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Posted

Hi, can I get some help please? I'm getting freeze when Paul is supposed to give me a nose ring.

I speak to Paul -> sit onto fixture -> Paul approaches -> screen blackens -> freeze

No crash log btw. I have skyrim vr version. Papyrus util vr, po3 tweaks vr, and esl support for vr are the latest version(and hopefuly functional).

 

If I get captured by the hunters, nose ring and bell gets equipped without problem. No freeze there.

Papyrus.0.log

Posted

guys please i wanna know is zaz animation pack sse conflict with ""being a cow" cuz i cant run the game with BAC when zaz enabled and vice versa can anyone help me please (im playing on skyrim SE)

Posted (edited)
1 hour ago, woodfirex22 said:

guys please i wanna know is zaz animation pack sse conflict with ""being a cow" cuz i cant run the game with BAC when zaz enabled and vice versa can anyone help me please (im playing on skyrim SE)

 

 

I think there are a couple of girls around too, I think the site manager and creator of sexIab is one.  🤪 (joking), ladies are pervert/gamers/programmers too.

 

Like when you are using shampoo, read the instructions. 😁 yeaa right......

 

You may have installed the wrong ZAZ.  The entry in the requirement section has two links, the name is for SkyrimLe and the SE is for SkyrimSE.

Spoiler

Make sure it is ZAZ Animation Pack 8+, it needs to be 8+ and not 8.  Using ZAZ 7 will not have the used assets and CTD, using ZAZ 9 will likely not be compatible either.  To make sure, just replace the version you have with a fresh download of ZAZ 8+.  Hint in the requirement section, (SE version) part is another link.   The ZAZ SE page do not follow site "standards", the links for ZAZ8+ are not in downloads, go to the bottom of description page for the links.

 

It also needs Devious Devices 5.2(NG), the version for SkyrimSE or the NG for SkyrimSE/AE.

And, a Sexlab Aroused replacement for SkyrimSE. Choose one.

 

Also, check BEES, needed if you are not in SkyrimAE 1.6.1133+.

It is not a master, but the mod is build as a quest add-on for MilkMod Economy.

 

The list is primarily SkyrimLE, you need to find SkyrimSE versions.  Sexlab, DD-5.2SE (AE patch NG), ZAZ8+, Milkmod Economy are Loverslab mods, the rest is NExus or in the case for (SKSE) their own web page. Papyrus is on both, is a framework created by Sexlab author.

Spoiler

 

Requirements (SE users need to find the corresponding SE mod, unless otherwise stated😞

  • SKSE
  • Sexlab Make sure to have at least one Breastfeeding animation activated. Also make sure to allow creature sex and have at least one animation involving giants activated if you do not disable Ritual Cow side quest.
  • Devious Devices - Assets
  • Sexlab Aroused or Sexlab Aroused Redux
  • ZaZ Animation Pack 8.0+ (SE version, scroll in this post until you reach "The packs of ZAP 8+ can be found here", the links are directly underneath, choose the one fitting your body replacer)
  • MilkMod Economy (BAC can be installed without MME but will not start). Make sure to install MME with the option to utilize ZaZ milk pumps (tick either "No Sandbox" or "Sandbox"). Else BAC quests will be stuck.
  • NiOverride or RaceMenu
  • BodySlide to generate the dynamic meshes
  • PapyrusUtil
  • Fuz Roh D'oh (SE verion) and/or Project Echo Voice Pack (see optional files below)
  • You need to install the main archive, the latest tats archive *and* the latest loose files archive

 

 

 

Edited by safado
Posted
1 hour ago, safado said:

 

 

I think there are a couple of girls around too, I think the site manager and creator of sexIab is one.  🤪 (joking), ladies are pervert/gamers/programmers too.

 

Like when you are using shampoo, read the instructions. 😁 yeaa right......

 

You may have installed the wrong ZAZ.  The entry in the requirement section has two links, the name is for SkyrimLe and the SE is for SkyrimSE.

  Reveal hidden contents

Make sure it is ZAZ Animation Pack 8+, it needs to be 8+ and not 8.  Using ZAZ 7 will not have the used assets and CTD, using ZAZ 9 will likely not be compatible either.  To make sure, just replace the version you have with a fresh download of ZAZ 8+.  Hint in the requirement section, (SE version) part is another link.   The ZAZ SE page do not follow site "standards", the links for ZAZ8+ are not in downloads, go to the bottom of description page for the links.

 

It also needs Devious Devices 5.2(NG), the version for SkyrimSE or the NG for SkyrimSE/AE.

And, a Sexlab Aroused replacement for SkyrimSE. Choose one.

 

Also, check BEES, needed if you are not in SkyrimAE 1.6.1133+.

It is not a master, but the mod is build as a quest add-on for MilkMod Economy.

 

The list is primarily SkyrimLE, you need to find SkyrimSE versions.  Sexlab, DD-5.2SE (AE patch NG), ZAZ8+, Milkmod Economy are Loverslab mods, the rest is NExus or in the case for (SKSE) their own web page. Papyrus is on both, is a framework created by Sexlab author.

  Reveal hidden contents

 

Requirements (SE users need to find the corresponding SE mod, unless otherwise stated😞

  • SKSE
  • Sexlab Make sure to have at least one Breastfeeding animation activated. Also make sure to allow creature sex and have at least one animation involving giants activated if you do not disable Ritual Cow side quest.
  • Devious Devices - Assets
  • Sexlab Aroused or Sexlab Aroused Redux
  • ZaZ Animation Pack 8.0+ (SE version, scroll in this post until you reach "The packs of ZAP 8+ can be found here", the links are directly underneath, choose the one fitting your body replacer)
  • MilkMod Economy (BAC can be installed without MME but will not start). Make sure to install MME with the option to utilize ZaZ milk pumps (tick either "No Sandbox" or "Sandbox"). Else BAC quests will be stuck.
  • NiOverride or RaceMenu
  • BodySlide to generate the dynamic meshes
  • PapyrusUtil
  • Fuz Roh D'oh (SE verion) and/or Project Echo Voice Pack (see optional files below)
  • You need to install the main archive, the latest tats archive *and* the latest loose files archive

 

 

 

im sure i have the right version of zaz (there is only one version for SSE anyway) and everything im playing with 200 and for 2 months everything works fine but i wanna try that mod "BAC" i disabled every mod i have and i run only zaz and BAC. i can launch the game but it crush when i load a save of start a new game but if i disabled only "BAC" and enabled all the mods the game works smoothly like every day that s why im confused

Posted (edited)
1 hour ago, woodfirex22 said:

im sure i have the right version of zaz (there is only one version for SSE anyway) and everything im playing with 200 and for 2 months everything works fine but i wanna try that mod "BAC" i disabled every mod i have and i run only zaz and BAC. i can launch the game but it crush when i load a save of start a new game but if i disabled only "BAC" and enabled all the mods the game works smoothly like every day that s why im confused

 

There's two ZAZ for SkyrimSE.  

 

The one shown in the ZAZ SE page download is ZAZ 7 (ZAZ 7.0SE-Rev1) and a patch for all ZAZ SE versions. ZAZ 8+ is at the bottom of the description page.  Recommend reading my post again.  

 

from ZAZ SE page.

The packs of ZAP 8+ can be found here:

ZAZ 8.0+ CBBE HDT 2023 : https://mega.nz/file/7IhyFKrQ#IfUw7ex6vg6h0to4x5fQ7IoEJpUqUmW130p7aazDNmg
ZAZ 8.0+ UUNP HDT 2023 https://mega.nz/file/3FxmUQwB#fN7DSeTkL_yVssza0Hbxv1a7XdF9xul3gZyuEjVTp3A

 

 

Anyway, if the issue is not ZAZ then you are missing another BAC master or it is more complicated. I can assure you that the mod should not CTD the game if it requirements are in place and the combination of mods do not break the game engine.

 

 

Edited by safado
Posted
1 hour ago, safado said:

 

There's two ZAZ for SkyrimSE.  

 

The one shown in the ZAZ SE page download is ZAZ 7 (ZAZ 7.0SE-Rev1) and a patch for all ZAZ SE versions. ZAZ 8+ is at the bottom of the description page.  Recommend reading my post again.  

 

from ZAZ SE page.

The packs of ZAP 8+ can be found here:

ZAZ 8.0+ CBBE HDT 2023 : https://mega.nz/file/7IhyFKrQ#IfUw7ex6vg6h0to4x5fQ7IoEJpUqUmW130p7aazDNmg
ZAZ 8.0+ UUNP HDT 2023 https://mega.nz/file/3FxmUQwB#fN7DSeTkL_yVssza0Hbxv1a7XdF9xul3gZyuEjVTp3A

 

 

Anyway, if the issue is not ZAZ then you are missing another BAC master or it is more complicated. I can assure you that the mod should not CTD the game if it requirements are in place and the combination of mods do not break the game engine.

 

 

bro you are life saver i have seen it many time and i thought it was just some meshes or somthing like that to work with the body i use thank again i appreciate

Posted (edited)
2 hours ago, woodfirex22 said:

bro you are life saver i have seen it many time and i thought it was just some meshes or somthing like that to work with the body i use thank again i appreciate

 

Do not forget to rebuilt ZAZ assets in Bodyslide.  If not, build asset or body will be invisible when equipped.

 

I use 3BAv2 (CBBE-SE Breast Butt Belly Body amazing version 2) body, it needs ZAZ-8+ CBBE and this bodyslide ZAZ-8 assets convertion.

For BHUNP combine ZAZ-8 UUNP and this BHUNP bodyslide kit.

 

Rebuilt bodyslide assets with morph. You can filter by typing in outfit filter "ZAZ " <- (has a space after Z). 

 

 

 

Edited by safado
Posted

Can someone explain to a buffoon how to convert High Poly head mesh so that it does not stretch all over the screen? I went through absolutely every step (but instead of a SE head, I used High Poly) described by Obryanov in this post, but the head in this case either disappears or stretches to all sides of the screen.

 

20250423132256_1.jpg.2cfb95457b73181a28690ae033609289.jpg

Posted
2 hours ago, Sawapine said:

Can someone explain to a buffoon how to convert High Poly head mesh so that it does not stretch all over the screen? I went through absolutely every step (but instead of a SE head, I used High Poly) described by Obryanov in this post, but the head in this case either disappears or stretches to all sides of the screen.

 

20250423132256_1.jpg.2cfb95457b73181a28690ae033609289.jpg

The tri files need to point to the high poly ones as well which requires editing the esp or making a new one overwriting those records.  

Being a Cow High Poly.7z

 

 

Posted
On 4/22/2025 at 1:53 PM, t0r4k said:

Hi, can I get some help please? I'm getting freeze when Paul is supposed to give me a nose ring.

I speak to Paul -> sit onto fixture -> Paul approaches -> screen blackens -> freeze

No crash log btw. I have skyrim vr version. Papyrus util vr, po3 tweaks vr, and esl support for vr are the latest version(and hopefuly functional).

 

If I get captured by the hunters, nose ring and bell gets equipped without problem. No freeze there.

Papyrus.0.log 432 kB · 1 download

You've got some serious problem in your installation with an error message like this:

[04/22/2025 - 01:25:30PM] ERROR: Static function GetModByName not found on object Game. Aborting call and returning None

Tons of mods report errors (e. g. Corruption, and BAC, but there are others as well).

Posted (edited)
On 4/19/2025 at 12:38 AM, ZebraRundung246 said:

Wo genau befindet sich Mandys Haus?

in the shrubs south of the bridge to Treva's Watch.

Edited by botticelli
Posted

Hello again. I have wiped out the old Skyrim directory and cleaned Skyrim files found in App Data, and fresh installed the game and all mods. And I re downloaded DD and ZaZ. The game starts but BAC does not. I have tried 'On Blended Lactacid' and 'Any Milking'. I have attached Papyrus.0.log.

 

Thanks in advance

Papyrus.0.log

Posted (edited)
1 hour ago, P0P said:

Hello again. I have wiped out the old Skyrim directory and cleaned Skyrim files found in App Data, and fresh installed the game and all mods. And I re downloaded DD and ZaZ. The game starts but BAC does not. I have tried 'On Blended Lactacid' and 'Any Milking'. I have attached Papyrus.0.log.

 

Thanks in advance

Papyrus.0.log 336.23 kB · 1 download

 

 

You did not mention MilkMod Economy, the Lactacid is from this mod.  BAC is a story add-on for MME, can not work without it.  MME is more of a framework.

 

Maybe also missing animation framework tool, can be only one of the following selection

  • FNIS - is the most compatible.  Recommend try this one first. Follow its instructions.
  • NEmesis - abandoware. 
  • Pandora. - Newer, likely not tested by mod authors


 

Spoiler

Follow instruction from requirements:

MilkMod Economy (BAC can be installed without MME but will not start). Make sure to install MME with the option to utilize ZaZ milk pumps (tick either "No Sandbox" or "Sandbox"). Else BAC quests will be stuck

 

The links for SE version

Milk-Mod Economy SE   

 

 

I use 3BAv2 body, because of that I'm also using:  (BHUNP will need it too)

 

 

 

 

 

 

Edited by safado
Posted (edited)

Thanks for the quick reply. MME is installed, Assets, Scripts and the BAC MME Adjustments file. After drinking Lactacid the 'becomes a milkmaid' scene plays out and a Lactacid and Milk amount is displayed when the '9' key is pressed. MME messages are displayed and milking works as normal. Question, is there a FAQ or guide or some-such to help decipher the logs generated by Papyrus, SKSE and such? I'd love to be able to figure out errors on my own. Thanks again.

Edited by P0P
Posted (edited)
25 minutes ago, P0P said:

Thanks for the quick reply. MME is installed, Assets, Scripts and the BAC MME Adjustments file. After drinking Lactacid the 'becomes a milkmaid' scene plays out and a Lactacid and Milk amount is displayed when the '9' key is pressed. MME messages are displayed and milking works as normal. Question, is there a FAQ or guide or some-such to help decipher the logs generated by Papyrus, SKSE and such? I'd love to be able to figure out errors on my own. Thanks again.

 

The Papyrus logs are mostly from the script calls. Need experience programming Papyrus script to understand or guess possible issue.

It is a Programmer debug tool of sorts.  Does not help with game engine CTD in general.  Those issues occur most of the time outside PapyrusVM, and in other section of the game engine.  That why community made crashlog mods are a thing.

 

This two help a little with Skyrim crashlogs (not Papyrus log)

https://phostwood.github.io/crash-analyzer/skyrim.html

 

https://www.skyrimcrashdecoder.com/

 

Edited by safado
Posted
1 hour ago, P0P said:

Thanks for the quick reply. MME is installed, Assets, Scripts and the BAC MME Adjustments file. After drinking Lactacid the 'becomes a milkmaid' scene plays out and a Lactacid and Milk amount is displayed when the '9' key is pressed. MME messages are displayed and milking works as normal. Question, is there a FAQ or guide or some-such to help decipher the logs generated by Papyrus, SKSE and such? I'd love to be able to figure out errors on my own. Thanks again.

 

Some Papyrus log hints, check this ancient post.

 

 

Posted
On 4/23/2025 at 9:31 PM, botticelli said:

You've got some serious problem in your installation with an error message like this:

[04/22/2025 - 01:25:30PM] ERROR: Static function GetModByName not found on object Game. Aborting call and returning None

Tons of mods report errors (e. g. Corruption, and BAC, but there are others as well).

 

Do you have some idea what thing adds those missing functions? I have feelling all those errors stem from some missing basic functionality, but dont now which. Maybe sksevr is missing some functions? Its possible some mods are vr incompatible(already removed Corruption mod), I dont deny that.

Posted
3 hours ago, t0r4k said:

 

Do you have some idea what thing adds those missing functions? I have feelling all those errors stem from some missing basic functionality, but dont now which. Maybe sksevr is missing some functions? Its possible some mods are vr incompatible(already removed Corruption mod), I dont deny that.

Script data\scripts\game.pex (which should sport the function GetModByName()) comes shipped with the vanilla game, so I reckon there's something amiss with your basic install.

Posted (edited)

New version 2.1.1 is now up, make sure to download the new tats file as well. I'll be moving my stuff to a new rig (and hopefully to SE/AE) which will take some time give or take real life challenges.

Edited by botticelli
Posted
8 minutes ago, botticelli said:

New version 2.1.1 is now up, make sure to download the new tats file as well. I'll be moving my stuff to a new rig (and hopefully to SE/AE) which will take some time give or take real life challenges.

Did you fix the black screening when getting captured by marc?

Posted (edited)
12 minutes ago, JamesOlly1212 said:

Did you fix the black screening when getting captured by marc?

No. A fade to black is intended there while you get moved to the cellar and strapped into the milk pump. There was an issue with CowBack1/2 cows not being able to activate the pump, so the script temporarily removes the CowBack mutations now. Once in the milk pump, the game should fade in again from black.

Edited by botticelli
Posted (edited)

Hi! I saw there are mentions of HPH heads for SE for cows mutations in this thread, but I couldn't find any files with HPH that can be downloaded... Maybe someone did it in their game and can share their High Poly Head cow heads with me? Or does it have to be made by me for my game specifically for it to work? 

 

nvm I've found post with the heads to download!  

Edited by Jokekiller

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