PubliusNV Posted September 10, 2025 Posted September 10, 2025 Ryn's Alchemist's Daedric Shrines Altar Version requires a man_DaedricShrines.esp as a master, but I think the mod that contains that might have been removed in favor of Gods and Worship.
Aylis Posted September 10, 2025 Author Posted September 10, 2025 (edited) @PubliusNV 1. Copy/Paste error Fixed 2. Check 'World Textures (Details)' 3. Missed that one as it is not needed anymore. Fixed __________________________________________________ Finally finished the marathon and updated all mods to the newest version. There are a few things I have to rework. Dependencies changed and a few mods are now gone from the mod page (will have to remove them). Normally i don't like paid mods and won't use them. After seeing some video on Youtube I made an exception for 'East Empire Company'. Voiceacting is really good and the mod is interesting (tested only the first few smaller quests) and some sort of a LotD in small. But without a patch it conflicts with 'Whiterun Exteriors'. __________________________________________________ Starting a new save as the old one is most likely carrying to many remains of removed mods. Then I can continue with the positioning of 'IMMORTAN'. Just have to get out of the starter cell. Edited September 10, 2025 by Aylis
PubliusNV Posted September 10, 2025 Posted September 10, 2025 15 minutes ago, Aylis said: 2. Check 'World Textures (Details)' Thanks, got them now. 1
wollboi Posted September 10, 2025 Posted September 10, 2025 ISC - Lunar Guard Armor and ISC - Unplayable Faction Armor patches are still listed, but they're not listed in the Armor section. I think they were at one point though. 1
PubliusNV Posted September 11, 2025 Posted September 11, 2025 I've completed everything down to running DYNDLOD, so I fired up the game to see if I had any conflicts. I'm getting an error message from Growl that I do not remember getting in my last playthough, which was based on this list as it existed in early December 2024. Growl is aat version 3.3.1 now, it was 3.0.0 back then. Anyway, Growl is reporting an "integrity issue", saying that something is overlaying one or more of its files, and the player might not be able to feed in werewolf form. MO2 doesn't show any conflicts. I followed the install order from this list, Moonlight Tales is before Growl, and MNC is after it. I'm not sure what else could be affecting it. Any help appreciated. TIA.
BigOnes69 Posted September 11, 2025 Posted September 11, 2025 3 hours ago, PubliusNV said: I've completed everything down to running DYNDLOD, so I fired up the game to see if I had any conflicts. I'm getting an error message from Growl that I do not remember getting in my last playthough, which was based on this list as it existed in early December 2024. Growl is aat version 3.3.1 now, it was 3.0.0 back then. Anyway, Growl is reporting an "integrity issue", saying that something is overlaying one or more of its files, and the player might not be able to feed in werewolf form. MO2 doesn't show any conflicts. I followed the install order from this list, Moonlight Tales is before Growl, and MNC is after it. I'm not sure what else could be affecting it. Any help appreciated. TIA. This is why you should run the game after downloading each section. Easier to identify problems.
Aylis Posted September 11, 2025 Author Posted September 11, 2025 @PubliusNV Strange, I see no warning here and nothing in Growl gets overwritten. When do you get the message? The only difference to the guide is 'Diverse Werewolves Collection' below the MCM mod.
Magma57 Posted September 11, 2025 Posted September 11, 2025 (edited) In "Weather" you still have Silent Horizons 2 - Universal Core but all the requirements have been removed when you switched from ENB to CS. Enhanced Volumetric Lighting and Shadows (EVLaS) should be removed to use Sky Sync - Community Shaders, otherwise Sky Sync will deactive itself. Edited September 11, 2025 by Magma57 1
Aylis Posted September 11, 2025 Author Posted September 11, 2025 (edited) Preparation Finally finished to get 'IMMORTAN' working. So far this is imho the best NPC replacer available (but the LO is important). Spoiler Keyword Item Distributor Behavior Data Injector Behavior Data Injector Universal Support Favorite Misc Items Oxygen Meter 2 - Updated DLL Container Item Distributor ESO Style Cursor Assorted Mesh Fixes parallax meshes Not needed anymore. Dlizzio's Mesh Fixes - Parallax Mesh Patch Not needed anymore. Misc. Blended Road Fixes Road Chunk Remover with Blended Roads Compatiblility Horn Candles Horn Candles - Double Flame Fix Female Mannequins Furniture Furniture SMIM patch Ivy for Farmhouse Fences Skyshards - ENB Light Addon Replaced JK's Markarth Outskirts Better than the other mod we had. Shivering Isles Grass for Extended Cut Saints and Seducers FYX Temple of Mara - Windows ENB Light FYX Temple of Mara Ornament - Particle Lights for CS Smoke Not needed anymore. High Poly NPC Overhaul - Resources Replaced High Poly NPC Overhaul - Skyrim Special Edition 2.0 (All Vanilla NPCs) Replaced High Poly NPC Overhaul - Skyrim Special Edition - HighRes FaceTint 2.04 Citizens of Tamriel Replaced Citizens of Tamriel - New Winking Skeever Project ja-Kha'jay IMMORTAN IMMORTAN - Immersive World Encounters IMMORTAN - Interesting NPC ColdSun's Visions - Vayne - The Dunmer Spy Vayne Remastered - ESL Flagged IMMORTAN - Followers Goblin BodySlide Output Vanished Dynamic Armor Variants Cultural Bards - A Bard Themed Clothing and Accessory Collection Cultural Bards - 3BA Bodyslide Preset East Empire Company Armor Only makes sense. The guards are not in the imperial army. East Empire Company Armor - 3BA East Empire Company Armor - HIMBO Refit Khajiit Has Wears - A Caravan Khajiit Outfit Skypatcher Overhaul Guards Armor Replacer A broken patch caused the issues. NOT the mod. Guards Armor Replacer - 3BA Realistic Bodyslide Files Guards Armor Replacer - HIMBO Bodyslide Guard Shields Guard Shields Reborn Guards Armor Replacer - Dynamic Armor Variants Patch Guards Armor Replacer - Guard Shields Reborn patch Vanilla Circlets - USSEP Patch Badges of Office Unique Utopia - Rings - USSEP Patch Unique Utopia - Rings - SkyPatcher Patch RMB SPIDified - Guard Armor Replacer Dynamic Campsites - Textures Potion Recipes Raise Alchemy Skill Sandbox When Idle Paired Animation Improvements Comprehensive First Person Animation Overhaul - CFPAO Follower Interact With Gestures Makes them more lifelike. Handheld Lanterns Animations (OAR) Handheld Lanterns Animations - Randomized Ward 3BA - Fae's Sienna Preset 3BA - W.O.A - WORK OF ART Preset Handheld Lanterns Animations (OAR) Handheld Lanterns Animations - Randomized Conditions Malignis Animations - Random Idles Talk Barter for NPC Vanished Better Vampire NPC Diverse Werewolves Collection ISC - Lunar Guard Not needed anymore. ISC - Unplayable Faction Armor Not needed anymore. ISC Guards Armor Replacer Patch ISC Realistic Armor Patch Silent Horizons 2 - Universal Core No ENB - no further need for it. EVLAS Not needed anymore. Embers XD - Higher Poly Vanilla Oil Lamp Trap Embers XD - Higher Poly Vanilla Torch Sconce Ancient Dwemer Metal - Dwemer Lanterns Redundant. Almost forgot this one Simple Wearable Lanterns Needed in the darkness. Simple Wearable Lanterns - ESL Patch Handheld Lanterns - HDT-SMP iMMERSE (Direct Link) This REQUIRES 'Reshade'. First link leads to the OA's page. Vanilla HDR CS Light - Skyshards Addon Ignore the error from MO2. Wetness effects configuration More Lights for Community Shaders - All-Maker Stones More Lights for Community Shaders - Apocrypha More Lights for Community Shaders - Ayleid Ruins More Lights for Community Shaders - Elytra and Bliss Bug CCC - Survival Mode Improved HPH NPC - Fixes High Poly NPCs Misc Patches High Poly Patch - USSEP High Poly Patch - Bandit Lines Expanded IMMORTAN - Patches JK's Markarth Outskirts Patch Collection Realistic Nord Ships Patches Natural Waterfalls - Audio Overhaul for Skyrim - Patch No Mask Unturned - Dragon Priest Masks Quest Markers Guards Armor Replacer PBR HDT SMP - Amulets and necklaces Checklist Spoiler Leaps of Faith OBody HotSwap M.E.I. - Maven Elenwen Ingun Whiterun Outskirts Market Realistic Firm Breasts Butt Belly and Thighs Visual Animated Enchants Dagger (1st person animations series) Diverse Campfires Dynamic Inn Fireplace - OIF EmbersXD Fire Animation Fix Fires and Embers Clipping Fix Rest By Campfire Heat Sources Player Home Bath Undressing Torches Candlelight And Simple Wearable Lanterns Remastered Torches Candlelight And Simple Wearable Lanterns - HDT/SMP Patch ToDo Spoiler Combine 'World - Textures [Main]' and 'World - Textures [Details]'. Upload 'Zeroed Cultural bard'. Upload 'Zeroed EEC Armor'. Add warnings (EEC) Add comment to EVLAS (Yes, we still need it) Nope, can now be removed. The mod that needed it is gone. Rework/remove LotD? Recheck pics for DynDOLOD Pics created. Finding options for 'Reshade'. Add comment to Acheron Done Going to catch some sleep now. 8 hours working on this post (checking and rechecking everything again) is enough... Edited September 12, 2025 by Aylis
PubliusNV Posted September 11, 2025 Posted September 11, 2025 (edited) On 9/11/2025 at 2:55 AM, Aylis said: Strange, I see no warning here and nothing in Growl gets overwritten. When do you get the message? The only difference to the guide is 'Diverse Werewolves Collection' below the MCM mod. I get the message shortly after finalizing my character in the LAL starting prison cell, while getting messages from mods initializing. I tried disabling MoreNastyCritters.esp in my load order, and after restarting I do not get the message. I've re-enabled it now, since I wasn't planning on playing as a werewolf anyway, and am not willing to do without MNC. There was a post in the More Nasty Critters AE/SE thread here on LL back in 2022 that reported not the message, but being unable to feed with Growl/MNC. MadMansGun said that the only thing MNC does is to scale the werewolf to make it shorter so sex scenes would align better, so he couldn't understand how it could be causing a problem. I couldn't find a resolution to the problem in that thread. I'm not sure what you're referring to with respect to "Diverse Werewolves Collection", I don't have that mod and don't see it in the list. Here's a screenshot of the message and of my Gameplay - Werewolves, which matches your list as of this morning. Spoiler Edited September 12, 2025 by PubliusNV Put screenshot in spoiler
Kamikatana Posted September 11, 2025 Posted September 11, 2025 (edited) For Growl, just put it, and it's associated ESP/ESLs that depend on it, right after MNC. I did that a while ago, and have not a single problem since. Gets rid of the message, and it works. You don't have to move the mod from it's location, just the ESPs/ESLs that you need. Edited September 11, 2025 by Kamikatana 1
PubliusNV Posted September 12, 2025 Posted September 12, 2025 When running DYNDOLOD, it insists that I remove SkyshardFullLOD.esp because it is going to entirely replace it. SkyshardFullLOD is the only thing in "Skyshards ESL - Skyshards Full LOD" in the list.
PubliusNV Posted September 12, 2025 Posted September 12, 2025 I finally got through DYNDOLOD. More than halfway through it got an 8007000E out of memory error. Even with 32G on my laptop! I changed my virtual memory settings from "System managed" to manual allocation of an additional 5G, and that allowed it to run and complete.
Aylis Posted September 12, 2025 Author Posted September 12, 2025 (edited) @Kamikatana Thanks, sounds like i have to add this. 👍 Done @PubliusNV 1. Big pics belong into spoilers. 2. Seems you're lagging a bit behind. The mod was removed in 3.0 (see page 187). And to make sure there's nothing left check 3.1 too (see page 188). Also check 'Preparation' on this page. Edited September 12, 2025 by Aylis
PubliusNV Posted September 12, 2025 Posted September 12, 2025 6 hours ago, Kamikatana said: For Growl, just put it, and it's associated ESP/ESLs that depend on it, right after MNC. I did that a while ago, and have not a single problem since. Gets rid of the message, and it works. You don't have to move the mod from it's location, just the ESPs/ESLs that you need. That seems to have worked to get rid of the message. Thanks!
PubliusNV Posted September 12, 2025 Posted September 12, 2025 7 minutes ago, Aylis said: Seems you're lagging a bit behind. The mod was removed in 3.0 (see page 187). And to make sure there's nothing left check 3.1 too (see page 188). I've been installing mods for over a week now, while you've been making changes. I guess I'll have to go back through the whole list 🙂
PubliusNV Posted September 12, 2025 Posted September 12, 2025 Through much of my last play-through, I would encounter a problem where if I alt-tabbed away from the game and then back again, the menu that I had typically left the game on would go berserk like I was holding a key down causing uncontrollable scrolling. I just found this SKSE plugin mod that says it fixes that problem, you might consider adding it to your list to check out: Alt-Tab Stuck Key Fix NG
Aylis Posted September 12, 2025 Author Posted September 12, 2025 (edited) 5 hours ago, PubliusNV said: I guess I'll have to go back through the whole list 🙂 Why so complicated? I log every change I made in my posts about updates. And 'Preparation' are upcoming changes. 5 hours ago, PubliusNV said: I just found this SKSE plugin mod that says it fixes that problem, you might consider adding it to your list to check out: Alt-Tab Stuck Key Fix NG I havn't run into this issue, so I can't test it. If you can confirm that it works i can add it as an optional file. And again, put the pic you posted into a spoiler. __________________________________________________ Last recheck - then i can start the update. Edited September 12, 2025 by Aylis
Aylis Posted September 12, 2025 Author Posted September 12, 2025 (edited) Update to 3.0.2 All NPC completely reworked, added bugfixes, removed the last remnants of ENB and also removed unneeded or replaced files. Mods to REMOVE: Spoiler Meshes Assorted Mesh Fixes parallax meshes Not needed anymore. Dlizzio's Mesh Fixes - Parallax Mesh Patch Not needed anymore. World - Locations [Exterior Skyrim] Skyshards - ENB Light Addon Replaced Textures - Objects Smoke Not needed anymore. NPC High Poly NPC Overhaul - Resources Replaced High Poly NPC Overhaul - Skyrim Special Edition 2.0 (All Vanilla NPCs) Replaced High Poly NPC Overhaul - Skyrim Special Edition - HighRes FaceTint 2.04 Citizens of Tamriel Replaced Citizens of Tamriel - New Winking Skeever Coldhaven - High Poly NPC Not needed anymore. Companions ColdSun's Visions - Vayne - The Dunmer Spy Companions - Goblins Goblin BodySlide Output Vanished Armor - Heavy Select NordWarUA Replacers Redundant Select NordWarUA Replacers - Missing Executioner Texture FIXED High Poly NPC Overhaul - New Legion Patch Replaced Gameplay - Animations Malignis Animations - Random Idles Talk Barter for NPC Vanished Equipment Overhaul Sons of Skyrim - Ancient Dwemer Metal Textures Not needed anymore. Gameplay - Foundation Nordic Ruins - Patch for Smoking Torches and Candles Not needed anymore. Gameplay - Vampires Valerica and Harkon - High Poly Heads and Ks Hair Included in 'IMMORTAN' Seranaholic Hood Plus Hair for HDT SMP Hair Physics Serana Mod specific Sound - World ISC - Lunar Guard Not needed anymore. ISC - Unplayable Faction Armor Not needed anymore. Weather EVLAS Not needed anymore. Silent Horizons 2 - Universal Core No ENB - no further need for it. Lighting Ancient Dwemer Metal - Dwemer Lanterns Redundant. Almost forgot this one ENB Particle Lights - Chaurus Eggs and Sacs Mod conflict Sex Mods (SexLab) Citizens of Tamriel - Sexlab patch Bugfixes Dynamic Cubemaps Made the armors too dark Ancient Dwemer Metal - Bronze Cubemap (Direct Link) Why were you still in there? Patches Ryn's Alchemist Shack - 3DNPCs patch Got integrated Tiny but Useful - Yet Another Patch Hub Not needed anymore. Mods to ADD: Spoiler SKSE Keyword Item Distributor Behavior Data Injector Behavior Data Injector Universal Support Container Item Distributor Favorite Misc Items XEMI Utility User Interface Oxygen Meter 2 - Updated DLL ESO Style Cursor Textures - Landscape Misc. Blended Road Fixes Road Chunk Remover with Blended Roads Compatiblility Textures - Objects Horn Candles Moved up from 'Lighting' Horn Candles - Double Flame Fix Furniture Furniture SMIM patch World - Locations [Exterior Cities] Fortified Whiterun Fortified Whiterun - JK's Whiterun Patch FYX - Fortified Whiterun Consistency JK's Markarth Outskirts Better than the other mod we had. World - Quests Saints and Seducers - Cleaned and Upscaled Textures Shivering Isles Grass for Extended Cut Saints and Seducers World - Hearthfire Hearthfire - Extended Hearthfire - Display Case Fix Hearthfire - Has Snow Hearthfire - Mountain Flowers Hearthfire - Shrines Expanded Hearthfire - Snowberries - Inventory - Wreath - Planter World - Textures Ivy for Farmhouse Fences World - Textures [Fixes] FYX Temple of Mara - Windows ENB Light FYX Temple of Mara Ornament - Particle Lights for CS Medieval Torch NPC Project ja-Kha'jay IMMORTAN IMMORTAN - Immersive World Encounters IMMORTAN - Interesting NPC Companions Vayne Remastered - ESL Flagged IMMORTAN - Followers Armor - Light Dynamic Armor Variants Cultural Bards - A Bard Themed Clothing and Accessory Collection Cultural Bards - 3BA Bodyslide Preset East Empire Company Armor Only makes sense. The guards are not in the imperial army. East Empire Company Armor - 3BA East Empire Company Armor - HIMBO Refit Khajiit Has Wears - A Caravan Khajiit Outfit Skypatcher Overhaul Armor - Heavy Guards Armor Replacer A broken patch caused the issues. NOT the mod. Guards Armor Replacer - 3BA Realistic Bodyslide Files Guards Armor Replacer - HIMBO Bodyslide Guard Shields Guard Shields Reborn Guards Armor Replacer - Dynamic Armor Variants Patch Guards Armor Replacer - Guard Shields Reborn patch Jewelry Vanilla Circlets - USSEP Patch Badges of Office Unique Utopia - Rings - USSEP Patch Unique Utopia - Rings - SkyPatcher Patch Equipment Overhaul RMB SPIDified - Guard Armor Replacer Gameplay - Anatomy 3BA - Fae's Sienna Preset 3BA - W.O.A - WORK OF ART Preset Gameplay - Foundation Dynamic Campsites - Textures Potion Recipes Raise Alchemy Skill Gameplay - General Sandbox When Idle Gameplay - Magic Ward Gameplay - Animations Paired Animation Improvements Comprehensive First Person Animation Overhaul - CFPAO Follower Interact With Gestures Makes them more lifelike. Handheld Lanterns Animations (OAR) Handheld Lanterns Animations - Randomized Gameplay - Vampires Better Vampire NPC IMMORTAN - Definite Serana A more realistic version of Serana Gameplay - Werewolves Diverse Werewolves Collection Sound - World ISC Guards Armor Replacer Patch ISC Realistic Armor Patch Lighting Embers XD - Higher Poly Vanilla Oil Lamp Trap Embers XD - Higher Poly Vanilla Torch Sconce ENB Particle Lights - Deathbells and Nirnroots Candles Expanded Haze Lights - Medieval Torch Horn Candles - STAC Patch (subtle version) Simple Wearable Lanterns Needed in the darkness. Simple Wearable Lanterns - ESL Patch Handheld Lanterns - HDT-SMP Shaders iMMERSE (Direct Link) This REQUIRES 'Reshade'. First link leads to the OA's page. Vanilla HDR CS Light - Skyshards Addon Ignore the error from MO2. Wetness effects configuration More Lights for Community Shaders - All-Maker Stones More Lights for Community Shaders - Apocrypha More Lights for Community Shaders - Ayleid Ruins More Lights for Community Shaders - Elytra and Bliss Bug Patches CCC CCC - Survival Mode Improved Patches Dlizzio's Mesh Fixes - Solitude Patches Fortified Morthal - Patch Collection Greenwood Shack Map Marker Patch Hearthfire - Carriages IMMORTAN - Patches JK's Markarth Outskirts Patch Collection Realistic Nord Ships Patches Natural Waterfalls - Audio Overhaul for Skyrim - Patch SkeletonReplacer - PatchCollection Ryn's Alchemist's Shack - Patch Collection Skyrim Reputation Patches for Quest Expansions and Alternate Routes Nature of the Wild Lands - COTN Falkreath Nature of the Wild Lands - Fortified Morthal Nature of the Wild Lands - Ryn's Anise Cabin Nature of the Wild Lands - Ryn's Dragon Mounds AIO Nature of the Wild Lands - Ryn's Standing Stones Nature of the Wild Lands - Unique Border Gates Fix No Mask Unturned - Dragon Priest Masks Quest Markers G.I.R.T.H. - Gildergreen Is Really Thicc HD - Patches PBR Guards Armor Replacer PBR Testphase Spoiler Leaps of Faith OBody HotSwap M.E.I. - Maven Elenwen Ingun Whiterun Outskirts Market Realistic Firm Breasts Butt Belly and Thighs Visual Animated Enchants Dagger (1st person animations series) Diverse Campfires Dynamic Inn Fireplace - OIF EmbersXD Fire Animation Fix Fires and Embers Clipping Fix Rest By Campfire Heat Sources Player Home Bath Undressing Torches Candlelight And Simple Wearable Lanterns Remastered Torches Candlelight And Simple Wearable Lanterns - HDT/SMP Patch Snowy Ships for Snowy Regions Snowy Ships for Snowy Regions - Realistic Nord Ships Patch Recheck: JK's Riverwood Ryn's Valtheim Towers Edited September 15, 2025 by Aylis 1
Kamikatana Posted September 12, 2025 Posted September 12, 2025 just a quick heads up that Furniture/Furniture SMIM Patches that was just added are repeated twice under "Textures Objects" 1
KCOLL Posted September 12, 2025 Posted September 12, 2025 https://www.nexusmods.com/skyrimspecialedition/mods/133600 this is an addon for simple lanterns that i use you might like it
Aylis Posted September 13, 2025 Author Posted September 13, 2025 (edited) @Kamikatana Thanks. Fixed @KCOLL Already in my list for tests (see 'Preparation'). _________________________________________________ Found an error: Fortified Whiterun Fortified Whiterun - JK's Whiterun Patch FYX - Fortified Whiterun Consistency Adding now... _________________________________________________ @All If I use paid mods should I add them as optional files? Edited September 13, 2025 by Aylis
wollboi Posted September 13, 2025 Posted September 13, 2025 I feel like you'd have to. Even if you mark a paid mod as required, a lot of people still aren't going to include it because it's paid. Or maybe add another color code, like "Recommended but extra cost" or something like that.
Aylis Posted September 13, 2025 Author Posted September 13, 2025 (edited) To clarify on that: 1. They will always be optional and I will never make them required. 2. I'll only add them if I think they are actually good and can recommend them (and still complain about the price 😊). So you can decide for yourself. 3. Of course they will be flagged (or at least a comment added). Example: iMMERSE is normally a paid mod. But I could link to the official free part. If someone wants to buy the raytracing part of the mod then thats their decision. East Empire Company is a paid mod that I can recommend, but I wouldn't ask anyone to buy it. Nice if you have it - no problem if you don't. But I will add warnings to mods if they are necessary. __________________________________________________ Fauna : Perfect nothing to change. Grass : Perfect without clipping. Roads : Nothing to complain about. Landscape: Minor issue with snowy rocks. Otherwise no problems. <- Darn, I fixed that years ago. Now its back... Armor : Perfect distribution (check Stendar). Can look a bit dark (lighting? textures? cubemap?) in some light conditions. Weapons : Perfect Animals : We need more variety (rats/birds/etc). Check for wolf mod. Otherwise fine. Creatures : No issues. Cities : Looking good. Reshade : WIP __________________________________________________ Getting square eyes here... Hope I didn't overlook something. => Official release. Edited September 13, 2025 by Aylis
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