sexxy117 Posted March 17, 2016 Posted March 17, 2016 Hey I have Sexout Tryout, Do you know if this mod interferes with it? Sorry if this is a stupid question just wanted to know if I can have them both or uninstall one and install the other. Thank you!
Odessa Posted March 20, 2016 Author Posted March 20, 2016 Potentially you could use KOs to escape tryout slavery, which could cause issues. You could always disable KOs via MCM during sensitive parts. I use them both.
Sargo311 Posted September 23, 2016 Posted September 23, 2016 I ran into a issue not sure how to fix this. wanted to see a dream but while dreaming half of my female body was missed only the head arms are there. whole body was red iron with huge white Exclamation mark Update was able to fix the issue
BiddinWar Posted April 9, 2017 Posted April 9, 2017 Issue Nipton Nightmare dream just kills me and then the game loads last save.. The dream where I'm in some "waiting room" had semi-completed, I got out of it, but my character was hit with -50 FAT (Going to -51 and then back) and 78% SLEEP, I was stuck being unconscious for well over 5 mins EDIT: The -50FAT and SLEEP X% seems to happen in any dream that isnt like Nipton Nightmare.. Disabling this mod until I know how to fix this :/ Really wanted something that didnt cause Death at low HP or so
Odessa Posted April 10, 2017 Author Posted April 10, 2017 Strange, I'm not sure why AKH would do that. I believe that is the effect of SleepEZ though, if you have sexout drugging.
BiddinWar Posted April 11, 2017 Posted April 11, 2017 Strange, I'm not sure why AKH would do that. I believe that is the effect of SleepEZ though, if you have sexout drugging. I do have Sexout Drugging, is there a way to change just SleepEZ to not be used or so? Also, sorry for not posting before, but here is the load order if that can help. 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a Sexout.esm 11 b SexoutSlavery.esm 12 c SexoutCommonResources.esm 13 d oHUD.esm 14 e CompanionInfAmmo.esm 15 f SexoutTryout.esm 16 10 SexoutPregnancyV3.esm 17 11 SexoutOffSpring.esm 18 12 Maternity Pack Overkill.esp 19 13 RemoveWorkstationNeeds.esp 20 14 Fertile Breeder.esp 21 15 FBCaptured.esp 22 16 Weapon Mod Expansion.esm 23 17 SexoutWorkingGirl.esp 24 18 FBFarm.esp 25 19 WME - GRA.esm 26 1a WME - DLCs.esm Another-Kick-in-the-Head.esm 27 1b SexoutStore.esm 28 1c Project Nevada - Core.esm 29 1d Project Nevada - Equipment.esm 30 1e Project Nevada - Rebalance.esp 31 1f Project Nevada - Cyberware.esp 32 20 Kidnapped by Fiends.esm 33 21 Project Nevada - Extra Options.esm 34 22 UnethicalDeeds.esm 35 23 Weapons.of.the.New.Millenia.esm 36 24 SexoutDrugging.esm 37 25 The Mod Configuration Menu.esp 38 26 The Weapon Mod Menu.esp 39 27 SexoutZAZ.esp 40 28 SexoutAnimManagement.esp 41 29 SexoutPosNew.esp 42 2a DarNifiedUINV.esp 43 2b SmallerTalk.esp 44 2c Project Nevada - Cyberware Additions.esp 45 2d Project Nevada - Rebalance Complete.esp 46 2e Project Nevada - All DLC.esp 47 2f WME - DLCs Arenovalis.esp 48 30 christinecos.esp 49 31 PrnOut.esp 50 32 WME - GRA - Complete.esp 51 33 SexoutConsequences.esp 52 34 HHrespawn.esp 53 35 Caesar Brotherhood.esp 54 36 SunnyCompanion.esp 55 37 Brotherhood and House Alliance.esp 56 38 Vault_34_better_reactor.esp 57 39 WME - GRA - All Weapons.esp 58 3a WME - Arenovalis.esp 59 3b Weapon Mod Expansion.esp 60 3c WME - GRA - Just Guns.esp 61 3d WME - GRA - Unique Integration.esp Sexout-Another-Kick-Extension.esp 62 3e Archimedes2Production.esp 63 3f SexoutSexAssault.esp 64 40 populatedcasino-medium.esp 65 41 Power Armor Training Perk.esp 66 42 Euclid C-Finder Unlimited Ammo.esp 67 43 xatmosSkillPerks.esp 68 44 SexoutLust - anyHUD.esp 69 45 SexoutSpunk.esp 70 46 SexoutLust - oHUD.esp 71 47 SexoutFadeToBlack.esp 72 48 pn and tryout.esp 73 49 BodyMorph.esp 74 4a bzArmour.esp 75 4b bzBodySuits.esp 76 4c CASM with MCM.esp 77 4d zzjayHairsFNV.esp 78 4e SaveCass.esp 79 4f WME - GRA - Arenovalis.esp 80 50 WME - GRA - Vendor Reform.esp 81 51 WME - GRA - Weapon Integration.esp 82 52 Project Nevada - WME.esp 83 53 Sexout-kidnapped-by-fiends.esp 84 54 PittGalStatsFix - DarnUI.esp
Mr. Sunshine Posted April 12, 2017 Posted April 12, 2017 Oh my....Five zombies and my character in pre war dress with 10mm pistol, poor Doc Mitchell. It was difficult.
OH1972 Posted June 5, 2017 Posted June 5, 2017 Is there a way to combine this with combat sex mods? Like Unethical Deeds ?
Dapper Dan Pomade Posted July 10, 2017 Posted July 10, 2017 Out of curiosity, am I just supposed to fight my way out of the Nipton nightmare?
Guest Posted July 26, 2017 Posted July 26, 2017 How does one escape the Prison Fantasy Dream (Sunny, Dawes, Scrambler & Eddie)? After speaking and having sex with any of the 4 npc's 3 times none of them will speak to me anymore. A dialogue came up about picking up cigarettes on the floor but I looked in the Geck and It looks like a script is supposed to be keeping a turn count (of sex acts?) and picking up the cigarettes wouldn't actually do anything to progress to exit the dream. I have no idea if or when SexoutRobarDreamPrisonQuestScript is supposed to add items to my pc but I have none. (I do have the items in game from SCR) once the dream started I had to execute player.setrestrained 0 to be able move around so perhaps that interfered. Or I am missing some very obvious way to progress out the dream. Edit: Maybe it's because the script is checking for GetItemCount 00SexoutActor instead of LEGACY00SexoutActor? Edit 2: I guess the script should be using fnSexoutActorInUse instead or getting a higher count from numSex than when the dream began.
Guest Posted January 16, 2018 Posted January 16, 2018 Sorry for the necro but I'm hitting a block - I'm getting the "Meeting the King in the basement" dream and it seems to be bugging out. I talk to the King - Sunny Smiles (as a cazador) interrupts. Sunny is invisible so my Courier is just floating in midair. After the act is done Sunny is still invisible and I can not move at all. I've tried waiting in real time and nothing happens. I tried using the game's wait function and the King disappears and the cazador becomes visible but I still can not move at all. I've tried using enableplayercontrols. Is this how it's meant to be and I'm just missing the next step to proceed... or is this a bug? Thank you! EDIT : I kept reloading and trying again and of course as soon as I post this (maybe the fifth attempt?) it runs through perfectly and I'm able to move on. So... double sorry for both the necro and my own ineptitude & thank you for your great work & dedication <3
Guest Posted January 17, 2018 Posted January 17, 2018 One of these should allow you to move around, try either of these console commands: SetRestrained 0 EnablePlayerControls "you need may need to have your player selected for these commands not sure off top of my head." I'm not sure how that dream is supposed to proceed however.
phil01991 Posted February 26, 2018 Posted February 26, 2018 I have been stuck in the hotel room dream and I am wondering if it is because of a bug. the guy in the top hat only asks what do I need. I can respond by trying to seduce him, to which he declines, or bye. I searched for the key to the door for hours to no avail. where is the location of the key or what is supposed to happen at this point? other then that mod works great.
dborg2 Posted February 27, 2018 Posted February 27, 2018 Sex should have initiated straight after going into that dream. If it doesn't you, or him, might have stuck sexout tokens. You can also break the dream by talking to him, before he has a change to initiate sex. Best is to go back to a save before this.
phil01991 Posted February 28, 2018 Posted February 28, 2018 I fixed it last night by turning off a mod that was interfering. now everything works great.
phil01991 Posted March 25, 2018 Posted March 25, 2018 On 7/25/2017 at 10:44 PM, aghjax said: How does one escape the Prison Fantasy Dream (Sunny, Dawes, Scrambler & Eddie)? After speaking and having sex with any of the 4 npc's 3 times none of them will speak to me anymore. A dialogue came up about picking up cigarettes on the floor but I looked in the Geck and It looks like a script is supposed to be keeping a turn count (of sex acts?) and picking up the cigarettes wouldn't actually do anything to progress to exit the dream. I have no idea if or when SexoutRobarDreamPrisonQuestScript is supposed to add items to my pc but I have none. (I do have the items in game from SCR) once the dream started I had to execute player.setrestrained 0 to be able move around so perhaps that interfered. Or I am missing some very obvious way to progress out the dream. Edit: Maybe it's because the script is checking for GetItemCount 00SexoutActor instead of LEGACY00SexoutActor? Edit 2: I guess the script should be using fnSexoutActorInUse instead or getting a higher count from numSex than when the dream began. Same exact issue, ever fix?
Guest Posted March 26, 2018 Posted March 26, 2018 No the scripting is beyond my level of expertise. In all likely hood it could have been something else but I couldn't track down any thing else that would allow it to progress.
Odessa Posted April 14, 2018 Author Posted April 14, 2018 It sounds like the script has failed for some reason, anything in the console? Reloading an earlier save is the best idea, because fixing via console commands is likely to leave the mod in a confused state. 'GetItemCount 00SexoutActor' is actually okay, unless you try to recompile the script cos it points to the LEGACY00SexoutActor formid, though I ought to update it.
phil01991 Posted April 15, 2018 Posted April 15, 2018 I never fixed the issue, It eventually just worked. I just reloaded the save when it didn't. I believe it was some sort of mod issue, but idk. It works now.
tuxagent7 Posted August 22, 2019 Posted August 22, 2019 I install this mod it is a really creative death alternative mod I thank you for your amazing work
bicobus Posted August 1, 2020 Posted August 1, 2020 This may be a long shot, but after research I can't really find anything related to the issue I just experienced. I am using tryout, and I am right in the start of "I fought the law". I got KO'd then woke up in NCRCF, however Carter is unable to speak to me. It feels like something is interfering with the scripting: he walks away, then get teleported back near the entrance of the cell. Never initialize the dialogue. I recall similar issues with skyrim, but not their resolutions. Does somebody have an idea about what might be causing this behavior?
bicobus Posted January 20, 2021 Posted January 20, 2021 If like me you use Another Kick in the Head in conjunction with Sexout Breeder, be warned. SoB may do modifications to some area of the world which then behave strangely with other mods, most notably the Townhall of Nipton. It's not breaking, due to the nature of this mod, but rather disruptive. As for my previous issue, it's most likely due to a clash between Tryout and AKinT.
Sweet Dave Posted November 12, 2022 Posted November 12, 2022 On 7/26/2017 at 7:44 AM, Guest said: How does one escape the Prison Fantasy Dream (Sunny, Dawes, Scrambler & Eddie)? After speaking and having sex with any of the 4 npc's 3 times none of them will speak to me anymore. A dialogue came up about picking up cigarettes on the floor but I looked in the Geck and It looks like a script is supposed to be keeping a turn count (of sex acts?) and picking up the cigarettes wouldn't actually do anything to progress to exit the dream. I have no idea if or when SexoutRobarDreamPrisonQuestScript is supposed to add items to my pc but I have none. (I do have the items in game from SCR) once the dream started I had to execute player.setrestrained 0 to be able move around so perhaps that interfered. Or I am missing some very obvious way to progress out the dream. Edit: Maybe it's because the script is checking for GetItemCount 00SexoutActor instead of LEGACY00SexoutActor? Edit 2: I guess the script should be using fnSexoutActorInUse instead or getting a higher count from numSex than when the dream began. For anyone still or subsequently interested, this seems to be a simple fix. The script seems to be failing as a result of a bad reference, (probably due to a SCR update or something). Same thing for the spore quest. I’ve attached an xEdit screenshot with an example fix that works for me. All you have to do is replace the reference.
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