Justfornow Posted October 18, 2016 Posted October 18, 2016 I have NPC vs NPC turned on, as well as follower aggresor, but random NPCs like bandits never go into a bleed out state, so my follower will never rape them. Is there something I'm missing?Are your followers OP enough that they just mow down he bandits in one or two hits? Bleedout is a state that is easily shot right past in a battle. I'm not sure. I was lvl 1 on legendary, and Lydia was the follower. I did a clean install of skyrim to deal with missing meshes and now bleed out is working even on bandits. Guess it was just a bad install?
shiagwen Posted October 19, 2016 Posted October 19, 2016 Yeah I will definitely restore the health of the aggressors, it just didn't occur to me that this was a problem as I already thought they would restore out of combat. But should I add this as an option? Maybe people like it the way it is? I believe they regenerate over time by default, but alot of overhauls take regen out of the game, i.e Requiem, YASH, maybe Perkus Maximus. Honestly its up to people to read what their installing and changing with those mods. injured enemies do not regenerate by default. they get full hp when cell resets and thats some weeks ahead.
Hypnotik Posted October 19, 2016 Posted October 19, 2016 The discussion over enemy health regeneration is an interesting one. For my part, I would prefer if the "raped" effect represented a bigger handicap that is sufficient to make you turn back if the enemy is dangerous enough. I don't know if it is possible to lower the effectiveness of skills or something similar. Maybe a drain strength and drain intelligence combined effect would be a good solution.
shiagwen Posted October 19, 2016 Posted October 19, 2016 The discussion over enemy health regeneration is an interesting one. For my part, I would prefer if the "raped" effect represented a bigger handicap that is sufficient to make you turn back if the enemy is dangerous enough. I don't know if it is possible to lower the effectiveness of skills or something similar. Maybe a drain strength and drain intelligence combined effect would be a good solut Never !
aim4it Posted October 20, 2016 Posted October 20, 2016 Yeah I will definitely restore the health of the aggressors, it just didn't occur to me that this was a problem as I already thought they would restore out of combat. But should I add this as an option? Maybe people like it the way it is? I believe they regenerate over time by default, but alot of overhauls take regen out of the game, i.e Requiem, YASH, maybe Perkus Maximus. Honestly its up to people to read what their installing and changing with those mods. injured enemies do not regenerate by default. they get full hp when cell resets and thats some weeks ahead. They regenerate enough to get out of the kneeling state. Anyway this is kinda a mote issue for me since I use Devious Captured, which equips Devious devices after an assault or robbery event making it less exploitable. Besides if an enemy was so grievously wounded, would they even be mentally and physically cape of raping?
dwjlien Posted October 20, 2016 Posted October 20, 2016 I love this mod, it covers so much functional ground, thank you for that. I have a small issue with the modifier key tho. I use a 360 controller, with a scheme from the Nexus. I can NOT 'modify' my action key. I can set and use an action key in defeat, works fine. However I can not use a Modifier button,with a controller. It can be set, but will not modify the actions of the action key. Is there something I can do about that, or is it just a limit of the controller and its interactions? Thank you. (just a thought: maybe add a lesser power to the player, that works the same as Modifier+Action key together please?) Thankfully there's a small workaround, I can set a Modifier button to be a keyboard key, and just press it alongside my controllers action key, and amazingly enough that works. I've no idea how as default Skyrim won't accept both gamepad and keyboard commands at the same time. But it works for here! ... Please don't break this functionality in the future!
ElegantEgret Posted October 20, 2016 Posted October 20, 2016 I cant get the multiple scenes for creatures to work. in the list of possible animations non show up. not in multiple or creature (dont know where it would show up). I have FunnyBizness animations installed. dont know if this matters.
edtide25 Posted October 21, 2016 Posted October 21, 2016 release of update ? Why would he want to update now since the Skyrim SE is coming out in just few days?
Mondaiji Posted October 21, 2016 Posted October 21, 2016 Why would he want to update now since the Skyrim SE is coming out in just few days? Do you think SKSE (SkyUI) will be up and working with SexLab and Defeat in just a few days? Not that anyone would be against it but i doubt it.
Funnybizness Posted October 21, 2016 Posted October 21, 2016 Hey I tried to figure it out on my own for a while now...but I am having no luck lol so I will ask here. Whenever an aggressor is done with the victim the victim doesn't play the animation of exhaustion or trauma. I am pretty sure it has to do with a conflict with my mods but I just wanted to know if anyone else had this problem or not. Stay brutal! And I use the puppeteer master mod to manually make them play the trauma animations but its not as immersive lmao ok I'm done. Nevertheless...I WOULD NOT BE PLAYING SKYRIM IF THIS MOD or Display model hehe DID NOT EXIST.
WaxenFigure Posted October 22, 2016 Posted October 22, 2016 release of update ? Why would he want to update now since the Skyrim SE is coming out in just few days? Because until you have SKSE, FNIS, the Sexlab Framework, SOS, Bodyslide and more ported to SE you've got a plain vanilla version of Skyrim with the same better graphics you could get with a good ENB plus whatever NEW bugs Bethesda infested the code with.
MsOtaku Posted October 22, 2016 Posted October 22, 2016 Just checking in and saw something about an update. Update to what and should I be worried about my current game? I don't plan on playing Skyrim SE so if it's related to that then zero fucks given.
bicobus Posted October 22, 2016 Posted October 22, 2016 plus whatever NEW bugs Bethesda infested the code with. Isn't that thrilling?!
Numerals Posted October 22, 2016 Posted October 22, 2016 release of update ? I'm going to wager on "When it's done ". release of update ? Why would he want to update now since the Skyrim SE is coming out in just few days? Because Skyrim SE lacks critical framework mods - SKSE, FNIS, SkyUI being the most important, as well as framework mods that depend on them (XPMSE, SoS, SexLab, etc.). It is also highly unlikely that Defeat or any of the above can be just transplanted to Skyrim SE given the engine differences. Just look at FO4. It's been around for almost a year now and most of the critical framework mods are still not in place.
endomiel Posted October 22, 2016 Posted October 22, 2016 When I try to surrender to a creature in Defeat, or a creature defeats me, nothing happens. The surrending gets a message: "You can not surrender to this creature". However, all options to allow creatures are turned on. Sexlab has them enabled too and other mods correct let creatures assault me. Any idea what's wrong?
Goubo Posted October 22, 2016 Author Posted October 22, 2016 No ETA because I don't know it myself but things progress, the event system if nearly ready to go and I will focus on fixing/adding little things and on the stalking system. Just checking in and saw something about an update. Update to what and should I be worried about my current game? I don't plan on playing Skyrim SE so if it's related to that then zero fucks given. Not at all, if in the future I can port this mod to it then I will but people shouldn't expect too much of this version yet or there will be disappointment. Hey I tried to figure it out on my own for a while now...but I am having no luck lol so I will ask here. Whenever an aggressor is done with the victim the victim doesn't play the animation of exhaustion or trauma. I am pretty sure it has to do with a conflict with my mods but I just wanted to know if anyone else had this problem or not. Stay brutal! And I use the puppeteer master mod to manually make them play the trauma animations but its not as immersive lmao ok I'm done. Nevertheless...I WOULD NOT BE PLAYING SKYRIM IF THIS MOD or Display model hehe DID NOT EXIST. Oh weird one, they don't play the animation but the do have the trauma/exhausted state spell on them, right? The only way I see it being incompatible with something is if another mod try to play an animation right after the end event of the SexLab scene but even then an animation should play. Did you try with a new game? Maybe there are some errors in the papyrus log about it? I won't insult you by asking if you've run FNIS. ;p When I try to surrender to a creature in Defeat, or a creature defeats me, nothing happens. The surrending gets a message: "You can not surrender to this creature". However, all options to allow creatures are turned on. Sexlab has them enabled too and other mods correct let creatures assault me. Any idea what's wrong? Could you please tell me exactly what was this creature (race, ref id if possible)? Did you console-created it?
izumonoryu Posted October 22, 2016 Posted October 22, 2016 Goubo, a thought regarding follower down: is it possible to add an option when a follower goes down, that the aggressor engages in dialogue (like surrender dialogue) and tells you to surrender or the follower will be killed? And if you say yes it goes in original surrender, if you refuse the follower is dead if not essential.
faky Posted October 22, 2016 Posted October 22, 2016 where should i look for the 10 second post assault grace period variable to extend it?
Gortwog Posted October 22, 2016 Posted October 22, 2016 I've run into a problem: I can't get up after a player-victim scene. When the animation is finished, the struggle bar appears, but filling the bar completely just makes it disappear:- I don't get up after. I tried pressing every key to get up (walk, jump, ready weapon, activate &c.) to no avail. How can I fix this?
MsOtaku Posted October 23, 2016 Posted October 23, 2016 No ETA because I don't know it myself but things progress, the event system if nearly ready to go and I will focus on fixing/adding little things and on the stalking system. Just checking in and saw something about an update. Update to what and should I be worried about my current game? I don't plan on playing Skyrim SE so if it's related to that then zero fucks given. Not at all, if in the future I can port this mod to it then I will but people shouldn't expect too much of this version yet or there will be disappointment. Whew! Thank the gods. Thank you!
Rheia Posted October 23, 2016 Posted October 23, 2016 I just wanted to comment on an issue I found here, in case others come across it.After being assaulted, my assaulters refused to talk to me at all. I had the option to communicate, but when I pressed 'E' they would merely respond with "..." and no dialogue option would open up. Very problematic if they are essential NPCs. I tried many things, but simply going into MCM > Defeat > General settings and choosing "Clean up" from the options on the right fixed this for me and they would speak to me once again.
Assnfiks Posted October 23, 2016 Posted October 23, 2016 I am having trouble with my follower. I am using Jennifer follower (animated pussy), and when we both are knocked down by creatures, they only rape her instead of both of us. How can I fix that?
Nazzzgul666 Posted October 23, 2016 Posted October 23, 2016 When I try to surrender to a creature in Defeat, or a creature defeats me, nothing happens. The surrending gets a message: "You can not surrender to this creature". However, all options to allow creatures are turned on. Sexlab has them enabled too and other mods correct let creatures assault me. Any idea what's wrong? I think i had this bug once when i installed/activated defeat before i installed creature animations in sexlab. Deactivating and reactivating Defeat should fix it in this case, might be worth a try anyways. I am having trouble with my follower. I am using Jennifer follower (animated pussy), and when we both are knocked down by creatures, they only rape her instead of both of us. How can I fix that? If you ever figure out how to reproduce this bug... i'd like to know.
afa Posted October 23, 2016 Posted October 23, 2016 I know right! It is usually the follower that gets skip for me!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now