Jump to content

Recommended Posts

Posted

There's always a chance they won't accept your surrender... I think it's based on speech skill? There's a slider to increase the chances they'll accept... but even with that at default they should accept at least sometimes. It might be an interfering combat script but I don't see any mods that alter the combat behavior of NPCs in your load order. Hmm... if you're done with the Live Another Life quest and on the main quest, you could try deactivating the plugin for that, then do a debug cleaning in the Sexlab framework and set your options back up and see if that helps. I know it sounds strange but I've run into random seemingly unrelated bugs in mods with Live Another Life activated after it's questline was complete and deactivating it fixed the problems. Beyond that, all I can recommend is get the unofficial patches, re-download and install Framework and Submit just in case of file corruption, use LOOT to organize your mods, make a bashed patch, re-run the FNIS tool, and then start a new game and see if the problems persist.

 

If you're rather attached to your current game, then make sure you follow all the clean save directions which would include deactivating the death proof surrender in Submit, deactivating the mod (may not be necessary but doesn't hurt), deactivating/cleaning any other sexlab mod that has the option, then doing the cleaning debug option on the Framework. Then save, uncheck framework, submit and all other sexlab mods, reload your last save, wait a RL minute, make another save, then exit run the savegame cleaner tool on your last save, then check framework and submit again and load up and test them after setting them back up. Test the submitting on a new game first though... if it works in a new game but doesn't work in your save, even after cleansaving, then it's probably a savegame issue.

Posted

There's always a chance they won't accept your surrender... I think it's based on speech skill? There's a slider to increase the chances they'll accept... but even with that at default they should accept at least sometimes. It might be an interfering combat script but I don't see any mods that alter the combat behavior of NPCs in your load order. Hmm... if you're done with the Live Another Life quest and on the main quest, you could try deactivating the plugin for that, then do a debug cleaning in the Sexlab framework and set your options back up and see if that helps. I know it sounds strange but I've run into random seemingly unrelated bugs in mods with Live Another Life activated after it's questline was complete and deactivating it fixed the problems. Beyond that, all I can recommend is get the unofficial patches, re-download and install Framework and Submit just in case of file corruption, use LOOT to organize your mods, make a bashed patch, re-run the FNIS tool, and then start a new game and see if the problems persist.

 

If you're rather attached to your current game, then make sure you follow all the clean save directions which would include deactivating the death proof surrender in Submit, deactivating the mod (may not be necessary but doesn't hurt), deactivating/cleaning any other sexlab mod that has the option, then doing the cleaning debug option on the Framework. Then save, uncheck framework, submit and all other sexlab mods, reload your last save, wait a RL minute, make another save, then exit run the savegame cleaner tool on your last save, then check framework and submit again and load up and test them after setting them back up. Test the submitting on a new game first though... if it works in a new game but doesn't work in your save, even after cleansaving, then it's probably a savegame issue.

I started a new game and what I've experienced so far:

 

Auto-surrender worked for human, but not for those spawned by other mods such as populated fort, immersive patrol,...

 

Auto-surrender didn't work for creatures, spawned by vanilla system or not.

 

Mannual surrender didn't work for anything, I only got the message:" Your opponent doesn't accept your surrender"

 

EDIT: Damn, I forgot to check "Allow creature animation" in Sexlab setting.

Now the surrender does trigger, but the creature that standing there and does nothing, which is the exact same problem I'm having with Defeat. 

 

Manual surrender still won't work.

 

Animation triggered with Sexlab Matchmaker work just fine though  :(

Posted

There's always a chance they won't accept your surrender... I think it's based on speech skill? There's a slider to increase the chances they'll accept... but even with that at default they should accept at least sometimes. It might be an interfering combat script but I don't see any mods that alter the combat behavior of NPCs in your load order. Hmm... if you're done with the Live Another Life quest and on the main quest, you could try deactivating the plugin for that, then do a debug cleaning in the Sexlab framework and set your options back up and see if that helps. I know it sounds strange but I've run into random seemingly unrelated bugs in mods with Live Another Life activated after it's questline was complete and deactivating it fixed the problems. Beyond that, all I can recommend is get the unofficial patches, re-download and install Framework and Submit just in case of file corruption, use LOOT to organize your mods, make a bashed patch, re-run the FNIS tool, and then start a new game and see if the problems persist.

 

If you're rather attached to your current game, then make sure you follow all the clean save directions which would include deactivating the death proof surrender in Submit, deactivating the mod (may not be necessary but doesn't hurt), deactivating/cleaning any other sexlab mod that has the option, then doing the cleaning debug option on the Framework. Then save, uncheck framework, submit and all other sexlab mods, reload your last save, wait a RL minute, make another save, then exit run the savegame cleaner tool on your last save, then check framework and submit again and load up and test them after setting them back up. Test the submitting on a new game first though... if it works in a new game but doesn't work in your save, even after cleansaving, then it's probably a savegame issue.

 

Hello,

 

1/  Loot dont work with msvcp120.dll installed

 

2/  test  : sexlab framework, matchmaker, submit ,SexLabNudeCreatures & all requirement, save game (old & clean) and without all other sexlab mods.....Submit work fine (not bound) with all actors,

 

        

 

_Auto-surender work perfectly with human & creature,... :cool:  ()

_death proof work (not bound)

_MatchMaker work with all actors

_no save corrupted :D :D :D

 

_SexLabNudeCreatures.esp dont work :idea:  (maybe the "invalid actor")

 

3/  lovervictim loaded & fail to start brawling rape :idea: (maybe a conflict), submit work, no save corrupted

 

4/  Skse load order bug after restart skyrim, submit & matchmaker dont work.

 

     SKSE runtime: initialize (version = 1.7.0 09200000 01CF7083CF6EE612, os = 6.0 (6002))

imagebase = 00400000

runtime root = E:\Steam\SteamApps\common\Skyrim\

config path = E:\Steam\SteamApps\common\Skyrim\Data\SKSE\skse.ini

plugin directory = E:\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\

checking plugin E:\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\Fuz Ro D'oh.dll

plugin E:\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\Fuz Ro D'oh.dll (00000001 Fuz Ro D'oh 06018195) loaded correctly

checking plugin E:\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\MfgConsole.dll

plugin E:\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\MfgConsole.dll (00000001 Mfg Console plugin 00000002) loaded correctly

checking plugin E:\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\StorageUtil.dll

plugin E:\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\StorageUtil.dll (00000001 papyrusutil plugin 00000001) loaded correctly

init complete

hooked dinput

Reading translations from Interface\Translations\SexLab_FRENCH.txt...

Reading translations from Interface\Translations\LoversVictim_FRENCH.txt...

Reading translations from Interface\Translations\SkyUI_FRENCH.txt...

Reading translations from Interface\Translations\SexLab Submit_FRENCH.txt...

save name is Sauvegarder 314 - Darina  Bordeciel  49.40.07

full save path: C:\Users\computer\Documents\My Games\Skyrim\Saves\\Sauvegarder 314 - Darina  Bordeciel  49.40.07.skse

loading co-save

cleared save path

WidgetLoader.as: setRootPath(a_path = )

WidgetLoader.as: loadWidget(a_widgetID = 0, a_widgetSource = skyui/activeeffects.swf)

 

  Load order is empty !!!???????????????????

AND SAVE CORRUPTED ............AAAAAAAAAAAAAAAAAAAAAAAAAAA :@

Posted

Creatures don't bind you, only human actors. Creature you get a small grace period where they're nonhostile in which you can run (or try to kill them again).

 

I have no idea what that dll file is so I can't advise there.

 

Nudecreatures shouldn't be causing any conflict, it doesn't change any animals, only equips a penis mesh when sex is initiated.

 

I've never used lovers's victim so I can't comment on any potential conflicts there.

 

SKSE load order bug? I've never had that so I don't know what it is. I'm at a loss here, hopefully someone else will have an idea.

Posted

_I've never used lovers's victim so I can't comment on any potential conflicts there.

 

Lovers victim use health counter script to rape, and submit auto-surrender too (That is an assumption on my part).

 

_SKSE load order bug? I've never had that so I don't know what it is. I'm at a loss here, hopefully someone else will have an idea.

 

I've never had this "bug" with old version 1.6.16, if i save after this bug without a clean save, load order come back in skse.log but my save don't start any creatures animation.

That corrupted the sexlab framework scripts

(if i delete manually all sexlab framework script in my save with savegame cleaner tool, all work fine Temporarily)

, not the submit script and affects only the creature race. Very, very strange.....

 

Well, sexlab submit work perfectly without sexlab addons and is not the cause of my problem. Thanks to your help.

 

 

 

Edit: I have to reinstall skse (again) after a clean save with Save game script clean...  and all work fine with human & creatures animations, submit work fine (bondage too).

 

that work for me: 

 

 

Destynova99, on 16 May 2014 - 3:03 PM, said:

 

If you're rather attached to your current game, then make sure you follow all the clean save directions which would include deactivating the death proof surrender in Submit, deactivating the mod (may not be necessary but doesn't hurt), deactivating/cleaning any other sexlab mod that has the option, then doing the cleaning debug option on the Framework. Then save, uncheck framework, submit and all other sexlab mods, reload your last save, wait a RL minute, make another save, then exit run the Save game script clean... on your last save , then check framework and submit again and load up and test them after setting them back up. Test the submitting on a new game first though... if it works in a new game but doesn't work in your save, even after cleansaving, then it's probably a savegame issue.

 

 

 

maybe i have updated too many files (skse,fnis,sexlab) in the same time for the same save game.

  Thank you very much Destynova99 for your help & dkatryl for your GREAT mod

Posted

Ok guys, i don't really know what to do so i was wondering if anyone can tell me here something.

When i use the ambush i can rape my enemies (bandits) and civil npc's (tryed with Ysolda and Elisif), but in combat it won't really work...i think....i use the shout, they submite, but then their body just go radoll a bit and then they stand up like nothing happened...on bandits it works, but for civilians it won't do, am i getting something wrong or whhat O.o? Is there something else i need to do? Hope i ca get some answers.

Posted

Ok guys, i don't really know what to do so i was wondering if anyone can tell me here something.

When i use the ambush i can rape my enemies (bandits) and civil npc's (tryed with Ysolda and Elisif), but in combat it won't really work...i think....i use the shout, they submite, but then their body just go radoll a bit and then they stand up like nothing happened...on bandits it works, but for civilians it won't do, am i getting something wrong or whhat O.o? Is there something else i need to do? Hope i ca get some answers.

 

You need to talk to the victim after successfully using the combat shout (the victim can always resist).  They will have the option to "Submit or Die", then you can rape or steal (or steal after rape, etc).  The combat shout should work with anyone you are in combat with including civilians - again, IF they are in combat with you at the time you use the shout.  Otherwise, use the ambush shout out of combat.

Posted

 

Ok guys, i don't really know what to do so i was wondering if anyone can tell me here something.

When i use the ambush i can rape my enemies (bandits) and civil npc's (tryed with Ysolda and Elisif), but in combat it won't really work...i think....i use the shout, they submite, but then their body just go radoll a bit and then they stand up like nothing happened...on bandits it works, but for civilians it won't do, am i getting something wrong or whhat O.o? Is there something else i need to do? Hope i ca get some answers.

 

You need to talk to the victim after successfully using the combat shout (the victim can always resist).  They will have the option to "Submit or Die", then you can rape or steal (or steal after rape, etc).  The combat shout should work with anyone you are in combat with including civilians - again, IF they are in combat with you at the time you use the shout.  Otherwise, use the ambush shout out of combat.

 

You also have to sheathe your weapon or you don't get the rape option, just the kill option.

Posted

 

Ok guys, i don't really know what to do so i was wondering if anyone can tell me here something.

When i use the ambush i can rape my enemies (bandits) and civil npc's (tryed with Ysolda and Elisif), but in combat it won't really work...i think....i use the shout, they submite, but then their body just go radoll a bit and then they stand up like nothing happened...on bandits it works, but for civilians it won't do, am i getting something wrong or whhat O.o? Is there something else i need to do? Hope i ca get some answers.

 

You need to talk to the victim after successfully using the combat shout (the victim can always resist).  They will have the option to "Submit or Die", then you can rape or steal (or steal after rape, etc).  The combat shout should work with anyone you are in combat with including civilians - again, IF they are in combat with you at the time you use the shout.  Otherwise, use the ambush shout out of combat.

 

 

 

 

 

Ok guys, i don't really know what to do so i was wondering if anyone can tell me here something.

When i use the ambush i can rape my enemies (bandits) and civil npc's (tryed with Ysolda and Elisif), but in combat it won't really work...i think....i use the shout, they submite, but then their body just go radoll a bit and then they stand up like nothing happened...on bandits it works, but for civilians it won't do, am i getting something wrong or whhat O.o? Is there something else i need to do? Hope i ca get some answers.

 

You need to talk to the victim after successfully using the combat shout (the victim can always resist).  They will have the option to "Submit or Die", then you can rape or steal (or steal after rape, etc).  The combat shout should work with anyone you are in combat with including civilians - again, IF they are in combat with you at the time you use the shout.  Otherwise, use the ambush shout out of combat.

 

You also have to sheathe your weapon or you don't get the rape option, just the kill option.

 

That's the thing, once they've submited if i go to them and speak to them instead of anything they'll go ragdoll stand up and no option will appear...no option to talk them into submit...with bandits appears "Now what should i do with you" then two options "im done with you" and "im not yet done with you" and after that each one leads to more options, but for civilians it won't appear anything after they go ragdoll...or do i need to be really fast?...only thing that appear in normal dialog is a option to talk the npc into having sex with my char...on the top corner appears my chances to convince, and some options of convince the npc, intimate the npc to agree or leave it be...but in combat no such option won't appear.

Posted

Civilians are a little buggy from vanilla behavior... if you attack them and then sheathe your weapon they'll forgive you because they're not aggressive. If you attack them they run, if you sheathe your weapon they go back to non-combat mode. I think that's why the sneak attack grapple is about the only way to get to rape them, because otherwise the special vanilla behavior interferes.

Posted

Civilians are a little buggy from vanilla behavior... if you attack them and then sheathe your weapon they'll forgive you because they're not aggressive. If you attack them they run, if you sheathe your weapon they go back to non-combat mode. I think that's why the sneak attack grapple is about the only way to get to rape them, because otherwise the special vanilla behavior interferes.

 

That makes perfect sense and explains exactly what happens to me...well, no problem, also is not like i want a "bad" character at all...so talk them into sex is fine by me xD

 

Posted

I too am having problems with creatures, go to knees like everythings about to start but then my character dies. I have tried everything I can think of but my knowledge on this stuff is very limited. Any possible insight would be greatly appreciated.

Posted

Did you activate the creatures part for submit ?? Sometimes i forget to activate this part for submit then it will also not work. you need to check 2 places 1 for sexlab and the other submit. if both are correctly activated then check you fnis log if all is correctly applied.

Posted

Hello everyone,

                         I've downloaded this mod and I also have defeat installed (Among others) anyway, every time I install this mod and the Serena add-on Skyrim crashes. I install, run Fnis, use skse and it crashes right after the Bethesda logo comes up. What is it I'm doing wrong?  

Posted

Hello everyone,

                         I've downloaded this mod and I also have defeat installed (Among others) anyway, every time I install this mod and the Serena add-on Skyrim crashes. I install, run Fnis, use skse and it crashes right after the Bethesda logo comes up. What is it I'm doing wrong?

You didn't install a requirement for the Serena add-on:

 

http://www.loverslab...dders-resource/

 

It is listed under the requirements but since its listing is only a link you must have missed it.

Posted

You can remap it to a controller key, but you'll be replacing a controller function.  DK would have to change the mod to make it a standard shout rather than using the current hot key.   I use a controller as well, but I keep a keyboard nearby because a lot of mods use their own mapped hot keys (Submit, SexLab, Aroused, Predator Vision, Better Vamps, etc). 

Posted

You can remap it to a controller key, but you'll be replacing a controller function. DK would have to change the mod to make it a standard shout rather than using the current hot key. I use a controller as well, but I keep a keyboard nearby because a lot of mods use their own mapped hot keys (Submit, SexLab, Aroused, Predator Vision, Better Vamps, etc).

Yea I use them to but the only mod I really have problem with os this because its a power you use at the last second.

But I just got an ide. I will try to remap the control hotkeys to rb and lb + dpad and then have the normal dpads free.

 

Or is there a way to use multikey in mcm? Because that would be great.

Guest GreyFeng19
Posted

For the controller, I just use R or L D-Pad. I rarely use numbered favorites anyway.

Posted

I'm having an issue with new game files where the Submit dialogue ("Hold up a moment,...") will not show up. I'm using an older version of SexLab (1.39) and Submit (20JAN14) and previously had no issues with it. In my current level 58 game save it works fine. 

 

Before anyone mentions it, yes, I've made sure to set sexual preferences correctly and it had no affect. Even changing the option to bisexual so you get a free-for-all of choices does nothing, the dialogue does not appear. The box to use speechcraft is also checked. In fact, I made a direct copy of the preferences in my level 58 game on the new game and nothing happened.

 

Using offensive Submit functions works fine. The Submit shout and grapple both seem to do what they're supposed to. My load order hasn't changed from the level 58 game, but I'm not ruling out a possible mod conflict. Does anyone have any ideas what could be causing it?

Posted

So is there a way to make submit more likely to succeed? I'm finding that when I try to get my character to submit, I frequently get the message "your opponent doesn't accept your surrender". I've seen others posting about it, but haven't found anything through my own research. I'm sure I'm missing something somewhere.

Posted

So is there a way to make submit more likely to succeed? I'm finding that when I try to get my character to submit, I frequently get the message "your opponent doesn't accept your surrender". I've seen others posting about it, but haven't found anything through my own research. I'm sure I'm missing something somewhere.

 

What are you trying to surrender to?

 

Have you set the level of creature support in the submit MCM if your trying to submit to creatures/draugr etc? and is that ticked on in the Sexlab MCM?

 

I'm having an issue with new game files where the Submit dialogue ("Hold up a moment,...") will not show up. I'm using an older version of SexLab (1.39) and Submit (20JAN14) and previously had no issues with it. In my current level 58 game save it works fine. 

 

Before anyone mentions it, yes, I've made sure to set sexual preferences correctly and it had no affect. Even changing the option to bisexual so you get a free-for-all of choices does nothing, the dialogue does not appear. The box to use speechcraft is also checked. In fact, I made a direct copy of the preferences in my level 58 game on the new game and nothing happened.

 

Using offensive Submit functions works fine. The Submit shout and grapple both seem to do what they're supposed to. My load order hasn't changed from the level 58 game, but I'm not ruling out a possible mod conflict. Does anyone have any ideas what could be causing it?

 

Is it just one NPC or lots of NPC's? since i've had the dialogue disappear when I've tried to use the player assualt option on a NPC i'd enslaved with paradise halls so the assualt bit played but then the dialogue didn't appear ("Now what should i do with you") and after a few seconds it showed the default dialogue I'd normally get but without the submit dialogue option ("Hold up a moment...") and from then on it never appeared for that NPC.

 

All other NPC's the dialogue stil showed for though.

Posted

It's all NPCs and all situations. When I speak to normal NPCs, say, in Whiterun the option simply doesn't appear. Also, when I shout or grapple a hostile NPC into submission no dialogue will be available, so no "Submit, or die!" option. They'll just do the bleed out dance for a bit then get up and walk around. You speak to them and they give normal friendly faction reactions.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...