Lostdreamer Posted October 13, 2016 Posted October 13, 2016 Hiya. Quick Defeat based question if I may. Say, for purposes of discussion, I get mobbed by a bunch of bandits. Heavily outnumbered, I never had a chance and Defeat fires off. Lots of bandits have their way with me, and due to the multiple rapes it's almost inevitable I will get several Devious Devices (I have both Captures and Enslaved that should trigger under this situation). The defeat sequence finishes, and - battered and generally very fucked up - I should finally get a chance to run for my life. However I find myself kneeling there with a struggle bar (it looks like the Defeat one to me), trying to escape my bonds. ...which is very hard to do, as each time one of the many still standing foes looks at me, I lose a chunk of struggle bar. I get that many players enjoy the frustration of being bound and helpless and having to desperately try to escape - and revel in the eventual sucess. However, I find myself stuck and annoyed and wanting to just get the hell out of there, lick my wounds and then tool up to whop their asses or find a way around the bandit mob and on with the game. My question is: Do you know what is triggering this end-of-scene capture so I can disable it?
MsOtaku Posted October 13, 2016 Posted October 13, 2016 Hiya. Quick Defeat based question if I may. Say, for purposes of discussion, I get mobbed by a bunch of bandits. Heavily outnumbered, I never had a chance and Defeat fires off. Lots of bandits have their way with me, and due to the multiple rapes it's almost inevitable I will get several Devious Devices (I have both Captures and Enslaved that should trigger under this situation). The defeat sequence finishes, and - battered and generally very fucked up - I should finally get a chance to run for my life. However I find myself kneeling there with a struggle bar (it looks like the Defeat one to me), trying to escape my bonds. ...which is very hard to do, as each time one of the many still standing foes looks at me, I lose a chunk of struggle bar. I get that many players enjoy the frustration of being bound and helpless and having to desperately try to escape - and revel in the eventual sucess. However, I find myself stuck and annoyed and wanting to just get the hell out of there, lick my wounds and then tool up to whop their asses or find a way around the bandit mob and on with the game. My question is: Do you know what is triggering this end-of-scene capture so I can disable it? When I'm not in the mood of being someone's slave at the moment, let's say I had JUST escaped my previous master, I go to Cursed Loot's MCM and select the Safety Word to remove all bindings. Most times the slave collar that shocks you when you are too far away from you master will not go away so I have to endure that until I can find someone willing to "help me escape from my master." I just end up running away after I use the safe word and then come back for revenge and kill them all. I have the struggle option/bar disabled because I never intend to use it. I figure if my PC is already bleeding out and she says she submits then she'll just get assaulted. That's just my preference, though. EDIT: The "end of scene capture" bug (???) where you're just on your knees and nothing is happening, I've only had that happen with Prison Overhaul. My PC gets arrested, dialogue, she's on her knees and nothing happens. Still no idea what was causing that. Sorry if I couldn't be more helpful.
bicobus Posted October 13, 2016 Posted October 13, 2016 Would i be fine if i install the newer version of Defeat over my older version? Or should i completely uninstall Defeat before using a install manager for the up to date one? As a rule of thumb: updating on a current game is a bad practice and can lead to broken savegames or instabilities. So you may be fine, or you may not. If I were you, I would update defeat only for a new play through.
MsOtaku Posted October 13, 2016 Posted October 13, 2016 Would i be fine if i install the newer version of Defeat over my older version? Or should i completely uninstall Defeat before using a install manager for the up to date one? As a rule of thumb: updating on a current game is a bad practice and can lead to broken savegames or instabilities. So you may be fine, or you may not. If I were you, I would update defeat only for a new play through. This. Absolutely, and I speak from personal experience and a lot of crying and headaches from destroyed saves. Follow Bicobus's advice.
noon346 Posted October 14, 2016 Posted October 14, 2016 The kill option isn't working too well. Usually consists of my character kind of grunting and moving side to side. A fight then engages?
staples25 Posted October 14, 2016 Posted October 14, 2016 I have a small issue. I'm trying to have a threesome with a follower using this mod. What I want is to use my character and a follower (both males) to rape a female, but so far I can't figure out how to make that happen.
Numerals Posted October 14, 2016 Posted October 14, 2016 Would i be fine if i install the newer version of Defeat over my older version? Or should i completely uninstall Defeat before using a install manager for the up to date one? As a rule of thumb: updating on a current game is a bad practice and can lead to broken savegames or instabilities. So you may be fine, or you may not. If I were you, I would update defeat only for a new play through. Adding to that: If you absolutely, positively have to update Defeat on an existing save, do a clean save as instructed in the OP, including the step involving the Save game script cleaner.
IsabellesBells Posted October 14, 2016 Posted October 14, 2016 Would i be fine if i install the newer version of Defeat over my older version? Or should i completely uninstall Defeat before using a install manager for the up to date one? As a rule of thumb: updating on a current game is a bad practice and can lead to broken savegames or instabilities. So you may be fine, or you may not. If I were you, I would update defeat only for a new play through. Adding to that: If you absolutely, positively have to update Defeat on an existing save, do a clean save as instructed in the OP, including the step involving the Save game script cleaner. Thanks for all of the advice! i'll most likely start off with fresh saves then
Lostdreamer Posted October 14, 2016 Posted October 14, 2016 However I find myself kneeling there at the end of the defeat scene with a struggle bar (it looks like the Defeat one to me), trying to escape my bonds. Do you know what is triggering this end-of-scene capture so I can disable it? When I'm not in the mood of being someone's slave at the moment, let's say I had JUST escaped my previous master, I go to Cursed Loot's MCM and select the Safety Word to remove all bindings. Most times the slave collar that shocks you when you are too far away from you master will not go away so I have to endure that until I can find someone willing to "help me escape from my master." I just end up running away after I use the safe word and then come back for revenge and kill them all. I have the struggle option/bar disabled because I never intend to use it. I figure if my PC is already bleeding out and she says she submits then she'll just get assaulted. That's just my preference, though. EDIT: The "end of scene capture" bug (???) where you're just on your knees and nothing is happening, I've only had that happen with Prison Overhaul. My PC gets arrested, dialogue, she's on her knees and nothing happens. Still no idea what was causing that. Sorry if I couldn't be more helpful. Thing is, I'm fine with the scene ending with me in a fistfull of devious devices and generally in a lot of trouble. I'm fine with having to run away in devious boots and if I can't get away in time it all happening again. I'm fine with having to pretty much crawl to a blacksmith and cry at them repeatedly until they release me. Safewording out isn't really what I want to do - part of the price of losing that fight is having to deal with the devices, as well as the wear and tear etc. It's not a bug - it's a scene of some kind triggering and functioning correctly as far as I can tell. Things are happening - I can try and fill that struggle bar. I just don't have much chance of doing so with everyone watching me. I don't generally use the struggle bars either - hence needing to clarify that it looks like the Defeat one. I may well be wrong.
SirPheles Posted October 14, 2016 Posted October 14, 2016 I'm pretty sure I've tried everything, but can't seem to able to fix this simple issue: I have "Original" selected so that my followers immediately stand down when I do, but they just keep hacking away at the enemies while I just kneel on the floor.
MsOtaku Posted October 14, 2016 Posted October 14, 2016 Thing is, I'm fine with the scene ending with me in a fistfull of devious devices and generally in a lot of trouble. I'm fine with having to run away in devious boots and if I can't get away in time it all happening again. I'm fine with having to pretty much crawl to a blacksmith and cry at them repeatedly until they release me. Safewording out isn't really what I want to do - part of the price of losing that fight is having to deal with the devices, as well as the wear and tear etc. It's not a bug - it's a scene of some kind triggering and functioning correctly as far as I can tell. Things are happening - I can try and fill that struggle bar. I just don't have much chance of doing so with everyone watching me. I don't generally use the struggle bars either - hence needing to clarify that it looks like the Defeat one. I may well be wrong. I'm sorry but, I guess I don't know how to help you with this. I've been having my own issues with Defeat so I can't claim to be an expert on it. I still need to find the "perfect" settings so that my PC will get raped or if it's a guy, will rape low-health female bandits or bad guys (ladies). However, things are still not working and my female PC either dies while she is being assaulted or my male PC doesn't get the chance to rape his defeated female foes. If I go in with followers, they instantly kill the female I want my male PC to rape and if I go in alone, he gets killed and I have to start over. If it's my female PC, she blacks out in the middle of an assault and I have to start over from my last save as well. Still trying to figure this out. All I know is how to get out of a slave situation when that option comes up in Defeat with Devious Devises or Cursed Loot. Hopefully we can find an answer to this soon.
Lostdreamer Posted October 14, 2016 Posted October 14, 2016 I still need to find the "perfect" settings so that my PC will get raped. I may be able to assist with this one. I'm using Defeat alongside Death Alternative. Death Alternative is set up with Bleedout at 0% hits and therefore should only trigger when I die. Defeat is setup with Bleedout disabled and to trigger for 'Wound' 30%-1% health, with followers set to 'original' ie they go down when I do. Wound chance is 100% with 0% knock out and 0% auto resist. Exhaustion and Stun are disabled, but I did enable Exhaustion when I was configuring everything and it seemed to work. Sexual Assault is set to 100%, With 900 seconds of Satisfaction for aggressors. Player resistance and Follower Collateral are both disabled, as is Slowdown. End of scene is 'Trauma', with all of the 'end of scene' options in defeat set to 0% so they should only be activated through Death Alternative - if then. Baring the above issue this seems to have resulted in gameplay where if I drop below 30% health Defeat triggers ending the fighting and starting the sex sequence. At the end of the sex sequence, I get a chance to run like hell / heal up before the fight restarts.
bicobus Posted October 14, 2016 Posted October 14, 2016 In one of my games I had a bug where each time my character entered sneak, every single hostile would detect me and know my position. I fixed the issue, of course, but before that I tried to submit in an area where no NPC was nearby yet I was still "detected" by hostile. Well, no NPC nearby wasn't quite right: there was a rabbit. So, the peaceful rabbit used that opportunity to jump my character before sending me to simple slavery. Submit in combat seems to validate the closests NPCs instead of just the hostile ones, which is fine.
MsOtaku Posted October 14, 2016 Posted October 14, 2016 I still need to find the "perfect" settings so that my PC will get raped. I may be able to assist with this one. I'm using Defeat alongside Death Alternative. Death Alternative is set up with Bleedout at 0% hits and therefore should only trigger when I die. Defeat is setup with Bleedout disabled and to trigger for 'Wound' 30%-1% health, with followers set to 'original' ie they go down when I do. Wound chance is 100% with 0% knock out and 0% auto resist. Exhaustion and Stun are disabled, but I did enable Exhaustion when I was configuring everything and it seemed to work. Sexual Assault is set to 100%, With 900 seconds of Satisfaction for aggressors. Player resistance and Follower Collateral are both disabled, as is Slowdown. End of scene is 'Trauma', with all of the 'end of scene' options in defeat set to 0% so they should only be activated through Death Alternative - if then. Baring the above issue this seems to have resulted in gameplay where if I drop below 30% health Defeat triggers ending the fighting and starting the sex sequence. At the end of the sex sequence, I get a chance to run like hell / heal up before the fight restarts. Thank you so much for this! I had uninstalled DA before my latest new game. Hopefully nothing will go wrong with me installing it 20ish hours into my save. But I will configure both as you have and hopefully both DA and Defeat will play well together! Question: Are these settings configured this way JUST for a female PC? It would be nice if my female follower or followers were assaulted while my male PC was still killing off hostiles but, I can't get that to happen. It would be even more awesome if his female follower would get assaulted while he and his MALE follower raped the baddies. I don't think that's possible though since you can only choose for your followers to be aggressors or victims. In one of my games I had a bug where each time my character entered sneak, every single hostile would detect me and know my position. I fixed the issue, of course, but before that I tried to submit in an area where no NPC was nearby yet I was still "detected" by hostile. Well, no NPC nearby wasn't quite right: there was a rabbit. So, the peaceful rabbit used that opportunity to jump my character before sending me to simple slavery. Submit in combat seems to validate the closests NPCs instead of just the hostile ones, which is fine. Wow... I'm so sorry to laugh but, I thought my PC getting raped by a bear then it turning my girl into his slave was funny? A rabbit??? OMG!
Lostdreamer Posted October 14, 2016 Posted October 14, 2016 Thank you so much for this! I had uninstalled DA before my latest new game. Hopefully nothing will go wrong with me installing it 20ish hours into my save. But I will configure both as you have and hopefully both DA and Defeat will play well together! Question: Are these settings configured this way JUST for a female PC? It would be nice if my female follower or followers were assaulted while my male PC was still killing off hostiles but, I can't get that to happen. It would be even more awesome if his female follower would get assaulted while he and his MALE follower raped the baddies. I don't think that's possible though since you can only choose for your followers to be aggressors or victims. Hope it helps! Whilst not recommended practice, I've not had/noticed any issues reinstalling them carefully part way through a playthrough. I think the best way to setup Defeat / DA / Anything like that is rather than setting them up so that they interact to set them up so you avoid two of them going off at once. Hence my approach of letting DA handle Bleedout and Blackout by disabling Bleedout in Defeat - but setting the Bleedout trigger in DA so low it is basically irrelvant. And yes, I'm afraid my setup is geared very much towards a single leading lady and her tale of woe and misery. Maybe she is cursed, who knows? Either way my heroine is heroic enough that she doesn't feel the need to rape other people despite all the horrors that happen to her.
MsOtaku Posted October 14, 2016 Posted October 14, 2016 Thank you so much for this! I had uninstalled DA before my latest new game. Hopefully nothing will go wrong with me installing it 20ish hours into my save. But I will configure both as you have and hopefully both DA and Defeat will play well together! Question: Are these settings configured this way JUST for a female PC? It would be nice if my female follower or followers were assaulted while my male PC was still killing off hostiles but, I can't get that to happen. It would be even more awesome if his female follower would get assaulted while he and his MALE follower raped the baddies. I don't think that's possible though since you can only choose for your followers to be aggressors or victims. Hope it helps! Whilst not recommended practice, I've not had/noticed any issues reinstalling them carefully part way through a playthrough. I think the best way to setup Defeat / DA / Anything like that is rather than setting them up so that they interact to set them up so you avoid two of them going off at once. Hence my approach of letting DA handle Bleedout and Blackout by disabling Bleedout in Defeat - but setting the Bleedout trigger in DA so low it is basically irrelvant. And yes, I'm afraid my setup is geared very much towards a single leading lady and her tale of woe and misery. Maybe she is cursed, who knows? Either way my heroine is heroic enough that she doesn't feel the need to rape other people despite all the horrors that happen to her. Well, looks like I'm going back to my original PC, whom I love to death and is female. She, too, a true heroine and Dovahkinn was cursed and desired by all the male foes of Skyrim and defeated to no end.... pretty much for my own amusement. But I still love her! Sadly, I was ignorant, uninstalled something mid game and killed my saves. The good news is that I saved her preset so I can install DA and start anew! I'll let you know how it goes with the setup you suggested and bug you if it doesn't work.
MsOtaku Posted October 15, 2016 Posted October 15, 2016 So far so good with the suggestions/instructions you gave me, Lostdreamer! My poor PC has been assaulted multiple times and she hasn't died! There have even been three-ways and all is working as it should be. Though there have been interruptions by wolves and the bandits or guards stop shagging her to kill the wolves so I take the opportunity to have her run away. I haven't gone into a dungeon yet but, I have a really good feeling that Defeat will continue to work out! Thanks again!!! xoxo
bicobus Posted October 15, 2016 Posted October 15, 2016 The "hold modifier key to invite creature" doesn't seem to work at all. I'm not sure why.
MsOtaku Posted October 15, 2016 Posted October 15, 2016 The "hold modifier key to invite creature" doesn't seem to work at all. I'm not sure why. Eh? There's an option to invite the wolves that keep ruining the sexy party? Or are we talking about the rabbit that sold you off into slavery?
Guest Posted October 15, 2016 Posted October 15, 2016 The "hold modifier key to invite creature" doesn't seem to work at all. I'm not sure why. It hasn't worked for me either let me knkow if you figure it out.
MsOtaku Posted October 15, 2016 Posted October 15, 2016 What exactly is this "hold modifier key to invite creatures?" I can't recall seeing this in the Defeat MCM. Is it really supposed to invite critters and beasts to join in on the fun?
Goubo Posted October 15, 2016 Author Posted October 15, 2016 What exactly is this "hold modifier key to invite creatures?" I can't recall seeing this in the Defeat MCM. Is it really supposed to invite critters and beasts to join in on the fun? Hold the surrender key, for some reason it dosen't work for some people, I'll make some tests and improve this if I can. In one of my games I had a bug where each time my character entered sneak, every single hostile would detect me and know my position. I fixed the issue, of course, but before that I tried to submit in an area where no NPC was nearby yet I was still "detected" by hostile. Well, no NPC nearby wasn't quite right: there was a rabbit. So, the peaceful rabbit used that opportunity to jump my character before sending me to simple slavery. Submit in combat seems to validate the closests NPCs instead of just the hostile ones, which is fine. Despite the fact that I find this hilarious that should be impossible, surrenders should only detect npc that are targetting the player or are directly hostile, wth, are rabbits considered in combat with the player when they are near them? Hm that could explain the problem where a group of bandit wants to kill every critters around when they knock down the player, what a wonderful AI... Oh and creatures will not be able to use events like simple slavery with the new framework.
MsOtaku Posted October 15, 2016 Posted October 15, 2016 What exactly is this "hold modifier key to invite creatures?" I can't recall seeing this in the Defeat MCM. Is it really supposed to invite critters and beasts to join in on the fun? Hold the surrender key, for some reason it dosen't work for some people, I'll make some tests and improve this if I can. In one of my games I had a bug where each time my character entered sneak, every single hostile would detect me and know my position. I fixed the issue, of course, but before that I tried to submit in an area where no NPC was nearby yet I was still "detected" by hostile. Well, no NPC nearby wasn't quite right: there was a rabbit. So, the peaceful rabbit used that opportunity to jump my character before sending me to simple slavery. Submit in combat seems to validate the closests NPCs instead of just the hostile ones, which is fine. Despite the fact that I find this hilarious that should be impossible, surrenders should only detect npc that are targetting the player or are directly hostile, wth, are rabbits considered in combat with the player when they are near them? Hm that could explain the problem where a group of bandit wants to kill every critters around when they knock down the player, what a wonderful AI... Oh and creatures will not be able to use events like simple slavery with the new framework. Thanks for explaining that and thank the Gods that my PC will no longer become a slave to bears! [E] Talk to Bear "Master?" Bear: "Grrrr..."
bicobus Posted October 15, 2016 Posted October 15, 2016 Holding the surrender button doesn't seems to do it either. All I can achieve, with creatures, is making them follow me. If SLDialogues is installed, the surrender button will open a dialogue tree instead. Is it dependent on player / target arousal by any chances?
seshmir Posted October 15, 2016 Posted October 15, 2016 The mod works great however, whenever I try to save the game crashes. It's probably user error not a problem with the mod, I'm not very good at this, but If anyone could help I would appreciate it. Edit Nevermind must be somthing with my save. I started a new game and It works. I could try cleaning my save(neveer done it but heard people mention it) but I lost my data awhile ago anyway so my character was only level 20 anyway.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now