Blacknpink Posted November 25, 2013 Posted November 25, 2013 I don't understand how anyone can get this working. There aren't even any .esp or .bsa files in the 4.2 rar, and using the ones in the 4.1 file results in 4.0 showing up in MCM for some reason.Can anyone tell me what I'm doing wrong?
Liuli Posted November 25, 2013 Posted November 25, 2013 I don't understand how anyone can get this working. There aren't even any .esp or .bsa files in the 4.2 rar, and using the ones in the 4.1 file results in 4.0 showing up in MCM for some reason. Can anyone tell me what I'm doing wrong? You need files from both the 'base defeat' folder and the, say, 'English defeat' folder. Or however those folders inside the compressed file are called.
matt225 Posted November 25, 2013 Posted November 25, 2013 Hello. I seem to be havint some trouble with this mod. I got most of it to work, but I cannot seem to initiate aggression myself. I am in combat, and I get the opponent staggered. I only have the option to Kill or Revive. My Companion seems to rather enjoy beign the aggressor though, and I can be the victim usually as well.
Canton Posted November 25, 2013 Posted November 25, 2013 Hello. I seem to be havint some trouble with this mod. I got most of it to work, but I cannot seem to initiate aggression myself. I am in combat, and I get the opponent staggered. I only have the option to Kill or Revive. My Companion seems to rather enjoy beign the aggressor though, and I can be the victim usually as well. Same problem
Vulon Posted November 25, 2013 Posted November 25, 2013 Hello. I seem to be havint some trouble with this mod. I got most of it to work, but I cannot seem to initiate aggression myself. I am in combat, and I get the opponent staggered. I only have the option to Kill or Revive. My Companion seems to rather enjoy beign the aggressor though, and I can be the victim usually as well. When you stagger your opponent, you have to sheathe your weapon prior to initiating aggression through the designated activation key.
xxsleepyxx Posted November 25, 2013 Posted November 25, 2013 I just updated to 4.2 and im still having the same problem as the last one. Magicka and hp wont regenerate after rape. and im stuck with the rape effect but -50% shouldnt make it stop completely. how do i remove the rape effect?
Blacknpink Posted November 25, 2013 Posted November 25, 2013 I don't understand how anyone can get this working. There aren't even any .esp or .bsa files in the 4.2 rar, and using the ones in the 4.1 file results in 4.0 showing up in MCM for some reason. Can anyone tell me what I'm doing wrong? You need files from both the 'base defeat' folder and the, say, 'English defeat' folder. Or however those folders inside the compressed file are called. Did this, sorry for being a noob. But now whenever I try to rape someone, I just freeze in place while they slowly limp away.
StayFrosty Posted November 25, 2013 Posted November 25, 2013 Just two quick questions if I may...am I able to combat rape an opponent while I am in Werewolf form? And if he rapes an opponent while in human form and uses his shout key...such as Fire Breath....during the action, can I do so and will the sex scene be cut short?
Deimo Posted November 25, 2013 Posted November 25, 2013 Got the creatures to work (did a mix of reinstalling the bestality animations and reregistering the animations), though I can not trigger the falmer/drauger 5p gangbang. I can get up to 4 of them to have sex but the 5th one donesn't join in (though I could be having a dumb moment and 5p gangbang is me +4). Though it doesnt randomize how many of them are in the multiple scene it seems to go the highest number of agressors. Would be great to have the multiple ganagbangs work with humans. Same here, for creatures. Human gangbangs are not implemented except for one or two animation.
matt225 Posted November 25, 2013 Posted November 25, 2013 Hello. I seem to be havint some trouble with this mod. I got most of it to work, but I cannot seem to initiate aggression myself. I am in combat, and I get the opponent staggered. I only have the option to Kill or Revive. My Companion seems to rather enjoy beign the aggressor though, and I can be the victim usually as well. When you stagger your opponent, you have to sheathe your weapon prior to initiating aggression through the designated activation key. Thank you!
Goubo Posted November 25, 2013 Author Posted November 25, 2013 Got the creatures to work (did a mix of reinstalling the bestality animations and reregistering the animations), though I can not trigger the falmer/drauger 5p gangbang. I can get up to 4 of them to have sex but the 5th one donesn't join in (though I could be having a dumb moment and 5p gangbang is me +4). Though it doesnt randomize how many of them are in the multiple scene it seems to go the highest number of agressors. Would be great to have the multiple ganagbangs work with humans. Same here, for creatures. Human gangbangs are not implemented except for one or two animation. 5p = 4 aggressors & 1 victim, and yes indeed the number isn't randomized, gonna include this. As for more than 3p with humans, I can't include animations that don't exist yet. Just two quick questions if I may...am I able to combat rape an opponent while I am in Werewolf form? And if he rapes an opponent while in human form and uses his shout key...such as Fire Breath....during the action, can I do so and will the sex scene be cut short? Yes and no. I'm afraid that I have to report CTD in this update. With the mod active, my game constantly crushed when doing final battle in the Valkihar castle where suppose to confront Harkon.. Also, Serana was constantly going back to the Auriel's chapel after finishing the quest "Touching the sky" were we killed Vyrthur. The game behaved well and I managed to accomplish the quest when disable the mod first. This is very specific, if you still have your save? if so could you send it to me please. is there any english options yet for v4.2? ? Small Bug, if you choose for aggressors to steal any of your items creatures also steal your items. This makes sense for humanoid creatures like falmer, giants ect but would be very odd for things like wolves ect. Ha yes, I forgot to fix this, will do.
CGi Posted November 25, 2013 Posted November 25, 2013 is there any english options yet for v4.2? ? He's either installing manual and unable to understand the folder names or using Wrye and not used to the Bain folder structure. i got absolutly no clue, how to fix/avoid something like that. -.- So in case people don't know: in Bain file structures, leading number represent the options and same numbers mean "only choose one". There's no point in installing 01 English, 01 French and then 01 German, as the last file wins, by overwriting the previously installed ones.
shinji72 Posted November 25, 2013 Posted November 25, 2013 Finally the long awaited 4.2 is here. Thanks Goubo! For me is working fine. Anly bug I've noticed so far is the heal regeneration post rape effect. It simply gets stuck (no regeneration, at all). For the moment I've solved this lowering to zero the bar of the after-rape effect duration.
Goubo Posted November 25, 2013 Author Posted November 25, 2013 Finally the long awaited 4.2 is here. Thanks Goubo! For me is working fine. Anly bug I've noticed so far is the heal regeneration post rape effect. It simply gets stuck (no regeneration, at all). For the moment I've solved this lowering to zero the bar of the after-rape effect duration. The raped debuff stays stuck?
ghost421 Posted November 25, 2013 Posted November 25, 2013 is there anyway to have my weapons unequiped during striped but not removed from my inventory
shinji72 Posted November 25, 2013 Posted November 25, 2013 Finally the long awaited 4.2 is here. Thanks Goubo! For me is working fine. Anly bug I've noticed so far is the heal regeneration post rape effect. It simply gets stuck (no regeneration, at all). For the moment I've solved this lowering to zero the bar of the after-rape effect duration. The raped debuff stays stuck? I mean. As default, health regeneration is supposed to be down 100% after rape, for the duration of 120 seconds. Right? Actually it stays down (no regeneration at all) for ETERNITY. I think is actually a bug. Other users reported this
follardo Posted November 25, 2013 Posted November 25, 2013 I got an error with creatures. After a multiple rape, only the last aggressor get up, the others don't have animations.
Goubo Posted November 25, 2013 Author Posted November 25, 2013 Finally the long awaited 4.2 is here. Thanks Goubo! For me is working fine. Anly bug I've noticed so far is the heal regeneration post rape effect. It simply gets stuck (no regeneration, at all). For the moment I've solved this lowering to zero the bar of the after-rape effect duration. The raped debuff stays stuck? I mean. As default, health regeneration is supposed to be down 100% after rape, for the duration of 120 seconds. Right? Actually it stays down (no regeneration at all) for ETERNITY. I think is actually a bug. Other users reported this Yeah there is a problem with this, weird though, it works the same as fear effects and those are working just fine. is there anyway to have my weapons unequiped during striped but not removed from my inventory Set unequip instead of strip in strip option. I got an error with creatures. After a multiple rape, only the last aggressor get up, the others don't have animations. Need more details if you want my help. Hi Goubo, could you help me clarify something? Do I need to clean save from 4.1 to 4.2 or not? I felt that the description was a little vague/ambiguous on this. Thanks! How is it vague? "4.2 update require a clean save" is the first line of the description, should I add From 4.1 or less to 4.2? And yep you do need to make a clean save with a full uninstall of the 4.1 version. I'll upload an update tonight.
OmegaMan1 Posted November 25, 2013 Posted November 25, 2013 I have been playing with it a bit, really like how multiple enemies take "turns" on you if there is a group of them, awesome idea! I haven't noticed anything yet, but I will let you know if I do....keep up the good work!
shinji72 Posted November 25, 2013 Posted November 25, 2013 I mean. As default, health regeneration is supposed to be down 100% after rape, for the duration of 120 seconds. Right? Actually it stays down (no regeneration at all) for ETERNITY. I think is actually a bug. Other users reported this Yeah there is a problem with this, weird though, it works the same as fear effects and those are working just fine. Don't worry Goubo. I do think this mod really adds a lot of thing. It's not just your usual rape mod. You have to handle creatures, then followers. But not just one. We don't want to exclude people who go riding around with a cavalry squad of 10 followers, right? Then Defeat needs to take care of every interactions between the followers' horde, some creatures, the bandits. 4 bandits are raping a follower, then a creature come up and attacks another bandit. In the meantime the PC is trying to tie up someone else. It's quite the task to make all the different possibilities to work with zero glitches. Well... and after all this bootlicking... a request! In regard of the after-rape effect. I suppose the PC should be weakened and shocked and traumatized after being savagely raped by a sabre cat. But is not... she/he is running and going around as nothing ever happened. I know there is the health and stamina regeneration malus. But I would like something more VISUAL. If you have RND mod, it applies a nice effect when you're drunk. Sometimes the PC would stumble, getting unbalanced, even fall to the ground. The more you run and jump the more the chances to fall down (which can be quite dangerous if you're near a cliff). The more you're drunk, the more the frequency of the stumbling. I think this effect will suit very well a post rape situation and will be much more intriguing from a gameplay perspective. Your running speed would be the same (you want to get out fast) but you're weakened, shocked, so your legs may simply fail you. After a few meters you fall to the ground but raise up again (faster get up, very useful) before the assailants get you... and even if you escape, for a while you would go around dazed, sometimes stumbling and losing balance, memories of the ordeal haunting you.
follardo Posted November 25, 2013 Posted November 25, 2013 I got an error with creatures. After a multiple rape, only the last aggressor get up, the others don't have animations. Need more details if you want my help. I mean, when my PC is raped for more than one agresor, the first rapist finish agression and after fall down like rag doll, but never stand up because he lose his default animations. The only one NPC that stand up is the last one either 2, 3 or more attackers. This is the stage after being raped for 5 wolves. Sorry my english.
NicoleDragoness Posted November 25, 2013 Posted November 25, 2013 shinji72 wrote: Well... and after all this bootlicking... a request! In regard of the after-rape effect. I suppose the PC should be weakened and shocked and traumatized after being savagely raped by a sabre cat. But is not... she/he is running and going around as nothing ever happened. I know there is the health and stamina regeneration malus. But I would like something more VISUAL. With SexLab Utils you can add a knocked down effect to a victim, setting also how many time it should work. And many other things.
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