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Posted
4 hours ago, SamanthaTraynor said:

Can anyone understand that, for me the Dark Desire Club works perfect, all is fine, but when it comes, that i have to follow Clients and they lead me to a Bed, they dont JOIN IN they only stand beside, leaning by the Wall and watching dumb, Cigarette in Hand?

So i got a Girl as Client and she stood there, instead doing what the Miniquest said "Let her eat your Pu.....y" 

Yep my Vortex updated FNIS i check that always and yea i downloaded all what is Requirement!

Sometimes i see also on the left Side of the Screen  "Failed to play Scene"

TYSM

 

DDC requires Toys&Love v2.31+

My bet... you have not met that requirement.

 

Let me know... if it's not that, we can dig deeper.

Posted
6 minutes ago, ratchet1819 said:

thanks for the npc update

 

It's a good feature (ability to set the number of Working Girls out in the Inns), glad you brought it up. 

Posted
8 hours ago, BigOnes69 said:

I think you answered the question of your direction for your mod. Thanks. Its nice to see the many responses that my original question generated not many people are so knowledgeable about actual history. 

I would like to see some of the slave mods incorporate more the generics of Roman slavery rather than the actual structure. In that the slave has value of their specialty in mostly the player character that would be sex slave as this is what the genre of this website caters to. But the other skills of the slave can be used for profit and power of the master. In the case of your mod a place to be built or purchased in a specific hold for the use by the master of and the club itself. To acquire this would take money. The player character can adventure or lay on his or her back and or any combo thereof to acquire the money. Adventures specific to each hold could be set up to acquire the monies necessary. Then each hold would have different governmental requirements and palms to grease to set up the operation. An official might request specific adventures instead of money. It only takes imagination to tell where this can go. Then defense of the establishment would be necessary for the other dealers, innkeepers, whores, and theirs might be opposed to this. Outright attacks, kidnapping of club employees, slaves, and such could be side adventures. Then there is acquiring power and influence for the mistress owner of the club. Infiltrating the Jarls palace to get information and or items, blackmail, and spying on other holds for the Jarl. Just use the imagination. The final reward from the mistress succubus could be many for the player. Of course it would contain all the fun that you would want to display with your original thesis. A story driven sex adventure which is few and far would be the goal. Yours is all fun oriented something like this would add a little more structured outcome.

It would take lots of work but could be done simple with just hold add on for the club then add the other components and adventures later as they are developed. I wish I could take on something of this nature but my life style and structure would not give me the time necessary to accomplish this.

Thanks for all the responses.

 

2 hours ago, Miauzi said:

Sounds a bit like the quest line of the thieves' guild, where you also have to do some tasks for certain "high-ranking people" at the Jarl farms...

.. stop instead of theft, burglary or book manipulation stop -> various sexual services

but there is a lot of work behind it

 

It is a lot of work. I'd need story writing help which would mean probably seeing if @mercplatypus is interested. He's written much of what you see in our other mods. He and I have already talked about possibilities for the Succubus Boss. We'd probably work on another project first (a travelling bondage shop), and if that's what we do DDC might only get some more minor things first. Finishing the Sex Board for example. One question would be... does DDC stay very sandbox like it is now, with only micro-quests (I'd call them that), or does it also get into a big story line. Sandbox can actually be much harder, than a long sequential story line, thus doing sandbox is not about saving time. What sandbox is about is, welll... no end to it... the mod keeps on giving.

Posted
Vor 51 Minuten sagte VirginMarie:

 

 

Es ist viel Arbeit. Ich bräuchte Hilfe beim Schreiben von Geschichten, was wahrscheinlich bedeuten würde, zu sehen, ob @mercplatypus interessiert ist. Er hat viel von dem geschrieben, was Sie in unseren anderen Mods sehen. Er und ich haben bereits über Möglichkeiten für den Succubus Boss gesprochen. Wir würden wahrscheinlich zuerst an einem anderen Projekt arbeiten (einem reisenden Bondage-Shop), und wenn wir das tun, könnte DDC zuerst nur ein paar kleinere Dinge bekommen. Zum Beispiel das Sex Board fertigstellen. Eine Frage wäre... bleibt DDC sehr Sandbox, wie es jetzt ist, mit nur Mikro-Quests (ich würde sie so nennen), oder geht es auch in eine große Storyline über. Sandbox kann tatsächlich viel schwieriger sein als eine lange sequentielle Handlung, daher geht es beim Sandboxen nicht darum, Zeit zu sparen. Worum es bei der Sandbox geht, ist, na ja ... kein Ende ... der Mod gibt weiter.

 

as long as it is "sandbox" you can include it in your own "roll-play" without any problems


there are already enough constraints in the vanilla game - e.g. also with the thieves' guild or the warriors' guild (companions)

you play a Nord - who wants to go to "Valhalla" (Sovngarde) after his death - but the quest progress in the "companions" denies him that as a werewolf (Hircine)

well there is a way out -> burn witch's head in the grave

but in order to complete the main quest at the thieves' guild you have to become a "nightingale" and pledge your soul to "nightshade".

But that is (for me) completely in contradiction to where you as a DRAGONBLUT actually belong -> to Sovngarde

that also bothers other players - either you ignore the thieves' guild or use a mod that eliminates the requirement to become a "nightingale".


For me, "Sandbox" means more than just being able to tackle important quest paths in any order - but also not being confronted with senseless constraints


As I have already written several times - after the end of the initiation quest the club has play value even without a big story line (for me) - precisely because I can join the club as a "freelance" employee - some small cosmetic things such as an inventory chest ( or a bed to sleep in) would facilitate immersion


and don't get me wrong - I am NOT opposed to a continuing story

 

Spoiler

so lange es "Sandbox" ist kann man es in sein eigenes "roll-play" ohne Probleme einbinden

 

es gibt schon genug Zwänge im Vanilla-Spiel - so z.B. auch bei der Diebesgilde oder bei der Kriegergilde (Gefährten)

man spielt einen Nord - der möchte nach seinem Tod nach "Walhalla" (Sovngarde) - der Quest-Fortschritt bei den "Gefährten" verweigert ihm das aber als Werwolf (Hircine)

gut da gibt es einen Ausweg -> Hexenkopf verbrennen im Grab

um aber das Hauptquest bei der Diebesgilde abzuschliessen muss man aber eine "Nachtigall" werden und so seine Seele an "Nachtschatten" verpfänden

das steht nun aber (für mich) voll im Widerspruch zu dem wohin man als DRACHENBLUT eigentlich gehört -> nach Sovngarde

das stört ja auch andere Spieler - entweder man lässt die Diebesgilde "links liegen" oder nutzt einen Mod der die Anforderung eine "Nachtigall" zu werden aushebelt

 

"Sandbox" heisst für mich mehr als nur wichtige Questpfade in beliebiger Reihenfolge angehen zu können - sondern auch das man nicht mit unsinnigen Zwängen konfrontiert wird

 

wie ich schon mehrfach schrieb - der Club hat nach Ende des Initiations-Quests auch ohne grosse Story-line (für mich) einen Spielwert - eben weil ich dem Club als "freie" Mitarbeiterin beitreten kann - einige kleine kosmetische Dinge wie z.B. eine Inventartruhe (oder ein Bett zum schlafen) würden die Immersion erleichtern

 

und nicht falsch verstehen - ich spreche mich NICHT gegen eine weiterführende Geschichte aus

 

Posted
17 hours ago, VirginMarie said:

Let's say they get a base in each of the 2 other cities, since we are there in the Inns already, including a throne for the boss to come sit in, and oversee the operation. Not a club, just the hub of operation. A secret Lair? Then what? So far, it's just cosmetic and fairly useless, till we come up with what actually happens there. I'm not sure we need more "props" (Lairs), to execute on new story and features. First, we need the features and story, then we can determine the props.

The idea is less about having those outpost. The interesting (questy) bit would be the process of establishing them. Mainly to make arrangements with the powers that be, so they don't interfere. In Riften this would likely mean making an arrangement with Maeven, which undoubtedly will require some services from someone that can't be connected to her. ;)
Solitude is a bit trickier, might either require convincing Thane Erikur to pull some strings and/or get some dirt on Falk Firebird to 'convince' him. (Or perhaps one could convince the Thalmor to do some lobbying, not sure how though).

Posted
On 10/1/2022 at 2:21 PM, VirginMarie said:

 

Share your papryus log  How to get a Papyrus Log?   but not just any log... need to see a game session where you

  1. start up from desktop
  2. start a new game, pressing the new game button - no need to bother setting the MCM stuff up.... just...
  3. after giving some time for the mods to startup - make your first save
  4. load that save
  5. run the Toys&Love Installation test
  6. go to where the club is supposed to be and confirm that it's not there
  7. Exit to desktop and share that log

 

Skyrim.ini-papraus-log.txt

Posted
Vor 1 Stunde sagte Talesien:

Es geht weniger darum, diese Außenposten zu haben. Das Interessante (Fragende) wäre der Prozess, sie zu etablieren. Hauptsächlich, um Vereinbarungen mit den Machthabern zu treffen, damit sie sich nicht einmischen. In Rifton würde dies wahrscheinlich bedeuten, eine Vereinbarung mit Maeven zu treffen, die zweifellos einige Dienste von jemandem erfordert, der nicht mit ihr in Verbindung gebracht werden kann. ;)
Einsamkeit ist ein bisschen kniffliger, es könnte entweder erforderlich sein, Thane Erikur davon zu überzeugen, ein paar Fäden zu ziehen, und/oder Falk Firebird etwas Schmutz in die Schuhe zu schieben, um ihn zu „überzeugen“. (Oder vielleicht könnte man die Thalmor dazu überreden, Lobbyarbeit zu betreiben, bin mir aber nicht sicher, wie).

Epicurus is perhaps too obvious - besides, he is already involved in the thieves' guild quest.

DDC is about secret ("dark") cravings - why not take another character/NPC?

In addition to the court magician (who is a vampire and probably keeps a "blood bank" in part of the dungeon), -> Thane Bryling comes to mind.

The latter is always a bit "buttoned up" or "stock stiff" - but "dark" walking faces fit exactly to such people.

Another mod author (in "MiasLair") picked up on this - there's a sex orgy going on in her house with the entire courtyard of Solitude.

:wacko:

 

 

Posted
5 hours ago, VirginMarie said:

 

DDC requires Toys&Love v2.31+

My bet... you have not met that requirement.

 

Let me know... if it's not that, we can dig deeper.

 

 

Checked all in my Vortex back and yes i got the Toys Framework and the Toys &Love 2.31

 

Posted
12 minutes ago, Sadistic_Bastard said:

No that's not it either. Did you follow the instructions (https://virginmarie1.wixsite.com/toys/post/3-how-to-get-a-papyrus-log)?
After you edited your Skyrim.ini (you did find it, right?), you will find the logs in Documents\My Games\Skyrim Special Edition\Logs\Script
(or Documents\My Games\Skyrim\Logs\Script if using LE).
The log you attached is from Documents\My Games\Skyrim Special Edition\SKSE, that's the wrong folder to look, it only contains logs from SKSE mods, not general game stuff.

Posted (edited)
1 hour ago, SamanthaTraynor said:

Checked all in my Vortex back and yes i got the Toys Framework and the Toys &Love 2.31

 

You make that sound likes its 2 mods... but it's not... just one. Do you have 2 versions of Toys&Love installed? It would be correct if one is the Bodyslide Package, otherwise bad.

  1. Confirm that its v2.31+ in game. You will see the version in Toys&Love MCM setup tab
  2. Make sure your Vortex has not lost its mind. Happens. You can ensure Vortex is doing it right by using its purge feature, then redeploy. Only do this if you are starting a new game, which should be the case if you've added mods. I did not ask that yet...
  3. Did you start a new game?
  4. Take note of this below (copied from the main page)... Do you have at least one of those Animation packs installed? Are you using a male player? Is Require Gender Match set off?

 

Quote

 

Required:

Packs... At least the Starter Love Pack or Billyys Animations.

 

Warning (these are untested)

  • Recommended only for a female player. Playing as male is limited, and untested. There may be verified male support in the future
  • Toys&Love - MCM - Love Tab - Require Gender Match - should be set OFF (the default). Turning this ON is ok but can limit finding a valid scene to play, and is untested for some scenarios in the club

 

 

 

If none of this is helping (please check carefully first)... 

Share your papryus log  How to get a Papyrus Log?  need to see a game session where you

  1. start up from desktop and load the save you've been using
  2. run the Toys&Love Installation test
  3. re-create the problem... a scene that fails to play
  4. Exit to desktop and share that log
Edited by VirginMarie
Posted
1 hour ago, Talesien said:

No that's not it either. Did you follow the instructions (https://virginmarie1.wixsite.com/toys/post/3-how-to-get-a-papyrus-log)?
After you edited your Skyrim.ini (you did find it, right?), you will find the logs in Documents\My Games\Skyrim Special Edition\Logs\Script
(or Documents\My Games\Skyrim\Logs\Script if using LE).
The log you attached is from Documents\My Games\Skyrim Special Edition\SKSE, that's the wrong folder to look, it only contains logs from SKSE mods, not general game stuff.

Does it matter if I look in Skyrim Special Edition, since that's the version I play?

Posted (edited)
7 minutes ago, Sadistic_Bastard said:

Does it matter if I look in Skyrim Special Edition, since that's the version I play?

 

This mod is not available for LE. So it' must be in Documents\My Games\Skyrim Special Edition\Logs\Script

 

If it's not there, you have not done the steps in  How to get a Papyrus Log correctly.

Edited by VirginMarie
Posted
2 minutes ago, Sadistic_Bastard said:

There's no logs folder showing up.

Ok, so that suggests you did not edit the Skyrim.ini or edited the wrong one (i.e. in the wrong place). Depending on your mod manager and other circumstances you might have several, but only one is used, you need to find the right one. What ModManager are you using?

Posted
3 minutes ago, Talesien said:

Ok, so that suggests you did not edit the Skyrim.ini or edited the wrong one (i.e. in the wrong place). Depending on your mod manager and other circumstances you might have several, but only one is used, you need to find the right one. What ModManager are you using?

Vortex?

Posted
18 minutes ago, Sadistic_Bastard said:

Vortex?

Ok, Vortex does not usually change the location of the Skyrim.ini. So if you edited (and saved) the Skyrim.ini in Documents\My Games\Skyrim Special Edition\ as stated under the link we cited above, then went into the game and still did not get a Logs folder I'm at a loss. Sorry.

Posted
2 hours ago, Miauzi said:

Epicurus is perhaps too obvious - besides, he is already involved in the thieves' guild quest.

DDC is about secret ("dark") cravings - why not take another character/NPC?

In addition to the court magician (who is a vampire and probably keeps a "blood bank" in part of the dungeon), -> Thane Bryling comes to mind.

The latter is always a bit "buttoned up" or "stock stiff" - but "dark" walking faces fit exactly to such people.

Another mod author (in "MiasLair") picked up on this - there's a sex orgy going on in her house with the entire courtyard of Solitude.

:wacko:

 

 

Well, the details of those quests are to be determined, of course. If memory serves that orgy wasn't planned as such though, that only happened due to the players and Sanguines intervention. It's more the (non-vanilla) Markus Bryling who might be, well ... more outgoing (and far more unsavory).

Posted (edited)
36 minutes ago, Talesien said:

Ok, Vortex does not usually change the location of the Skyrim.ini. So if you edited (and saved) the Skyrim.ini in Documents\My Games\Skyrim Special Edition\ as stated under the link we cited above, then went into the game and still did not get a Logs folder I'm at a loss. Sorry.

brand new character, did all the in-game steps and still no club entrance.

 

Papyrus.0.log

Edited by Sadistic_Bastard
Posted
Vor 1 Stunde sagte Talesien:

Nun, die Details dieser Quests müssen natürlich festgelegt werden. Wenn ich mich recht erinnere, war diese Orgie nicht als solche geplant, sondern nur aufgrund der Intervention der Spieler und Sanguines. Es ist eher der (Nicht-Vanille-)Markus Bryling, der vielleicht, nun ja ... aufgeschlossener (und weitaus unappetitlicher) ist.

There was supposed to be an orgy - only the young girl who was kidnapped especially for it should be the focus

The deal with Sanguine was - you as the player save the maiden - you add something special to the wine - which helps Sanguine the orgy earlier

initiate than the "masters" had planned. This gives you the distraction you need to get the girl out of the house unnoticed.


Well - whether Mrs. Bryling is as uninvolved aka ignorant as she always pretends...

..I'm just saying -> "still waters run deep"


but it's just the idea for a "hanger" for the story that is yet to be written

 

 

Posted
22 minutes ago, nocere said:

wait if LE version doesnt exist then why is this mod listed on Simple Slavery's (LE) compatible mods

 

Do you mean where that page correctly says...

 

New:  Support for a new outcome mod, Dark Desires Club (available for SE only).

 

 

If not, link me so I can tell them to fix it.

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