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Sex Mod Framework - Development Discussion


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Posted
32 minutes ago, SXertui01 said:

Looks like nobody is motivated for starfield modding. It's over 😆

 

If my judge of sentiment is correct, there appears to be underlying excitement building for this dead game. If this game was a stock in the stock market, I would say, "buy". If things continue to trickle along as they are, within 6 months we should have a proper female body and a fully functional sex framework. I’m excited, I might be able to play this game sometime in 2025

Posted
1 hour ago, SXertui01 said:

Looks like nobody is motivated for starfield modding. It's over 😆

I'm going to be real with you chief...it's only been 2 months since the CK came out, either modders are cooking right now and keeping everyone in the dark or deadass, modders have to rely on new third party tools since Bethesda changed some stuff with the CK which leads to another fork of, "should I even bother modding the game" and abandon all hope OR push forward like they're cracking the Da Vinci code. I joke but I like to imagine that they're cooking right now, we've seen snippets of animation testing over the months, we'll have some kind of framework, maybe not sex related but maybe even just animation like with AAF hopefully after Shattered Space, we're really just waiting for the rest of the puzzle to fall through. In other words as Dutch from RDR2 says HAVE SOME GODDAMN FAITH!

 

 

Posted
2 hours ago, SXertui01 said:

Looks like nobody is motivated for starfield modding. It's over 😆

The entire internet is dead.

 

We should all just go home and wait for the end.

 

True story.

Posted
15 hours ago, SXertui01 said:

Looks like nobody is motivated for starfield modding. It's over 😆

Or you could start learning to mod yourself, like most modders did unless you are getting too old to learn new stuff.

Posted

Starfield modding scene is going to be great, despite the verified creations nonsense. Plenty of people working on projects and tools behind the scenes, just give it time.

Posted
17 minutes ago, eretefefe said:

Starfield modding scene is going to be great, despite the verified creations nonsense. Plenty of people working on projects and tools behind the scenes, just give it time.

 

Also, Crimson Fleet is also rising, and considering what shameless slop and dickhead scheme "verified creations" turned out to be (yup, many people are now shocked that mods like leveled universe overhauls are paid - most thought that "verified" means exclusively big BGS-level quality DLC, lol), morality compas here is not a question.

Posted
18 minutes ago, Allnarta said:

 

Also, Crimson Fleet is also rising, and considering what shameless slop and dickhead scheme "verified creations" turned out to be (yup, many people are now shocked that mods like leveled universe overhauls are paid - most thought that "verified" means exclusively big BGS-level quality DLC, lol), morality compas here is not a question.

It is sad to see and it has a negative impact. Still, I think there are enough of us that are against creations that a lot of quality content is still going to be produced and shared. Especially in areas that are too mature for creations (as you mention) or IP-related content. I look forward to my sexed-up starwarsfield.

Posted (edited)
15 minutes ago, eretefefe said:

It is sad to see and it has a negative impact. Still, I think there are enough of us that are against creations that a lot of quality content is still going to be produced and shared. Especially in areas that are too mature for creations (as you mention) or IP-related content. I look forward to my sexed-up starwarsfield.

 

Sadly, a lot of people who were previously Modmakers, now become "verified creators" and decided to milk money from SF essential mods recreations of mods that thay did for previous games. Not only it shatters those "mods" quality because they cannot use SFSE and other advanced extender tools, but it also leads general game modding to nowhere: in a year or two common user will have to literally pay about 1000 bucks to just make decent mods set-up, if this common user is sucker to get all the mods "properly".

This literally leaves few options to normal player: leave this game alove forever, spend this crazy money on mods, or... Well, you know.

 

Edited by Allnarta
Posted
Vor 1 Stunde sagte eretefefe:

Es ist traurig zu sehen und es hat negative Auswirkungen. Dennoch denke ich, dass es genug von uns gibt, die gegen Kreationen sind, die weiterhin dazu führen, dass viele hochwertige Inhalte produziert und geteilt werden. Vor allem in Bereichen, die für Kreationen (wie Sie erwähnt haben) oder IP-bezogene Inhalte zu ausgereift sind. Ich freue mich auf mein aufgemotztes Starwarsfield.

 

Such statements always remind me of cheerful advertising messages from TV or even election campaign commercials... and then in the back of my mind comes the thought that "chat-gpt" is not that good after all.

 

If you want mods for StarField - then you'll have to make them yourself... and the tools you need -> buy yourself

 

With Skyrim, you could "somehow" get away with "free" software... but those days are long gone.

 

And spending four-figure sums on a... ultimately pretty broken and boring game... only to find out that you can't change the big (broken) things in it... who are supposed to be motivated by such prospects?

 

Colorful slogans only help for a short time

Posted

"If you want mods for StarField - then you'll have to make them yourself... and the tools you need -> buy yourself" - uh? blender is free and blender plugin is better than 3ds max one (except collisions but for blender ones it's in the active development now).

Posted (edited)
1 hour ago, Miauzi said:

 

Such statements always remind me of cheerful advertising messages from TV or even election campaign commercials... and then in the back of my mind comes the thought that "chat-gpt" is not that good after all.

 

If you want mods for StarField - then you'll have to make them yourself... and the tools you need -> buy yourself

 

With Skyrim, you could "somehow" get away with "free" software... but those days are long gone.

 

And spending four-figure sums on a... ultimately pretty broken and boring game... only to find out that you can't change the big (broken) things in it... who are supposed to be motivated by such prospects?

 

Colorful slogans only help for a short time

You can mod the game for free, not all mods need to be massive in scope. The CK by itself allows for plenty of mods. More importantly, as Allnarta said, the SGB blender addon and blender itself are free. For collision you can use CK, buy 3DS, or the Crimson Fleet are ever helpful.

Edited by eretefefe
Posted

The idea that you must buy expensive software like 3DS to make mods is absurd, seeing as you can use free and readily avalible software with community plugins, or join up with the Crimson Fleet 
Still, it must be said that the modding scene feels quite quiet, I hope more stuff comes down the line

Posted
7 hours ago, EleanorDMNA said:

The idea that you must buy expensive software like 3DS to make mods is absurd, seeing as you can use free and readily avalible software with community plugins, or join up with the Crimson Fleet 
Still, it must be said that the modding scene feels quite quiet, I hope more stuff comes down the line

You do not have to buy anything, you can use free apps or sail to high-seas.

Posted

It's cute how people have these euphemisms for piracy and all, but that doesn't mean you get to post links to pirated software here, m'kay?

Posted (edited)
On 8/29/2024 at 12:08 AM, SXertui01 said:

Looks like nobody is motivated for starfield modding. It's over 😆

Well, Beth released the Creation Kit and dropped the Creation Kit documentation...

I tried my first steps but it is hard without documentation - especially if you skipped FO4 modding like me. The scene / dialog workflows have changed very much.

Edited by zaira
Posted
5 hours ago, zaira said:

Well, Beth released the Creation Kit and dropped the Creation Kit documentation...

I tried my first steps but it is hard without documentation - especially if you skipped FO4 modding like me. The scene / dialog workflows have changed very much.

 

Things are more fun here: there is CK documantation, but only for "verified creators".

Someone leaked it to open access though:

https://starfield.hell.vc/

Posted (edited)
9 hours ago, Allnarta said:

but only for "verified creators"

I can't believe that this is the truth: why should they release CK without documentation to everyone and hide this "changelog" (it is only a changelog) to verified creators?

 

My guess is that they don't have any documentation and don't want to invest the budget to create any: we modders are responsible for that.

 

More interesting is the question why they take the whole CK wiki down, since Skyrim and FO4 are still being modded?

 

My crystal ball tells me that Bethesda doesn't give a shit what modders (especially the NSFW modders) think of them by now, only $ count.

Edited by zaira
Posted
On 8/30/2024 at 6:58 PM, zaira said:

I tried my first steps but it is hard without documentation - especially if you skipped FO4 modding like me. The scene / dialog workflows have changed very much.

They have changed things from FO4 as well. Making scenes work in Starfield has been like black magic to me. Sometimes it works, a lot of times it doesn't, even when I'm copying the same format as existing scenes (similar aliases and setup) and it when it does work I don't how half the time how I managed to get it to work.

 

When it does work, well it's kind of amazing. 

Now if they could just fix the damn lip sync issue. 

Posted (edited)
21 hours ago, zaira said:

I can't believe that this is the truth: why should they release CK without documentation to everyone and hide this "changelog" (it is only a changelog) to verified creators?

 

 

Sadly, it is true. They did gatekeep CK wiki for "verified creators" so they can make more mods and faster than normal modmakers, to get more profit from paid mods that have no free alternatives.

 

I was "verified creator" for two weeks and I saw it from iside, so I 100% confirm this from my point.

Edited by Allnarta
Posted

It was already known that Bethesda would take advantage of the fat cow that seemed to be the modding community. Especially since Microsoft bought Bethesda for what it was. Microsoft invested all that money to stop Sony from buying Bethesda and making Starfield and future DLCs PlayStation exclusives, but also to make money. And this return on the money invested cannot take forever to materialize.

 

From the moment Nexusmods became a cash register at the expense of essentially Bethesda's RPG mods, it was predictable that Bethesda would take steps to try to control mods in its favor.

 

Yes, the big problem is, as almost always, the damn money.

Posted
9 hours ago, Allnarta said:

 

Sadly, it is true. They did gatekeep CK wiki for "verified creators" so they can make more mods and faster than normal modmakers, to get more profit from paid mods that have no free alternatives.

 

I was "verified creator" for two weeks and I saw it from iside, so I 100% confirm this from my point.

It's really pathetic stuff. I don't doubt similar and more invasive tactics will be employed with future releases.

Posted

I think a lot of people have had unrealistic expectations about how fast it would take for Starfield sex mods to reach the level of Skyrim ones.   But Skyrim ones built on top of layer upon layer of work done before them.   Starfield is significantly more complex, and those underlying layers of work haven't been done yet.   Hell, SFSE doesn't even have an equivalent to ModEvents in place yet (I have a project I've been considering myself, which is on hold waiting for just that...), and that would very likely be a necessary prerequisite for just about any sex framework like Sexlab for Startfield.   The lack of public documentation hasn't helped things, either.

 

If you look outside this site, you can see Starfield's general modding scene is fairly active right now, so give it time.   I think a lot of others are also waiting for at least the first major expansion to be released and the rate of disruptive updates to the game to calm down a bit.

 

 

Posted
8 hours ago, eretefefe said:

It's really pathetic stuff. I don't doubt similar and more invasive tactics will be employed with future releases.

 

I suspect that for TES6, they may make a whole CK to be only for verified creators, to be honest.

Posted
19 hours ago, Allnarta said:

 

I suspect that for TES6, they may make a whole CK to be only for verified creators, to be honest.

If Microsoft decides to kill Bethesda, it’s in their rights. Just a half attempt almost killed Starfield. A full attempt and Bethesda studio is done. I hope Microsoft can justify the billions for the buyout. Yet, Microsoft’s stock would be unaffected, after all money is just another game.

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