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Posted

I was wondering what the relationship is between this mod and prison overhaul. It says that they're compatible in mcm. Just wondering cause it'd be nice if defeat by guards was handled by prison overhaul.

Posted

hello, i'm here to report a bug i encountered, i met a falmer and it knocked my char down and i had the chance to get up but i didn't so the falmer raped my char, after that my char sat down in front of the falmer while it watches her, I couldn't move at this time but i did see the bar that you can fill to get up, so i did and i got up but couldn't get into combat position, i tried pressing R or left click and nothing, i can however use my inventory, during all this the falmer just stand there stuck.

 

I'm not 100% sure if it's intentional, but I had the exact series of events as you where I was just sitting there on the ground not knowing what to do. I then figured out to hit keys in order to fill up the bar, but once I did that I couldn't go into combat. For me it was either a matter of time or perhaps getting a certain distance away from my assailant, but after a bit I was finally able to go into combat poses again.

Posted

After activating this mod I become invincible... what in the world?

My health bar drops to 0 and enemies still attack, but my character don't faint or die or even get raped, she just runs around like normal?

Posted

I have noticed 2 odd bugs lately and I am not sure if they are from Defeat or Approach, Attraction/Aroused. The first involves towns people saying really nasty comments to me on a fresh game...."the gods know what you have done" and "i hope the wilds claims you"....that kind of thing even though this character has never even had the chance to do anything bad. The last may involve OBIS but it may just be coincidence most of the time it involves bandits.....I am getting inheritance letters and gold for some of the bad guys I kill. Jarl Blahblah regrets to inform you Bandit X has dies and left you 100 gold minus delivery. Neither seems to be game breaking but the comments are distracting. Skyrimmers can be mean......

Posted

I've been having trouble myself this mod since the last update, I've installed everything up-to-date, I get knocked down and they approach me, then just kinda stare at me for awhile, occasionally I'll get the sound of being raped, but the creature just stands there looking at me until I get up again, then attacks me, and kills me.. Tried re-installing all the mods, but I feel I may have just made it worse.. Lol

Posted

The inheritance part is from Attraction/Approach I think

So is the other part, I think. The jealousy response. You can disable it in MCM.

Posted

After being 'abused' my character just lays on the floor, then I fill the struggle bar and I get up but I can only walk, and can't interact with anything. Also I'm stuck in third person mode. Is it supposed to be like this? Help plos

Posted

I was have having problems like the above. My fix

 

++++

 

Uninstalled Defeat.

 

Cleaned out *all* of Defeat from Skyrim, including the MCM files. NOTE:  4.2.1.7 uses a BSA, ESM and some FNIS files that 5.1+ does not. ALSO the MCM menu is "DEFEAT" now were it was "SEX LAB DEFEAT" under 4.2.1.7

 

ran Genetrate FNIS for users

 

started the game and saved.

 

Installed Defeat, ran Generate FNIS again

 

ran Skyrim, let MCM find Defeat. Configured Defeat to my preferances.

 

+++

 

Now it works for me

 

I suspect the rapist standing around is caused by an incorrect FNIS list.

 

 

 

Posted

 

hello, i'm here to report a bug i encountered, i met a falmer and it knocked my char down and i had the chance to get up but i didn't so the falmer raped my char, after that my char sat down in front of the falmer while it watches her, I couldn't move at this time but i did see the bar that you can fill to get up, so i did and i got up but couldn't get into combat position, i tried pressing R or left click and nothing, i can however use my inventory, during all this the falmer just stand there stuck.

 

I'm not 100% sure if it's intentional, but I had the exact series of events as you where I was just sitting there on the ground not knowing what to do. I then figured out to hit keys in order to fill up the bar, but once I did that I couldn't go into combat. For me it was either a matter of time or perhaps getting a certain distance away from my assailant, but after a bit I was finally able to go into combat poses again.

 

 

same bug for me here too...except mine was with a male bandit just inside bleakfalls barrow...i also managed to stand up by filling the resist bar...and was also locked out of most of my controls...using the cleanup option reset things to a functional state but i really dont want to have to reset everytime my character get molested

Posted

I really like your post rape ideas, the events could be something very interesting with your skill level.  With a blackout "capture" you could place the PC deep in lairs where they have to fight their way out or fall again only to wake at an inn or in the woods. I would say back to the bottom but that could turn into a frustrating loop. Such as a group of warlocks defeat the PC, when she awakes she is the focus of a daedra summons....to be used by the beast and then either blackout to woods or inn or wake in a Necro lair and have to fight your way out. Some factions could torture for info, vampires might hope the dragonborns blood would grant them powers making them want to keep her alive for log term feeding.

Posted

I've generally found I can sort of use it with a controller, I just have to clean up every time my character gets raped. It's annoying, but the only real workaround I have.

 

However, I often find while my character can get knocked down more than once in a battle, she only gets raped once. Future times the attacker just stands around. Solvable by running out of combat every time and reengaging, but annoying. May be tied to the fact that I have to use cleanup each time to get it to work.

Posted

I was wondering what the relationship is between this mod and prison overhaul. It says that they're compatible in mcm. Just wondering cause it'd be nice if defeat by guards was handled by prison overhaul.

Not imprlemented yet.

 

I've been having trouble myself this mod since the last update, I've installed everything up-to-date, I get knocked down and they approach me, then just kinda stare at me for awhile, occasionally I'll get the sound of being raped, but the creature just stands there looking at me until I get up again, then attacks me, and kills me.. Tried re-installing all the mods, but I feel I may have just made it worse.. Lol

If you get up that mean the animation can't start so something is not installed properly, check your papyrus log you should have errors everywhere.

 

After being 'abused' my character just lays on the floor, then I fill the struggle bar and I get up but I can only walk, and can't interact with anything. Also I'm stuck in third person mode. Is it supposed to be like this? Help plos

This is supposed to give you the time to go away, when you are far enough aggressors get hostile again (if they wad at first) and you get the controls back. I'll put a time limit on this.

 

I really like your post rape ideas, the events could be something very interesting with your skill level.  With a blackout "capture" you could place the PC deep in lairs where they have to fight their way out or fall again only to wake at an inn or in the woods. I would say back to the bottom but that could turn into a frustrating loop. Such as a group of warlocks defeat the PC, when she awakes she is the focus of a daedra summons....to be used by the beast and then either blackout to woods or inn or wake in a Necro lair and have to fight your way out. Some factions could torture for info, vampires might hope the dragonborns blood would grant them powers making them want to keep her alive for log term feeding.

Yep, I need to get Defeat stable before making stuff like this, lot of work.

 

 

I'm having some trouble with Defeat. My character is unable to rape. Every time I knock an npc down and hit the action key I only get the following options: Kill, Revive, and Cancel. Also, I don't have any handcuffs for tying others up. Has anyone had this problem before? I'm using the 4.2.1 version atm.

 

Do you still have a weapon out? You have to sheath it/them for the other options to appear.

 

I'll put a (Combat) & (Normal) in the messaage box and change the description accordingly to make it clear once for all 

 

I think I might know what may be happening with creatures. It works fine when one creature is slotted at a time but when when two creatures are filled that do not support 3-ways the animations do not work. I've pasted the relevent part of the papyrus log in a spoiler. I tested on the same save in the same general area about 8 times the animations only seem to fail when more than one creature is slotted.

 

 

 

[05/03/2014 - 10:57:18PM] Defeat: Player victim - Threesome second aggressor Set -> [lvlpredatorscript < (00081CF0)>], Aggressor list: [[lvlpredatorscript < (00081CEF)>], [lvlpredatorscript < (00081CF0)>], None, None, None]

[05/03/2014 - 10:57:18PM] Defeat: Downed scene ends -> Start predown scenarios

[05/03/2014 - 10:57:22PM] Defeat: Player victim - Aggressor [lvlpredatorscript < (00081CEF)>] is here -> PreDown Action

[05/03/2014 - 10:57:30PM] -- SexLab -- Thread[0] - Thread[0]: Entering Making State

[05/03/2014 - 10:57:30PM] -- SexLab -- [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (07061EEF)>]: Slotted 'Trist'

[05/03/2014 - 10:57:35PM] -- SexLab -- [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (07061EEF)>]: Slotted 'wolf'

[05/03/2014 - 10:57:37PM] -- SexLab -- [sslActorAlias <alias ActorAlias002 on quest SexLabThread00 (07061EEF)>]: Slotted 'wolf'

[05/03/2014 - 10:57:38PM] ERROR: Cannot cast from None to sslbaseanimation[]

stack:

    [sexLabQuestRegistry (070664FB)].sslcreatureanimationslots.GetList() - "sslAnimationSlots.psc" Line 186

    [sexLabQuestRegistry (070664FB)].sslcreatureanimationslots.GetByRace() - "sslCreatureAnimationSlots.psc" Line 17

    [sexLabThread00 (07061EEF)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?

    [alias PlayerRef on quest DefeatPlayerQST (39000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 1305

    [alias PlayerRef on quest DefeatPlayerQST (39000D62)].defeatplayer.PreDownRape() - "DefeatPlayer.psc" Line 776

    [alias PlayerRef on quest DefeatPlayerQST (39000D62)].defeatplayer.OnUpdate() - "DefeatPlayer.psc" Line ?

[05/03/2014 - 10:57:38PM] -- SexLab -- Thread[0] - FATAL: StartThread() - Failed to find valid creature animations.

[05/03/2014 - 10:57:39PM] -- SexLab -- [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (07061EEF)>]: 'Trist' / '[Actor < (00000014)>]' present during alias clear! This is usually harmless as the alias and actor will correct itself, but is usually a sign that a thread did not close cleanly.

[05/03/2014 - 10:57:47PM] -- SexLab -- [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (07061EEF)>]: 'wolf' / '[lvlpredatorscript < (00081CEF)>]' present during alias clear! This is usually harmless as the alias and actor will correct itself, but is usually a sign that a thread did not close cleanly.

[05/03/2014 - 10:57:48PM] -- SexLab -- [sslActorAlias <alias ActorAlias002 on quest SexLabThread00 (07061EEF)>]: 'wolf' / '[lvlpredatorscript < (00081CF0)>]' present during alias clear! This is usually harmless as the alias and actor will correct itself, but is usually a sign that a thread did not close cleanly.

[05/03/2014 - 10:57:49PM] Defeat: Error: Player victim - Creature, Animation did not start [lvlpredatorscript < (00081CEF)>]

[05/03/2014 - 10:57:49PM] Defeat: Player victim - End scene, Restored.

 

 

 

 

 

[05/03/2014 - 11:57:13PM] Defeat: Aggressor slot filled (Creature) -> 0 // Hunter -> [Actor < (000BB986)>]

[05/03/2014 - 11:57:13PM] Defeat: Aggressor slot filled (Creature) -> 1 // Hunter -> [giantActorSCRIPT < (000664F4)>]

[05/03/2014 - 11:57:13PM] Defeat: Aggressor slots -> [[Actor < (000BB986)>], [giantActorSCRIPT < (000664F4)>], None, None, None]

[05/03/2014 - 11:57:13PM] Defeat: Partners slots -> [None, None, None, None, None]

[05/03/2014 - 11:57:17PM] Defeat: Player victim - Threesome second aggressor Set -> [giantActorSCRIPT < (000664F4)>], Aggressor list: [[Actor < (000BB986)>], [giantActorSCRIPT < (000664F4)>], None, None, None]

[05/03/2014 - 11:57:17PM] Defeat: Downed scene ends -> Start predown scenarios

[05/03/2014 - 11:57:20PM] Defeat: Player victim - Aggressor [Actor < (000BB986)>] is here -> PreDown Action

[05/03/2014 - 11:57:28PM] -- SexLab -- Thread[0] - Thread[0]: Entering Making State

[05/03/2014 - 11:57:29PM] -- SexLab -- [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (07061EEF)>]: Slotted 'Trist'

[05/03/2014 - 11:57:31PM] -- SexLab -- [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (07061EEF)>]: Slotted 'Giant'

[05/03/2014 - 11:57:35PM] -- SexLab -- [sslActorAlias <alias ActorAlias002 on quest SexLabThread00 (07061EEF)>]: Slotted 'Giant'

[05/03/2014 - 11:57:35PM] ERROR: Cannot cast from None to sslBaseAnimation[]

stack:

    [sexLabQuestRegistry (070664FB)].sslcreatureanimationslots.GetList() - "sslAnimationSlots.psc" Line 186

    [sexLabQuestRegistry (070664FB)].sslcreatureanimationslots.GetByRace() - "sslCreatureAnimationSlots.psc" Line 17

    [sexLabThread00 (07061EEF)].sslthreadcontroller.StartThread() - "sslThreadModel.psc" Line ?

    [alias PlayerRef on quest DefeatPlayerQST (38000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 1305

    [alias PlayerRef on quest DefeatPlayerQST (38000D62)].defeatplayer.PreDownRape() - "DefeatPlayer.psc" Line 776

    [alias PlayerRef on quest DefeatPlayerQST (38000D62)].defeatplayer.OnUpdate() - "DefeatPlayer.psc" Line ?

[05/03/2014 - 11:57:35PM] -- SexLab -- Thread[0] - FATAL: StartThread() - Failed to find valid creature animations.

[05/03/2014 - 11:57:35PM] -- SexLab -- [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (07061EEF)>]: 'Trist' / '[Actor < (00000014)>]' present during alias clear! This is usually harmless as the alias and actor will correct itself, but is usually a sign that a thread did not close cleanly.

[05/03/2014 - 11:57:40PM] -- SexLab -- [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (07061EEF)>]: 'Giant' / '[Actor < (000BB986)>]' present during alias clear! This is usually harmless as the alias and actor will correct itself, but is usually a sign that a thread did not close cleanly.

[05/03/2014 - 11:57:41PM] -- SexLab -- [sslActorAlias <alias ActorAlias002 on quest SexLabThread00 (07061EEF)>]: 'Giant' / '[giantActorSCRIPT < (000664F4)>]' present during alias clear! This is usually harmless as the alias and actor will correct itself, but is usually a sign that a thread did not close cleanly.

[05/03/2014 - 11:57:42PM] Defeat: Error: Player victim - Creature, Animation did not start [Actor < (000BB986)>]

[05/03/2014 - 11:57:42PM] Defeat: Player victim - End scene, Restored.

 

 

 

Great work on the update by the way it looks like you have spent a lot of time fleshing things out. well worth the wait.

 

Edit: This was tested on SexLab version 1.55

Thanks, it helps, I'll do some test around this.

 

I just returned to after half a year and was pleasantly surprised by the changes in the mod. Friggin love them.

 

Now give me a manual surrender key and I will be the most grateful player. Ever.

Well there is already a function to trigger a Defeat scene with parameters so I guess it could be done.

 

hey goubo :]

 

i do not understand what you said - what i must do, to rape with my companion?

you said, when animation is started i can not do anything, but i never can do anything to anybody with my companion

when they just walk arround, that is allready a animation? (then my companion can never rape anybody)?^^ - with my pc i can alltime rape ;}

 

and the thing on sleep, when i give order to my companion to rape a sleep npc, also never work

there is also an option to rape with companion included my pc, also not really work - one time i had it started, from about 10 or 20 try^^

 

me thanks^^

Ok thanks, I'll make tests.

Posted

Hi all, having animation problems with both 5.1 and previous 4.2.  All the options exist, binding and strip animations work, menus available the whole works, except for the actual 'rape' part.  I have the full requirements and FNIS is not detecting problems but when being assaulted and becoming the assaulter I can initiate everything but the sex.  Currently in bleakfalls at the entrance and testing it out on the male and female bandit, nothing.  Initially the mod didnt run at all as SL version only ran on SKSE verison 7 and I havent updated until later today (5/4)  Its wierd, no crashes, the mod works with event triggers and even 5.1 is running smooth for me, just no rape is available.  Any ideas if latest SL version is causing issues or if running HDT body and armor is incompatible.  BOSS doesnt register load problems and scripts run smooth.  Kinda at wits end here, I would revert to the previous version it was the same scenario so I figured the updated beta might have success.  Lastly do I need any custom animations to run?  That is the only idea I can think of at the point as running SL and defeat are only ones showing up in the mod menu (ingame aside from SkyUI)  help getting desperate you guys.

Posted

Still having wolf pack problem, this time it'll work with a wolf which is better than last time I tried - wolf just keeps killing. Not sure what I did, but I did manage to delete everything in Defeat and reinstalling it again. However when my character is attacked by a pack of wolves, Defeat somehow doesn't seem to kick in, the closest I can get is my character being in a defeated state but the wolf will just keep on attacking rather than violating.

Posted

after some difucultys whit mods i deacteveted almost all my mods whit nmm and the i activeded them again but now my skyrim can't get to logo of skyrim so i can't play the game

can some one help me?

i don't care abouth any of my saves i just want to play again whit mods

 

Reading through this forum and found your entry didn't have a reply. Have you fixed the problem yet?

Some mods depend upon other mods so if you remove one and not the other or leave a dependancy in place when the mod is gone it can stall the boot up process. (if you remove FNIS completly nothing works). But I'm not technical enough to go into detail. Try putting everything back and running FNIS and seeing if you can load the game, then remove mods one at a time. If you have no joy and no help elsewhere (others are better than me at this stuff) then delete the game and start again from vanilla. I play on steam which takes ages to download so I keep a vanilla copy in my backups so I can delete my over modded copy and drag and drop a nice cleam vanilla game in its place.

As for saves I haven't found one yet that can't be saved with the save tool editor that's available on nexus. It's a fantastic little thing!

 

Posted

Need help !

 

when my caracter goes down in combat the NPC's just go away  do nothing.

 

PS:sorry for my bad english ;)

Posted

Assistance and advice request  :shy:

 

I am still using SL 1.39 and the appropriate version of this.  Everything is working beautifully but my female characters are not fans of "purple giants" :P  All the meshes are there, however I have totally failed at getting the textures correct obviously.  

 

I would be very grateful if someone would consider loading their working textures with easy to follow instructions on precisely where they should go and what they should be named (if the name needs to be changed that is) Pretty Please  :shy:

Posted

Need help !

 

when my caracter goes down in combat the NPC's just go away  do nothing.

 

PS:sorry for my bad english ;)

 

Which version of Sexlab are you using, there seems to be a problem with V1.55 not playing animations V1.54 does work though

 

Posted

I have noticed 2 odd bugs lately and I am not sure if they are from Defeat or Approach, Attraction/Aroused. The first involves towns people saying really nasty comments to me on a fresh game...."the gods know what you have done" and "i hope the wilds claims you"....that kind of thing even though this character has never even had the chance to do anything bad. The last may involve OBIS but it may just be coincidence most of the time it involves bandits.....I am getting inheritance letters and gold for some of the bad guys I kill. Jarl Blahblah regrets to inform you Bandit X has dies and left you 100 gold minus delivery. Neither seems to be game breaking but the comments are distracting. Skyrimmers can be mean......

 

It is a known issue and cause from the relationship effect from attraction I believe. You can no opt to turn it off in the latest version.

Posted

I was wondering what the relationship is between this mod and prison overhaul. It says that they're compatible in mcm. Just wondering cause it'd be nice if defeat by guards was handled by prison overhaul.

 

None of the post events are enabled yet, except robbed, inn and left in wilderness. The rest are just place holders for the future when the Defeat is fully expanded.

 

This is honestly a Alpha build not even a beta build. I say that cause not all the features are even installed yet. This build is testing the core parts of defeat to make sure the core aspects work then the rest will be added once that has been confirmed. Then we will get the real beta version and get to bug test the new features, but will have a stable core to start from.

Posted

Assistance and advice request  :shy:

 

I am still using SL 1.39 and the appropriate version of this.  Everything is working beautifully but my female characters are not fans of "purple giants" :P  All the meshes are there, however I have totally failed at getting the textures correct obviously.  

 

I would be very grateful if someone would consider loading their working textures with easy to follow instructions on precisely where they should go and what they should be named (if the name needs to be changed that is) Pretty Please  :shy:

 

This isn't a defeat problem, it is a texture issue if you are seeing purple.

 

I recommend making a new thread in the technically support forum and asking there. I will be happy to try and help you there, but I don't want to clutter up this thread with things that don't relate directly to Defeat. Thanks.

Posted

hi again i have still the same Problem as mentioned below and i cant make it work :(

 

by the way witch Body mods should i use to emprove the male npc`s?

 

Posted

hi again i have still the same Problem as mentioned below and i cant make it work :(

 

by the way witch Body mods should i use to emprove the male npc`s?

 

The recommend body mod for sexlab is the SoS male body mod here on LL. There is a link to it on the sexlab download page.

 

If you mean faces there is a variety of face ones. But for the body SoS is the recommended one with the xpms skeleton which is also linked on the sexlab download page.

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