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Posted
6 minutes ago, Chilen said:

I know you did a lot of work on it already, But is there any chance this will go to LE?

 

Its not possible in LE. You will lag, freeze, crash, and burn.

It's barely possible for SE.

For more detail on what it took for SE, see under the heading "Why DX Fetish Fashion Mod - no longer supported?" in the Change Log

So then once you understand that, imagine LE's much more limited 32 bit graphics.

Posted
6 minutes ago, VirginMarie said:

 

Its not possible in LE. You will lag, freeze, crash, and burn.

It's barely possible for SE.

For more detail on what it took for SE, see under the heading "Why DX Fetish Fashion Mod - no longer supported?" in the Change Log

So then once you understand that, imagine LE's much more limited 32 bit graphics.

Thank you for getting back to me

Posted

image.png.e7686e6c4acccdd2c33d07ae56df13a6.png

 

My question is, if all these mods are no longer needed, does that mean they also would cause issues with this mod? Because honestly a lot of my favorite mods use some of these, and although this one does look fun, I don't want to give up other mods that require the above. 

Posted
29 minutes ago, Lenore said:

image.png.e7686e6c4acccdd2c33d07ae56df13a6.png

 

My question is, if all these mods are no longer needed, does that mean they also would cause issues with this mod? Because honestly a lot of my favorite mods use some of these, and although this one does look fun, I don't want to give up other mods that require the above. 

Nah it should be fine I think it will just use toys scenes. Highly doubt it would give issues. Maby just dd. 

Posted

Mistress ordered me to masturbate on bed, but I couldn't because my hands were tied (my hands were tied behind back)

 

As for the LE version, is the "Dark Desire Dungeon" location part of the main location? So theoretically (it may take some time) to move as a separate CELL (location reload)

 

Or I can't count and haven't seen 50+ NPCs in the main location.

Posted
3 hours ago, Lenore said:

image.png.e7686e6c4acccdd2c33d07ae56df13a6.png

 

My question is, if all these mods are no longer needed, does that mean they also would cause issues with this mod? Because honestly a lot of my favorite mods use some of these, and although this one does look fun, I don't want to give up other mods that require the above. 

 

Toys&Love plays friendly with all these mods installed. Even has integration with sexlab, sync with SLA, and built-in DD play nice awareness.

Detail... Love Scene FAQs.

 

You can see at the top of this page.... Toys&Love... the survey shows that the majority of T&L users use those mods too.

 

This mod does not use them, so they become almost entirely inactive when this mod's features are in use.

 

Posted
2 hours ago, killer905 said:

Mistress ordered me to masturbate on bed, but I couldn't because my hands were tied (my hands were tied behind back)

 

 

Mistress should have dialogue to take that bondage off. I realize this is in the middle of a task, so maybe she did not have the option? Plus its confusing. So I will recreate the scenario and improve it. She should be checking and removing before that task starts (and she normally does).

 

Maybe its a toy from another mod that can't be removed? Like Curio wrists from Toy Story? Another situation I will need to consider.

 

You can work around this if you must, by using Toys&Love MCM - Worn Toys Tab -  Click on the problem toy for Detail view... remove the toy (debug feature).

 

2 hours ago, killer905 said:

As for the LE version, is the "Dark Desire Dungeon" location part of the main location? So theoretically (it may take some time) to move as a separate CELL (location reload)

 

Or I can't count and haven't seen 50+ NPCs in the main location.

 

Dungeon and main section, are 2 separate cells.

 

The Original author has always stated that there's 50+ in main. I've never counted them, but I can tell you for certain this mod has 85 actors that get "FaceGen'd" then a dozen that dont (creatures). So we are working with almost 100, spread between Main, Dungeon, and out in the 3 cities. The girls that go out to inns also come into the main... so its constantly changing over time. I think the clients come in and out too. The number in Main is not fixed, but it almost certainly is over 50 most of the time.

 

Not sure it matters though, it's not like removing a few would magically make this work in LE. I've seen plenty to know that I will never try anymore, to make this mod work in LE. There's no point in delivering a mod that does not work, or barely works.

 

We must be careful in SE too.... For more detail on what it took for SE, see under the heading "Why DX Fetish Fashion Mod - no longer supported?" in the Change Log. This may give  you more insight to what we are dealing with.

Posted
6 hours ago, Miauzi said:

Thanks, I downloaded it - but I'll wait another 1-2 days with the installation - maybe there'll be a "patch" for the German language

?

 

 

Maybe you need to poke @N.Gamma  :P 

Posted
1 hour ago, Xelonora said:

Hey, Getting absolutely horrible FPS while inside the club. Rest of the game is working perfectly fine, but as soon as I enter the club I'm at a max of 5fps.. Any known fixes for the drop?

 

Seems you deleted your post? Does this mean you resolved the problem? I've updated my reply significantly after testing.

 

 

One might expect low FPS.... 50+ NPCs in a single cell, many animating, all running AI packages.

 

I went in game just now and tried using the FPS counter from the Steam overlay thingie. Is that what you use? This is what I see....

  • I have what I'd consider an average performing computer. Its a decent recent model gaming notebook, but it's a notebook
  • Outside the club, in exterior cells around Whiterun... FPS is all over the place, but ranges mostly in the 30s sometimes 20s and 40s. I have no clue if this is considered good or bad, but my game plays fine. No lag
  • In the Bannered Mare... FPS is better than outside, but not much different. I get into the 50s sometimes, but still mostly in the high 30s
  • During a love scene playing... no difference
  • In the club... I was surprised. While I can get it to go as low as in the 20s when the cell loads, it's no different than outside in Whiterun
  • In the club... love scene playing along side 2 other love scenes (so we talking orgy)... no difference
  • The club runs extremally well in terms of the feel of any lag, and much better than the prior version when it used DD/SL/SLA/ZAP. Watch the video, I'm getting smooth camera. The first thing you notice with overloaded graphics is bad camera movement

I've gone in-depth here as it does matter, and now I have a reference to use if others see problems.

 

Due to the results above, I've never been one to bother watching the FPS counter, or having it on. The FPS counter is really telling me nothing useful. However the performance of the FreeCam, imo, tells the story big time.

 

FPS is just a number, the question is... does your scenario make the mod unplayable?

If unplayable, either you have an overloaded install (in terms of mods, things like DCL), or possibly a bad install. Or maybe a combo of graphics related mods that is untested by me, that we need to be aware of, and warn about.

 

 

 

 

Posted
1 hour ago, VirginMarie said:

 

Mistress should have dialogue to take that bondage off. I realize this is in the middle of a task, so maybe she did not have the option? Plus its confusing. So I will recreate the scenario and improve it. She should be checking and removing before that task starts (and she normally does).

 

Maybe its a toy from another mod that can't be removed? Like Curio wrists from Toy Story? Another situation I will need to consider.

 

Hmm, sounds like the script doesn't start because she didn't have dialogue with it, like removing the ties. And I don't have ToyStory.

 

1 hour ago, VirginMarie said:

Dungeon and main section, are 2 separate cells.

 

The Original author has always stated that there's 50+ in main. I've never counted them, but I can tell you for certain this mod has 85 actors that get "FaceGen'd" then a dozen that dont (creatures). So we are working with almost 100, spread between Main, Dungeon, and out in the 3 cities. The girls that go out to inns also come into the main... so its constantly changing over time. I think the clients come in and out too. The number in Main is not fixed, but it almost certainly is over 50 most of the time.

 

Not sure it matters though, it's not like removing a few would magically make this work in LE. I've seen plenty to know that I will never try anymore, to make this mod work in LE. There's no point in delivering a mod that does not work, or barely works.

 

We must be careful in SE too.... For more detail on what it took for SE, see under the heading "Why DX Fetish Fashion Mod - no longer supported?" in the Change Log. This may give  you more insight to what we are dealing with.

I read the change log so I was wondering if it was not the fault that the main loaction and dungeons are connected together and only separated by doors.

 

And here you are right better for a mod to work than to deliver a poorly performing product. And for the sake of clarity, I checked on the SE version;)

Posted
7 minutes ago, killer905 said:

Hmm, sounds like the script doesn't start because she didn't have dialogue with it, like removing the ties. And I don't have ToyStory.

 

 

Either the dialogue conditions don't recognize the toy as "wrist locking", or the script when she checks you out, does not recognize that.

The toy might be "magical wrist binding" which is not always locking, but will randomly become hardcore. 

It would help me lots if you could specify exactly what toy.

Posted
20 minutes ago, VirginMarie said:

 

Either the dialogue conditions don't recognize the toy as "wrist locking", or the script when she checks you out, does not recognize that.

The toy might be "magical wrist binding" which is not always locking, but will randomly become hardcore. 

It would help me lots if you could specify exactly what toy.

Sure

Spoiler

20220912194228_1.jpg.65098c91010fbc055cb118e986c64f5d.jpg20220912194231_1.jpg.da7c58d1a8bf25bce73f7e37188ef350.jpg20220912194405_1.jpg.58871953dea29af5c5e47acf12146767.jpg

 

Posted

Love the mod but is there a way to remove the added NPCs in inns and stuff? I like the idea of it being a tucked away secret area, not so much all of the taverns filled with naked chicks. Sorry if it's been answered but couldn't find anything on it here

Posted
13 minutes ago, ratchet1819 said:

Love the mod but is there a way to remove the added NPCs in inns and stuff? I like the idea of it being a tucked away secret area, not so much all of the taverns filled with naked chicks. Sorry if it's been answered but couldn't find anything on it here

 

No way to do that currently. I will add to my list, for future... MCM option: Working Girls Banned From Prostituting in the Cities 

 

There's fancy stuff doing this, as they actually move from club to Inns and back etc. So not sure if this will be hard or easy.

 

Maybe Nazeem complained about seeing public lovemaking!

Posted

Am I the only one with all NPC with weird face and neck color seems ? I can't find why that would be the case. I only manage to fixed 2 npcs (lilah and janelle) because a small patch is still available on page 8 of this topic. Considering this patch includes only facegeom files, are these bugged in the new version ? Or am I doing something wrong ?

 

I've included an image, before with just the mod installed and after with the small patch.

 

Spoiler

npcfacefix.png.e52b72002769960d227ff0cacb27cfe4.png

 

 

Posted
12 minutes ago, VirginMarie said:

 

No way to do that currently. I will add to my list, for future... MCM option: Working Girls Banned From Prostituting in the Cities 

 

There's fancy stuff doing this, as they actually move from club to Inns and back etc. So not sure if this will be hard or easy.

 

Maybe Nazeem complained about seeing public lovemaking!

 

Dang, thanks anyway and I'll be sure to keep checking back. Looking forward to it!

Posted
58 minutes ago, 6guigui3 said:

Am I the only one with all NPC with weird face and neck color seems ? I can't find why that would be the case. I only manage to fixed 2 npcs (lilah and janelle) because a small patch is still available on page 8 of this topic. Considering this patch includes only facegeom files, are these bugged in the new version ? Or am I doing something wrong ?

 

I've included an image, before with just the mod installed and after with the small patch.

 

  Reveal hidden contents

 

Tested this out just now....

  • With default texture, using CBBE 3ba body (whatever texture comes with that)... All faces are good
  • With Diamond Skin texture installed... most faces... very obvious mis-match.... Bad!

Your pointing me to page 8 of this topic was helpful, you can see this had to be solved in the past by the original author.

 

Back when I was doing the update.... Using v1.2... the last version from the original Author, I was finding about 3 female faces bad, and 2 males very bad  (default texture). I did not know there was this past issue. I simply regenerated all FaceGen. Then all was good. But again... default texture... did not try all the mods that change the texture.

 

Next test just now...

  1. Copy over all facegen mesh and texture from v1.2.... result... works with Diamond Skin, except for the same 5 NPCs. One of them is the Mistress... no good... this would make it worse
  2. Try regenerating faceGen for Mistress... changes it... but now she has a "too light" face, instead of too dark.... No good... It's what I released and apparently requires default

Thus till I can learn what the issue and how to fix it, same as on page 5.... We know that only the default texture is working, for now. This will be top priority to fix soon as I can. Surely a bunch of people will start noticing the same. 

 

Maybe try uninstalling your texture mod as a test to confirm for me. You must have one.

 

 @darkdesires04 if you reading, a clue here would be great :D 

Posted

Hi can i get link to older file ? .all of npc in facegendata folder have vanilla faces ,i will like to replace them with older facegeom nif file .

Thank you

 

Posted
6 minutes ago, zenna11 said:

Hi can i get link to older file ? .all of npc in facegendata folder have vanilla faces ,i will like to replace them with older facegeom nif file .

Thank you

 

Read the post just above yours. I'm currently working on trying to fix that.

 

I've added this to the known issues section of the Change Log ...

 

image.png

 

Already tried using the previous release files, and at least 5 NPCs including the most important one (the Mistress), get broken doing so.

Also there's no link to share... its not uploaded anyplace.

 

I've just started to learn that you can make custom faces in RaceMenu, and this is what the original mod author did. I did no realize that just regenerating FaceGen, would result in something different. Now I know better, but not enough yet to fix the 5 that are not right in the last release.

If you know how I can solve the problem, please share :D

Posted
5 hours ago, VirginMarie said:

Outside the club, in exterior cells around Whiterun... FPS is all over the place, but ranges mostly in the 30s sometimes 20s and 40s. I have no clue if this is considered good or bad, but my game plays fine. No lag

I would consider it an edge case. Depends on how many 'population mods' and overhaul mods you are running. Is it just a mostly vanilla Whiterun that's a devastating low FPS. If you running one or more overhauls (depends on how much detail those add) and population mods that number becomes more acceptable. I try to keep mine in the 40's, with perhaps the occasional dip into the 30's. For me it also highly depends if I've any SMP stuff running. Like if I've SMP hair, some SMP clothing and perhaps a follower also sporting those, that tanks my FPS hard (and yes I'm running Faster SMP-HDT). For the time being I mostly avoid SMP clothing, at least in cities.

Posted
1 hour ago, VirginMarie said:

 

Read the post just above yours. I'm currently working on trying to fix that.

 

I've added this to the known issues section of the Change Log ...

 

image.png

 

Already tried using the previous release files, and at least 5 NPCs including the most important one (the Mistress), get broken doing so.

Also there's no link to share... its not uploaded anyplace.

 

I've just started to learn that you can make custom faces in RaceMenu, and this is what the original mod author did. I did no realize that just regenerating FaceGen, would result in something different. Now I know better, but not enough yet to fix the 5 that are not right in the last release.

If you know how I can solve the problem, please share :D

If you export npc faces in CK this happen they all get vanilla faces back ,i'm not expert with custome npc followers but i know they replace mesh file and texture manual or something like that ,i just need acces to older ver of DDC maybe i try fix that with thos older facegen file .

Posted
8 hours ago, VirginMarie said:

Toys&Love plays friendly with all these mods installed. Even has integration with sexlab, sync with SLA, and built-in DD play nice awareness.

Detail... Love Scene FAQs.

 

You can see at the top of this page.... Toys&Love... the survey shows that the majority of T&L users use those mods too.

 

This mod does not use them, so they become almost entirely inactive when this mod's features are in use.

 

Sorry I should have read further, but, thank you for the info!

Posted

@darkdesires04 I believe I've worked this out now. Got the mistress working. So no need  for you to spend time to try and explain

 

Really I have 2 facegen related problems....

1) some face part nif/dds files, no longer compatible with the actor in the esp for some reason. 5 actors like that including the mistress. The game rejects them

2) in order to fix, can't just regen FaceGen, I needed to realize about this...

image.png

 

So I'm good now, and all your beautiful custom face work is back, except for 5 actors where I won't be able to do them as well as you did, but at least the rest are sexy as fuck! :D And those 5 will still be ok, and not get overwritten by texture mods, causing the mismatch.

Posted (edited)

I cleaned up lots of face mismatch issues with this small mod, linked below.  Over the years I've gotten into lots of issues with especially sex-oriented vampire NPCs, and other mods which introduce NPCs incorrectly.  Tried lots of different things with mixed results.  After installing this mod, I no longer have any issues with my complex MO2 profiles, as this thing just takes care of it effortlessly.  I load it really late in my load orders, and definitely after any mod which introduces new, or overhauled NPCs.

 https://www.nexusmods.com/skyrimspecialedition/mods/42441

 

It's works like magic.  Only different...

PS  grats on releasing the streamlined Dark Desires Club!  In compliance with the Golden Rule, am currently working out my profile design, and am expecting to get my toons into 50 shades of trouble at the club, starting in the next day or two.  singing; *Bad girls!  Talkin' 'bout bad girls.  beep beep!*

Edited by HardRaine

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