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Posted

Yep I know don't worry.

Hopefully integrated help messages will answer most questions, next release will come soon, I'll work hard on it tomorrow.

 

Oh and you help me a lot answering to people in this thread so thank you. :)

 

 

Posted

Yep I know don't worry.

Hopefully integrated help messages will answer most questions, next release will come soon, I'll work hard on it tomorrow.

 

Oh and you help me a lot answering to people in this thread so thank you. :)

 

You're more than welcome. It is the least I can do for the time and effort you put into giving us a great mod. So think nothing of it.

Posted

Another problem, when being beaten and when my health falls to zero, my character is just trying to stand up a million of times, back and forth. Can't die. Tried reinstalling the game and the mods, doesn't work. Also typed clearinvalidregistrations and other shit. The problem is present even with the new games. Help?

 

If you hit left and right back and forth to fill up the bar it doesn't end it?

Posted

 

I'm having some trouble with Defeat. My character is unable to rape. Every time I knock an npc down and hit the action key I only get the following options: Kill, Revive, and Cancel. Also, I don't have any handcuffs for tying others up. Has anyone had this problem before? I'm using the 4.2.1 version atm.

 

Do you still have a weapon out? You have to sheath it/them for the other options to appear.

 

 

Thanks. That was the problem.

Posted

Can't seem to get any response on the bar at all using an xbox controller. Has anyone been able to get it to work by a configuration trick?

 

Yes that is a known issue that will be fixed in the next update. Currently controls don't work with this version of Defeat.

Posted

I found the fix for the previous problem

And yet now I have another problem! Can't get knocked down and instead I just die. Everything else seems to be working. The previous version works greatly so I guess the problem is with the new version. Helpss!

Posted

I found the fix for the previous problem

And yet now I have another problem! Can't get knocked down and instead I just die. Everything else seems to be working. The previous version works greatly so I guess the problem is with the new version. Helpss!

 

Try adjust it to 100% health and 100% chance of knock down on a hit and test it. If it works then, then you know you need to tweak the settings. if it doesn't work then there is a problem.

 

I say this cause if you have script lag, you might get 2-3 or more times depending on the number of enemies from the time it should trigger and the script catches up. Which could lead to death if you have a low health threshold or a low chance.

Posted

After activating this mod I become invincible... what in the world?


My health bar drops to 0 and enemies still attack, but my character don't faint or die or even get raped, she just runs around like normal?


 

Posted

 

I got a question someone might be able to help with... For some reason Spiders do not line up with my character, I believe that my character should be under the spider with its probe inserting into my toon... but mine always get the spiders feet grabbing ahold of my head and jerking my character around in the air???

 

Something is wrong anyone know what I can do to fix this? I'll see if I can get a pic of it in action here A.S.A.P

 

I have heard a few people post about this, not just with spiders but horses etc, With the PC facing the wrong way. So not sure if it is a sexlab issue or what. But just letting you know it has happened to others as well and with other animations. So not just you or just spiders.

 

 

Hmmm thanks for letting me know its not isolated to me... I'll keep an eye out if I hear of whats causing this I'll post it

 

Posted

 

Hmmm thanks for letting me know its not isolated to me... I'll keep an eye out if I hear of whats causing this I'll post it

 

No worries and you're welcome.

Posted

Hey GOUBO , Was wondering in your next UPDATE if you make the RESIST OPTIONAL IN THE MCM MENU, I like the immersion of the "BLEED OUT" before the event starts

Posted

Everything seems to work just fine with the new version of SexLab.

 

EXCEPT, for one thing. Every time after rape, I get stuck with the wounded/being raped buff and I can't do anything anymore after that. No interactions work (like mining ore and such). I have to do a Clean in the MCM every time I get raped just to get rid of the buff so I can do stuff again.

 

As well, after rape, everything becomes friendly. Nothing attacks me anymore. And again, I have to do a Clean from the MCM every time to fix that as well because of the buff.

 

Otherwise, everything else works just fine. Of course I only use the player as victim portion of the mod, and all that works fine, except constantly having to Clean every time I get raped, and everyone becoming friendly.

Posted

I just installed this and I am having difficulty. On both my saved games I can initiate a rape or be attacked however once the attacker takes off the victims clothes the animation completely stops and acts as if the entire situation is completed. If necrophelia victim goes back to being dead... however I started a new game, and everything works as intended. Any thoughts on how to make this work properly for my saved games?

Posted

Everything seems to work just fine with the new version of SexLab.

 

EXCEPT, for one thing. Every time after rape, I get stuck with the wounded/being raped buff and I can't do anything anymore after that. No interactions work (like mining ore and such). I have to do a Clean in the MCM every time I get raped just to get rid of the buff so I can do stuff again.

 

As well, after rape, everything becomes friendly. Nothing attacks me anymore. And again, I have to do a Clean from the MCM every time to fix that as well because of the buff.

 

Otherwise, everything else works just fine. Of course I only use the player as victim portion of the mod, and all that works fine, except constantly having to Clean every time I get raped, and everyone becoming friendly.

 

Huh, it's not just me then. I have the exact same issue at the moment, and indeed by cleaning through MCM everything goes back to normal. Not sure what causes this though. 

 

Otherwise everything works. 

Posted

Everything seems to work just fine with the new version of SexLab.

 

EXCEPT, for one thing. Every time after rape, I get stuck with the wounded/being raped buff and I can't do anything anymore after that. No interactions work (like mining ore and such). I have to do a Clean in the MCM every time I get raped just to get rid of the buff so I can do stuff again.

 

As well, after rape, everything becomes friendly. Nothing attacks me anymore. And again, I have to do a Clean from the MCM every time to fix that as well because of the buff.

 

Otherwise, everything else works just fine. Of course I only use the player as victim portion of the mod, and all that works fine, except constantly having to Clean every time I get raped, and everyone becoming friendly.

 

Next time it happens would you check to see if you still have the rape debuff in your spells area? If it is still on and I believe it lasts 60 seconds, but if it lasting beyond that. Then that is the cause and should help Goubo find the problem.

Posted

 

Next time it happens would you check to see if you still have the rape debuff in your spells area? If it is still on and I believe it lasts 60 seconds, but if it lasting beyond that. Then that is the cause and should help Goubo find the problem.

 

 

Yeah there is no timer or anything on the buff. It is just there permanently. At least, until I do a Clean in the MCM to remove it.

Posted

 

 

Next time it happens would you check to see if you still have the rape debuff in your spells area? If it is still on and I believe it lasts 60 seconds, but if it lasting beyond that. Then that is the cause and should help Goubo find the problem.

 

 

Yeah there is no timer or anything on the buff. It is just there permanently. At least, until I do a Clean in the MCM to remove it.

 

 

Ok well thats worth knowing that the debuff is stuck. Should help Goubo track down the issue then. It seems like for what ever reason the debuff timer is not working is all.

Posted

Mod seems to work for me, just two little problems:

 

1) after animation I am stuck in 3rd person, can walk around but can't draw my weapon. Quicksave and quickload don't fix it either...

2) if there are several enemies (multiple activated) the animation of first enemy works fine, but the anims of the second, third, ... enemies  seem to start at the same time (e.g. I get the question "use nearby bed?" twice, then animations of enemy two and enemy 3 start ... looks kind of weird...).

 

Any clues or hints?

 

Thanks

archy

Posted

Ich möchte bitte eine Deutsch Übersetzung, Für den Mod

I want to please a German translation for the mod

 

Danke

Posted

Ich möchte bitte eine Deutsch Übersetzung, Für den Mod

I want to please a German translation for the mod

 

Danke

To quote Goubo:

---------------------------------------------------------------------------------------------------------------

 

Credits & thanks

 

Ashal for creating the SexLab Framework and answering my questions about it.

Cmod for Sexis Defeated mod which served this mod as a base.

DarkAngel13 and Bergzore for the fast up get up animation. (D13 Faster get up stand up animation)

Camila and Meowcakes for the logo.

Cyndi for the body bag meshe. (No longer used in Defeat though)

AwfulArchdemon for the spell check.

CGi for his help with translations, the installer and the German translation. <--------

Aravis7 for the French translation.

---------------------------------------------------------------------------------------------------------------

From the Defeat readme file:

 

If you choose to install it manually, drop the content of the file "00 Defeat Base" in the Data file of Skyrim 
and the esp of the language you want to use, example: for English you put the esp from the file "01 Defeat English" in the Data file of Skyrim.
but yeah, just use an installer.

 

Es wurde bereits auf Deutsch übersetzt worden. Sehen Sie in der Readme-Datei.

Posted

left/right mouse, while not ideal, would work fine, so yea, do that and thanks for looking out for us.

What could be ideal in your opinion? 

 

 

 

 

Next time it happens would you check to see if you still have the rape debuff in your spells area? If it is still on and I believe it lasts 60 seconds, but if it lasting beyond that. Then that is the cause and should help Goubo find the problem.

 

 

Yeah there is no timer or anything on the buff. It is just there permanently. At least, until I do a Clean in the MCM to remove it.

 

 

Ok well thats worth knowing that the debuff is stuck. Should help Goubo track down the issue then. It seems like for what ever reason the debuff timer is not working is all.

 

Are you talking about the "Being raped" or "Raped" debuff? I must say I don't really get why this not work properly but I'll take a good look at it.

 

Mod seems to work for me, just two little problems:

 

1) after animation I am stuck in 3rd person, can walk around but can't draw my weapon. Quicksave and quickload don't fix it either...

2) if there are several enemies (multiple activated) the animation of first enemy works fine, but the anims of the second, third, ... enemies  seem to start at the same time (e.g. I get the question "use nearby bed?" twice, then animations of enemy two and enemy 3 start ... looks kind of weird...).

 

Any clues or hints?

 

Thanks

archy

1/ That's why so many people say aggressors stay friendly, it is supposed to let you enough time to get away then you get your controls back and aggressor become hostiles again.

I'll put a big help message & a time limit on this, seems to confuse a lot of people.

2/ Odd, for starters the function that start the scene has an option to ignore beds and after seeing the function I need to set it to -1 and not 0 (nvm, deprecated function.) so it will be fixed next release.

But no there is absolutely no reason their nimation start at the same time, you could look into your papyrus log to see if there is errors related to this.

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