nutluck Posted November 27, 2013 Posted November 27, 2013 Well, do you have all requirements? SexLab Framework? Yes I finally figured it out, I had to restart NMM for sexlab to show up on the list so I could activate it. I don't know if that is normal or not but I had it open installing FNIS and stuff and left it open when I installed sexlab. Once I did that it showed up in the mcm config window thingy in the game and I was able to install this mod and have it show up as well.
TnTTnT Posted November 27, 2013 Posted November 27, 2013 Possible interaction issue: I am using Sexlab 1.29 I think this is your source of problem.
saladboy21 Posted November 27, 2013 Posted November 27, 2013 Possible interaction issue: I am using Sexlab 1.29 I think this is your source of problem. The previous version on GIT worked perfectly well. AFAIK the major change with these were the camera stuff, which should not have affected Defeat. If it did affect defeat, then it needs to be known before 1.3. That said, I tested with humans and it worked, so it seems an animal issue. Retested toggling them off and on again without success after testing with humans. If Goubo really does not think it is a problem with his mod, I will reload the old beta on GIT that 4.1 worked with and retry it with that, see if that works. if it helps rape is set on original system, and I have no follower.
Ashra XIII Posted November 27, 2013 Posted November 27, 2013 What I think saladboy means is... SexLab only goes up to 1.24...
Mdy Posted November 27, 2013 Posted November 27, 2013 T-pose / floating enemies. Wow, a lot of reactions I see, thanks this is very pleasant. I got an error with creatures. After a multiple rape, only the last aggressor get up, the others don't have animations. I've also got the draugr T-pose. And as a big fat bonus, they're not standing up after the sex, but "swimming" on the floor without an animation. Creepy stuff. To be honest, I had the draugr T-pose in 4.1, too. Only the swimming is new. Tried only with wolves near the Whiterun Stormcloak Camp. Raped by two wolves. First attacker deflates after sex, no problem with second (see papyrus log attached). I had experienced this before again at the same place with three wolves and only last attacker was restored to normal. No problems after single animal rape (tried with the big cat). No problems so far with humans. Thanks for this very nice mod btw. Make sure your FNIS is up to date, can't do anything for T-pose problems. Currently FNIS 4.1 Experimental is installed. Will have a look with FNIS 4.0.2 + 4.0.4 Creatures again. edit²:I had to load an early save to not getting a "CTD after load" mostly. So did I when I had the T-pose bug.But I've been lucky, the cleansave loaded and the T-pose is gone. But sometimes (not always) there are still some swimming draugrs.
follardo Posted November 27, 2013 Posted November 27, 2013 I've also got the draugr T-pose. And as a big fat bonus, they're not standing up after the sex, but "swimming" on the floor without an animation. Creepy stuff. To be honest, I had the draugr T-pose in 4.1, too. Only the swimming is new. For draugh T-pose make sure you aren't in Dawnguard dungeon. I have same issues but only in dlc dungeons. Currently FNIS 4.1 Experimental is installed. Will have a look with FNIS 4.0.2 + 4.0.4 Creatures again. I have installed these versions but don't work for me. good luck and report.
Ser Maggot Posted November 27, 2013 Posted November 27, 2013 Hope someone can help me. I still can't make Revive work, after selecting it, nothing happens. Opening the menu again shows the option for necrophilia. The rape option undresses the downed NPC, but that's it. Sex doesn't initiate. I can get around this by selecting 'Tie' and then 'Untie and Rape', then sex follows. About bestiality, it only works for falmers, sabre cats and werewolves (eek). Other animals won't initiate it. Tried this with only the unofficial patch, SkyUI and nude creatures [with the required files] installed. I guess I'm the only one having this problem? I'm feeling so dumb right now. What am I doing wrong?
nutluck Posted November 27, 2013 Posted November 27, 2013 Ok I tried the mod out and it works just fine for me. though occasionally some of the animations are a bit off. I know you can rotate though different poses. Is there a way to just select the exact one you want or do you have to go through them till the one you want comes up?
Ashra XIII Posted November 27, 2013 Posted November 27, 2013 For those getting the T-pose or lack of animations, do you have PC Exclusive Animations installed? I know that screws everything up. Otherwise, given the suggestions everyone else has made, it's hard to imagine what could be wrong. My best suggestion is to head over to the Adult Downloads forum and look for the stickied post about making creature animations work. I did that last night and it fixed all the issues I was having (which was limited to dogs and wolves, but it could help you too!) To @nutluck, this mod does not select the animations which are used, only that they are the Aggressive animations from Sexlab. If you want to choose which poses you get, open Sexlab in the MCM and tick/untick the animations until you have those which appeal. Of course, it's hard to know exactly what they all do if you're not familiar, so eliminating all but a few can help you figure out what you want. Personally, I find most of the 'AP' animations kinda bad, but keep a few around for variety. Sexlab is also the mod controlling the alignment of actors. I used to have lots of problems with it until I upgraded to 1.24, but even now it's not perfect, so I use the hotkeys to help line things up when necessary.
Cyndi Posted November 27, 2013 Posted November 27, 2013 ***Snip*** I have the correct versions of SL, Defeat, and FNIS. I Originally thought I was getting a conflict with SexLab Defeat and BeastRape but I have tried turning both off alternatively and still nothing. Any ideas would be great cuz I'm out of steam. Chances are, your Fnis has gotten fucked with an older creature mod. (pun intended) Uninstall Beastrape, and Gone's animation pack (assuming you have both). And I mean UNINSTALL not just turn off, I mean take them out of your hard drive and then empty recycle bin kinda uninstall. Un-ticking an .esp/.esm, doesn't change the files that are used by fnis, so just turning one or the other off won't even come close to fixing it. Now, don't generate fnis, re~download it. You have probably overwritten fnis files with those two mods. So completely re~install Fnis 4.0.2 & Fnis creature 4.0.4. (or fnis 4.1 if that's your thing I prefer 4.0.2. myself). Now generate fnis. Grab the matchmaker plug-in (just to save time, and check between mods), try it on one of the offending creatures. I'm not bad mouthing those mods, Nothing for creatures would exist at this point without those modders work. I'm just saying they are out of date and causing you problems. They can be made compatible, but why mess around fighting with it for days, when all functionality is already in sexlab and defeat.
nutluck Posted November 27, 2013 Posted November 27, 2013 To @nutluck, this mod does not select the animations which are used, only that they are the Aggressive animations from Sexlab. If you want to choose which poses you get, open Sexlab in the MCM and tick/untick the animations until you have those which appeal. Of course, it's hard to know exactly what they all do if you're not familiar, so eliminating all but a few can help you figure out what you want. Personally, I find most of the 'AP' animations kinda bad, but keep a few around for variety. Sexlab is also the mod controlling the alignment of actors. I used to have lots of problems with it until I upgraded to 1.24, but even now it's not perfect, so I use the hotkeys to help line things up when necessary. Ok got it, wasn't sure. I assume when you are aggreser you get to pick? Just curious as I have not done it in game. I did notice and wanted to ask about the huge list of animations there seems to be several that at least in text do the same thing. Such as the AP and I think one set is called Avok or something like that. Should you really only have one set picked? Sorry for asking so many questions but trying to figure this all out and some of it, to someone completely new to modding is a bit confusing.
nautep Posted November 27, 2013 Posted November 27, 2013 Wonderful wonderful mod, been waiting for this release for ages. Thanks for it, Goubo. Only issue I've had is (I think) related to the included Get Up Faster files. After playing for a little while, whenever I would try to interact with a workbench/grindwheel thing/tanning stand it would quickly exit out of the menu like I was spamming the abort key or something. Removing the Get Up Faster files fixed it after I rebashed and stopped the resulting CTDs.
Ashra XIII Posted November 27, 2013 Posted November 27, 2013 @nutluck No you don't get to pick animations even when you are the aggressor. Not sure why that is, but I've never really questioned it. You don't need to stick to one set of animations at all... even though the different sets have positions which seem to accomplish the same thing, they look slightly different and add variety! Except the bad ones, those just make me sad. You are of course free to eliminate whichever animations you please, so if you only like one type, go with that.
Mdy Posted November 27, 2013 Posted November 27, 2013 edited my earlier post, the T-draugrs are gone: T-pose / floating enemies. Wow, a lot of reactions I see, thanks this is very pleasant. I got an error with creatures. After a multiple rape, only the last aggressor get up, the others don't have animations. I've also got the draugr T-pose. And as a big fat bonus, they're not standing up after the sex, but "swimming" on the floor without an animation. Creepy stuff. To be honest, I had the draugr T-pose in 4.1, too. Only the swimming is new. Tried only with wolves near the Whiterun Stormcloak Camp. Raped by two wolves. First attacker deflates after sex, no problem with second (see papyrus log attached). I had experienced this before again at the same place with three wolves and only last attacker was restored to normal. No problems after single animal rape (tried with the big cat). No problems so far with humans. Thanks for this very nice mod btw. Make sure your FNIS is up to date, can't do anything for T-pose problems. Currently FNIS 4.1 Experimental is installed. Will have a look with FNIS 4.0.2 + 4.0.4 Creatures again. edit²:I had to load an early save to not getting a "CTD after load" mostly. So did I when I had the T-pose bug.But I've been lucky, the cleansave loaded and the T-pose is gone. But sometimes (not always) there are still some swimming draugrs.
Shadowman Posted November 27, 2013 Posted November 27, 2013 Now, don't generate fnis, re~download it. You have probably overwritten fnis files with those two mods. So completely re~install Fnis 4.0.2 & Fnis creature 4.0.4. (or fnis 4.1 if that's your thing I prefer 4.0.2. myself). Now generate fnis. Grab the matchmaker plug-in (just to save time, and check between mods), try it on one of the offending creatures. I'm not bad mouthing those mods, Nothing for creatures would exist at this point without those modders work. I'm just saying they are out of date and causing you problems. They can be made compatible, but why mess around fighting with it for days, when all functionality is already in sexlab and defeat. That did the trick. Appreciate it, friend :3
saladboy21 Posted November 27, 2013 Posted November 27, 2013 What I think saladboy means is... SexLab only goes up to 1.24... The beta on GIT says 1.29. It is essentially the 1.3 beta.
guyver Posted November 27, 2013 Posted November 27, 2013 it's only me, or the "tie up" button on a sleeping npc is gone? it does appear after the npc got raped.
D_ManXX2 Posted November 27, 2013 Posted November 27, 2013 Does anyone else get this ? When ever i use the kill on npc she gets up and runs away then falls dead. Looks like some delay is happening when the kill script should be kicking in. Is there anyway to speed the script up that when the kill animation happens the npc also dies at the same time ??
DUBALADO Posted November 27, 2013 Posted November 27, 2013 still don´t work well... now the creatures rape work well... like victim work just one time...
nutluck Posted November 27, 2013 Posted November 27, 2013 @nutluck No you don't get to pick animations even when you are the aggressor. Not sure why that is, but I've never really questioned it. You don't need to stick to one set of animations at all... even though the different sets have positions which seem to accomplish the same thing, they look slightly different and add variety! Except the bad ones, those just make me sad. You are of course free to eliminate whichever animations you please, so if you only like one type, go with that. Ah ok, just curious which ones you do consider the bad ones?
Ashra XIII Posted November 28, 2013 Posted November 28, 2013 @nutluck No you don't get to pick animations even when you are the aggressor. Not sure why that is, but I've never really questioned it. You don't need to stick to one set of animations at all... even though the different sets have positions which seem to accomplish the same thing, they look slightly different and add variety! Except the bad ones, those just make me sad. You are of course free to eliminate whichever animations you please, so if you only like one type, go with that. Ah ok, just curious which ones you do consider the bad ones? Many of the AP ones, such as the leg up ones and the like. There's also an AP anal where all the limbs just look to be bent in painful ways. I also don't like the fisting animation, both because it looks awkward an because, of all the sick things that I enjoy putting my character through, fisting just doesn't do it for me. Essentially, the ones that are probably gonna suck are AP ones, but they aren't all entirely terrible... at least not enough that I disable them.
Carida Posted November 28, 2013 Posted November 28, 2013 @nutluck No you don't get to pick animations even when you are the aggressor. Not sure why that is, but I've never really questioned it. You don't need to stick to one set of animations at all... even though the different sets have positions which seem to accomplish the same thing, they look slightly different and add variety! Except the bad ones, those just make me sad. You are of course free to eliminate whichever animations you please, so if you only like one type, go with that. Ah ok, just curious which ones you do consider the bad ones? Many of the AP ones, such as the leg up ones and the like. There's also an AP anal where all the limbs just look to be bent in painful ways. I also don't like the fisting animation, both because it looks awkward an because, of all the sick things that I enjoy putting my character through, fisting just doesn't do it for me. Essentially, the ones that are probably gonna suck are AP ones, but they aren't all entirely terrible... at least not enough that I disable them. I disable all of them myself lol, they aren't.. hmm well not my cup of tea... but on to why I am posting. Having an issue with like being multiply attacked by wolves. I am using Requiem at the moment, so.. everything .. kicks my arse, kinda frustrating but that means many rapes happen. When my character gets attacked by a wolf, it will knock her down, she goes into bleedout, and then the wolf rapes her, the others keep attacking sometimes, its super frustrating, and other times the one does his thing, then wanders off, the rest do not take turns, was the new turns thing supposed to make them all take turns? I thought so. I am using this in conjuction with "your money or your life" mod, which is a no death mod, do you think this is causing some kind of conflict? I looked at it with tes5edit, but I haven't seen any conflicts, I dunno. Or maybe its requiem interfering.. hm not sure. Any help would be appreciated Thanks for the great mod! -C
saladboy21 Posted November 28, 2013 Posted November 28, 2013 I am going to go back to an earlier sexlab and see if that fixes things in a few hours. I will report back either way. Is anyone using the beta with this successfully?
Ashra XIII Posted November 28, 2013 Posted November 28, 2013 I disable all of them myself lol, they aren't.. hmm well not my cup of tea... but on to why I am posting. Having an issue with like being multiply attacked by wolves. I am using Requiem at the moment, so.. everything .. kicks my arse, kinda frustrating but that means many rapes happen. When my character gets attacked by a wolf, it will knock her down, she goes into bleedout, and then the wolf rapes her, the others keep attacking sometimes, its super frustrating, and other times the one does his thing, then wanders off, the rest do not take turns, was the new turns thing supposed to make them all take turns? I thought so. I am using this in conjuction with "your money or your life" mod, which is a no death mod, do you think this is causing some kind of conflict? I looked at it with tes5edit, but I haven't seen any conflicts, I dunno. Or maybe its requiem interfering.. hm not sure. Any help would be appreciated Thanks for the great mod! -C I am no modding expert, but I do get raped a lot (in-game), so that makes me an expert by proxy! Anyways, with Defeat you can't ever really count on everything going like clockwork, especially when there are multiple enemies. Sometimes when I 'take a knee', enemies will ignore me entirely and run off to fight something else, sometimes a bunch of them will gather 'round to have at me, and occasionally one will get to raping while others keep attacking, which is super-annoying and generally causes me to enable god-mode in the console because it's not cheating when the game breaks! But yeah, Skyrim's AI can never entirely be counted on, but I've found the 'take turns' thing to be generally working, though it doesn't happen all the time. When it does, it's freakin' awesome. Just this very evening I was playing Skyrim, and got into a sword battle with a female bandit. We had traded a few hits back and forth, but nothing serious (remember I have Ultimate Combat so a full hit with a greatsword hurts). Suddenly, something hits me from behind, then again! I spin and see... I don't even know like 6 wolves that have come upon our little battle. I pretty much immediately go down, allowing a wolf to jump on top of me and start humping away, but the bandit lady fights on for a bit before she, too, gets overwhelmed and I watch her get plowed. When the first wolf gets done with me, another is waiting and so he jumps on, but for the bandit lady there is no train... after the first wolf, she is up and running. I finally get up after both wolves are done and manage to snatch up my sword from the ground, whereupon I exact bloody vengeance on the pair of wolves. I run over a nearby hill because I hear the lady bandit, and sure enough find that yet another wolf has caught up to her and is having some fun. I let him finish, kill the wolf, and decide to let the bandit live. She's in fear mode, and so in no mood to fight. All in all, an epic and fun fight that I'd never have had without SexLab and Defeat. Edit: Oh! I wanted to ask about Requiem, but got too caught up in my story. Does it work well with SexLab stuff? I've been afraid to try it since it changes so much about the base game, but it looks super-interesting.
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