Mr.Gee Posted June 24, 2025 Posted June 24, 2025 First, thank you very much for your work and that of the other modders. What you have created there is terrific. This fits right into this "brutal world" of Fallout. A little idea to expand the trauma system a little bit: With a "deep trauma" the PC immediately gets a cripple effect if try to fight against the defined fraction. If possible, without physical damage. If you use "violate" or "RSA" and "autosurrender" is active, fighting would be practically impossible. The solution for PC in this case, is using drugs. Psycho sounds appropriate. If the PC is still in combat mode with the specific fraction and the effect wears off, you have a time window of e.g. 30 seconds to take the next one.
Neppy Posted June 25, 2025 Posted June 25, 2025 Is there a way to disable the "mood is changing" prompt from showing? It pops up every minute and its kind of annoying.
moon knight Posted September 4, 2025 Posted September 4, 2025 I think the "carnal needs" from this mod conflict with Sex Attributes, leading to an impossibility of satisfying both with AAF sex scenes. Is there a way to disable it? Also, what does "mood is changing" refers to?
Tentacus Posted September 4, 2025 Author Posted September 4, 2025 7 hours ago, moon knight said: I think the "carnal needs" from this mod conflict with Sex Attributes, leading to an impossibility of satisfying both with AAF sex scenes. Is there a way to disable it? Also, what does "mood is changing" refers to? Pretty sure you can disable them in the MCM, but I can't say for sure it's been a long time since I looked. Mood refers to the player's expression being changed by the mod based on this mods stats. For real though Most people are better off just using the normal not TSEX version of Hardship. https://www.loverslab.com/topic/129904-aaf-hardship-beggar-whore/
nonofyodambiznes Posted September 15, 2025 Posted September 15, 2025 there needs to be an option to turn the visual effect permanently off, it's fucking anoying
D4NSUM Posted November 9, 2025 Posted November 9, 2025 so I'm having an issue with the submissive poses as well as the provocative stance anims, I have all the right animation packs and they work fine in naf or Sam but when I select them in tsex menu is just says aaf sceneinut status [1]...im just wondering if its a thing that I need to unlock the stances or poses, of if somethings muddled up?
Tentacus Posted November 9, 2025 Author Posted November 9, 2025 17 hours ago, D4NSUM said: so I'm having an issue with the submissive poses as well as the provocative stance anims, I have all the right animation packs and they work fine in naf or Sam but when I select them in tsex menu is just says aaf sceneinut status [1]...im just wondering if its a thing that I need to unlock the stances or poses, of if somethings muddled up? This mod has AAF as a requirement. I don't know anything about NAF or any other newer frameworks that may or may not exist since development was stopped on this mod. May need a patch... not sure. Hopefully somebody still active in FO4 modding can help you out.
Tentacus Posted November 9, 2025 Author Posted November 9, 2025 (edited) This is a repost of something I put on the main Hardship page. Please excuse me if you see both but I figure most people don't frequent both threads: ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hey, guys... I've been remiss checking my notices here... though it seems I've been pretty lucky as there haven't been many lately (And it's not like I'm much help anyway at this point). I'll try to do a better job of checking at least once a week. I really appreciate those who continue to step in and help others. IN OTHER NEWS: For those interested: After more than two years development my game is nearing completion. I hope to have it up somewhere for sale early next year (Assuming all us pornographers aren't sent to the gulags.) I really think people who like Hardship and my other mods will like it as the writing and flavor of it is very similar. (Only a lot better as my writing has improved 500% and I am only limited by my (meager) artistic ability and not having to struggle against Bethesda game engines and unreliable mod requirements. With the crazy amount of branching I'm doing towards the end it really is giving me some unpleasant Hardship and NMS development flashbacks. If you think you don't like Visual Novels because they're too static or make you read mountains of text I FEEL THE SAME. But I REALLY like MY visual novel. My game is more lively with sound, music, and camera changes than most... and I only display two lines of text at any gven time. (Not counting choice menues of course) If you're interested you can follow development (As well as get some H game reviews) at my Bluesky: @tentacus.bsky.social Here's a few screenshots: Edited November 9, 2025 by Tentacus 6
nonofyodambiznes Posted November 15, 2025 Posted November 15, 2025 (edited) is there a console command for increasing the number of prostitutions? edit: nvm its "set _T_clientcounter to x" also the mod is still broken and spams "tauma system removed" or "you are traumatized" repeatedly every 3 seconds and the screen effect can't be turned off, otherwise it works fine Edited November 21, 2025 by nonofyodambiznes
noctred Posted November 16, 2025 Posted November 16, 2025 (edited) Question: I keep getting these AAF errors during the latter stages of prostitution scenes - Spoiler I get these for the TenBeejStart, TenBeejMix, and TenBeejEnd anims. I found all of those tags in the TSEX positionData xml so the animations should be available. Why are they failing to play? Does it have something to do with the combinedTags value? Haven't seen this behavior with any other animations. I'm on AAF 1.1.2. edit: this actually happens any time TSEX attempts to swap to a different animation in the middle of a scene, like when asking to get on top of a client, etc. The error pops up and the current animation continues to play. Edited November 16, 2025 by noctred
Tentacus Posted November 20, 2025 Author Posted November 20, 2025 On 11/16/2025 at 2:23 AM, noctred said: Question: I keep getting these AAF errors during the latter stages of prostitution scenes - Hide contents I get these for the TenBeejStart, TenBeejMix, and TenBeejEnd anims. I found all of those tags in the TSEX positionData xml so the animations should be available. Why are they failing to play? Does it have something to do with the combinedTags value? Haven't seen this behavior with any other animations. I'm on AAF 1.1.2. edit: this actually happens any time TSEX attempts to swap to a different animation in the middle of a scene, like when asking to get on top of a client, etc. The error pops up and the current animation continues to play. I have no specific remedy, usually that error occurs when you don't have the right animations installed or your XMLs are screwy (Wrong tags, changed tags etc...) I can say that if you play regular Hardship instead of the TSEX version this shouldn't happen because 1.5 was a big Fuck you to everybody screwing with the requirements so I used custom XMLs for pretty much everything just so I could control as much as possible. TSEX version is a bit of a step backwards as some people wanted the greater flexibility of access to any animation, and it was hoped that somebody else would take over who was willing to keep up with compatibility. (so much for that) Unfortunately the one thing I could never account for was changes to AAF, and even regular Hardship doesn't waork quite as well as it used to back in the day. (even on the super outdated build I last played on)
noctred Posted November 23, 2025 Posted November 23, 2025 On 11/20/2025 at 10:54 AM, Tentacus said: I have no specific remedy, usually that error occurs when you don't have the right animations installed or your XMLs are screwy (Wrong tags, changed tags etc...) I can say that if you play regular Hardship instead of the TSEX version this shouldn't happen because 1.5 was a big Fuck you to everybody screwing with the requirements so I used custom XMLs for pretty much everything just so I could control as much as possible. TSEX version is a bit of a step backwards as some people wanted the greater flexibility of access to any animation, and it was hoped that somebody else would take over who was willing to keep up with compatibility. (so much for that) Unfortunately the one thing I could never account for was changes to AAF, and even regular Hardship doesn't waork quite as well as it used to back in the day. (even on the super outdated build I last played on) Thanks for the response. The animations are all there. I removed the 'Hidden' tags from the TSEX XMLs and was able to successfully filter and call all the animations directly through the in-game AAF menu. I do use several XML patches (UAP, Staged Leito Plus, SAM Enhanced Anims, Extended AAF Patch), but I disabled all of them while testing with no change - still the same errors w/ TSEX. Again, this *only* happens when TSEX attempts to swap from one animation to another in the middle of a scene. The individual animations can be filtered and called directly through AAF with no problems. I'm guessing it has something to do with that %VAR4% value. Looks like something isn't being parsed correctly and is returning an invalid value for the 'combinedTags' field, which then breaks the tag filter. Sadly I'm not familiar enough with AAF to properly troubleshoot this. I haven't been able to find any useful info on this via LL searches, nothing in the Moddingham AAF wiki, nothing on the AAF or TFM Discords, and the folks who support AAF can be a nightmare to work with when asking about anything which isn't strictly supported in TFM. Maybe some kind of formatting conflict with newer versions of AAF? Dunno. As for moving back to vanilla Hardship... tbh I'd rather deal with this error than lose all the TSEX features.
bgutterbob Posted December 20, 2025 Posted December 20, 2025 So, this mod (like the perv mod) is just imagination based, not reality!? I talk to the ppl, work for them, but there is no real game mechanism. I just keep soliciting, over and over, and that just seems to it.
Tentacus Posted December 22, 2025 Author Posted December 22, 2025 On 12/20/2025 at 5:50 PM, bgutterbob said: So, this mod (like the perv mod) is just imagination based, not reality!? I talk to the ppl, work for them, but there is no real game mechanism. I just keep soliciting, over and over, and that just seems to it. There are animations. if they don't trigger something isn't set up right with the requirements. As far as how the mod is supposed to work you can see really old examples here: Introduction and menu overview Begging and Prostitution Gunners and Raiders House Parties and Pimps New in 1.5 video if you are new to Bethesda modding I suggest you make sure you have AAF and it's requirements working correctly on it's own before taking on either version of this mod and then maybe use the somewhat more reliable version here: (Though use a save that hasn't had the TSEX version on it and vice-versa)
moon knight Posted March 15 Posted March 15 I've encountered an issue where if both TSEX and Extended AAF patch are installed and active, the AAF scene doesn't start. Disabling one of the 2 mods fixes it. I'm not sure if there is an hard incompatibility, I could swear I played with both mods before
Holylokki Posted March 16 Posted March 16 3 hours ago, moon knight said: I've encountered an issue where if both TSEX and Extended AAF patch are installed and active, the AAF scene doesn't start. TSEX contains several direct references to the original animation names that don't exist when using EAP. However, this doesn't cause AAF v1.1.2 to crash, and animations run without issue in manual mode. 1
asdfgdfgdfg Posted April 1 Posted April 1 my version of tsex hardship doesn't detect the beggar whore esp even though it's downloaded is there any way to fix this?
Tentacus Posted April 18 Author Posted April 18 On 4/1/2026 at 1:19 AM, asdfgdfgdfg said: my version of tsex hardship doesn't detect the beggar whore esp even though it's downloaded is there any way to fix this? Very sorry for not replying to this. It seems like there is something wrong with my notifications... Not that it really matters much as I have no solution, never ran into this issue before. Load order shouldn't matter and I don't know what else it could be aside from the old standby of a corrupt file, the solution for which is a redownload and reinstall of the files.
Cealapa Posted June 22 Posted June 22 Hello! Is it possible in consensual FF scenes (whore and beg) to get only cunnilingus job, not strapon ? Any console command or something else? My player character is female. Also in rape FF scenarios like raider menace.
Tentacus Posted June 22 Author Posted June 22 (edited) 12 hours ago, Cealapa said: Hello! Is it possible in consensual FF scenes (whore and beg) to get only cunnilingus job, not strapon ? Any console command or something else? My player character is female. Also in rape FF scenarios like raider menace. Gonna be honest I don't remember if there was a variable for that but if there was it would be in the menu object or the MCM menu... so probably not. It'd be relatively simple to make it so it didn't need that but you'd need to edit the source code and recompile the scripts to only call the cunnilingus tags. The source is in the archives so you'll need to get the app for that then edit the scripts and recompile them in the CK. (Or ask somebody still active in the scene to do it for you very nicely ) Edit: Hmmm I don't actually remember iif the scripts are archived or loose in the TSEX version of Hardship so that step may or may not be nevcessary. Edited June 22 by Tentacus
Cealapa Posted June 22 Posted June 22 7 minutes ago, Tentacus said: Gonna be honest I don't remember if there was a variable for that but if there was it would be in the menu object or the MCM menu... so probably not. It'd be relatively simple to make it so it didn't need that but you'd need to edit the source code and recompile the scripts to only call the cunnilingus tags. The source is in the archives so you'll need to get the app for that then edit the scripts and recompile them in the CK. (Or ask somebody still active in the scene to do it for you very nicely ) Edit: Hmmm I don't actually remember iif the scripts are archived or loose in the TSEX version of Hardship so that step may or may not be nevcessary. Thak you for answer Tentacus! However I know nothing about coding or scripts. BTW, the mod is awesome!
Tentacus Posted June 23 Author Posted June 23 39 minutes ago, Cealapa said: Thak you for answer Tentacus! However I know nothing about coding or scripts. BTW, the mod is awesome! Thanks! Glad people are still able to enjoy it despite it being so out of date.
Cealapa Posted June 23 Posted June 23 9 hours ago, Tentacus said: Thanks! Glad people are still able to enjoy it despite it being so out of date. BTW, I wishlisted Legacy of Subjugation on Steam. I'm waiting for August release. I played the demo and I found it very funny 😊
Varmage Posted July 3 Posted July 3 (edited) I have the following problem. When I try initiating a scene via dialogue nothing happens. John says: lets go to a private place, hes not following and when i talk to him again, i just have the same Hardship dialogue options again. Anyone know what could be wrong? Edit: I still had the regular Hardship voiced files installed. This was the issue Edited July 3 by Varmage
judge007 Posted July 4 Posted July 4 @Tentacus @requiredname65 @deff. If you are following the AAF Hardship thread, deff. has discovered a way to get the animations to switch with dialogue choices mid animation. deff. is using the "j" version of AAF Hardship I was wondering if you have an older version of TSEX/TSEX Hardship than the one in the downloads? If so I would appreciate it, so I can experiment with it to recreate what deff. has found it. Thanks in advance!
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