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Posted
19 minutes ago, shortiron said:

 

but i did tho. it's where your first enter the porn studio building.

AAF Admin didn't give me any useful info except "no FM animations compatible with nearby locations".

ivana was in her cell instead of getting fucked by holt on top of the table in front of the camera. but their "molerat" conversation was playing.

 

Ivana being in a cage sounds wrong since as i recall that only happens on the repeat/radiant version of the quest, the first time you go there with Murphy she is getting fucked on a table and that dialogue about the molerat plays

 

So is this the first time your doing this quest (you have Murphy with you and should be talking to the boss) or the repeat/radiant version?

Posted
5 minutes ago, pinky6225 said:

 

Ivana being in a cage sounds wrong since as i recall that only happens on the repeat/radiant version of the quest, the first time you go there with Murphy she is getting fucked on a table and that dialogue about the molerat plays

 

So is this the first time your doing this quest (you have Murphy with you and should be talking to the boss) or the repeat/radiant version?

yes, the first time. different profile. i finished CS run using my other profile (before i updated AAF & CS, maybe before i updated MO2 too?) that's why i know they should be there but they weren't.

Posted
8 hours ago, shortiron said:

yes, the first time. different profile. i finished CS run using my other profile (before i updated AAF & CS, maybe before i updated MO2 too?) that's why i know they should be there but they weren't.

 

if you mean the animation of Holt fucking Ivana on the table i do not know the exact name, but it comes from the 

SavageCabbages pack and has (iirc) the roundtable tag.

 

Posted
10 minutes ago, valcon767 said:

 

if you mean the animation of Holt fucking Ivana on the table i do not know the exact name, but it comes from the 

SavageCabbages pack and has (iirc) the roundtable tag.

 

ah yes, that gave me pointer. it's UAP v2.6.64-1. the fixed is on the first page by @lee3310

i guess i updated UAP at the last run after this stage so i didn't notice it.

 

thanks guys.

Posted

Hey, perhaps someone can help me?
I've just finished the quest The Hooker and it's telling me to go sleep. But I can't reach the questmarker and there is no avalible bed to sleep in.

Is there a way to fix this?

Posted
3 minutes ago, Hikaru2008 said:

Hey, perhaps someone can help me?
I've just finished the quest The Hooker and it's telling me to go sleep. But I can't reach the questmarker and there is no avalible bed to sleep in.

Is there a way to fix this?

you should have a mattress. Even if you did get punished the mattress should be placed back after finishing the quest.

Posted
7 hours ago, lee3310 said:

you should have a mattress. Even if you did get punished the mattress should be placed back after finishing the quest.

That's the issue.
I can only interact with mattresses owned by someone else.
The only other mattress has no interaction option.

Posted

I just arrived in slavers valley with Dwayne. Everything has been smooth and the best mod like this I have played since slaverun. No errors and everything was fine. I am at the slavers farm and I give the dog food to the radiated Yao Guai. The scene goes to load and just sits there. I let it sit for about 10 minutes with no change. I can manually start the scene in AAF and it plays fine with multiple positions but will not advance to the scene once triggered by the mod. I have disabled and reinstalled things individually for hours. At a loss and I hate to put this up so close to the end.. Any suggestions would be great! Ill take a work around at this point just to finish.

Posted
17 minutes ago, TypicallyDrunk said:

I just arrived in slavers valley with Dwayne. Everything has been smooth and the best mod like this I have played since slaverun. No errors and everything was fine. I am at the slavers farm and I give the dog food to the radiated Yao Guai. The scene goes to load and just sits there. I let it sit for about 10 minutes with no change. I can manually start the scene in AAF and it plays fine with multiple positions but will not advance to the scene once triggered by the mod. I have disabled and reinstalled things individually for hours. At a loss and I hate to put this up so close to the end.. Any suggestions would be great! Ill take a work around at this point just to finish.

Try this        SetStage _CS_Harvester 184; 

Posted (edited)
57 minutes ago, Hikaru2008 said:

That's the issue.
I can only interact with mattresses owned by someone else.
The only other mattress has no interaction option.

Ok try this in console: open console, select the mattress and type cf "ObjectReference.SetDestroyed" "false"

Edited by lee3310
Posted (edited)
1 hour ago, lee3310 said:

Ok try this in console: open console, select the mattress and type cf "ObjectReference.SetDestroyed" "false"

That still didn't work. It's like the mattress I can see is only visually there, no object can be found.

Ended up trying to noclip through the wall to where the quest marker pointed. And behind the walls floting in nothing was the bed, which I could sleep on.

The bed seems to have stayed back where the room was located before even though the layout of the place have changed from when my character last was in there. Is there a way to move the matress? Or reset the area so it will place it correctly? Eitherway, at least I found a way to get around it so I can sleep and continue the story. Thanks for trying to help me!

Edited by Hikaru2008
Posted
1 hour ago, Hikaru2008 said:

That still didn't work. It's like the mattress I can see is only visually there, no object can be found.

Ended up trying to noclip through the wall to where the quest marker pointed. And behind the walls floting in nothing was the bed, which I could sleep on.

The bed seems to have stayed back where the room was located before even though the layout of the place have changed from when my character last was in there. Is there a way to move the matress? Or reset the area so it will place it correctly? Eitherway, at least I found a way to get around it so I can sleep and continue the story. Thanks for trying to help me!

The hooker is the quest in DC right, did you finish it for the first time ? cause i just did and the mattress is where it should be. Nothing wrong on my end. Revert back to an older save and try again.

Posted

Thanks for the awesome mod! I've spent hours on it and had fun so far. I'm currently having a problem though - I failed the "The Fighter" quest and was sent to the Whore Room. After serving all 5 johns, I went to sleep. However, once I wake up, my game crashes. Help please :') I'd post logs but idk where to find them

Posted (edited)

Just completed my first playthrough of this fine mod, and there was only 1 part where it bugged out enough that I had to use a setstage to advance a quest - on the "Fuck the Yao Guai" part in slaver's valley, when I got the dreaded infinite loading screen repeatedly. The 2nd part (with the actual Yao Guai rather than the mutant hound) worked with no issues. Slaver's valley generally had a bunch of texture glitches, and medium bomb got stuck trying to go between buildings and I had to teleport him to me at one point, so I was heavy on the save button there, but the rest worked fine, it just looked a bit weird. Really impressive, and it's great playing a quest mod I've not tried before, so thankyou for all the hard work to make our games more awesome! :)

 

Anyway, having got the good ending, and with total freedom for the first time in what felt like forever, I headed toward Drumlin Diner to start the Nuka Ride adventure next, and the Order Up mission started (I'd been bypassing them till that point). With the boosts I currently have active, my Charisma score is 13, and yet I failed every single speech check (to try to make peace there), so I reloaded, but still failed every speech check, then reloaded, failed every speech check, and reloaded again and again failed every speech check .... Like what the hell????  Do they all somehow hate me for having been a raider's slave now, or something, because that many early game easy speech checks all failed with a Charisma of 13 suggests to me that something's messed up! (of course it figures that after a nearly flawless questmod playthrough, the first thing that feels properly broken is a vanilla quest!)

Edited by CeeBod
Posted
1 hour ago, CeeBod said:

Just completed my first playthrough of this fine mod, and there was only 1 part where it bugged out enough that I had to use a setstage to advance a quest - on the "Fuck the Yao Guai" part in slaver's valley, when I got the dreaded infinite loading screen repeatedly. The 2nd part (with the actual Yao Guai rather than the mutant hound) worked with no issues. Slaver's valley generally had a bunch of texture glitches, and medium bomb got stuck trying to go between buildings and I had to teleport him to me at one point, so I was heavy on the save button there, but the rest worked fine, it just looked a bit weird. Really impressive, and it's great playing a quest mod I've not tried before, so thankyou for all the hard work to make our games more awesome! :)

 

Anyway, having got the good ending, and with total freedom for the first time in what felt like forever, I headed toward Drumlin Diner to start the Nuka Ride adventure next, and the Order Up mission started (I'd been bypassing them till that point). With the boosts I currently have active, my Charisma score is 13, and yet I failed every single speech check (to try to make peace there), so I reloaded, but still failed every speech check, then reloaded, failed every speech check, and reloaded again and again failed every speech check .... Like what the hell????  Do they all somehow hate me for having been a raider's slave now, or something, because that many early game easy speech checks all failed with a Charisma of 13 suggests to me that something's messed up! (of course it figures that after a nearly flawless questmod playthrough, the first thing that feels properly broken is a vanilla quest!)

 

Are you using AAF Sex Attributes framework? (listed as soft requirement) since unless you picked a lot of rebel options while playing CS you probably have persuasion debuffs from that for low spirit/low submissive/dominance and reputation for being a slut

Posted (edited)
5 hours ago, CeeBod said:

Just completed my first playthrough of this fine mod, and there was only 1 part where it bugged out enough that I had to use a setstage to advance a quest - on the "Fuck the Yao Guai" part in slaver's valley, when I got the dreaded infinite loading screen repeatedly. The 2nd part (with the actual Yao Guai rather than the mutant hound) worked with no issues. Slaver's valley generally had a bunch of texture glitches, and medium bomb got stuck trying to go between buildings and I had to teleport him to me at one point, so I was heavy on the save button there, but the rest worked fine, it just looked a bit weird. Really impressive, and it's great playing a quest mod I've not tried before, so thankyou for all the hard work to make our games more awesome! :)

 

Anyway, having got the good ending, and with total freedom for the first time in what felt like forever, I headed toward Drumlin Diner to start the Nuka Ride adventure next, and the Order Up mission started (I'd been bypassing them till that point). With the boosts I currently have active, my Charisma score is 13, and yet I failed every single speech check (to try to make peace there), so I reloaded, but still failed every speech check, then reloaded, failed every speech check, and reloaded again and again failed every speech check .... Like what the hell????  Do they all somehow hate me for having been a raider's slave now, or something, because that many early game easy speech checks all failed with a Charisma of 13 suggests to me that something's messed up! (of course it figures that after a nearly flawless questmod playthrough, the first thing that feels properly broken is a vanilla quest!)

 

nods .... i had to setstage the exact same point.

 

Order Up i will make 2 points about

1 - you can actually do this quest during CS, and if you do and go back there during Pet Walk (roam around the commonwealth) afterwards

     (complete the quest you completed Order up during) Wolfgang and Trudy will have new quests available for you. 

     the new quests are only available during Pet Walk.

2 - this sounds like 1 of 2 problems.  1 = something did end up broken (possible).  or 2 when you saved (if you used the same save on your 

     reloads) the save was (or had been previously) too close to Wolfgang and/or Trudy and the RNG got baked into the save.

 

Spoiler

in a previous game i discovered that once the initial dialogue between Wolfgang and Trudy fires (or if i get to close to either of them)

that the ability to pass a speech check gets baked into that save game (as far as i can tell).

 

i have had 2-2 happen to me in the past and now when i am about to try Order Up i make a hard save a minimum distance equal or greater

than the distance of the driveway that leads to Drumlin Diner.  basically far enough away that i do not trigger the Wolfgang/Trudy initial dialogue

starting. i found that this usually works by using the trial and error method.  

 

basically to get a new roll on the rng you have to roll back to a save from before the Wolfgang/Trudy initial dialogue fires (as far i can figure out by

just playing without digging into the quest in the ck or fo4edit).

 

when Gristle and Murphy lead you past Drumlin Diner when first taking you to Corvega (if you do not skip the initial walk to the Whore House) they

do not pass close enough to trigger that dialogue (or pass close enough to them) to cause the rng to become baked in.  that is the distance i would

recommend making a hard save if you have not yet triggered that Wolfgang/Trudy initial dialogue.

 

edit

as pinky 6225 said check your stats for debuffs that might be hurting you charsima score.

end edit

 

Edited by valcon767
Posted

I am running into an issue with the current release.  The mod does not progress any quest stages after an AAF scene, forcing me to manually force the quests forward with console commands each and every single time.  This is consistent with every single AAF scene.

 

For example the first scene with Murphy in the speakeasy will play, but the quest remains stuck at stage 140.  If I console command it forward everything will play just fine until the next AAF scene (usually I skip the walk, which would mean my normal next scene is Jared in the Whorehouse) where we'll talk, then he'll have sex with my character, then progress will stop again.

 

I double checked to make sure I have AAF 171 Beta and do not have Native Sync.  I also disabled the tried with the LLFP plugin enabled in real handcuffs and with it disabled.  I've tried using the UAP patch and Indarellos patch. I've made sure Commonwealth Slavers is at the bottom of my load order.

 

I'm uploading a copy of one of my papyrus logs.  I'm awful at reading through these, but I'm hoping some one here can see were everything is going pear shaped.  This is new game from character creation all the way to the scene with Murphy in the speakeasy.

Papyrus.1.log

Posted
4 hours ago, pinky6225 said:

 

Are you using AAF Sex Attributes framework? (listed as soft requirement) since unless you picked a lot of rebel options while playing CS you probably have persuasion debuffs from that for low spirit/low submissive/dominance and reputation for being a slut

 

Thanks for the help - I was only paying attention to the buffs and debuffs to Charisma in the Pip-Boy, but looking through Sex Attributes, my broken spirit also gives a flat -30% persuasion success chance that isn't shown in the pip-boy buffs/debuffs, being extremely submissive gives me another -30%, and my slut reputation is another -30%. Oral wear of over 60 would also add another 10%, so i can be at -100% persuasion chance even with a ridiculously boosted Charisma stat.  So that sucks, but at least I know why I'm failing every "easy" check now!

Posted
34 minutes ago, mercplatypus said:

I'm uploading a copy of one of my papyrus logs.

You're missing critical files that end up causing stack dumps, even before the game fully loads. That is why things are not working. 98% of the log is just stack dump info.

When you see "missing file?" that's not good.

You can ignore the creation club garbage at the very start.. that's just Bugthesda being stupid as usual and doesn't effect anything.

So, start by uninstalling Sim Settlements 2, you don't need that where you're going. And will lighten the Papyrus load by a LOT. Plus you have a bad install.

Fire up a new run, pretty up your PC and talk to Codsworth. Then exit the game and look at the log. It should be a lot smaller and easier to see what's missing/errors.

 

 

Posted
2 hours ago, izzyknows said:

You're missing critical files that end up causing stack dumps, even before the game fully loads. That is why things are not working. 98% of the log is just stack dump info.

When you see "missing file?" that's not good.

You can ignore the creation club garbage at the very start.. that's just Bugthesda being stupid as usual and doesn't effect anything.

So, start by uninstalling Sim Settlements 2, you don't need that where you're going. And will lighten the Papyrus load by a LOT. Plus you have a bad install.

Fire up a new run, pretty up your PC and talk to Codsworth. Then exit the game and look at the log. It should be a lot smaller and easier to see what's missing/errors.

 

 

Looks like getting rid of Sim Settlements 2 was all that was needed.  That slightly annoys me as I liked using it to build settlements I didn't want to build up myself, but it wasn't vital.  Thanks for the heads up.

Posted
7 hours ago, mercplatypus said:

Looks like getting rid of Sim Settlements 2 was all that was needed.  That slightly annoys me as I liked using it to build settlements I didn't want to build up myself, but it wasn't vital.  Thanks for the heads up.

Running CS is pretty much a single focus role play run and needs priority over everything else. Not because of script load, but basically game mechanics. Once completed, it's open world free for all. LOL

SS2 is insanely script heavy and does need a very high priority because of that. Not to mention the settlements can be a tad bit rough on the old GPU.

Posted

How can I get rid of the clothes my heroine receives during her enslavement?  I love watching my slave naked in shackles, not in shorts and (or) a T-shirt

Posted
2 hours ago, eduard1965 said:

How can I get rid of the clothes my heroine receives during her enslavement?  I love watching my slave naked in shackles, not in shorts and (or) a T-shirt

Take them off.

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