PubliusNV Posted September 14, 2025 Posted September 14, 2025 1 hour ago, KCOLL said: community shaders has its own upscale in the plugin called frame generation its a replacement for upscaler for both niveda and amd graphic cards nice thing it runs automatically Thanks for the suggestion. I downloaded and installed Frame Generation. It says it is for monitors with 120FPS+ refresh rates. Unfortunately mine is limited to 60FPS. It does allow you to force it on in the settings in case you have a lower refresh rate monitor, so I did that. Unfortunately the result is that it halved the FPS I was getting. Its installation instructions suggested to disable SSE Display Tweaks. I tried it with and without that mod, no difference. If my 120FPS monitor hadn't died this might have been a good solution.
PubliusNV Posted September 14, 2025 Posted September 14, 2025 Meanwhile, I don't think it's the fact that I created a mod for the shader cache to move it out of overwrite. If I have no shader cache, then one is built at startup, taking a long time. When I do have a shader cache mod, no cache is built on startup, so it is finding the cache from the mod. It's being placed in the MO2's virtual file system whether it comes from a mod folder or overwrite.
wollboi Posted September 14, 2025 Posted September 14, 2025 @Aylis Couple of new things: - Gods and Worship's MCM interferes with the CBBE 3BA MCM. Trying to access the latter brings up the former. Mod author is aware of the issue per Nexus posts. The only thing I use the CBBE 3BA MCM for is adding the "spells", which I'll just do in the console in the meantime. - Windows Shadows Ultimate now has a new requirement - XEMI Utility Things that may just be on my end: - Tons of blackfaces with Imperial soldiers. New Legion armor overwrites Immortan faces, which is fucking bonkers why an armor mod wouldn't take any references to faces entirely. 1
safado Posted September 15, 2025 Posted September 15, 2025 (edited) On 9/13/2025 at 9:30 PM, KCOLL said: I am not a fan of body tats in general but when i tried this i liked it! its nice and immersive overall I'm impressed https://www.nexusmods.com/skyrimspecialedition/mods/155120 Thanks, that maybe more manageable than the classic Distributed Bodypaints and Overlays. Edited September 15, 2025 by safado
PubliusNV Posted September 15, 2025 Posted September 15, 2025 Another thing about that Alt-tab mod I mentioned a couple of pages ago - When I used to alt-tab back to Skyrim, the game would not respond for 5 seconds or more. With that mod installed, alt-tab into the game is instantaneous. Didn't notice that at first or I would have mentioned it.
Aylis Posted September 15, 2025 Author Posted September 15, 2025 (edited) @wollboi Thanks for the info. New requirement will be added. Done No black faces (or overwrites) here. There's nothing in the legion mods overwriting parts of faces. _________________________________________________ Snowy rocks are fixed now (that was a chase... 4 days for that bug and taking everything apart). Looks like JK isn't infallable. Finally fixed the gap in the bridge/landscape. Sadly that meant I had to completely rework Solitude. The additional animals work fine and add more life to the game. With the next update I'll remove anything regarding Parallax and LotD. Both cause too much trouble for my taste. I'll also look into new meshes for creatures. Without the limit imposed by MNC you suddenly have a lot of options... O.o Missives is massive with all the patches. Got to see if i can add it. Storage Spoiler When your browser starts to slow you down then it might be a good idea to close some tabs. 🤔 Vanaheimr - Farmhouses Vanaheimr - Farmhouses PBR RedBag's Solitude H.O.A. - Hyperspecific Occlusion Addon Enhanced Rocks and Mountains - Fix and Addon Icy Cave Remaster Blackreach deposits ERMed - Blackreach Crystals Icy Cave Remaster - Ice Material Patch Missives - Redbag's Solitude Missives - The Witcher Board Missives - Notes Retexture Missives - Notes and Announcements Missives - Settings Loader Missives are in Skyrim Missives - Quickloot Patch Missives - Track Fugitive Objectives Missives - Blacklist Expanded Missives - Quest Edits for Unique Missive Board Mods Diverse Witcher Missives Boards - Base Object Swapper CCC Divine Crusader Replacer Chevalier's Armor Set Paladin armor? Edited September 15, 2025 by Aylis
thegoodbuoy0 Posted September 15, 2025 Posted September 15, 2025 Extremely hyped to see this modlist moving to CS. would begin migration once I finish a certain quest mod. btw may I know what issue Dismemberment framework has atm? Does it have some conflict with something in the updated modlist ?
Aylis Posted September 15, 2025 Author Posted September 15, 2025 (edited) @thegoodbuoy0 There were problems with a visible gap at the wrist. I tried to redo the bodymeshes but that didn't work out. With the mod uninstalled everything worked fine. Reinstalled the mod and the gap was back. I'll look into it again once all other bugs are crushed... uhm... i meant 'fixed'. ___________________________________________________ Running the whole rework (grass cache, PBR, wrye, etc) again and then a new char to make final checks for the changes I implemented. If that works out (mini tests went well) then there arn't any bugs, that I know of, left. I might have to drop SPP as it doesn't play nice with the new kids mod I want to include... 😒 Got to inform the OA about the problem. Thorsten sent a PM just came over. Problem resolved. The new kids - Skyrim children replacer __________________________________________________ Long overdue: Follow the Path Edited September 15, 2025 by Aylis
KCOLL Posted September 15, 2025 Posted September 15, 2025 like you i absolutely hate patches It seem like one patch leads to another patch and to yet another patch. Was glad to remove ENB lots of patches and that allowed me to remove LUX tons of patches. Now i am focused on removing cutting room floor and its patches also weapons clothing and clutter fixes patches galore also removing weapons and clothing extensions. Dragonborn gallery stays because it add a lot to the game. arthmoors towns go because they are poorly built placed and just static there are better towns available
Aylis Posted September 15, 2025 Author Posted September 15, 2025 @KCOLL I'm totally with you. 'Gods and Worship' was a real blessing as I could remove JK's temples (and the patches for them). Dropping LotD brought ~200 ESM/ESP/ESL. I'm going to miss a few artifacts, but patching it is a nightmare. It is almost as if patching one thing breaks something else. Plus all the incompabilities as the patches/addons are version specific (and too often you're not told for what version of LotD they are). In the end this was the reason for me to buy 'East Empire Company' from Bethesda. Something I normally wouldn't do...
KCOLL Posted September 16, 2025 Posted September 16, 2025 (edited) I just removed a good 100 plus patches from my load order was over esp limit by about 30 slots discovered half the patches from older mods were not in esl format that was a piss off Also about 10 hours work to get everything right so it works. Been useing 3 diferent methods to esl everything! eslifier mod R88esl in xedit and creation kit method Discovered i like none of them lol. Edited September 16, 2025 by KCOLL
KCOLL Posted September 16, 2025 Posted September 16, 2025 liked gods and worship but i just cant handle religion
KCOLL Posted September 16, 2025 Posted September 16, 2025 I play as a pure hero lol. have about 200 follower mods and then follower captive mod from LL So its rescue all the damsels in distress from dragons bandits drauger and on and on
KCOLL Posted September 16, 2025 Posted September 16, 2025 (edited) and you were looking for animal mods i like this one https://www.nexusmods.com/skyrimspecialedition/mods/155433 And do look at the mod i listed earlier framework for body paints and tattoos very nice and smooth working try this for troll,s https://www.nexusmods.com/skyrimspecialedition/mods/140979 bonus https://www.nexusmods.com/skyrimspecialedition/mods/129145 Edited September 16, 2025 by KCOLL 1
DarkForce_256 Posted September 16, 2025 Posted September 16, 2025 Thank you for your hard work Aylis. Is it possible to make a section that shows your load order? I have stopped and started so many times over the past few weeks that with the changes mine is a mess. 1
Kamikatana Posted September 16, 2025 Posted September 16, 2025 ok.. sorry for the stupid question, and yes, , i've tried to do a search again. In the Light Armor section, why can we not enable the "lustmord vampire armor during normal gameplay" ? I cannot remember why we can't enable it up to a point. Thanks
_Warhawk_ Posted September 16, 2025 Posted September 16, 2025 (edited) 3 hours ago, Kamikatana said: ok.. sorry for the stupid question, and yes, , i've tried to do a search again. In the Light Armor section, why can we not enable the "lustmord vampire armor during normal gameplay" ? I cannot remember why we can't enable it up to a point. Thanks I am pretty sure that is just for the bodyslide preset, not for the entire mod. You disable the preset after generating the bodyslide files. It overwrites the main mod I believe if I remember correctly. Edit: I look at the mod and it actually overwrites the original ESP which is probably the reason Aylis says to disable it afterwards. Edited September 16, 2025 by _Warhawk_
Aylis Posted September 16, 2025 Author Posted September 16, 2025 (edited) @KCOLL The deer and TNT look great. 👍 Nice addition to: Spoiler Farm Geese More Accurate Farm Geese Roosters Sewer Rats Sewer Rats - Optimized Meshes Sewer Rats - Smaller (Skypatcher) Wolves are still TBD Rooster PBR Sewer Rats PBR @DarkForce_256 The order of installation is the LO. @Kamikatana @_Warhawk_ Quote I look at the mod and it actually overwrites the original ESP which is probably the reason Aylis says to disable it afterwards. Exactly. The bodyslide files are from a different mod but work with the one we actually use. Edited September 16, 2025 by Aylis 1
KCOLL Posted September 16, 2025 Posted September 16, 2025 Glad you liked the deer and trolls. More creatures try this mod author ChakraSSE HE has Swamp Skeletons imagine that Swamp Skeletons! And Leshens as well. https://www.nexusmods.com/skyrimspecialedition/mods/151282
KCOLL Posted September 16, 2025 Posted September 16, 2025 (edited) is anyone having issues with engine fixes its been updated about 4 times in the last month and now i cant start skse without a notice from engines failing to load a dll from yet a different mod. And to top it off when skyrim crashed it unchecked every plugin box in the right pane of mo2 so now i have to recheck all 2000 of them. shish! T hat was an old engine problem back when AE was introduced. Edited September 16, 2025 by KCOLL
_Warhawk_ Posted September 16, 2025 Posted September 16, 2025 (edited) 14 minutes ago, KCOLL said: Do not update engine fix,s there is missing dll files in part 2 There isn't any missing DLLs. The other two DLLs are not needed with the latest version. The install has changed since V7. You use the two main files. The main file you install in MO2 and the preloader file in the main game directory unless you use Root Builder. If you have the old DLLs that are no longer needed, it might cause issues. Edited September 16, 2025 by _Warhawk_
KCOLL Posted September 17, 2025 Posted September 17, 2025 i think your right but for some reason my game went crazy its working now but strange stuff still going on
KCOLL Posted September 17, 2025 Posted September 17, 2025 dont know if this is of any use to you Aylis its some kind of spread sheet for keeping track of installed mods https://www.nexusmods.com/skyrimspecialedition/mods/159380
DarkForce_256 Posted September 17, 2025 Posted September 17, 2025 (edited) 5 hours ago, Aylis said: @DarkForce_256 The order of installation is the LO. I am trying to track down an issue where I get an infinite load screen at start. A textfile with the list of a working loadorder would be helpful to quickly reference. Here as an example, I installed mods in the order you suggest but the actual load order is different then the list. I guess Loot runs automatically? BOOBIES was installed after A Matter of Time for example but the esp for BOOBIES is loaded before. And I never fully understood why some of the esps are in bold and loaded at the top Edited September 17, 2025 by DarkForce_256
Aylis Posted September 17, 2025 Author Posted September 17, 2025 (edited) @DarkForce_256 1. MO2 got a smaller version of LOOT integrated. 2. Bolded ESM/ESL/ESP are master files and belong at the top. 3A The load 'til the menue takes some time. 3B After the menue it usually means a missing required mod _______________________________________________ Finally got the broken snowy stones (and no landscape experiments anymore). The bug always popped up again once I changed something touching the landscape (those are done now). The funny thing is that some people offer patches for something snowy and got this bug too. Its even visible in their screenshots. Now my question is 'how much can you trust the patch of someone showcasing a bug?'. It is somewhat funny. When Parallax came up everyone (including me) was going for it, now, with CS, I'm working my butt off to get rid of it... 🤣 Preparation Spoiler Parallax Occlusion Mapping Parallax Enhanced Rocks and Mountains - DynDOLOD Add-On Mountain Flower - Fixed Placement (BOS) Bugfix Mountain Flower - Fixed Placement (BOS) - Lighting Patch Skyland Whiterun Complex Parallax Parallax Aetherium Falmer Cave Ceiling Glow Got replaced Blackreach deposits Adds a slight glow to the ceilings in Falmer caves. ERMed - Blackreach Crystals Icy Mesh Remaster - Meshes Better Ice Icy Mesh Remaster - Vale cracks Icy Mesh Remaster - IcyFixes LOD Skyrim Remastered - Glaciers and Ice Nice textures (Get improved later) Skyrim Remastered - Glaciers and Ice - White Patch Ice is Ice - Material Fix Icy Cave Remaster Improves all ice caves Don't forget to merge the update into it. Enhanced Rocks and Mountains - Addon Snowy Surfaces Sound Collision and Aesthetics Not needed anymore Waves Looks odd with CS in quite a few places Waves Reborn Peltapalooza - Parallax Occlusion Parallax Enhanced Solitude Had hidden issues in combination with 'JK's Solitude Outskirts'. ES USSEP Patch ES Terrain Patch ES Dlizzios Mesh Fixes Patch JK's Solitude Outskirts Unsolvable mesh issues Fortified Morthal - Parallax Meshes Parallax Fortified Morthal - Meshes Replacer for the parallax meshes. Fortified Morthal - Enhanced Occlusion Improved FPS JK's Castle Volkihar LOD fix RedBag's Solitude Old problems resolved. Now we get the Solitude I always intended to use. RedBag's Solitude - Alternative Statue Shaders of Solstheim - Ash and Moss - Parallax Meshes Parallax Dragon's Teeth Prison - A Dungeon Mod Unsolvable texture issues Ancient Dwemer Metal - Project AHO Patch Not needed anymore The Tools of Kagrenac - Ancient Dwemer Metal Patch Not needed anymore Overgrown Cottage in Riverwood Mod too old. With CS landscape errors become too obvious. Coal Piles Blend better into the landscape. Farmhouses - Parallax Got replaced Vanaheimr - Farmhouses OA isn't sure if this is needed for PBR. Keep it to be safe. Solstheim - Parallax Parallax Solstheim Landscapes Complex Terrain Parallax Edition Parallax Tel Mithryn Overhaul - Parallax Parallax RUSTIC RELIEFS - Parallax Parallax Born in a Barn - Door Curtains for Shacks (BOS) Lets have some privacy H.O.A. - Hyperspecific Occlusion Addon Should help with the FPS in some areas. Medieval Torch Animated Ships Redbag Solitude Patch Overlay Distribution Framework There are several options for the mod. I link the ones i use here. ODF - Blacksmith Burnmarks ODF - Scars And Wounds Skin Feature Overlays Wounds Overlays ES RS Children Patch The new kids - Skyrim children replacer Children of Dawn's Beauty Children of Dawn's Beauty - CBBE Textures Use the textures only if you run into issues. Children of Dawn's Beauty - Himbo SOS Textures Children of the Ash Children of the Ash - AI Overhaul Patch Children of the Ash - 3DNPCs Patch Children of the First Children of the First - AI Overhaul Patch Children of the Green Children of the Green - USSEP Children of the Green - AI Overhaul Deer and Elk Better than vanilla but hopelessly outdated. Deer Now they look much better than before. Farm Geese More Accurate Farm Geese Roosters Sewer Rats Sewer Rats - Optimized Meshes Sewer Rats - Smaller (Skypatcher) Wolves of Skyrim Wolves of Skyrim - Pelts TNT - True Nordic Trolls Finally trolls I recognize from the old legends. Do NOT use this with MNC (Sex Mods/SexLab/MNC) TNT - True Nordic Trolls - Skulls TNT - True Nordic Trolls - Smaller Auto Unequip Shield to Back - Clipping patch for CoS Heat Sources ONLY for users with a survival mod. Housecarls Pre-Thaneship Black faces East Empire Expansion Paid mod. NOT REQUIRED! Paired Animation Improvements Follower Interact With Gestures ISC - Realistic Armor Patch ISC - Guards Armor Replacer Patch Eviscerate Eviscerate - ISC Patch Missing Voices in Hearthfire CS Particle Patch Moved up to prevent problems Embers XD - Better Bellows - Parallax Parallax Obsidian Mountain Fogs Tweaked Covered by CS Supreme and Volumetric Fog Covered by CS Embers XD - Better Bellows - Parallax Parallax Real Names - Extended Some will like this - others not so much. Terrain Noise Texture Replaced Terrain Lod Noise perfect darker Works better with CS. Weapons Don't Clip Cloaks CCC - Upscaled and Cleaned Textures Recheck the LO of the other texture patches. Select the full install. Val Serano - JK's Solitude Outskirts Compatibility Patch Not needed anymore RedBag's Solitude Patch Collection DynDOLOD FXGlow Disabler Your decision to use it or not. Better Big Boat LOD Better Big Boat LOD - Longboat Addon Glaciers Ice PBR Trees PBR Vanaheimr - Farmhouses PBR Spider Eggs and Sacs PBR Sovngarde PBR Frankly Remaster - PBR Illusive Infiltrator Armor PBR Rooster PBR Sewer Rats PBR Markarth and Dwemer PBR Improved look of the dwemer metal. Testing Spoiler Hold Riders Hold Riders and Guards Armor Replacer Patch Leaps of Faith OBody HotSwap M.E.I. - Maven Elenwen Ingun Whiterun Outskirts Market Realistic Firm Breasts Butt Belly and Thighs Visual Animated Enchants Dagger (1st person animations series) Diverse Campfires Unnecessary Dynamic Inn Fireplace - OIF Gets too dark inside EmbersXD Fire Animation Fix Fires and Embers Clipping Fix Rest By Campfire Player Home Bath Undressing Unnecessary Snowy Ships for Snowy Regions Covered by CS Snowy Ships for Snowy Regions - Realistic Nord Ships Patch Riverwood Has Walls Not usable (yet?). Its a shame... Missives - Redbag's Solitude Missives - The Witcher Board Missives - Notes Retexture Missives - Notes and Announcements Missives - Settings Loader Missives - Stay in Skyrim Missives - Fortified Morthal Missives - Quickloot Patch Missives - Track Fugitive Objectives Missives - Blacklist Expanded Missives - Quest Edits for Unique Missive Board Mods Diverse Witcher Missives Boards - Base Object Swapper CCC Divine Crusader Replacer Chevalier's Armor Set Paladin armor? Crusaders Knights - Medieval Armors Crusaders Knights - Textures Crusaders Knights - No Castle Version Crusaders Knights - Imperial Legion Replacer Solution for the roman pseudo-imperial armor? Crusaders Knights - SPID Manual rework required Recheck: JK's Riverwood Ryn's Valtheim Towers Reshade: Dareni's Reshade Klarity Use the Nat-S Version New 'Dwemer Metal' and interior lighting. Spoiler Edited September 18, 2025 by Aylis 1
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