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Posted
4 hours ago, botticelli said:

Standard SLIF has the wrong morphs for Skyrim SE (it comes with the LE morphs). There's some "Tullius" version around, anyone here care to post a link?

skee64.ini (mine, already altered): skee64.ini

 

You should start milking the curse off. It works the same as getting the curse. For each stage it takes more milk to progress. Now with the debovinification, it starts with a stage that needs a huge amount to get lost, but gradually it will get faster removing those stages. You have 7 game days to get from whichever stage you were to stage 0, so you should keep her milking continuously (do not waste time on milking machines, disable mobile milking animations in MME MCM and let her milk herself with 5-10% gushing all the time she has milk).

 

The maids stay cursed. You dedicated them to Molag Bal after all to get rid your own curse. I know of them problem with the pump, but the other one is no solution either. The ZaZ pumps (and I cannot use an MME pump here) are both tricky to enter. When you stand before it, try activating it at the top right corner of the wooden box (also point your npc to that corner). It works for me most of the time.

I have dowload ur ini file(thank you) and i have tulius SLIF thing and it still no changes after lactacid and boobs elixir any changes applyed on 4tits 6tits 8tits but not on the naked body. I think problem in naming brest butt and belly in SLIF.

Posted

I don't have hooves on my hands and feet, but instead just an empty space. I used bodyslide, but nothing has changed. How do I make them appear?

Posted (edited)
14 minutes ago, Tesa4ok said:

I don't have hooves on my hands and feet, but instead just an empty space. I used bodyslide, but nothing has changed. How do I make them appear?

Try selecting the correct folder for Bodyslide in its Settings menu to create the items in. It probably dumped them somewhere where the game cannot find them. in data\meshes\bac\<your cow's color>\ should be around 70 files. If there are significantly fewer, like only 20, your BodySlide attempt did not work.

LE example:

grafik.png.7a1b682a3a7bdc3eac17de8b78462c6e.png

 

4 hours ago, OutlyingAvian said:

Edit: Heres the papyrus log. There are multiple lines specifically referencing the blacksmith quest, and stating Cannot call Disable() on a None object, aborting function call

Ive tried searching for any loose scripts from the old mod, but i cant find any

You do not have the correct ZaZ version, so no furniture appears. The furniture is meant to appear in the stall next to the workbench on the left side of the stable. When it works, it also has a quest marker pointing to it. Install ZaZ 8.0+, not 9.0, not 9.2, *only* 8.0+ will do.

Edited by botticelli
Posted
42 minutes ago, botticelli said:

Попробуйте выбрать правильную папку для Bodyslide в меню настроек, чтобы создать элементы в ней. Вероятно, они были сброшены куда-то, где игра не может их найти. в data \meshes \ bac \ <цвет вашей коровы> \ должно быть около 70 файлов. Если их значительно меньше, например, всего 20, ваша попытка BodySlide не удалась.

Пример файла:

grafik.png.7a1b682a3a7bdc3eac17de8b78462c6e.png

 

У вас неправильная версия ZaZ, поэтому мебель не отображается. Мебель должна появиться в стойле рядом с верстаком с левой стороны стойла. Когда он работает, на него также указывает маркер задания. Установите ZaZ 8.0+, а не 9.0, не 9.2, * подойдет только * 8.0+.

Thanks, I really had the wrong folder with the game. And there is another question: I do not have a tail motion animation, although I have set hdt smp and the like

Posted (edited)
21 minutes ago, Tesa4ok said:

Thanks, I really had the wrong folder with the game. And there is another question: I do not have a tail motion animation, although I have set hdt smp and the like

have download BAC SE tail HDT-SMP.7z from list?

Edited by TnkQV
Posted
11 minutes ago, Tesa4ok said:

yes, i installed it in nmm

 

nmm maybe not good.

BAC SE tail HDT-SMP must overwrite BAC

what smp framework in your list?

Posted
7 minutes ago, TnkQV said:

nmm maybe not good.

BAC SE tail HDT-SMP must overwrite BAC

what smp framework in your list?

I don't think I have one...

Posted
7 minutes ago, Tesa4ok said:

image.png.fb9115637a183a8539c9b5d939a608f7.png

sorry not clear which overwrite which? nmm very old. if only 15 mods try MO2 fresh?

 

Faster HDT-SMP is SMP framework. good. framework maybe not best word.

 

is "Tail HDT-SMP Conversion SE"  same "Being a Cow - Tail HDT-SMP Conversion.7z" from schaken? old files and not work for me on SE. remove.

 

suggest order

Faster HDT-SMP

BAC SE

BAC Loose

BAC Tats + sounds

BAC heads

BAC JSON

BAC SE tail HDT-SMP.7z

 

 

Posted
13 minutes ago, TnkQV said:

sorry not clear which overwrite which? nmm very old. if only 15 mods try MO2 fresh?

 

Faster HDT-SMP is SMP framework. good. framework maybe not best word.

 

is "Tail HDT-SMP Conversion SE"  same "Being a Cow - Tail HDT-SMP Conversion.7z" from schaken? old files and not work for me on SE. remove.

 

suggest order

Faster HDT-SMP

BAC SE

BAC Loose

BAC Tats + sounds

BAC heads

BAC JSON

BAC SE tail HDT-SMP.7z

 

 

these are additional mods for a large build, so I'm afraid I'll break everything. So how do I remove the tail?

Posted (edited)
5 minutes ago, Tesa4ok said:

these are additional mods for a large build, so I'm afraid I'll break everything. So how do I remove the tail?

understood.

how to remove "Tail HDT-SMP Conversion SE"? disable mod in list? delete key when select in list? disable somehow?  ✔ to ? not know. not use nmm. google?

still need correct load order.

can also disable tail in bac mcm settings

Edited by TnkQV
Posted
1 minute ago, Tesa4ok said:

Do you know how to get back to your normal running speed? My cow runs very slowly for some reason

MME debuffs maybe. setting to turn off there,

Posted

Is there anything needed other than unpacking BSA and putting in folder structure (source/scripts) to compile. Getting various compile errors that makes it seem something important is missing. I had compiled older version a while back no problem.

 

Any help would be appreciated.

 

Spoiler

D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_po3_access.psc(17,19): too many arguments passed to function
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_main.psc(403,20): getExtensionVersion is not a function or does not exist
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_main.psc(403,20): cannot call the member function getExtensionVersion alone or on a type, must call it on a variable
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_main.psc(403,42): cannot compare a none to a float (cast missing or types unrelated)
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_main.psc(403,42): cannot relatively compare variables to None
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_main.psc(403,63): getMilkmaidGushingPercent is not a function or does not exist
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_main.psc(403,63): cannot call the member function getMilkmaidGushingPercent alone or on a type, must call it on a variable
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_main.psc(403,97): cannot compare a none to a float (cast missing or types unrelated)
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_main.psc(403,97): cannot relatively compare variables to None
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_main.psc(404,18): setMilkmaidGushingPercent is not a function or does not exist
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_main.psc(404,18): cannot call the member function setMilkmaidGushingPercent alone or on a type, must call it on a variable
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_update.psc(793,54): cannot convert to unknown type ski_configmanager
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_update.psc(793,54): cannot cast a quest to a ski_configmanager, types are incompatible
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_update.psc(793,76): ski_configmanager is not a known user-defined type
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_update.psc(793,111): cannot compare a none to a int (cast missing or types unrelated)
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_update.psc(793,111): cannot relatively compare variables to None
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_actor_base.psc(1948,1): variable TintTools is undefined
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_actor_base.psc(1948,11): none is not a known user-defined type
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_actor.psc(499,17): getExtensionVersion is not a function or does not exist
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_actor.psc(499,17): cannot call the member function getExtensionVersion alone or on a type, must call it on a variable
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_actor.psc(499,39): cannot compare a none to a float (cast missing or types unrelated)
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_actor.psc(499,39): cannot relatively compare variables to None
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_actor.psc(500,15): setMilkmaidGushingPercent is not a function or does not exist
D:\Programs\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\bac_actor.psc(500,15): cannot call the member function setMilkmaidGushingPercent alone or on a type, must call it on a variable

 

Posted
6 hours ago, botticelli said:

You do not have the correct ZaZ version, so no furniture appears. The furniture is meant to appear in the stall next to the workbench on the left side of the stable. When it works, it also has a quest marker pointing to it. Install ZaZ 8.0+, not 9.0, not 9.2, *only* 8.0+ will do.

Ive triple checked and im definitely running the correct version of ZaZ, is there anything else that could cause it? Ive also tried changing the rules for what goes before/after ZaZ and making sure any old scripts of ZaZ were cleared

Posted
2 hours ago, Tesa4ok said:

How do I start the Molag Ball quest?

You help Paul build his milking station.

And do something really stupid in the Markarth abandoned house.

Posted (edited)

why the head transformation stuck at cow head stage 4, milkmaid progess at Being a Cow MCM allready 100%

 

 

Edited by EstJava
Posted
7 hours ago, fred200 said:

You help Paul build his milking station.

And do something really stupid in the Markarth abandoned house.

after that how do you get the guy to stop fucking you

its been awhile

Posted
7 hours ago, fred200 said:

You help Paul build his milking station.

And do something really stupid in the Markarth abandoned house.

I completed a quest in an abandoned house but nothing happened. And how do I start a quest with a milk pump at Pole?

Posted
27 minutes ago, error253889 said:

after that how do you get the guy to stop fucking you

its been awhile

if you refer to the dremora: escape from Coldharbour.

 

20 minutes ago, Tesa4ok said:

I completed a quest in an abandoned house but nothing happened. And how do I start a quest with a milk pump at Pole?

Quest "A Craftsman's Masterpiece" will start at a slightly random moment *after* you finshed quest "House of Horrors" and quest "Being A Cow" is started, I. e. you need to be completely through either "After Storm" or ["Cow's Tears" and "Captured Cow 2"].

Posted
23 hours ago, Drummer_I said:

I have dowload ur ini file(thank you) and i have tulius SLIF thing and it still no changes after lactacid and boobs elixir any changes applyed on 4tits 6tits 8tits but not on the naked body. I think problem in naming brest butt and belly in SLIF.

After dowload MME SLIF Compatibility Patch & Morph Editor - Version 3.0 ,BAC start to crash after 6 stage transformation , how to fix this?(and where i can see crash reports?)

Posted (edited)
5 hours ago, botticelli said:

если вы имеете в виду dremora: escape from Coldharbour.

 

Квест "Шедевр ремесленника" начнется в несколько случайный момент * после * завершения квеста "Дом ужасов" и запуска квеста "Быть коровой", т.е. вам нужно полностью пройти либо "After Storm", либо ["Коровьи слезы" и "Захваченная корова 2"].

Oh, cool. By the way, how can I remove cow32 inscriptions from my face? The tag looks good

also, how can I change the type of armor on the hooves? I have a light one, but I want to wear heavy ones.

Edited by Tesa4ok
Posted

Making progress on the cure.

Apparently, we should remove each of the Molag Bal curses before removing bovinification. After, I get the error Moo is not correct trying to curse a milkmaid...

 

Is there any immersive way to remove the cow 32 tattoos? And the bell and nose ring?

And Paul's ownership??

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