PervertInside Posted September 3, 2025 Posted September 3, 2025 @Aylis Glad you're back! Did you ever get around to the spreadsheet thing you were working on a few months ago?
BigOnes69 Posted September 3, 2025 Posted September 3, 2025 22 hours ago, Aylis said: It will be worth it. The changes in my current build were jawdropping for me when I tested the mods for the first time. Atm iI'm runnning around and check for errors (already fixed one with the Dwemer metal). Hopefully I can update the guide in a day or two. __________________________________________________ Looks like snow is the last issue. I used 'Simplicity of Snow' before to fix it but the mod isn't working with PBR (shader problem). Snow is fixed. Now to the whitepainted objects aka the things BDS is supposed to fix. I look forward to it.
Aylis Posted September 3, 2025 Author Posted September 3, 2025 3 hours ago, PervertInside said: @Aylis Glad you're back! Did you ever get around to the spreadsheet thing you were working on a few months ago? Thats on hold. We're going 3.0 and the spreadsheet would be outdated before i finished it. 2 hours ago, BigOnes69 said: I look forward to it. You'll love it. ___________________________________________________ First time that BDS actually worked here. There are still some minor issues (some ground is imperfect also some chests and fences) but those will take time... 'Aka later'. The removal of one Flora mod actually improved the visuals. Shadows now actually work and caves can get really dark (now we have a use for all the torches and light spells). Lighting on armors now differentiates between cloth, leather and metal (plus shadows). Lightbeams are more visible, same as dust and the kind of window influences the light too. Woods looks more real than before.
Aylis Posted September 3, 2025 Author Posted September 3, 2025 (edited) Update to 3.0 This is a big one. Allmost as big as the first switch from 2D to 3D. Too bad i won't be able to see your faces when you fire up this version for the first time... 😇 Better start some music before you begin, this will take a while... Mods to REMOVE: Spoiler Flora - Trees Sleeping Hist Tree - Seasons Patch Forest Fragments - Forest Debris Expansion Flora - Plants Shrubbery Symphony - Enhanced Greenery Textures - Landscape REALLY Blended Roads - Parallax Misc. Blended Road Fixes Skyland AIO - Blended Roads Patch Caves and Mines Riton Mountain Stone Quarry and Clay Deposit Textures - Objects Dwarven Oil Rugnarok Skeleton and Human Bones Windows World - Locations [Exterior Cities] Rob's Bug Fixes - TGC Ivarstead World - Locations [Exterior Skyrim] Better Dwemer Exteriors Hunter's Camp Overhaul - Fabled Forest patch Hunter's Camp Overhaul - Ulvenwald Patch Skyshards - Skyshards Full LOD World - Locations [Exterior Solstheim] Ashbound - Solstheim Revisited - Skaal Fishing Camp Patch Ashbound - Solstheim Revisited - Solstheim Lighthouse Patch World - Quests House of Horrors - Quest Expansion - USSEP Konahrik's Accoutrements - 3BA Bodyslide Preset World - Textures [Main] Farmhouse Fences - Base Object Swapper Forgotten Vale Textures Forgotten Vale Textures - Less clean Fort Dawnguard Textures Riften and Ratway Riften Door Replacer Riften Mistveil Keep Door Replacer Riften - Textures SkyHaven Textures Soul Cairn Textures Soul Cairn Textures - Alternative Textures Soul Cairn Textures - SMIM Bone Color Patch NPC Diverse Hold Guards Diverse Hold Guards - High Poly Heads Fauna - Animals Beavers and Raccoons Beavers and Raccoons - Fluffworks Patch Lepidoptera - More Butterflies and Moths Emperor Penguins Otters Otters (Fluffy) Quieter and Ambient Otters Armor - Light Druid Armor Druid Armor - 3BA Preset and Cloth Physics Practical Pirate Outfit Practical Pirate Outfit - CBBE Patch Practical Pirate Outfit - CBBE Bodyslide Preset Practical Pirate Outfit - Physics Armor - Heavy Unplayable Faction Armor Unplayable Faction Armors - ENB Patch Unplayable Faction Armor - CBBE Bodyslide Preset Unplayable Faction Armor - HIMBO Bodyslide Preset Lunar Guard Armor Lunar Guard Armor - Beast Race Tail Patch Lunar Guard Armor - 3BA Preset Lunar Guard Armor - HIMBO Preset RMB SPIDified - Lunar Guard Armor Morag Tong Grandmaster Armor Morag Tong Grandmaster - Mesh Fix Morag Tong Grandmaster - HIMBO Bodyslide Preset Wind Ruler Armor Wind Ruler Armor - SMP Patch Wind Ruler Armor - 3BA Bodyslides Wind Ruler Armor - HIMBO Bodyslide Preset Weather Morning Fogs Lighting Word Wall Transparency Fix for ENB Bugfixes Fabled Forests - Floating Trees fix (BOS) Ores and Ingots Ores and Ingots - Deposits Textures Ores and Ingots - Ingot Textures Patches Fabled Forests Patch Compendium Markarth Outskirts Nature of the Wild Lands - Ulvenwald Patch Rudy ENB NAT ADDONS and REQUIRED Files Terrain Parallax Blending Fix - Missing Textures Terrain Parallax Blending Fix Mods to ADD: Spoiler PGPatcher (aka ParallaxGen) <- External Tool World - Quests Konahrik's Accoutrements - CBBE Bodyslide Patch Textures - Landscape Blended Roads Vanaheimr Mountains - ERM Rocks - Vanaheimr Mountain Compatibility Patch Textures - Objects Silver Objects SMIMed Alchemy Ingredients Detailed Rugs Handcarts - Base Object Swapper Handcarts - No vanilla carts World - Locations [Exterior Skyrim] R's Waterwheel World - Textures [Main] Soul Cairn World - Textures [Details] Chests Chests - DLC03 hotfix Iconic Statues Potent Potables - Potions and Poisons Signs Unique Signs Armor - Heavy Knight-Herald Gameplay - Werewolves Moonlight Tales Mini - MCM Shaders Potent Potables CS Light Patch Ambient Templates for Lighting Mods Dynamic Interior Ambient Lighting (DIAL) Window Shadows Ultimate Bugfixes Metallurgy - Ingots Ore and Veins Metallurgy - Ingot Collision Fix Metallurgy - Legends of Aetherium Metallurgy - Saints and Seducers Remove Shrubs in Ice Caves - Base Object Swapper Smoother Skies Patches Medieval Towers of Skyrim Medieval Castles Patch Signs - Interesting NPCs Signs - LotD Signs - Saints and Seducers Extended Cut Unique Signs - Enhanced Solitude Sons of Skyrim - More Patches CS Particle Patch PBR (Physical Based Rendering) Static Mesh Improvement Mod - SMIM PBR Skyland PBR Skyland Bits and Bobs PBR Cathedral Landscapes PBR Vanaheimr Mountains - PBR Nature of the Wild Lands - PBR Nature of the Wild Lands - Rock Replacer PBR Diverse high-quality PBR shrubs High Quality PBR Ivy Waterplants PBR Waterplants - Rift Leaves PBR Daedric Shrines PBR Detailed Rugs PBR Iconic Statues PBR Dibella Statue PBR Meridia's Luxon Beacon - PBR Nests and Eggs PBR Nordic Stonewalls PBR Nordic Stonewall Terraces PBR Ruins Clutter Improved PBR Complex Silverware PBR Skyking Misc PBR Chantry of Auriel - PBR Forts and Dungeons PBR Fort Dawnguard - PBR Nordic Ruins PBR Riften - PBR Windhelm PBR Vanilla Clothes - PBR DLC Clothes - PBR Weapons and Armors Remastered - PBR Realistic Armor - PBR Legions PBR Elmlock Armor and Blade PBR Fluted Armor PBR Knight-Herald - PBR Sons of Skyrim - PBR Silver Armor PBR Spell Knight Armor PBR Twilight Princess Armor Mashup - PBR Fish PBR Mihail Monsters - PBR Chicken Skeleton Replacer HD PBR Realistic Footprints PBR Wet and Cold - Cleaned and Upscaled Wet and Cold - Cleaned and Upscaled PBR Embers XD PBR Improved Dwemer Glass PBR Dwemer Pipework Reworked - Skyland PBR Patch Ancient Dwemer Metal PBR Skyrim Final PBR Output Note Don't forget to (re)run 'Pandora', 'PRB', 'Bashed Patch' and 'DynDOLOD'. Thankfully we don't have to redo the 'Grass Cache'. Also please check your installation of the 'Skyland AIO'. Wrong settings will break visuals. P.S. Always remember the silver rule: When in doubt rerun 'Pandora' and 'PRB'. For the golden rule you have to ask Lucy. 😉 Edited September 7, 2025 by Aylis
Aylis Posted September 3, 2025 Author Posted September 3, 2025 (edited) Starting to add instructions. Done Now to the ultimate test: DynDOLOD. (and i still hate it) 👎Win11 doesn't open the browser to show errors in texgen and/or DynDOLOD. __________________________________________________ Dang! Whenever Sheson makes an update something new, which has worked fine before, breaks! Skyshards - Skyshards Full LOD Has to be removed Done Edited September 4, 2025 by Aylis
PubliusNV Posted September 3, 2025 Posted September 3, 2025 15 minutes ago, Aylis said: Starting to add instructions. Looking forward to it, I've been playing my current PC up to level 97 while waiting.
Kamikatana Posted September 4, 2025 Posted September 4, 2025 New version is outstanding... I'm also using a Reshade presset "Luminara - A ReShade Preset for NAT.CS III", and i'm still shocked at the difference from pre-PRB and also ENB. I use "dark" for any lighting mod (a few in CS) vs default/bright, etc, so please take that into account. But with the reshade, and the new PRB generation, it "finally" looks right. Dark is dark. Candles, torches, etc now actually do something useful. Window light actually makes a huge difference. Honestly, i'm gobsmacked on the difference. The only issue i'm having is that the BnP Eyes don't look right. Might have to switch my player to something else, but other than that, honestly, amazing... Thank you very much for v3.0 It was definitely worth it. 1
Aylis Posted September 4, 2025 Author Posted September 4, 2025 @Kamikatana Thanks for the tip with the Reshade. I'll take a look. Btw. you're welcome. 😊
PubliusNV Posted September 4, 2025 Posted September 4, 2025 Is the Parallax Occlusion Mapping mod required if we're not using ENB? It appears to be an extension to enb .ini files.
Aylis Posted September 5, 2025 Author Posted September 5, 2025 (edited) 5 hours ago, PubliusNV said: Is the Parallax Occlusion Mapping mod required if we're not using ENB? It appears to be an extension to enb .ini files. It is still needed, CS can't use Parallax natively but we convert all Parallax textures and then they do work. And we need POM for some textures. ___________________________________________________ After several attempts to fix LotD issues in DynDOLOD I decided to remove it from my build here. There are now way too many incompatible mods interfering with LotD (according to DynDOLOD) that it is simply not worth the effort. Guess I'll have to get the 'East Empire Exxpansion' instead. 'Skyrim Landscape and Water Fixes' will be replaced by 'Vanilla Landscapes Corrections'. Better than the old mod and fixes some issues in the snowy areas. Next thing will be the fences and chests those look a bit 'off'. Edited September 5, 2025 by Aylis
mxrgamer32 Posted September 5, 2025 Posted September 5, 2025 just want to mention something DETECTION METER has the version that works with AE https://www.nexusmods.com/skyrimspecialedition/mods/135875?tab=files 1
kaosengine Posted September 5, 2025 Posted September 5, 2025 Good to see you back Aylis, hope the health issues are not getting you down. Couple of things I have noticed so far working through the latest updates - Textures - Landscape Skyland Bits and Bobs - A Clutter Overhaul appears twice World - Locations [Exterior Cities] Robs's Bug Fixes - TGC Ivarstead is no longer needed with latest version of The Great Town of Ivarstead World - Locations [Exterior Skyrim] Hunter's Camp Overhaul - Fabled Forest patch Hunter's Camp Overhaul - Ulvenwald Patch Guessing these are not needed any more with the new Flora - Trees section? World - Locations [Exterior Solstheim] Ashbound - Solstheim Revisited - Skaal Fishing Camp Patch Ashbound - Solstheim Revisited - Solstheim Lighthouse Patch The latest version of Ashbound - Solstheim Revisited includes these patches in it's FOMOD Thanks for all the work you put in, looking forward to seeing what it looks like once I have worked through setting everything up again! 1
KGBriel Posted September 5, 2025 Posted September 5, 2025 (edited) boys, i think i fkd up. the rest is good tho Spoiler Edited September 6, 2025 by KGBriel forgot to put the pic on the ''spoiler''
Aylis Posted September 5, 2025 Author Posted September 5, 2025 (edited) Checking out: Spoiler Detection Meter - AE Custom Skills Framework East Empire Company Armor East Empire Company Armor - 3BA East Empire Company Armor - HIMBO CCC East Empire Expansion Gods And Worship Stormcrown - A Shout Overhaul Charity East Empire Company Armor - PBR Rob's Bug Fixes - TGC Ivarstead Fixed Ashbound - Solstheim Revisited - Skaal Fishing Camp Patch Fixed Ashbound - Solstheim Revisited - Solstheim Lighthouse Patch Fixed Hunter's Camp Overhaul - Fabled Forest patch Fixed Hunter's Camp Overhaul - Ulvenwald Patch Fixed Double entry Fixed @kaosengine Thanks for your assistance. 😊 One set is 'standard' textures, the other one for textures with PBR modifications. @KGBriel 1. Big pictures belong in spoilers. 2. This looks like broken meshes/textures. Recheck the 'Tree' group. Also, and that problem is Nexus famous for, check for broken downloads. You don't want to know how often I had to repeat some downloads. The best way to check the files is by manually opening them in '7Zip'. If there's something wrong with the file you'll get an error message. Edited September 6, 2025 by Aylis 1
KGBriel Posted September 6, 2025 Posted September 6, 2025 1 hour ago, Aylis said: @KGBriel 1. Big pictures belong in spoilers. 2. This looks like broken meshes/textures. Recheck the 'Tree' group. Also, and that problem is Nexus famous for, check for broken downloads. You don't want to know how often I had to repeat some downloads. The best way to check the files is by manually opening them in '7Zip'. If there's something wrong with the file you'll get an error message. i'll check but i think i messed up with the PBR since the clothes also have this weird textures. everything was normal before i tried the 3.0. could be the load order or something. i'll keep trying
KGBriel Posted September 6, 2025 Posted September 6, 2025 besides the leafs of the trees, my ilumination is weird too Spoiler at least is not much to look after.
Aylis Posted September 6, 2025 Author Posted September 6, 2025 (edited) @KGBriel Did you add the 'PGPatcher' to 'MO2' and start it from there? Also get the shadercache files created when you start the game? Edited September 6, 2025 by Aylis
KGBriel Posted September 6, 2025 Posted September 6, 2025 21 minutes ago, Aylis said: @KGBriel Did you add the 'PGPatcher' to 'MO2' and start it from there? Also get the shadercache files created when you start the game? yes, i added the PGPatcher to MO2 just like the DynD(on separated folders) Spoiler and i dont think what went wrong here Spoiler everything looks right. maybe its the load order os something but i dont think is wrong PGP TextGEN DynDLOD at the very botton
Aylis Posted September 6, 2025 Author Posted September 6, 2025 (edited) 44 minutes ago, KGBriel said: everything looks right. No it doesn't. Spoiler The location will be automatically assigned when you start the patcher through MO2. 1. Of course we want 'Skyrim SE'. 2. The mod manager isn't important for us. 3. Create an empty folder in MO2 (name is up to you) and add that location here. 4. Select PBR to get PBR. Easy peasy, right? 5. The 'Shader Transforms' are important for BDS. 6. Improved visuals. 7. Just to make sure that the lighting is correct. Edited September 6, 2025 by Aylis
Aylis Posted September 6, 2025 Author Posted September 6, 2025 (edited) Collecting Links: Spoiler SexLab ZaZ Animation Pack Sisterhood of Dibella Moved from 'NPC' Sisterhood of Dibella - Voicepack Sisterhood of Dibella - Sisterhood Bodyslides Preset Sisterhood of Dibella - Patches (See Files) Fjotra Remastered OStim Standalone - Advanced Adult Animation Framework OStim Community Resource Open Animations Romance and Erotica OSL Aroused - Arousal Reborn HALOS Human HDT Tongues ↖️Halos HDT Tongues for OStim Standalone OCum Ascended OInflation ↖️P.A.I.A OInflation Patch for OAR OISeeYouMasturbating Fertility Mode ↖️Fertility Mode Ostim Standalone Patch ↖️Labor Animations (OAR) OStim NPCs - NPC Sex Lives Improved ↖️OStim NPCs - NPC Sex Lives Improved - Settings Loader Acheron - Death Alternative ↖️OSimpleAssault ↖️OSimpleDefeat Billyy's animations for Ostim Standalone Leito's animations for Ostim Standalone Milky's Animations for Ostim Standalone Night-blooming Violets for OStim Standalone Open Animations 3P Plus for OStim Standalone Private Needs - Orgasm Simple Player Prostitution ↖️Simple Player Prostitution Voice Pack ↖️Evanora - SPP Female Moan Voicesets For Ostim Standalone Male Orgasm Sounds For Ostim Standalone Naughty Voices for ColdSun's Girls Wet Function Redux SE Additional textures are NOT required! We already have what we need! ↖️OSweat - Futanari and OStim Standalone Patch for Wet Function Redux ↖️Wet Function Redux SE - Settings Loader OSmp - Automatic SMP physics toggle for OStim SDA OStim Standalone Patch ONLY if you use 'Serana Dialog Addon'. Amorous Adventures for Ostim ↖️Amorous Adventures for OStim Standalone - Patch and Fixes ↖️Rerun 'Evanora - DBVO Female Player Voice Pack' for the patch. More Adventures For OStim ↖️Evanora - More Adventures for OStim Sisterhood Of Dibella - OStim Conversion ONLY if you use 'Sisterhood of Dibella'. Edited September 6, 2025 by Aylis 1
KGBriel Posted September 6, 2025 Posted September 6, 2025 10 hours ago, Aylis said: No it doesn't. Reveal hidden contents The location will be automatically assigned when you start the patcher through MO2. 1. Of course we want 'Skyrim SE'. 2. The mod manager isn't important for us. 3. Create an empty folder in MO2 (name is up to you) and add that location here. 4. Select PBR to get PBR. Easy peasy, right? 5. The 'Shader Transforms' are important for BDS. 6. Improved visuals. 7. Just to make sure that the lighting is correct. U'RE THE GOAT. thx for the help
PubliusNV Posted September 6, 2025 Posted September 6, 2025 (edited) In the World - Quests section, there are two entries for the House of Horrors - Quest Expansion: House of Horrors - Quest Expansion House of Horrors - Quest Expansion - USSEP Both links lead to the same Nexus page, where there is only a single download available. Perhaps the USSEP entry is no longer needed? Also, this link: Konahrik's Accoutrements - 3BA Bodyslide Preset Leads to a Nexus page that says the mod has been hidden by the author, and recommends this mod instead: Xavbios Konahrik's Accoutrements - CBBE Bodyslide Patch Also, this file in the World - Housing section says it has been hidden by the author: Tel Jerdein - Telvanni Sorcerer Tower Edited September 7, 2025 by PubliusNV Add another hidden mod 1
trgdolors Posted September 6, 2025 Posted September 6, 2025 So as I have the time to take a second look at recent changes, I am ever curious: 1) Why is the Wind Ruler Armor removed? 2) Why did R.A.S.S. Rain Ash And Snow Shaders get removed? 3) Why Mists of Tamriel over Azurite Mists? Thanks!
Aylis Posted September 7, 2025 Author Posted September 7, 2025 (edited) @PubliusNV All fixed now. Thanks. 😊 #1 vanished and I replaced the others. Good thing that CBBE and 3BA are interchangable. @trgdolors 1. Couldn't change the haircolor and I didn't like it that much. 2. Overlap, problematic and redundant. 3. Compability with PBR. __________________________________________________ Several hundred mouseclicks later... A few mods cause problems (updated all mods i could find and got endless loading) they will be removed in a day or two. All temples are incompatible with 'Gods and Worship'. It got its own temples and I might have to ditch 'Sisterhood of Dibella' too. A required patch would be massive and I doubt that any of the OA would put that much work into it. On the plus side I could replace ~5-8 mods with one, have a religion system for all (D)aedra. new clothing and a new 'powers' system as well. Edited September 7, 2025 by Aylis 1
Player80 Posted September 7, 2025 Posted September 7, 2025 bruh 🤣 I was wondering why one of the nexus links was playing some music
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