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Skyrim AE for Beginners - V 3.1.0


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Posted (edited)

After installing the sex module I'm getting a DLL plugin failure, saying PapyrusUtil.dll has been disabled (Hopefully the image with the error attaches correctly). However, I have installed the most recent versions of both SKSE and Papyrus. Has anyone gotten the same error message?

 

Upd: I fixed it, if you're getting the same error as me, try placing PapyrusUtilities main file below sex mods in the left window of Mod Organizer

skse bug.png

Edited by 66q5
Posted (edited)

Hi, I just started my playthrough (so luckily nothing important was lost) and I got this crash

2025-06-04-20-03-16.log - Pastebin.com (hopefully you can read it)

Anyone can help me understand it?

 

EDIT: also, do you know what causes things to blur while on third person? In particular, it gets blurry while standing still, but if I move everything is fine

Edited by SignoreSupremo
Posted
2 hours ago, SignoreSupremo said:

Hi, I just started my playthrough (so luckily nothing important was lost) and I got this crash

2025-06-04-20-03-16.log - Pastebin.com (hopefully you can read it)

Anyone can help me understand it?

 

EDIT: also, do you know what causes things to blur while on third person? In particular, it gets blurry while standing still, but if I move everything is fine

The blurry effect is probably from the ENB Depth of Field setting. Bring up the ENB settings menu (usually with Shift+Enter) find the Depth of Field setting and disable it.

Posted
2 hours ago, hardcoremanuel said:

The blurry effect is probably from the ENB Depth of Field setting. Bring up the ENB settings menu (usually with Shift+Enter) find the Depth of Field setting and disable it.

 

Thx

And for the Pastebin, do you know anything that could be causing that crash?

Posted
On 6/4/2025 at 10:15 PM, hardcoremanuel said:

The blurry effect is probably from the ENB Depth of Field setting. Bring up the ENB settings menu (usually with Shift+Enter) find the Depth of Field setting and disable it.

 

Thx

And for the Pastebin, do you know anything that could be causing that crash?

 

EDIT: also, cannot imagine what causes it, after a while of game play (should start timing it to be safe), the game freezes. Anyone knows what could be causing it?

Posted

OK, as a complete newbie to this, I'm going through and grabbing the mods on the list, sorting in MO2, and the like. I come across this:

image.jpeg.3c5a58ed728c7458f71a101137c77080.jpeg
 

How exactly do I accomplish this? Bear in mind, I've not done this before, so a lot of common terms may need explained to me

Posted
2 hours ago, Sarodinianzu said:

OK, as a complete newbie to this, I'm going through and grabbing the mods on the list, sorting in MO2, and the like. I come across this:

image.jpeg.3c5a58ed728c7458f71a101137c77080.jpeg
 

How exactly do I accomplish this? Bear in mind, I've not done this before, so a lot of common terms may need explained to me

Flagging the "Freaks Floral Fields.esp" as a master was for an older version of the mod (prior to v1.2). The mod is currently on v3.1 and no longer has that issue.

Posted
On 2/18/2025 at 4:05 PM, Suidisir said:

Slowly but surely making my way through the installation list. I'm now at the "Grass Cache" portion and am looking at the STEP guide, it's telling me MO2 should have a button to select "Precache Grass." I do not have this option in MO2, so I'm wondering what I missed. Anyone have something similar?

 

Sorted, the optional .py file had to be shuffled over to the plugins directory. On we go with the LOD processes...

 

 

Hold up, which .py file?  How do we sort it?

Posted
1 minute ago, weeb_piglet said:

 

Hold up, which .py file?  How do we sort it?

No Grass In Objects has an optional file called "Grass Generation MO2 Plugin" that contains "GrassPrecacher.py". Manually download the file.

Place the .py file in the "plugins" folder of your MO2 installation.

Posted

Still going through this list, got to the Creatures - Fauna section. Finished installing the mods there, enabled, did a test run, and now a lot of the random animals and giants look great, but simply t-pose or stay in default pose and don't move at all or react when attacked.

 

I don't think anything's screwed with the animation yet, so I don't know if this is something that further mods down the list will resolve, or if I've screwed something up?

Posted
8 hours ago, Sarodinianzu said:

Still going through this list, got to the Creatures - Fauna section. Finished installing the mods there, enabled, did a test run, and now a lot of the random animals and giants look great, but simply t-pose or stay in default pose and don't move at all or react when attacked.

 

I don't think anything's screwed with the animation yet, so I don't know if this is something that further mods down the list will resolve, or if I've screwed something up?

 

If I remember things right, the animations section including Pandora is lower down the list, if so then running Pandora should sort it out at least well enough to test it, though you may want to delete Pandora's output when you start adding stuff again, though you may be able to just keep it at the bottom.

Posted

If you have pandora and OAR installed they might be expecting you to install creature animations that you don't have yet?  I'd try disabling the whole mod until you get to the actual animation sections.

Posted

I just wanted to let everyone know that the Creation Club Content Patch has been updated and brought back individual patches for people who don't use all the AE content. Letting people know since I missed that it updated back in April.

Posted
8 hours ago, PervertInside said:

it's been a while and i cant seem to find is, but has there been an updated excel list yet?

Not yet. Aylis hasn't been around since the beginning of May so there haven't been any updates.

Posted

Ah, i was hoping it was "finished" (as much as it can be) and i could work through it and not worry about changes half way through. That borked my install last time, i missed a few of them and didnt want to start all over back then.

Posted
On 6/18/2025 at 6:37 AM, PervertInside said:

Ah, i was hoping it was "finished" (as much as it can be) and i could work through it and not worry about changes half way through. That borked my install last time, i missed a few of them and didnt want to start all over back then.

Yeah, I get you. It is kind of difficult to keep track of what you do in the current state of the mod list and that will make it easier.

Posted

so im in the "PC" stage of the modding list, my fps drops to around 40 fps on vegetation heavy places, Does the fps get better if i go all the way down with mods and do DynDOLOD stuff? Or is it just hilldown from there

Posted
On 6/22/2025 at 7:17 AM, DaMan1 said:

so im in the "PC" stage of the modding list, my fps drops to around 40 fps on vegetation heavy places, Does the fps get better if i go all the way down with mods and do DynDOLOD stuff? Or is it just hilldown from there

 

It's hard to say because it depends on your hardware but for the most part the mods lower down on the list aren't going to make it better.  Especially not the LOD stuff.

 

If the vegetation mods are taxing your system that much, you might want to go back and start replacing them with downgraded textures.  Especially whichever option you went with for the tree mods.

Posted
46 minutes ago, weeb_piglet said:

 

It's hard to say because it depends on your hardware but for the most part the mods lower down on the list aren't going to make it better.  Especially not the LOD stuff.

 

If the vegetation mods are taxing your system that much, you might want to go back and start replacing them with downgraded textures.  Especially whichever option you went with for the tree mods.

thanks i guess i guess i'll give up on next gen grapics things. I also tried all those parallax shit aswell, i guess it was the real deal. It humbled me 

Posted
On 6/24/2025 at 1:03 PM, DaMan1 said:

thanks i guess i guess i'll give up on next gen grapics things. I also tried all those parallax shit aswell, i guess it was the real deal. It humbled me 

Yeah, parallax is good but it also has a big performance impact I believe. I think I had better performance switching from Freak's Floral Fields to Freak's Floral Meadows. Its by the same author and designed as a more performant option to Floral Fields. You can try that or only use Parallax on the things the guide says to use or pick and choose what you want to be parallaxed.

  • 3 weeks later...
Posted

Is this really a "beginner" list? I just want to have sex mods and not 2000 mods adding ants or changing grass color.

Any simpler guide?

Posted (edited)
12 hours ago, jokuvaan said:

Is this really a "beginner" list? I just want to have sex mods and not 2000 mods adding ants or changing grass color.

Any simpler guide?

There is no requirement for you to install all the mods. You do not have to have sex with the ants and wipe your ass on all the grass. Just install the core mods and the sex mods you want. It is a bit overwhelming but if you take a step back you can see what I just said. I would have loved to have this when I started ( that damn dinosaur just stepped on my computer) back in the day. We had to search and search for everything. So bottom line yes this is a beginner list for it lets them choose beginner to advanced. 

Edited by BigOnes69

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