afa Posted October 8, 2016 Posted October 8, 2016 Whatever you do it would be nice if followers are included as victims So if there's stalking it would be fun if they are subject to it as well
DonQuiWho Posted October 8, 2016 Posted October 8, 2016 @ Goubo For whatever you are planning to do, can I make a couple of suggestions, please? 1 - Do you still have your old underground den option available to be plugged in? It was pretty much fine as it was, and maybe just needs a link from the bagged prisoner state into the cell? You could maybe also use it in your kidnap scenario, with the captured PC and followers placed in the cells, be suitably exercised, like inte's xpo patches does, until they can lockpick their way out - limited lockpicks, expert locks, perks disabled/reduced while incarcerated? You could even add a few, with generic controls, some fixed, and some placeable by the player, round Skyrim. Of course, if there's more work to that than I might imagine, maybe best ignored 2 - The range of tied poses is presently limited. I get round that by using darkconsole's http://www.loverslab.com/topic/34723-ill-take-the-display-model/ which has a full range of poses, useable furniture etc. Only problem is in 'transferring' a tied 'Defeat' NPC to 'Display Model', you first have to 'untie' the 'defeat' prisoner so losing the ability to rebag them later (and if you do that with a bandit in a populated place, the locals promptly annihilate them ). You did mention at one time maybe expanding the pose options, but is there any way of saving yourself a load of work if there were a reasonably simple way in which 'defeat' can keep basic control of its prisoner NPCs while something else like 'display model' does the posing? 3 - anything, just anything, that gets rid of the dependency on DA, while still having defeat's outcomes hooked into other SexLab mods, would be good! FWIW, hope those are helpful
Nikkilov3 Posted October 8, 2016 Posted October 8, 2016 Excellent mod, Having fun. After about 150 hours of having the mod and using it I have a fun things I really liked - The ability to not break immersion and knock down/tie up opponents is awesome. Really love the follower commands as well - Love the sack, that makes things amazingly easy. being able to haul around your capture is a blessing. -Combined with Zaz and the other pack of animations on the first page, there is a ton. But I wish I could figure out how to hook my captures into devices, I am still trying to figure it out. On that note, here are a few things I wanted to throw out there.-I would like to see the ability to choose what your captured prisoners wear and have equipped. I'm sure there is a mod out there but I'm having trouble finding it- The mod tends to conflict with those under the influence of the Submit mod, they tend to re-clothe themselves, break animations until you undress their hands, and can sometimes break camera during events. - one last note, maybe I don't want to rape my prisoners, maybe I don't want to chain them up, Is there a way to perhaps simply have them walk around my house, in some slutty getup, while doing my dishes? and harvesting my crops? =DThanks for the great mod!
Goubo Posted October 8, 2016 Author Posted October 8, 2016 if i take robbed event and out in wilderness event both to 100 %, will first the bandit rob you and then throw you out in the wilderness or will only one of the two events be chosen ? if so, please make a possibility to throw into wilderness robbed and naked. Another point is the rape used as exploit to finally kill a hard enemy. that is because the pc will get the chance to heal her up after the rape, but the enemy stays with the hp he has at that point. so pleasae heal the enemy before or after the rape. Yeah I'm figuring out how to include secondary events like this, I guess I will create a list of secondary events that can trigger after or before primary events, but as for your question yes this will still be possible of course. As for the hp thing, ok in my to do list (what a big mess this one ) @ Goubo 1 & 2 - I made a mod some time ago but never finished it cause in fact I'm not sure I like the idea and if it is worth the work really, plus I think it's out of the scope of Defeat, but we'll see I have other priorities for now. 3 - Defeat isn't dependent of DA and can work on its own it's mostly for compatibity sake, the two mods can still create problems when the knockdown mechanics decide to mix. ... Same answer, for now I'm focusing on player victim part, but I know player as aggressor could benefit from some improvements and there will be. noted.
kmaaier Posted October 9, 2016 Posted October 9, 2016 First of all I want to thank you for this mod, and for continuing developing this mod. That said I think I do something very wrong or I don't understand all the settings in the MCM. For some reason my character always seems to be a lesbian. So I help my character and I enable all the animations in sexlab framework. And with exception of some foreplay animations, cowgirl animations and the lesbian animations, I tagged all the straight animations ass aggressive. In my humble opinion it seems that a lesbian female fucked by a male is abuse or rape. So when my character is defeat it is possible that she will be raped. Now there seems to be the problem. All the attackers want her, but only the foreplay, and the lesbian animations, even the males play lesbian. My character is angry she says she had the right for a decent rape. How do I help her?
shiagwen Posted October 9, 2016 Posted October 9, 2016 a big Error : if pc submitts and a sexscene starts , and if there are other bandits around who are not involved in the sex scene, they attack the pc.
DonQuiWho Posted October 9, 2016 Posted October 9, 2016 @ Goubo 1 & 2 - I made a mod some time ago but never finished it cause in fact I'm not sure I like the idea and if it is worth the work really, plus I think it's out of the scope of Defeat, but we'll see I have other priorities for now. 3 - Defeat isn't dependent of DA and can work on its own it's mostly for compatibity sake, the two mods can still create problems when the knockdown mechanics decide to mix. @ Goubo Thanks for the reply. Can understand where you're coming from, but it's a pity as you had the most secure, readily accessible interactive, jail in the whole of Skyrim. The folk using PAHE would probably have loved it! 'Dread Prison' on The Nexus is pretty good now, but the single location is limiting if not using fast travel, Well, ho hum, we can't have jam on everything, and I'm just very grateful for the mechanics you have give us. tyvm @ anyone out there who can help? or Goubo, if you've time I know that defeat doesn't need DA, but it is a dependency for other mods I use, and I won't be getting rid of it until I have played right through this particular game. So, is there any way of setting up the defeat/DA MCMs so that DA is for the most part ignored in combat. If I even have defeat wound at 50% and 100% on hits, I still seem to get DA's everlasting 'bleedout'/'dying out'/'enemy full regeneration on hit bug' interfering after defeat has done its thing, requiring resets in DA on player state and effects, with the wound effects never running down on the clock. I have tried almost every combo I can think of and just when I think something is OK, it goes screwy again I run a lot of mods, and wonder if it's just script lag, but it makes continuous combat almost impossible. Anyone know how best to minimise that? @ anyone at all! Does anyone know which list in the defeat MCM is actually for the creatures that are enabled to work with defeat, and which not? I never seem to get any creatures involved, and I was wondering if I have misunderstood them. Or is it possible that the titles are maybe the wrong way round? Any advice would be welcome TIA
zlazarvs Posted October 9, 2016 Posted October 9, 2016 Problem here. I want to change some tags, but when I open the tag box, its completely empty, so I can't add/remove tags. How can I solve this?
MsOtaku Posted October 9, 2016 Posted October 9, 2016 @ anyone at all! Does anyone know which list in the defeat MCM is actually for the creatures that are enabled to work with defeat, and which not? I never seem to get any creatures involved, and I was wondering if I have misunderstood them. Or is it possible that the titles are maybe the wrong way round? Any advice would be welcome TIA In the Player as Victim page scroll all the way down until you see List of Enabled Creatures and List of Disabled Creatures. If both are empty, go to "List of Disabled Creatures" and select "Enable All." Then go to "List of Enabled Creatures" and you will need to individually click on the creatures you want enabled, tab out after each choice and you will notice that your list starts getting smaller--this is okay. If you go down to "List of Disabled creatures" you will see the ones you have added. It will say at the top of the window "Select Creature to add to Disabled List" so don't click on them again or you'll have to go back and re click on that creature in the previous setting. Make sure you did the same thing in SexLab. It's the exact same thing, I just don't remember what page it's on. Hope this helps.
aravis7 Posted October 9, 2016 Posted October 9, 2016 It's great that you still update this mod I would have two very simple suggestions if you're not too overwhelmed: For the options available when activating an asleep NPC, it would be nice to have something like "asleep sex", which doesn't make the NPC hostile, add a bounty and so on... It would just need to select very specific animation (the xandero sleep one would be nice, not the ones from funnybizness since they're way too violent to believe that the NPC is not awoken^^) and to make the NPC reuse its bed without intro animation after the event if possible. For the player as aggressor, it would be cool to be able to make an enslaved NPC follow you without having to put him/her in a bag (depending on the restraints he/she uses). Quite excited for the update anway keep up the great work.
MsOtaku Posted October 9, 2016 Posted October 9, 2016 Question: First time playing as an agressor and it's been fun. However, I had my PC do a naughty thing and I don't know how to make the consequesces of his actions go away. So, I was in Riverwood and went to the inn and I wanted him to spend the night there, I went to go look for the innkeeper (I forgot her name...I'm bad with names) and she was asleep. I saw that the "Sleep" option was highlighted and clicked on it out of curiosity. Long story short, I had my PC rape her and when he was done I was on my way out of the inn when she starts attacking me. My followers knock her down and I have him leave her alone. I ride to Whiterun, did a few random quests and when I exited the city she was there and started to attack me! I have zero options to speak with her since she's just attacking then gets knocked down, this time by Whiterun guards. She's not dying, nor do I want her to because I know she plays a vital role in the main story. So....how do I calm her down? And will it always be like this with any woman my PC rapes while sleeping. I get it, I wouldn't be all that thrilled if someone did that to me. But seriously, how do I make her stop chasing me all over the map and attacking me? Thanks in advance!
WaxenFigure Posted October 10, 2016 Posted October 10, 2016 Question: First time playing as an agressor and it's been fun. However, I had my PC do a naughty thing and I don't know how to make the consequesces of his actions go away. So, I was in Riverwood and went to the inn and I wanted him to spend the night there, I went to go look for the innkeeper (I forgot her name...I'm bad with names) and she was asleep. I saw that the "Sleep" option was highlighted and clicked on it out of curiosity. Long story short, I had my PC rape her and when he was done I was on my way out of the inn when she starts attacking me. My followers knock her down and I have him leave her alone. I ride to Whiterun, did a few random quests and when I exited the city she was there and started to attack me! I have zero options to speak with her since she's just attacking then gets knocked down, this time by Whiterun guards. She's not dying, nor do I want her to because I know she plays a vital role in the main story. So....how do I calm her down? And will it always be like this with any woman my PC rapes while sleeping. I get it, I wouldn't be all that thrilled if someone did that to me. But seriously, how do I make her stop chasing me all over the map and attacking me? Thanks in advance! Open the console, select her (use "PRID 13478" command if she is not in the same area as your player) and then the commands "Setav Aggression 0", "setrelationshiprank 14 2". Those two commands should calm her down.
MsOtaku Posted October 10, 2016 Posted October 10, 2016 Question: First time playing as an agressor and it's been fun. However, I had my PC do a naughty thing and I don't know how to make the consequesces of his actions go away. So, I was in Riverwood and went to the inn and I wanted him to spend the night there, I went to go look for the innkeeper (I forgot her name...I'm bad with names) and she was asleep. I saw that the "Sleep" option was highlighted and clicked on it out of curiosity. Long story short, I had my PC rape her and when he was done I was on my way out of the inn when she starts attacking me. My followers knock her down and I have him leave her alone. I ride to Whiterun, did a few random quests and when I exited the city she was there and started to attack me! I have zero options to speak with her since she's just attacking then gets knocked down, this time by Whiterun guards. She's not dying, nor do I want her to because I know she plays a vital role in the main story. So....how do I calm her down? And will it always be like this with any woman my PC rapes while sleeping. I get it, I wouldn't be all that thrilled if someone did that to me. But seriously, how do I make her stop chasing me all over the map and attacking me? Thanks in advance! Open the console, select her (use "PRID 13478" command if she is not in the same area as your player) and then the commands "Setav Aggression 0", "setrelationshiprank 14 2". Those two commands should calm her down. Thank you very much! That solved it!
LibertyPrime Posted October 10, 2016 Posted October 10, 2016 I seem to be having an issue lots of other people are also having. 'Consentful surrender' (where you surrender from a longer distance to a hostile NPC who isn't detecting you) does work up until the enemy approaches you, which then turns then hostile again. Seems to happen to both creatures and humanoids.
Numerals Posted October 10, 2016 Posted October 10, 2016 if i take robbed event and out in wilderness event both to 100 %, will first the bandit rob you and then throw you out in the wilderness or will only one of the two events be chosen ? if so, please make a possibility to throw into wilderness robbed and naked. Robbed is independent from the other ending scenarios, if you set both to 100%, you'll be robbed and then dumped to the wilderness.
shiagwen Posted October 10, 2016 Posted October 10, 2016 if i take robbed event and out in wilderness event both to 100 %, will first the bandit rob you and then throw you out in the wilderness or will only one of the two events be chosen ? if so, please make a possibility to throw into wilderness robbed and naked. Robbed is independent from the other ending scenarios, if you set both to 100%, you'll be robbed and then dumped to the wilderness. Thanks. as i have seen, there is a six hours delay in the wilderness event .... should be cusomizable in mcm
Joubignax Posted October 12, 2016 Posted October 12, 2016 Hello, Excuse me but what is "Bash attack"? I can mark my enemy, but I can not submit. If you do not have a solution to my problem, is there an earlier version to defeat sorry for my english, I'm french
Tumai Posted October 12, 2016 Posted October 12, 2016 Would you consider adding a functionality whereby an aggressor PC can rape two NPC victims at once? (Perhaps an option in the pop-up box if there are more than 1 knocked down/tied-up/exhausted NPCs in close proximity to each other). There are certain MFF animations now that kinda work for that scenario but AFAIK no way to make use of them in an aggressive situation - only via the Romance or Submit mods' dialogue option (consensual). No idea how hard it would be to implement, just putting it out there...
Goubo Posted October 13, 2016 Author Posted October 13, 2016 First of all I want to thank you for this mod, and for continuing developing this mod. That said I think I do something very wrong or I don't understand all the settings in the MCM. For some reason my character always seems to be a lesbian. So I help my character and I enable all the animations in sexlab framework. And with exception of some foreplay animations, cowgirl animations and the lesbian animations, I tagged all the straight animations ass aggressive. In my humble opinion it seems that a lesbian female fucked by a male is abuse or rape. So when my character is defeat it is possible that she will be raped. Now there seems to be the problem. All the attackers want her, but only the foreplay, and the lesbian animations, even the males play lesbian. My character is angry she says she had the right for a decent rape. How do I help her? Are all Animation settings tags default? It shouldn't happen if Player as victim - Sexual assault hasn't Lesbian as a tag. Problem here. I want to change some tags, but when I open the tag box, its completely empty, so I can't add/remove tags. How can I solve this? Click on Reconfigure in General Settings and try again. It's great that you still update this mod I would have two very simple suggestions if you're not too overwhelmed: For the options available when activating an asleep NPC, it would be nice to have something like "asleep sex", which doesn't make the NPC hostile, add a bounty and so on... It would just need to select very specific animation (the xandero sleep one would be nice, not the ones from funnybizness since they're way too violent to believe that the NPC is not awoken^^) and to make the NPC reuse its bed without intro animation after the event if possible. For the player as aggressor, it would be cool to be able to make an enslaved NPC follow you without having to put him/her in a bag (depending on the restraints he/she uses). Quite excited for the update anway keep up the great work. The AI when it comes to unconscious npc and trespass system is so fucked up it's a pain in the ass to work with tbh, I'm not sure I can improve this. I won't make a slave system, at least not for the next update. Hello, Excuse me but what is "Bash attack"? I can mark my enemy, but I can not submit. If you do not have a solution to my problem, is there an earlier version to defeat sorry for my english, I'm french Le bash c'est quand tu te protèges et ensuite frappe ou quand tu frappes avec un bouclier, frapper à mains nues fonctionne aussi. Would you consider adding a functionality whereby an aggressor PC can rape two NPC victims at once? (Perhaps an option in the pop-up box if there are more than 1 knocked down/tied-up/exhausted NPCs in close proximity to each other). There are certain MFF animations now that kinda work for that scenario but AFAIK no way to make use of them in an aggressive situation - only via the Romance or Submit mods' dialogue option (consensual). No idea how hard it would be to implement, just putting it out there... Interesting, I could implement a function that when you hold the action key would display a box where you can choose to play an animation with the two/three/four nearest knocked down npcs I guess, that's possible, will do. Hello, Excuse me but what is "Bash attack"? I can mark my enemy, but I can not submit. If you do not have a solution to my problem, is there an earlier version to defeat sorry for my english, I'm french Le bash c'est quand tu te protèges et ensuite frappe ou quand tu frappes avec un bouclier, frapper à mains nues fonctionne aussi. Would you consider adding a functionality whereby an aggressor PC can rape two NPC victims at once? (Perhaps an option in the pop-up box if there are more than 1 knocked down/tied-up/exhausted NPCs in close proximity to each other). There are certain MFF animations now that kinda work for that scenario but AFAIK no way to make use of them in an aggressive situation - only via the Romance or Submit mods' dialogue option (consensual). No idea how hard it would be to implement, just putting it out there... Interesting, I could implement a function that when you hold the action key would display a box where you can choose to play an animation with the two/three/four nearest knocked down npcs I guess, that's possible, will do.
Guest Posted October 13, 2016 Posted October 13, 2016 Is there a chance you can add kneel on the ground with butt in the air when pressing the surrender key to non-violent animals for instance a horse as to entice them? Kinda like Maria Prostitution has? Like the option when you press it to people it says "can I fuck you?"
Joubignax Posted October 13, 2016 Posted October 13, 2016 Hello, Excuse me but what is "Bash attack"? I can mark my enemy, but I can not submit. If you do not have a solution to my problem, is there an earlier version to defeat sorry for my english, I'm french Le bash c'est quand tu te protèges et ensuite frappe ou quand tu frappes avec un bouclier, frapper à mains nues fonctionne aussi. Oh, vous maitrisez la langue de Molière cher Goubo ? Mais alors si je comprends bien si on joue sans parade, on ne peut pas violer son opposant ?
WCSC Posted October 13, 2016 Posted October 13, 2016 Le bash c'est quand tu te protèges et ensuite frappe ou quand tu frappes avec un bouclier, frapper à mains nues fonctionne aussi. I need a translation
bicobus Posted October 13, 2016 Posted October 13, 2016 Le bash c'est quand tu te protèges et ensuite frappe ou quand tu frappes avec un bouclier, frapper à mains nues fonctionne aussi. I need a translation Basically http://www.uesp.net/wiki/Skyrim:Block#Bashing
IsabellesBells Posted October 13, 2016 Posted October 13, 2016 Would i be fine if i install the newer version of Defeat over my older version? Or should i completely uninstall Defeat before using a install manager for the up to date one?
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