botticelli Posted December 27, 2023 Author Posted December 27, 2023 (edited) 11 hours ago, Ralof of Riverwood said: I'm only seeing a few dozen gloves/boots in bac.esp that need to be changed. Since the load order I'm working on doesn't use DD for anything else, I'm gonna test it out and see what happens. As long as BAC itself doesn't break without those keywords, I'll probably be fine. Update - taking off the DD keywords has apparently stopped the transformation entirely. Feet never cramped, and none of the later stages came in either despite getting to 20% during my test run. So that's a no go. Only remove the zad keywords. All the other ones are definitely needed. Spoiler E. g. hooves: There are ~520 BAC items with zad keywords. You may only need a handful of them right now, but with another cow color or slightly different mutation settings, others may shine up that you didn't change. Edited December 27, 2023 by botticelli
masterofgamespl Posted December 27, 2023 Posted December 27, 2023 Hey, I thought to try the mod again, downloaded everything as usual (on AE tho) but it looks like the hooves textures are missing. I have horns, ears, tats and everything, but hooves are missing. Have i missed something?
Qerars Posted December 27, 2023 Posted December 27, 2023 I have downloaded and installed all of the files but when I try to load a save the game CTDs. I know that this is mentioned in the FAQ, but due to being quite new to skyrim modding, i don’t understands it. Could someone give an explanation of what I need to do?
botticelli Posted December 27, 2023 Author Posted December 27, 2023 (edited) 3 hours ago, Qerars said: I have downloaded and installed all of the files but when I try to load a save the game CTDs. I know that this is mentioned in the FAQ, but due to being quite new to skyrim modding, i don’t understands it. Could someone give an explanation of what I need to do? Go to your skyrim save folder, then 1 directory up (should be something like <...>\My Games\Skyrim Special Edition). There is a file named Skyrim.ini. In that change section [Papyrus] and set these three items to 1, then save the ini file: bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 Then start the game and load the save. After the CTD, there's a file named papyrus0.log in the log folder (same as above plus Logs\Script\). Post that here. Edited December 27, 2023 by botticelli
botticelli Posted December 27, 2023 Author Posted December 27, 2023 6 hours ago, masterofgamespl said: Hey, I thought to try the mod again, downloaded everything as usual (on AE tho) but it looks like the hooves textures are missing. I have horns, ears, tats and everything, but hooves are missing. Have i missed something? Just checked, they are all there (loose files archive). You need to download 3 archives for this mod to work (main mod, tats, and loose files). Did you do that?
masterofgamespl Posted December 27, 2023 Posted December 27, 2023 17 minutes ago, botticelli said: Just checked, they are all there (loose files archive). You need to download 3 archives for this mod to work (main mod, tats, and loose files). Did you do that? Just to make sure I downloaded them again. I'm still missing those, but only the hooves (also hand hooves too) I downloaded the SE version tho, maybe i'll try adding LE loose files on top of that, i'll try experimenting.
Addywil Posted December 27, 2023 Posted December 27, 2023 23 minutes ago, masterofgamespl said: Just to make sure I downloaded them again. I'm still missing those, but only the hooves (also hand hooves too) I downloaded the SE version tho, maybe i'll try adding LE loose files on top of that, i'll try experimenting. The image is a bit blurry, but those looks like the old version of the hands. Not sure why that would cause missing textures though.
Qerars Posted December 28, 2023 Posted December 28, 2023 6 hours ago, botticelli said: Go to your skyrim save folder, then 1 directory up (should be something like <...>\My Games\Skyrim Special Edition). There is a file named Skyrim.ini. In that change section [Papyrus] and set these three items to 1, then save the ini file: bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 Then start the game and load the save. After the CTD, there's a file named papyrus0.log in the log folder (same as above plus Logs\Script\). Post that here. Papyrus.0.log
botticelli Posted December 28, 2023 Author Posted December 28, 2023 (edited) 7 hours ago, Qerars said: Papyrus.0.log 41.73 kB · 0 downloads You have the wrong ZaZ version. BAC update only runs up to 2.5 (should be 6.4) Spoiler [12/28/2023 - 12:17:53AM] BAC: BAC::Update - Update to 1.7 [12/28/2023 - 12:17:53AM] [Zad]: [Harness] Registered. Event #21 [12/28/2023 - 12:17:53AM] BAC: BAC::Update - Update to 1.8 [12/28/2023 - 12:17:53AM] BAC: BAC::Update - Update to 1.9 [12/28/2023 - 12:17:53AM] [Zad]: [Harness] Loaded: 10% [12/28/2023 - 12:17:53AM] BAC: BAC::Update - Update to 2.0 [12/28/2023 - 12:17:53AM] BAC: BAC::Update - Update to 2.1 [12/28/2023 - 12:17:53AM] BAC: BAC::Update - Update to 2.2 [12/28/2023 - 12:17:53AM] BAC: BAC::Update - Update to 2.3 [12/28/2023 - 12:17:53AM] MilkModEconomy DLC check [12/28/2023 - 12:17:53AM] BAC: BAC::Update - Update to 2.4 [12/28/2023 - 12:17:53AM] MilkModEconomy HearthFires.esm found [12/28/2023 - 12:17:53AM] [slamainscr <sla_Main (08042D62)>]: registered for maintenance [12/28/2023 - 12:17:53AM] [Zad]: [Catsuit Wearing] Registered. Event #26 [12/28/2023 - 12:17:53AM] BAC: BAC::Update - Update to 2.5 [12/28/2023 - 12:17:53AM] MilkModEconomy Dawnguard.esm found [12/28/2023 - 12:17:53AM] MilkModEconomy Dragonborn.esm found [12/28/2023 - 12:17:53AM] MilkModEconomy RealisticNeedsandDiseases.esp not found [12/28/2023 - 12:17:53AM] MilkModEconomy iNeed.esp not found [12/28/2023 - 12:17:53AM] MilkModEconomy SexLabSkoomaWhore.esp not found thus not starting bac_main quest which then causes the CTD. You need exactly ZaZ 8.0+ (not "any ZaZ 8.0 or above"!). Follow the instructions on the file page for your ZaZ version. It's *not* the one on the ZaZ download page! Edited December 28, 2023 by botticelli
botticelli Posted December 28, 2023 Author Posted December 28, 2023 12 hours ago, masterofgamespl said: I downloaded the SE version tho, maybe i'll try adding LE loose files on top of that, i'll try experimenting. ...and you did regenerate all those bac BodySlide items?
masterofgamespl Posted December 28, 2023 Posted December 28, 2023 2 hours ago, botticelli said: ...and you did regenerate all those bac BodySlide items? I did. After playing a bit with that, after I got to next progression of hand hooves and hooves, their textures are fine. Only those 2 levels. Hands before full change and hooves before full change. Either way I have another problem, which is that after some time I noticed that slif doesn't register bac, even if bac says is does
botticelli Posted December 28, 2023 Author Posted December 28, 2023 1 hour ago, masterofgamespl said: I did. After playing a bit with that, after I got to next progression of hand hooves and hooves, their textures are fine. Only those 2 levels. Hands before full change and hooves before full change. Either way I have another problem, which is that after some time I noticed that slif doesn't register bac, even if bac says is does You only get to see BAC there if those morphs you use are SLIF morphs. If you use the actor_base.json and edited that to not use SLIF, BAC will not utilize SLIF despite acknowledging it's been found.
SilentOption Posted December 28, 2023 Posted December 28, 2023 (edited) @botticelliI have a question. Is there any way to prevent your Dragonborn during her cow transformation from walking super slow? Also, how do you prevent your foot hooves from becoming enlarged and the lengthening of her spine? Also, for the new update, I had to click the Update Transformation numerous times to get the transformation going even though it skipped stages of the transformation process and used the final stages for her cow transformation Edited January 2, 2024 by SilentOption tagging
Jenova23 Posted December 31, 2023 Posted December 31, 2023 Which factions should I add to a NPC if I want to max out her rank? Do I need to change the value as well? My intention is to have a follower who is already at maximum level. I'm uncertain if her appearance will change if I simply add the the faction, but that is what i'm trying to accomplish.
Sam19823 Posted January 1, 2024 Posted January 1, 2024 HI . YOU DOin great with the mode . i have request about the story can you add a way to cure it . or you have a meet with mandy or any big story changs i will be grateful : ) Of course, if possible to make is it ?
lildis89 Posted January 2, 2024 Posted January 2, 2024 is there a way to have the mutations happen while you're being milked and not have to wait an hour?
Npclo Posted January 2, 2024 Posted January 2, 2024 The mod works well but then crashes at certain states. The papyrus log says: [01/02/2024 - 06:26:14PM] Error: Incorrect number of arguments passed. Expected 1, got 2. stack: <unknown self>.bac_po3_access.GetSkinColor() - "bac_po3_access.psc" Line 17 [bac_reequip00 (7D0551E3)].bac_reequip.ActorSetFacePart() - "bac_actor_base.psc" Line 1927 [bac_reequip00 (7D0551E3)].bac_reequip.reequipItemsEx() - "<savegame>" Line ? [bac_reequip00 (7D0551E3)].bac_reequip.OnUpdate() - "bac_reequip.psc" Line 101 [01/02/2024 - 06:26:14PM] Info: Textureset is None stack: <unknown self>.PO3_SKSEFunctions.SetHeadPartTextureSet() - "<native>" Line ? <unknown self>.bac_po3_access.SetHeadPartTextureSet() - "bac_po3_access.psc" Line 12 [bac_reequip00 (7D0551E3)].bac_reequip.ActorSetFacePart() - "bac_actor_base.psc" Line 1936 [bac_reequip00 (7D0551E3)].bac_reequip.reequipItemsEx() - "<savegame>" Line ? [bac_reequip00 (7D0551E3)].bac_reequip.OnUpdate() - "bac_reequip.psc" Line 101 I fixed the first one by reading previous posts. However, the second one still causes the CTD. I can see the head change to some weird-looking and then CTD. So I guess this may be the cause. Any ideas?
Npclo Posted January 2, 2024 Posted January 2, 2024 9 hours ago, Npclo said: The mod works well but then crashes at certain states. The papyrus log says: [01/02/2024 - 06:26:14PM] Error: Incorrect number of arguments passed. Expected 1, got 2. stack: <unknown self>.bac_po3_access.GetSkinColor() - "bac_po3_access.psc" Line 17 [bac_reequip00 (7D0551E3)].bac_reequip.ActorSetFacePart() - "bac_actor_base.psc" Line 1927 [bac_reequip00 (7D0551E3)].bac_reequip.reequipItemsEx() - "<savegame>" Line ? [bac_reequip00 (7D0551E3)].bac_reequip.OnUpdate() - "bac_reequip.psc" Line 101 [01/02/2024 - 06:26:14PM] Info: Textureset is None stack: <unknown self>.PO3_SKSEFunctions.SetHeadPartTextureSet() - "<native>" Line ? <unknown self>.bac_po3_access.SetHeadPartTextureSet() - "bac_po3_access.psc" Line 12 [bac_reequip00 (7D0551E3)].bac_reequip.ActorSetFacePart() - "bac_actor_base.psc" Line 1936 [bac_reequip00 (7D0551E3)].bac_reequip.reequipItemsEx() - "<savegame>" Line ? [bac_reequip00 (7D0551E3)].bac_reequip.OnUpdate() - "bac_reequip.psc" Line 101 I fixed the first one by reading previous posts. However, the second one still causes the CTD. I can see the head change to some weird-looking and then CTD. So I guess this may be the cause. Any ideas? nvm, i solved this problem by replacing the head meshes posted here.
yayepicyay Posted January 2, 2024 Posted January 2, 2024 30 minutes ago, Npclo said: nvm, i solved this problem by replacing the head meshes posted here. Your posted here link redirects to a user profile not a specific post for me. Having the same issue and trying to solve it.
frhghz Posted January 3, 2024 Posted January 3, 2024 For some reason my face doesn't grows, somebody out there with the same problem? Spoiler ScreenShot111.bmp
SilentOption Posted January 3, 2024 Posted January 3, 2024 20 hours ago, lildis89 said: is there a way to have the mutations happen while you're being milked and not have to wait an hour? We are having regarding the transformation since the new update. The one version either skips the stages in the mutation
Npclo Posted January 3, 2024 Posted January 3, 2024 7 hours ago, yayepicyay said: Your posted here link redirects to a user profile not a specific post for me. Having the same issue and trying to solve it. oh my bad, i mean this one https://www.loverslab.com/topic/187761-being-a-cow-alternate-version/?do=findComment&comment=3989673
AlphaAndOmega Posted January 3, 2024 Posted January 3, 2024 Hello, I'm having issues with the 2.0.8 SE version after updating from 2.0.7. I can't get any items (horns, ears, hooves, etc) to appear. It's a fresh save, bac 2.0.8, loose files and tats are all installed, bodyslides were built and hardcore mode was turned on (in an attemt to force the equip). Here is a papyrus log Papyrus.0.log. Here I've loaded a save, got myself the blended lactacid (by the way, how does it decide how much to actually add? sometimes it adds 30, sometimes it adds 200+?) and two levelup potions. Drank everything and then used the mcm to force an update. No dice, doesn't do anything. Any more info that I can provide to help solve the issue?
SilentOption Posted January 3, 2024 Posted January 3, 2024 4 hours ago, AlphaAndOmega said: Hello, I'm having issues with the 2.0.8 SE version after updating from 2.0.7. I can't get any items (horns, ears, hooves, etc) to appear. It's a fresh save, bac 2.0.8, loose files and tats are all installed, bodyslides were built and hardcore mode was turned on (in an attemt to force the equip). Here is a papyrus log Papyrus.0.log. Here I've loaded a save, got myself the blended lactacid (by the way, how does it decide how much to actually add? sometimes it adds 30, sometimes it adds 200+?) and two levelup potions. Drank everything and then used the mcm to force an update. No dice, doesn't do anything. Any more info that I can provide to help solve the issue? 2.0.8 seem to have that issue and it's not just SE I am having the same issue with LE as well
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