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AAF Nuka Ride: A Porn Studio Mod


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Posted
On 12/1/2021 at 7:32 PM, Gamaramdi said:

? If you're happy im happy, did they work fine?

   Almost. Some minor clipping, but not an issue :)))

THANK YOU VERY MUCH! I mean it :)

Posted
53 minutes ago, JB. said:

 

I am interested in "On Scene End", but I confess that there are still things that I do not understand. I leave it as homework for next year.

Feel free to hit me up about stuff in the Discord whenever (can just ping me), I would suggest hittin me up here, but I'm far more active on Discord, and check it far more regularly :P
 

Posted (edited)
12 hours ago, JB. said:

BP70

 

Search in DATA/AAF

 

You should have this file:

 

rxl_bp70_anims_positionData.XML

 

Inside, you should find this line. Reinstall the latest version of BP70 if you don't have it.

 

 

<position id="BP70 Rimjob (M on F)" location="Couch" animation="rxl_bp70_couchrimjobmaleonfemale" tags="BP70,F_M,Couch,Analingus,FromBehind,Neutral,Tease,Held1,Love5,Stim3,Dom3,NullToSelf,MouthToAnus"/>

 

 

Yup.. it's also on 2.7. We don't usually recommend 2.8 in the Fucking Manual because it apparently has some CC requirement, which is referenced directly instead of it being a fomod option.

image.png.a1b2a2e4837c62adbf27db575a91fe50.png

 

And yet again with George Cooper from the Radio station

 

image.png.b24b25fb06061a1bb797752b4b78f9cb.png

 

Curious. Gonna have to fiddle with this some.

 

EDIT: It seems that it's an issue with the tags on your NukaRide_PositionData.xml. The animation itself in BP's doesn't have a "MALERIMJOB" tag, which is what NukaRide is trying to call AAF on.

 

image.png.e7a82abdff039b0ee15b67426de97b79.png

Edited by Saya Scarlett
Posted
21 minutes ago, Saya Scarlett said:

 

Yup.. it's also on 2.7. We don't usually recommend 2.8 in the Fucking Manual because it apparently has some CC requirement, which is referenced directly instead of it being a fomod option.

image.png.a1b2a2e4837c62adbf27db575a91fe50.png

Hmmm, then the scene should work.

You may have a patch overwriting the BP70 XML?

In the same folder there should be a file called:

 

rxl_bp70_anims_animationData.XML

 

The animation that I call has this ID.

 

rxl_bp70_couchrimjobmaleonfemale

Posted (edited)
41 minutes ago, Saya Scarlett said:

EDIT: It seems that it's an issue with the tags on your NukaRide_PositionData.xml. The animation itself in BP's doesn't have a "MALERIMJOB" tag, which is what NukaRide is trying to call AAF on.

I made a special tag in Nuka Ride because it can call a wrong animation if I use the "vanilla" tags. 

 

	<position id="BP70 Rimjob (M on F)" location="Couch" animation="rxl_bp70_couchrimjobmaleonfemale" tags="Hidden,MaleRimJob"/>

 

If you want to try it manually, you can delete the tag "Hidden" and you can call it manually whenever you are near a red couch.

Edited by JB.
Posted (edited)
25 minutes ago, JB. said:

Hmmm, then the scene should work.

You may have a patch overwriting the BP70 XML?

In the same folder there should be a file called:

 

rxl_bp70_anims_animationData.XML

 

The animation that I call has this ID.

 

rxl_bp70_couchrimjobmaleonfemale

 

Nothing overwrites BP. And UAP/Staged Leito have their own custom XMLs, which use the exact same ID and everything.

 

image.png.a8e5959390c7cb8823380e2bcf6528e5.png

 

EDIT: Okay, i think i see what's wrong here. Your custom NukaRide_PositionData has a MF rimjob set. First character sent to AAF (M) is the receiver and the second one (F) is the giver. So, the scene at Fizztop where the female player performs a rimjob on a male npc is working fine but the ones where a female player receives a rimjob from a male npc won't be playted/triggered.

 

image.png.63207a232b835d67aeb16dbf4abf38a5.png

 

image.png.c9ad486c3fa05c16e23fef9f2eb1afed.png

image.png.9f000e36854c92367cc3a623848877bc.png

Edited by Saya Scarlett
Posted

Did the other scenes work for you? Like a man licking your foot and then fucking a man. The process is the same.

Posted
Spoiler
6 minutes ago, JB. said:

Did the other scenes work for you? Like a man licking your foot and then fucking a man. The process is the same.

 

11 minutes ago, Saya Scarlett said:

 

Nothing overwrites BP. And UAP/Staged Leito have their own custom XMLs, which use the exact same ID and everything.

 

image.png.a8e5959390c7cb8823380e2bcf6528e5.png

 

EDIT: Okay, i think i see what's wrong here. Your custom NukaRide_PositionData has a MF rimjob set. First one (M) is the receiver and the second one (F) is the giver.

 

image.png.63207a232b835d67aeb16dbf4abf38a5.png

 

image.png.c9ad486c3fa05c16e23fef9f2eb1afed.png

image.png.9f000e36854c92367cc3a623848877bc.png

 

As Saya added in the edit to that post, pretty sure the problem is removing the F_M tag entirely.

Errors out on failing to find any F_M anim, with the other tags, 'cause it's lacking any F_M tag.

Posted
13 minutes ago, Saya Scarlett said:

First one (M) is the receiver and the second one (F) is the giver. So, the scene at Fizztop where the female player performs a rimjob on a male npc is working fine but the ones where a female player receives a rimjob from a male npc won't be playted/triggered.

They are two different animations.

 

In the Fizztop one I used Leito animations (I use two different animations from Leito, that together look like a rimjob).

 

Check NukaRide_AnimationData_Leito.XML

 

	<!-- RimJob -->

	<animation id="Nuka Ride RimJob" frames="72">
		<actor gender="F" idleForm="4CB4">
		</actor>
		<actor gender="M" idleForm="7AD1">
			<morph id="Erection" to="0.6"/>
		</actor>
	</animation>

 

 

For Gordon Cooper/Slaves I use BP70 Animations. 

 

Check rxl_bp70_anims_animationData.XML

 

 

<animation id="rxl_bp70_couchrimjobmaleonfemale" frames="240" offset="0,0,0,180:0,0,0,180">
		<actor gender="F" idleForm="15782">
		</actor>
		<actor gender="M" idleForm="15783">
		</actor>
	</animation>

 

Posted
5 minutes ago, Nebuchadnezzer2 said:
  Reveal hidden contents

 

 

As Saya added in the edit to that post, pretty sure the problem is removing the F_M tag entirely.

Errors out on failing to find any F_M anim, with the other tags, 'cause it's lacking any F_M tag.

No. Saya's error says "can't find this animation between a female human and a male human". That is defined in AnimationData. It is not a tag.

 

 

<animation id="rxl_bp70_couchrimjobmaleonfemale" frames="240" offset="0,0,0,180:0,0,0,180">
        <actor gender="F" idleForm="15782">
        </actor>
        <actor gender="M" idleForm="15783">
        </actor>
    </animation>

 

 

 

Just look at my tags. I don't use any F_M in Nuka Ride. 

The one I need to summon is an expert.?

 

@Ulfberto?

Posted

I really like this mod so far. I hope you plan on perhaps making something else like this. I really feel like F04 lacks any proper adult mods with quests and world interactions like this.

 

Good job and keep up the good work.

Posted (edited)

3.2.1 broke the collar being equiped in the start of Lucy mission.  And the error message for when you are meant to be shocked popping up.

Edited by Beyound
Posted (edited)
1 hour ago, Beyound said:

3.2.1 broke the collar being equiped in the start of Lucy mission.  And the error message for when you are meant to be shocked popping up.

 

In the next update I am going to put the bimbo collar instead of the Shock Collar. The bimbo collar is from my mod and I'm sure you didn't have a problem with that one, because it doesn't use the Real Handcuffs scripts.

 

The downside of the bimbo collar is that you can remove it from your pipboy if you want. But I will discard the Real Handcuffs collar until I understand why it is failing on some.

 

Edited by JB.
Posted
45 minutes ago, JB. said:

Did the other scenes work for you? Like a man licking your foot and then fucking a man. The process is the same.

 

Yep.

I just removed the 'hidden' tag and it's not showing up.

Do you use UAP and/or staged Leito? I should've asked already.

Posted

Noticed Nuka Ride.esp doesn't have RealHandcuffs.esp as a dependency, but the Nuka Ride BYOP does have it as one.  Thought it was a bit odd, and maybe causing an issue of getting the collars item ID.

Posted
5 minutes ago, Saya Scarlett said:

 

Yep.

I just removed the 'hidden' tag and it's not showing up.

Do you use UAP and/or staged Leito? I should've asked already.

The only patch I use is Leito's. I'm going to install UAP to see how it goes.

Posted (edited)
10 minutes ago, JB. said:

The only patch I use is Leito's. I'm going to install UAP to see how it goes.

 

Right.. that might be a problem then. UAP is pretty much a requirement in the 'Fucking Manual', which is what almost everyone is using for AAF/Animations.

 

UAP changes the animation ID to [UAP] BP70 etcetc.

 

image.png.e1e975767209b18a6723a1acbf03efa2.png

 

Edited by Saya Scarlett
Posted (edited)

OK...


@Saya Scarlett, could you try something? I think I know what's up with UAP. 

 

 

Go to my Position Data (NukaRide_PositionData.XML) and change the name: 

 

<position id = "BP70 Rimjob (M on F)"

 

To something more original. Like this.

 

<position id = "Nuka Ride Male Rimjob"

 

Well, that should work for you by now. Thank you so much. I will put it in the next update to ensure maximum compatibility with UAP (which, however, is missing the animation in its patch, but it is nothing serious). It's more of a mistake of mine for having named the animation with the same name as BP70. This seems to be harmless until I installed UAP and noticed the same thing that you noticed yesterday.

 

 

uap.png.4db315a257d23bdf1134130d50bf178a.png

Edited by JB.
Posted (edited)
6 hours ago, mishovur said:

   Almost. Some minor clipping, but not an issue :)))

THANK YOU VERY MUCH! I mean it :)

Did you scaned it for virus? there's a report about it,  you may want to download the new one, is in the same link

Edited by Gamaramdi
Posted (edited)
2 hours ago, JB. said:

OK...


@Saya Scarlett, could you try something? I think I know what's up with UAP. 

 

 

Go to my Position Data (NukaRide_PositionData.XML) and change the name: 

 

<position id = "BP70 Rimjob (M on F)"

 

To something more original. Like this.

 

<position id = "Nuka Ride Male Rimjob"

 

Well, that should work for you by now. Thank you so much. I will put it in the next update to ensure maximum compatibility with UAP (which, however, is missing the animation in its patch, but it is nothing serious). It's more of a mistake of mine for having named the animation with the same name as BP70. This seems to be harmless until I installed UAP and noticed the same thing that you noticed yesterday.

 

 

uap.png.4db315a257d23bdf1134130d50bf178a.png

 

Gotcha. Will do/try now and edit this post with results.

 

EDIT: That did it ?

 

20211203154532_1.jpg.4d6b0902da2b7fae69993dae6125afc3.jpg

 

EDIT 2: Oh yeah, lights are still fucked.

 

Night time, lights off.

20211203154407_1.jpg.3d92b27578c9a72700a4603a5cabe329.jpg

 

Night time, lights on.

20211203154403_1.jpg.c8093f9201277e2e4091a3f80ee188e3.jpg

 

Nothing that can't be fixed with the pip boy though. ?

Edited by Saya Scarlett
Posted (edited)
2 hours ago, Saya Scarlett said:

 

 

20211203154532_1.jpg.4d6b0902da2b7fae69993dae6125afc3.jpg

 

 

Nice. That is a lovely photo. I already went through the discord and saw that you advertised me with all those images, lol, so thanks.

 

*******

 

I have already made the relevant changes to replace the Shock Collar with the Bimbo Collar. I'll test it for a bit before uploading it to Loverslab along with the other minor fixes.

Edited by JB.
Posted
21 minutes ago, JB. said:

Nice. That is a lovely photo. I already went through the discord and saw that you advertised me with all those images, lol, so thanks.

 

Yeah, been having fun ?

 

Quote

I have already made the relevant changes to replace the Shock Collar with the Bimbo Collar. I'll test it for a bit before uploading it to Loverslab along with the other minor fixes.

 

Just 'in time', i was about to do the Lucy quest and got the error for the collar ?

Posted (edited)

Well, it looks like I won't be able to test it. I will leave it here if there is any brave person who wants to try it.

 

It should be tested before the Overboss puts the collar on you during "Lucy in the Sky"

 

 

Test version

Quote

3.2.2

 

Fixed a bug in the FOMOD that installed both CWSS and BYOP files for AAF.
I swapped the RealHandcuffs Shock Collar for the Bimbo Collar during the Lucy in the Sky mission. 
Renamed a file in PositionData to avoid conflicts with the UAP patch. Specifically for those who had trouble starting a rimjob scene.
The Overboss perk clarifies now that you need to have equipped the Bimbo collar to be functional.

 

 

-DELETED-

 

I already tested it. I found a couple of scripts about electrocuting you via RealHandcuffs, but I already cleaned them up. The version I uploaded to Loverslab should have no problems.

 

Edited by JB.
Posted (edited)

One quirk I have come across that has required a restart - after visiting Nuka world for the first time, the NPC schedule/interaction AI was disabled  when I returned a second time (they just stood still, did nothing, but you could talk with them/do the quests in Nuka Ride).

 

This has been reported in the past when skipping the Nuka World starting event (pre-Nuka Ride). TAIS and TAI have no effect,

 

 

----Edit - thanks for the 3.2.2 patch - will start again, so I can test it from scratch as I will be trying to repeat the above bug as well.

Edited by Nuka Cherry

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