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Posted

I was pleasently surprised by how well this mods works so far. It's damn hard as it is to make stuff like that work, but now I got it all working i'm wondering if i'm missing out on more that might enhance the mod greatly.
 
Are there some skeletons that work better than others? I use the xp32 Maximum Skeleton

 

Are there body mods that are more optimal than others? I use sevenbase's body mod

 

I was just questioning this as during a threesome when giving blowjobs to two they were putting their schlongs in my eye. It was pretty hilarious looking for an ultimate skullfuck moment

 

Also, can skin textures cause conflicts and is ZaZ-Animation pack the only animation pack out there?

 

And one last question, did I install it wrong if my followers chest and legs clothing dissapear after raping or beeing raped? It's just poof, gone everytime =O

 

Posted

@torn , @teruke , @Goubo

 

this happened to me with two giants too. But, after some seconds, about 10, they stand up again. I suppose it's related, maybe, to some settings I have with SexLab Utils.

Can you confirm you have the same mod?

At me no such a mod. Wolves do not rise but glide on its side. Disabling ragdoll does not help.

Posted

I was pleasently surprised by how well this mods works so far. It's damn hard as it is to make stuff like that work, but now I got it all working i'm wondering if i'm missing out on more that might enhance the mod greatly.

 

Are there some skeletons that work better than others? I use the xp32 Maximum Skeleton

 

Are there body mods that are more optimal than others? I use sevenbase's body mod

 

I was just questioning this as during a threesome when giving blowjobs to two they were putting their schlongs in my eye. It was pretty hilarious looking for an ultimate skullfuck moment

 

Also, can skin textures cause conflicts and is ZaZ-Animation pack the only animation pack out there?

 

And one last question, did I install it wrong if my followers chest and legs clothing dissapear after raping or beeing raped? It's just poof, gone everytime =O

 

I'm pretty sure any and all body mods are compatible with sex animations, and I believe the XP32 Maximum Skeleton is currently the best custom skeleton... not only for SexLab mods, but just in general. It seems to have the best support for all kinds of custom things modders do and we enjoy. No matter how compatible, sex animations will occasionally not quite line up, which is why SexLab comes with controls that allow you to adjust the actors. I'm pretty sure it also saves the changes you make, so if you line things up better initially, in future encounters when you get the same animation, it should look better right away.

 

I don't know if there are any other animation packs out there, but mods on this website either require SexLab Framework or Zaz Animation Pack, so you can't really go and replace them anyhow. ;)

 

Followers having their clothing disappear has been mentioned on this thread before, so I know it's a problem for many but I don't really know if there's a resolution other than to go into SexLab and change it so weapons and armor are only unequipped, not stripped. Even that might not fix the problem, I'm just taking a guess!

Posted

 

I was pleasently surprised by how well this mods works so far. It's damn hard as it is to make stuff like that work, but now I got it all working i'm wondering if i'm missing out on more that might enhance the mod greatly.

 

Are there some skeletons that work better than others? I use the xp32 Maximum Skeleton

 

Are there body mods that are more optimal than others? I use sevenbase's body mod

 

I was just questioning this as during a threesome when giving blowjobs to two they were putting their schlongs in my eye. It was pretty hilarious looking for an ultimate skullfuck moment

 

Also, can skin textures cause conflicts and is ZaZ-Animation pack the only animation pack out there?

 

And one last question, did I install it wrong if my followers chest and legs clothing dissapear after raping or beeing raped? It's just poof, gone everytime =O

 

I'm pretty sure any and all body mods are compatible with sex animations, and I believe the XP32 Maximum Skeleton is currently the best custom skeleton... not only for SexLab mods, but just in general. It seems to have the best support for all kinds of custom things modders do and we enjoy. No matter how compatible, sex animations will occasionally not quite line up, which is why SexLab comes with controls that allow you to adjust the actors. I'm pretty sure it also saves the changes you make, so if you line things up better initially, in future encounters when you get the same animation, it should look better right away.

 

I don't know if there are any other animation packs out there, but mods on this website either require SexLab Framework or Zaz Animation Pack, so you can't really go and replace them anyhow. ;)

 

Followers having their clothing disappear has been mentioned on this thread before, so I know it's a problem for many but I don't really know if there's a resolution other than to go into SexLab and change it so weapons and armor are only unequipped, not stripped. Even that might not fix the problem, I'm just taking a guess!

 

The downside of the xp32 skeleton is the requirement of realistic ragdoll and force because i dont like that mod. But if i dont install it i can't move bodys around. It's a shame really. I use now the skeleton from troublemakers unpb bodys that also supports sos. No more realistic ragdoll and force yeah!!! :D

 

Posted

 

I am not sure whether it AFT related or not, if I set player victim as "No transition" - of course my follower a now going down with me but this also prevent raper to take her when finish with my PC as well.  Change setting to "Original" - my follower go down same time with my PC but after that she never get back on her foot.   :(

 

Any AFT user around here that can confirm whether it's AFT conflict or not?

 

Or any suggestion?   :blush:

im using AFTlike you, im using 2 follower and i hardly able to get the sexlab defeat mod to start but when dismiss my follower until i have 1, the rape started.

 

im not sure if the mod can do multiple follower or just one

 

I'm using UfO and have the same problems as you guys. Mabey the issue are indeed multiple follower frameworks. I have to test that with UFO disabled.

Posted

@ terrorofmorrowind - if you are using the Customisable Camera mod it seems that the 'G' key is used by that mod too.  This caused issues in my game until I spotted it ^_^

 

Nope i don't use that mod. Just don't cheat and everything went well (still kinda odd tough).

Posted

 

**snip**

 ...XP32 Maximum Skeleton is currently the best custom skeleton...

**snip**

The downside of the xp32 skeleton is the requirement of realistic ragdoll and force because i dont like that mod. But if i dont install it i can't move bodys around. It's a shame really. I use now the skeleton from troublemakers unpb bodys that also supports sos. No more realistic ragdoll and force yeah!!! :D

 

 

I would argue:

Xp32's skeleton isn't the "best", and is more of an all purpose skeleton than a custom one.

Most comprehensive, and arguably end-user friendly, definitely.

 

What is "best" can't really be answered, because it's literally a case by case thing based on the individual user, and what they want/like/need.

My custom skeleton is exactly what I need, no more, no less. Clean and efficient, no wasted .esp fixes in my load order or processing on bones that have no purpose for me. It is what is best suited for just me. Would it work for someone else? I very much doubt it.

 

That said, Xp32's max skeleton was a great idea, and it does cover everything, even if you don't actually ~need~ it.

 

Pardon the off topic post.

Posted

 

 

I was pleasently surprised by how well this mods works so far. It's damn hard as it is to make stuff like that work, but now I got it all working i'm wondering if i'm missing out on more that might enhance the mod greatly.

 

Are there some skeletons that work better than others? I use the xp32 Maximum Skeleton

 

Are there body mods that are more optimal than others? I use sevenbase's body mod

 

I was just questioning this as during a threesome when giving blowjobs to two they were putting their schlongs in my eye. It was pretty hilarious looking for an ultimate skullfuck moment

 

Also, can skin textures cause conflicts and is ZaZ-Animation pack the only animation pack out there?

 

And one last question, did I install it wrong if my followers chest and legs clothing dissapear after raping or beeing raped? It's just poof, gone everytime =O

 

I'm pretty sure any and all body mods are compatible with sex animations, and I believe the XP32 Maximum Skeleton is currently the best custom skeleton... not only for SexLab mods, but just in general. It seems to have the best support for all kinds of custom things modders do and we enjoy. No matter how compatible, sex animations will occasionally not quite line up, which is why SexLab comes with controls that allow you to adjust the actors. I'm pretty sure it also saves the changes you make, so if you line things up better initially, in future encounters when you get the same animation, it should look better right away.

 

I don't know if there are any other animation packs out there, but mods on this website either require SexLab Framework or Zaz Animation Pack, so you can't really go and replace them anyhow. ;)

 

Followers having their clothing disappear has been mentioned on this thread before, so I know it's a problem for many but I don't really know if there's a resolution other than to go into SexLab and change it so weapons and armor are only unequipped, not stripped. Even that might not fix the problem, I'm just taking a guess!

 

The downside of the xp32 skeleton is the requirement of realistic ragdoll and force because i dont like that mod. But if i dont install it i can't move bodys around. It's a shame really. I use now the skeleton from troublemakers unpb bodys that also supports sos. No more realistic ragdoll and force yeah!!! :D

 

 

I had no idea it required Realistic Ragdolls and Force! I guess I got lucky because I had it installed anyhow, or maybe I did install it as a requirement and now I've forgotten. Anyhow, I've never had a problem with RRaF and think it improves Bethesda's crazy physics. :D

 

Also, I think I kinda have to use XPMS because I switched from UNP to CBBE v3 in order to take advantage of all the pregnancy stuff (mainly that no one has done pregnancy weighted vanilla armors for UNP).

 

But to each their own of course! I try to do stuff as close to what modders recommend as possible, so I don't have issues that lots of other people complain about, and I think it's paid off big dividends because I can run tons of SexLab mods (and over 100 other mods) together and my game remains generally stable.

Posted

Well, i'm gonna mess around sooner or later, right now i'm trying UNP Blessed Body with the default skeleton that came with it. It was the first body mod I installed before I went to Seven's body and Extreme as skeleton, but I installed the victorias walk that came with the Blessed Body installer. But I just can't handle the walk.. so I reïnstalled blessed body again to get rid of itand might aswell give it a spin to see how it goes. Seems my Sevenbase armor still works.

 

Anyhow.. i'm not new to mods and for some reason I never bothered to mod Skyrim until I stumbled on here and joy ^^ ..but it's kinda different, never had to go through so much hassle with mods ^^ 

Posted

I also have problems with some draugrs with T pose, but not all of them. It seems it is only high level draugrs the problematic ones.

I've been doing some tests spawning draugrs. If i om on an "easy zone", the animations always work. If i am on a zone with higher difficulty, they stay in T pose.

Posted

First off, this mod is amazing.

I've only got one, teensy problem.

I decided to have some fun with Wylandrius, in shroud hearth barrow, but my follower attacked him whenever I switched animation set, changed animation stage or attempted to relocate the act. I realize this is probably Sex Lab's fault, but a workaround would be great.

Also, sometimes my follower would kill him even when he was bound and gagged. It took a lot of save files to get out of that barrow without killing Wylandrius or Dekethrus.

One last thing, if we rape the victim while they're bound, can we have an option to immediately rebind them when we're done? That was also a source of a bit of annoyance.

Thanks!

 

EDIT: I'm on 4.2.1, the save file began on 4.2.

Posted

Ok been playing with this mod for awhile, I like that it dramaticly cuts down on the number of restarts I have to make, even with almost all creatures turned off but vamps and werewolves.

 

The mod for me seems to work perfectly other than one thing. It has never trigged a take their turn event. Either only one bandit does or it is a 3some, so far it has never made them take turns. The ones not involved stand nearby weapons drawn and watch, once the event is over most times they trigger and put weapons away and make comments, every so often they just attack. So not sure why, it is a minor issue but thought I would report it.

Posted

I need some help...or suggestions or whatever...you'll see i've tried everything already (depending on the replys, this may not be true) but i don't seem to find a solution...no matter what i try, i don't get to see this work...i've already installed fnis again, reinstall the sex mods and nothing...My character just stand still...if i try to be the victim, well the rapers came to me take my stuff off but they'll just laugh and all but no animation starts...and after a while my char just stands up and well, they knock me down again and the same, no animation...sometimes they can't even knock my char down (Rapeproof xD)...on the other hand...well...almost the same, if i try to be the aggresor i knock them down take off their stuff but nothing...no animation...same goes for the creatures...BUT if the NPC's want to rape another NPC...they can do it!!! like nothing, they will rape anything but my char xD!!!  And well it's annoying...im not sure if is some incompatibility...i use:

Sexlab, Romance, Aroused, Hook, Comfort, Defeat and TDF...but i don't see why the animations can't trigger...

...Also this may be out of place...but when an animation triggers (using another mod but Defeat) My Pc and the Npc start the animation...but is not aligned...on the other hand Npc vs Npc triggered by Defeat will be perfectly aligned...so that's my problem, im not sure what can be wrong...i really hope someone can helps.

 

 

So no one knows  why im having this issue TTwTT??? Please? Anyone?? ._. aawwwwwww...

Posted

The missalignments may be due to the fact some animations were made prior to the new posing system and, as such, must be ailigned by hand.. As for the animations, try messing with the setting, rebuild the mod (default key 0,) or run FNIS and click the verify button afterward. It will tell you animations that havebeen misplaced. (Ignore sexlab creature, it works fine despite the FNIS readout.) Idk what else to tell you as long as you've done your reinstalls correctly.

Posted

Question pls 

player as victim doesn't trigger when mu pc fight with bandit chief but work with other 
I use manny sexlab mod beside this one 

sexlab submit 

sexlab arousal

hentai creature 

devious device 

and dangerously nude 
is it possible conflict with those mod

and I also use erso and many armor mod 

problem solved thanks for reading 

never mind I found the problem I just need to disable morality
apparently wolf is not the only who got moral bandit chief also 

Posted

 

 

So no one knows  why im having this issue TTwTT??? Please? Anyone?? ._. aawwwwwww...

 

 

Sometimes they just don't aline just right, I find it easy to fix by using the hotkeys in the sexlab MCM menu. I have seen NPC's not line up right either but I agree they seem to line up better than the PC does.

 

Posted

Question pls 

player as victim doesn't trigger when mu pc fight with bandit chief but work with other 

I use manny sexlab mod beside this one 

sexlab submit 

sexlab arousal

hentai creature 

devious device 

and dangerously nude 

is it possible conflict with those mod

and I also use erso and many armor mod 

 

I found with playing around with the settings that some mobs hit so hard that by the time you can be triggered they can often kill you in one or two shots before the event can be tiggered. I suggest doing what Ashra think I am spelling the name right, suggested doing. That is set the threshold much higher like 50%+ but set the chance much lower like 10-20%. Play around with those settings and you can get it to trigger even on some of the hardest mobs.

Posted

Finally got this mod working. A clean install of Skyrim did the trick. Great mod, lots of options and easily configurble.

 

I do have a question though. Are wolves set as moral creatures? They don't do anything when the checkbox is ticked.  :lol:

Posted

Finally got this mod working. A clean install of Skyrim did the trick. Great mod, lots of options and easily configurble.

 

I do have a question though. Are wolves set as moral creatures? They don't do anything when the checkbox is ticked.  :lol:

 

Heh yeah I believe someone else had that trouble and narrowed it down to the 'morality' option. Wolves, giants, and something else are apparently too moral to rape you if you have that option turned on.  :wacko:

Posted

Finally got this mod working. A clean install of Skyrim did the trick. Great mod, lots of options and easily configurble.

 

I do have a question though. Are wolves set as moral creatures? They don't do anything when the checkbox is ticked.  :lol:

 

You have the creature animations downloaded? and I believe you have to click creatures on both in this mod and the main default sexlab one as well.

Posted

btw I test it in 100% threshold  bandit chief hit me and no event if the thug hit me the event trigger directly 

never mind I found the problem I just need to disable morality
apparently wolf is not the only who got moral bandit chief also   :lol:   

Posted

I have gotten the sliding creature issue too now. I think it is only when there is more then one and the second jumps on before the first can get up. Will keep testing, had it with Drauger and Wolves.

Posted

I have gotten the sliding creature issue too now. I think it is only when there is more then one and the second jumps on before the first can get up. Will keep testing, had it with Drauger and Wolves.

 

That too but I am using Sexlab Framework 1.29. There also seems to be a problem when a female NPC rapes a PC female and nothing happens. Also, when the PC is down, bandits starts to chase down small animals near the vicinity instead of raping the PC first.

 

I'll revert back to 1.24 on a new save and see if it persists.

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