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Skyrim AE for Beginners - V 3.1.0


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Posted

Ryn's Alchemist's Daedric Shrines Altar Version requires a man_DaedricShrines.esp as a master, but I think the mod that contains that might have been removed in favor of Gods and Worship.

Posted (edited)

@PubliusNV

1. Copy/Paste error Fixed

2. Check 'World Textures (Details)'

3. Missed that one as it is not needed anymore. Fixed

__________________________________________________

 

Finally finished the marathon and updated all mods to the newest version.

 

There are a few things I have to rework. Dependencies changed and a few mods are now gone from the mod page (will have to remove them).

 

Normally i don't like paid mods and won't use them. After seeing some video on Youtube I made an exception for 'East Empire Company'. Voiceacting is really good and the mod is interesting (tested only the first few smaller quests) and some sort of a LotD in small. But without a patch it conflicts with 'Whiterun Exteriors'. 

 

__________________________________________________

 

Starting a new save as the old one is most likely carrying to many remains of removed mods. Then I can continue with the positioning of 'IMMORTAN'. Just have to get out of the starter cell.

Edited by Aylis
Posted

ISC - Lunar Guard Armor and ISC - Unplayable Faction Armor patches are still listed, but they're not listed in the Armor section. I think they were at one point though.

Posted

I've completed everything down to running DYNDLOD, so I fired up the game to see if I had any conflicts. I'm getting an error message from Growl that I do not remember getting in my last playthough, which was based on this list as it existed in early December 2024. Growl is aat version 3.3.1 now, it was 3.0.0 back then.

 

Anyway, Growl is reporting an "integrity issue", saying that something is overlaying one or more of its files, and the player might not be able to feed in werewolf form. MO2 doesn't show any conflicts. I followed the install order from this list, Moonlight Tales is before Growl, and MNC is after it. 

 

I'm not sure what else could be affecting it. Any help appreciated. TIA.

Posted
3 hours ago, PubliusNV said:

I've completed everything down to running DYNDLOD, so I fired up the game to see if I had any conflicts. I'm getting an error message from Growl that I do not remember getting in my last playthough, which was based on this list as it existed in early December 2024. Growl is aat version 3.3.1 now, it was 3.0.0 back then.

 

Anyway, Growl is reporting an "integrity issue", saying that something is overlaying one or more of its files, and the player might not be able to feed in werewolf form. MO2 doesn't show any conflicts. I followed the install order from this list, Moonlight Tales is before Growl, and MNC is after it. 

 

I'm not sure what else could be affecting it. Any help appreciated. TIA.

This is why you should run the game after downloading each section. Easier to identify problems.

Posted (edited)

Preparation

Finally finished to get 'IMMORTAN' working. So far this is imho the best NPC replacer available (but the LO is important).

Spoiler

Keyword Item Distributor

Behavior Data Injector

Behavior Data Injector Universal Support

Favorite Misc Items

Oxygen Meter 2 - Updated DLL

Container Item Distributor

ESO Style Cursor

Assorted Mesh Fixes parallax meshes                                                                   Not needed anymore.

Dlizzio's Mesh Fixes - Parallax Mesh Patch                                                           Not needed anymore.

Misc. Blended Road Fixes

Road Chunk Remover with Blended Roads Compatiblility

Horn Candles

Horn Candles - Double Flame Fix

Female Mannequins

Furniture

Furniture SMIM patch

Ivy for Farmhouse Fences

Skyshards - ENB Light Addon                                                                                 Replaced

JK's Markarth Outskirts                                                                                               Better than the other mod we had.

Shivering Isles Grass for Extended Cut Saints and Seducers

FYX Temple of Mara - Windows ENB Light

FYX Temple of Mara Ornament - Particle Lights for CS

Smoke                                                                                                                       Not needed anymore.

High Poly NPC Overhaul - Resources                                                                     Replaced

High Poly NPC Overhaul - Skyrim Special Edition 2.0 (All Vanilla NPCs)           Replaced

High Poly NPC Overhaul - Skyrim Special Edition - HighRes FaceTint 2.04

Citizens of Tamriel                                                                                                   Replaced

Citizens of Tamriel - New Winking Skeever 

Project ja-Kha'jay

IMMORTAN

IMMORTAN - Immersive World Encounters

IMMORTAN - Interesting NPC

ColdSun's Visions - Vayne - The Dunmer Spy

Vayne Remastered - ESL Flagged

IMMORTAN - Followers

Goblin BodySlide Output                                                                                         Vanished

Dynamic Armor Variants

Cultural Bards - A Bard Themed Clothing and Accessory Collection

Cultural Bards - 3BA Bodyslide Preset

East Empire Company Armor                                                                                   Only makes sense. The guards are not in the imperial army.

East Empire Company Armor - 3BA

East Empire Company Armor - HIMBO Refit

Khajiit Has Wears - A Caravan Khajiit Outfit Skypatcher Overhaul

Guards Armor Replacer                                                                                                A broken patch caused the issues. NOT the mod.

Guards Armor Replacer - 3BA Realistic Bodyslide Files

Guards Armor Replacer - HIMBO Bodyslide

Guard Shields

Guard Shields Reborn

Guards Armor Replacer - Dynamic Armor Variants Patch

Guards Armor Replacer - Guard Shields Reborn patch

Vanilla Circlets - USSEP Patch

Badges of Office

Unique Utopia - Rings - USSEP Patch

Unique Utopia - Rings - SkyPatcher Patch

RMB SPIDified - Guard Armor Replacer

Dynamic Campsites - Textures

Potion Recipes Raise Alchemy Skill

Sandbox When Idle

Paired Animation Improvements

Comprehensive First Person Animation Overhaul - CFPAO

Follower Interact With Gestures                                                                               Makes them more lifelike.

Handheld Lanterns Animations (OAR)

Handheld Lanterns Animations - Randomized

Ward

3BA - Fae's Sienna Preset

3BA - W.O.A - WORK OF ART Preset

Handheld Lanterns Animations (OAR)

Handheld Lanterns Animations - Randomized Conditions

Malignis Animations - Random Idles Talk Barter for NPC                                     Vanished

Better Vampire NPC

Diverse Werewolves Collection

ISC - Lunar Guard                                                                                                      Not needed anymore.

ISC - Unplayable Faction Armor                                                                               Not needed anymore.

ISC Guards Armor Replacer Patch

ISC Realistic Armor Patch

Silent Horizons 2 - Universal Core                                                                           No ENB - no further need for it.

EVLAS                                                                                                                         Not needed anymore.

Embers XD - Higher Poly Vanilla Oil Lamp Trap

Embers XD - Higher Poly Vanilla Torch Sconce

Ancient Dwemer Metal - Dwemer Lanterns                                                            Redundant. Almost forgot this one

Simple Wearable Lanterns                                                                                            Needed in the darkness.

Simple Wearable Lanterns - ESL Patch

Handheld Lanterns - HDT-SMP

iMMERSE (Direct Link)

     This REQUIRES 'Reshade'.

     First link leads to the OA's page. 

Vanilla HDR

CS Light - Skyshards Addon

     Ignore the error from MO2.

Wetness effects configuration

More Lights for Community Shaders - All-Maker Stones

More Lights for Community Shaders - Apocrypha

More Lights for Community Shaders - Ayleid Ruins

More Lights for Community Shaders - Elytra and Bliss Bug

CCC - Survival Mode Improved

HPH NPC - Fixes

High Poly NPCs Misc Patches

High Poly Patch - USSEP

High Poly Patch - Bandit Lines Expanded

IMMORTAN - Patches

JK's Markarth Outskirts Patch Collection

Realistic Nord Ships Patches

Natural Waterfalls - Audio Overhaul for Skyrim - Patch

No Mask Unturned - Dragon Priest Masks Quest Markers

Guards Armor Replacer PBR

HDT SMP - Amulets and necklaces

 

Checklist

 

ToDo

Spoiler

Combine 'World - Textures [Main]' and 'World - Textures [Details]'.

Upload 'Zeroed Cultural bard'.

Upload 'Zeroed EEC Armor'.

Add warnings (EEC)

Add comment to EVLAS (Yes, we still need it) Nope, can now be removed. The mod that needed it is gone.

Rework/remove LotD?

Recheck pics for DynDOLOD Pics created.

Finding options for 'Reshade'.

Add comment to Acheron Done

 

Going to catch some sleep now. 8 hours working on this post (checking and rechecking everything again) is enough...

Edited by Aylis
Posted (edited)
On 9/11/2025 at 2:55 AM, Aylis said:

Strange, I see no warning here and nothing in Growl gets overwritten. When do you get the message?

 

The only difference to the guide is 'Diverse Werewolves Collection' below the MCM mod.

 

I get the message shortly after finalizing my character in the LAL starting prison cell, while getting messages from mods initializing. 

 

I tried disabling MoreNastyCritters.esp in my load order, and after restarting I do not get the message. I've re-enabled it now, since I wasn't planning on playing as a werewolf anyway, and am not willing to do without MNC.

 

There was a post in the More Nasty Critters AE/SE thread here on LL back in 2022 that reported not the message, but being unable to feed with Growl/MNC. MadMansGun said that the only thing MNC does is to scale the werewolf to make it shorter so sex scenes would align better, so he couldn't understand how it could be causing a problem. I couldn't find a resolution to the problem in that thread.

 

I'm not sure what you're referring to with respect to "Diverse Werewolves Collection", I don't have that mod and don't see it in the list.  Here's a screenshot of the message and of my Gameplay - Werewolves, which matches your list as of this morning.

Spoiler

2025-09-11_14-03-36.png

2025-09-11_14-38-15.png

Edited by PubliusNV
Put screenshot in spoiler
Posted (edited)

For Growl, just put it, and it's associated ESP/ESLs that depend on it, right after MNC.  I did that a while ago, and have not a single problem since.  Gets rid of the message, and it works.

 

You don't have to move the mod from it's location, just the ESPs/ESLs that you need.

Edited by Kamikatana
Posted

When running DYNDOLOD, it insists that I remove SkyshardFullLOD.esp because it is going to entirely replace it. SkyshardFullLOD is the only thing in "Skyshards ESL - Skyshards Full LOD" in the list.

Posted

I finally got through DYNDOLOD. More than halfway through it got an 8007000E out of memory error. Even with 32G on my laptop! I changed my virtual memory settings from "System managed" to manual allocation of an additional 5G, and that allowed it to run and complete.

Posted (edited)

@Kamikatana

Thanks, sounds like i have to add this. 👍

Done

 

@PubliusNV

1. Big pics belong into spoilers.

2. Seems you're lagging a bit behind.

 

The mod was removed in 3.0 (see page 187).

And to make sure there's nothing left check 3.1 too (see page 188).

Also check 'Preparation' on this page.

Edited by Aylis
Posted
6 hours ago, Kamikatana said:

For Growl, just put it, and it's associated ESP/ESLs that depend on it, right after MNC.  I did that a while ago, and have not a single problem since.  Gets rid of the message, and it works.

 

You don't have to move the mod from it's location, just the ESPs/ESLs that you need.

 

That seems to have worked to get rid of the message. Thanks!

Posted
7 minutes ago, Aylis said:

Seems you're lagging a bit behind.

The mod was removed in 3.0 (see page 187).

And to make sure there's nothing left check 3.1 too (see page 188).

 

I've been installing mods for over a week now, while you've been making changes. I guess I'll have to go back through the whole list 🙂

Posted

Through much of my last play-through, I would encounter a problem where if I alt-tabbed away from the game and then back again, the menu that I had typically left the game on would go berserk like I was holding a key down causing uncontrollable scrolling. I just found this SKSE plugin mod that says it fixes that problem, you might consider adding it to your list to check out: Alt-Tab Stuck Key Fix NG

Posted (edited)
5 hours ago, PubliusNV said:

I guess I'll have to go back through the whole list 🙂

Why so complicated?

 

I log every change I made in my posts about updates. And 'Preparation' are upcoming changes.

 

5 hours ago, PubliusNV said:

I just found this SKSE plugin mod that says it fixes that problem, you might consider adding it to your list to check out: Alt-Tab Stuck Key Fix NG

I havn't run into this issue, so I can't test it. If you can confirm that it works i can add it as an optional file.

 

And again, put the pic you posted into a spoiler.

__________________________________________________

 

Last recheck - then i can start the update.

Edited by Aylis
Posted (edited)

Update to 3.0.2

All NPC completely reworked, added bugfixes, removed the last remnants of ENB and also removed unneeded or replaced files.

 

 

Mods to REMOVE:

Spoiler

Meshes

Assorted Mesh Fixes parallax meshes                                                                   Not needed anymore.

Dlizzio's Mesh Fixes - Parallax Mesh Patch                                                           Not needed anymore.

 

World - Locations [Exterior Skyrim]

Skyshards - ENB Light Addon                                                                                 Replaced

 

Textures - Objects

Smoke                                                                                                                       Not needed anymore.

 

NPC

High Poly NPC Overhaul - Resources                                                                     Replaced

High Poly NPC Overhaul - Skyrim Special Edition 2.0 (All Vanilla NPCs)           Replaced

High Poly NPC Overhaul - Skyrim Special Edition - HighRes FaceTint 2.04

Citizens of Tamriel                                                                                                   Replaced

Citizens of Tamriel - New Winking Skeever 

Coldhaven - High Poly NPC                                                                                    Not needed anymore.

 

Companions

ColdSun's Visions - Vayne - The Dunmer Spy

 

Companions - Goblins

Goblin BodySlide Output                                                                                         Vanished

 

Armor - Heavy

Select NordWarUA Replacers                                                                                   Redundant

Select NordWarUA Replacers - Missing Executioner Texture FIXED

High Poly NPC Overhaul - New Legion Patch                                                        Replaced

 

Gameplay - Animations

Malignis Animations - Random Idles Talk Barter for NPC                                     Vanished

 

Equipment Overhaul

Sons of Skyrim - Ancient Dwemer Metal Textures                                                 Not needed anymore.

 

Gameplay - Foundation

Nordic Ruins - Patch for Smoking Torches and Candles                                        Not needed anymore.

 

Gameplay - Vampires

Valerica and Harkon - High Poly Heads and Ks Hair                                              Included in 'IMMORTAN'

Seranaholic

Hood Plus Hair for HDT SMP Hair Physics Serana                                                 Mod specific

 

Sound - World

ISC - Lunar Guard                                                                                                      Not needed anymore.

ISC - Unplayable Faction Armor                                                                               Not needed anymore.

 

Weather

EVLAS                                                                                                                         Not needed anymore.

Silent Horizons 2 - Universal Core                                                                           No ENB - no further need for it.

 

Lighting

Ancient Dwemer Metal - Dwemer Lanterns                                                            Redundant. Almost forgot this one

ENB Particle Lights - Chaurus Eggs and Sacs                                                          Mod conflict

 

Sex Mods (SexLab)

Citizens of Tamriel - Sexlab patch

 

Bugfixes

Dynamic Cubemaps                                                                                                  Made the armors too dark

Ancient Dwemer Metal - Bronze Cubemap (Direct Link)                                      Why were you still in there?

 

Patches

Ryn's Alchemist Shack - 3DNPCs patch                                                                   Got integrated

Tiny but Useful - Yet Another Patch Hub                                                                Not needed anymore.

 

Mods to ADD:

Spoiler

SKSE

Keyword Item Distributor

Behavior Data Injector

Behavior Data Injector Universal Support

Container Item Distributor

Favorite Misc Items

XEMI Utility

 

User Interface

Oxygen Meter 2 - Updated DLL

ESO Style Cursor

 

Textures - Landscape

Misc. Blended Road Fixes

Road Chunk Remover with Blended Roads Compatiblility

 

Textures - Objects

Horn Candles                                                                                                            Moved up from 'Lighting'

Horn Candles - Double Flame Fix

Furniture

Furniture SMIM patch

 

World - Locations [Exterior Cities]

Fortified Whiterun

Fortified Whiterun - JK's Whiterun Patch

FYX - Fortified Whiterun Consistency

JK's Markarth Outskirts                                                                                               Better than the other mod we had.

 

World - Quests

Saints and Seducers - Cleaned and Upscaled Textures

Shivering Isles Grass for Extended Cut Saints and Seducers

 

World - Hearthfire

Hearthfire - Extended

Hearthfire - Display Case Fix

Hearthfire - Has Snow

Hearthfire - Mountain Flowers

Hearthfire - Shrines Expanded

Hearthfire - Snowberries - Inventory - Wreath - Planter

 

World - Textures

Ivy for Farmhouse Fences

 

World - Textures [Fixes]

FYX Temple of Mara - Windows ENB Light

FYX Temple of Mara Ornament - Particle Lights for CS

Medieval Torch

 

NPC

Project ja-Kha'jay

IMMORTAN

IMMORTAN - Immersive World Encounters

IMMORTAN - Interesting NPC

 

Companions

Vayne Remastered - ESL Flagged

IMMORTAN - Followers

 

Armor - Light

Dynamic Armor Variants

Cultural Bards - A Bard Themed Clothing and Accessory Collection

Cultural Bards - 3BA Bodyslide Preset

East Empire Company Armor                                                                                   Only makes sense. The guards are not in the imperial army.

East Empire Company Armor - 3BA

East Empire Company Armor - HIMBO Refit

Khajiit Has Wears - A Caravan Khajiit Outfit Skypatcher Overhaul

 

Armor - Heavy

Guards Armor Replacer                                                                                                A broken patch caused the issues. NOT the mod.

Guards Armor Replacer - 3BA Realistic Bodyslide Files

Guards Armor Replacer - HIMBO Bodyslide

Guard Shields

Guard Shields Reborn

Guards Armor Replacer - Dynamic Armor Variants Patch

Guards Armor Replacer - Guard Shields Reborn patch

 

Jewelry

Vanilla Circlets - USSEP Patch

Badges of Office

Unique Utopia - Rings - USSEP Patch

Unique Utopia - Rings - SkyPatcher Patch

 

Equipment Overhaul

RMB SPIDified - Guard Armor Replacer

 

Gameplay - Anatomy

3BA - Fae's Sienna Preset

3BA - W.O.A - WORK OF ART Preset

 

Gameplay - Foundation

Dynamic Campsites - Textures

Potion Recipes Raise Alchemy Skill

 

Gameplay - General

Sandbox When Idle

 

Gameplay - Magic

Ward

 

Gameplay - Animations

Paired Animation Improvements

Comprehensive First Person Animation Overhaul - CFPAO

Follower Interact With Gestures                                                                               Makes them more lifelike.

Handheld Lanterns Animations (OAR)

Handheld Lanterns Animations - Randomized

 

Gameplay - Vampires

Better Vampire NPC

IMMORTAN - Definite Serana                                                                                  A more realistic version of Serana

 

Gameplay - Werewolves

Diverse Werewolves Collection

 

Sound - World

ISC Guards Armor Replacer Patch

ISC Realistic Armor Patch

 

Lighting

Embers XD - Higher Poly Vanilla Oil Lamp Trap

Embers XD - Higher Poly Vanilla Torch Sconce

ENB Particle Lights - Deathbells and Nirnroots

Candles Expanded

Haze Lights - Medieval Torch

Horn Candles - STAC Patch (subtle version)

Simple Wearable Lanterns                                                                                            Needed in the darkness.

Simple Wearable Lanterns - ESL Patch

Handheld Lanterns - HDT-SMP

 

Shaders

iMMERSE (Direct Link)

     This REQUIRES 'Reshade'.

     First link leads to the OA's page. 

Vanilla HDR

CS Light - Skyshards Addon

     Ignore the error from MO2.

Wetness effects configuration

More Lights for Community Shaders - All-Maker Stones

More Lights for Community Shaders - Apocrypha

More Lights for Community Shaders - Ayleid Ruins

More Lights for Community Shaders - Elytra and Bliss Bug

 

Patches CCC

CCC - Survival Mode Improved

 

Patches

Dlizzio's Mesh Fixes - Solitude Patches

Fortified Morthal - Patch Collection

Greenwood Shack Map Marker Patch

Hearthfire - Carriages

IMMORTAN - Patches

JK's Markarth Outskirts Patch Collection

Realistic Nord Ships Patches

Natural Waterfalls - Audio Overhaul for Skyrim - Patch

SkeletonReplacer - PatchCollection

Ryn's Alchemist's Shack - Patch Collection

Skyrim Reputation Patches for Quest Expansions and Alternate Routes

Nature of the Wild Lands - COTN Falkreath

Nature of the Wild Lands - Fortified Morthal

Nature of the Wild Lands - Ryn's Anise Cabin

Nature of the Wild Lands - Ryn's Dragon Mounds AIO

Nature of the Wild Lands - Ryn's Standing Stones

Nature of the Wild Lands - Unique Border Gates Fix

No Mask Unturned - Dragon Priest Masks Quest Markers

G.I.R.T.H. - Gildergreen Is Really Thicc HD - Patches

 

PBR

Guards Armor Replacer PBR

 

 

Testphase

 

Edited by Aylis
Posted (edited)

@Kamikatana

Thanks. Fixed

 

@KCOLL

Already in my list for tests (see 'Preparation').

_________________________________________________

 

Found an error:

Fortified Whiterun

Fortified Whiterun - JK's Whiterun Patch

FYX - Fortified Whiterun Consistency

Adding now...

_________________________________________________

 

@All

If I use paid mods should I add them as optional files?

 

Edited by Aylis
Posted

I feel like you'd have to. Even if you mark a paid mod as required, a lot of people still aren't going to include it because it's paid. Or maybe add another color code, like "Recommended but extra cost" or something like that.

Posted (edited)

To clarify on that:

1. They will always be optional and I will never make them required.

2. I'll only add them if I think they are actually good and can recommend them (and still complain about the price 😊). So you can decide for yourself.

3. Of course they will be flagged (or at least a comment added).

 

Example:

iMMERSE is normally a paid mod. But I could link to the official free part. If someone wants to buy the raytracing part of the mod then thats their decision.

East Empire Company is a paid mod that I can recommend, but I wouldn't ask anyone to buy it. Nice if you have it - no problem if you don't. But I will add warnings to mods if they are necessary.

__________________________________________________

 

Fauna        : Perfect nothing to change.

Grass         : Perfect without clipping.

Roads        : Nothing to complain about.

Landscape: Minor issue with snowy rocks. Otherwise no problems. <- Darn, I fixed that years ago. Now its back...

Armor       : Perfect distribution (check Stendar). Can look a bit dark (lighting? textures? cubemap?) in some light conditions.

Weapons  : Perfect

Animals    : We need more variety (rats/birds/etc). Check for wolf mod. Otherwise fine.

Creatures : No issues.

Cities        : Looking good.

Reshade   : WIP

__________________________________________________

 

Getting square eyes here... Hope I didn't overlook something. => Official release.

 

Edited by Aylis

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