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AAF Nuka Ride: A Porn Studio Mod


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Posted (edited)
1 hour ago, nufndash said:

I'm not sure, that is all I had to do. Is Mr. Abernathy down there with you? He should speak one line I believe.

He is, and he did speak a line. Would you mind just giving me your save file?

 

setstage <questid> 300 fixed it

 

Edited by johnwaynejohnson
fixed problem
Posted
26 minutes ago, johnwaynejohnson said:

He is, and he did speak a line. Would you mind just giving me your save file?

So sorry, I literally just deleted all my saves. I am going to run through the mod again without some mods I had, and I thought best I start from scratch. I also didn't have the XDI mod so I am going to try that out. I will give you my save when I am through, but you will probably be through it by then. I will say that I did run through the dialogue chain several times before the "let's go home" showed up. Sorry I am not more help. JB is very active, and I am sure he will get back with you and can help. Just thought of something, BRB.

Posted
3 hours ago, johnwaynejohnson said:

Is lucy in the sky unfinished?

After the overboss saves you, he says the same thing over and over again.

Do you have the latest version? Because right there in that scene there was a problem if your name was Bubbles. (fixed now)

And you don't have to get off the cross, you really shouldn't get off the cross, but it's a glitch. It's not serious or anything.

Posted (edited)
1 hour ago, nufndash said:

So sorry, I literally just deleted all my saves. I am going to run through the mod again without some mods I had, and I thought best I start from scratch. I also didn't have the XDI mod so I am going to try that out. I will give you my save when I am through, but you will probably be through it by then. I will say that I did run through the dialogue chain several times before the "let's go home" showed up. Sorry I am not more help. JB is very active, and I am sure he will get back with you and can help. Just thought of something, BRB.

 

The "trick" of that scene is the following.

Each dialogue gives you a point. (The fourth dialogue is below and is not normally seen, you must go down to see it)

Once you make four points, the last dialogue is unlocked (let's go home). Technically, you could repeat the same dialogue four times and still unlock the last option to go home.

Blake must be there talking or the dialogue does not advance.

 

 

During my testing, Blake once went off to fight more raiders and never came back, leaving the Overboss in front of me and making it impossible for the scene to continue.

Once he returned, the scene finally continued.

I preferred to reload the save.

Edited by JB.
Posted

I'm a little confused about the required clothing mods. The links you provide don't actually go to the mod but the mod authors?

which would be ok I guess but some of the have alot of mods so I'm not sure what I'm suppose to download. 

Posted
2 minutes ago, Saya Scarlett said:

Hey, @JB., just letting you know. Don't know if it was intended or a file slipped into the archive but this is getting overwritten by loose files from Extended Facial Sculpting.

 

 

It is the same file, so there are no problems whether you use one or the other. I need it for an NPC's face or her face will look sleepy. 

 

Posted
25 minutes ago, Darkwolf101 said:

I'm a little confused about the required clothing mods. The links you provide don't actually go to the mod but the mod authors?

EasyGirl and TRS? 

 

The links are fine. 

Posted (edited)
4 hours ago, JB. said:

It is the same file, so there are no problems whether you use one or the other. I need it for an NPC's face or her face will look sleepy. 

 

 

Gotcha.

 

On another note, i've been through part of the mod already and, well..  the dialogue could use with a bit of polishing, if you don't mind me saying.

I don't know if you're writing the script in Spanish first and then translating/having someone translate it but my native language is actually Spanish and i would very much like to help you and/or whoever else with translating it properly.

I've already noticed not only a few grammatical errors and missing comas here and there but there a few words and/or wording that don't fit very well or straight up don't make much sense in a sentence.

 

If you're interested, feel free to send me Mason's dialogue during the first interaction, both original and current one in the mod (this is one of the few first instances i can remember off the top of my head that need a little polish) and i can sample some corrections so you see what i'm talking about.

 

Either way, i see you're going full speed with it, with all the updates and whatnot. Keep it up, looking amazing so far.

 

EDIT: Another thing i've noticed is that the outfits ("full" ones) don't seem to be unequipped by AAF, and i have it set so it removes EVERYTHING it can (aside from what i toss into Rogg's No-Strip Manager). Is this intended or maybe there's some keyword missing regarding equipment from the outfits themselves so that AAF removes them?

 

EDIT 2: Dog scenes seem to end abruptly. First, the one for the video ad, then Apollo's. I can confirm this isn't AAF itself, as my scenes last for as long as i set them to last in mod MCM's.

Edited by Saya Scarlett
Posted (edited)

I think I have a bug can't get past mason like the quest wont progress after the audition no marker for golden globe nothing pls help. Studio is also empty

Edited by steave213
Forgotten note
Posted
41 minutes ago, steave213 said:

I think I have a bug can't get past mason like the quest wont progress after the audition no marker for golden globe nothing pls help. Studio is also empty

 

Studio starts rather empty.

Posted (edited)

@Saya Scarlett, the irremovables clothes is intentional. But if you prefer to take it all off then you can delete "NukaRide_ProtectededEquipmentData.XML".

 

Te tomo la palabra sobre la corrección ortográfica. Como habrás notado no domino para nada el Inglés. Este finde te haré un pequeño tutorial de cómo cambiar fácilmente los diálogos de Mason. 

 

I'll have to look at the dog thing, but I haven't touched that script in months.

 

@steave213, you are not the first with that bug. Meanwhile write this:

 

SetStage _NukaRide_Audition 20

Edited by JB.
Posted (edited)
1 hour ago, JB. said:

@Saya Scarlett, the irremovables clothes is intentional. But if you prefer to take it all off then you can delete "NukaRide_ProtectededEquipmentData.XML".

 

Te tomo la palabra sobre la corrección ortográfica. Como habrás notado no domino para nada el Inglés. Este finde te haré un pequeño tutorial de cómo cambiar fácilmente los diálogos de Mason.

 

Dale, no hay apuro. Asi y todo, lo hablas bastante bien ?

 

image.png.be95c25fd937a5804069e90e19ae69f0.png

 

Here's one example at least ?

 

"Look at the bright side. You are/You're so good at this/at what you do, that he does not/doesn't want other girls/anyone else."

 

Either way, happy to help out! ?

 

EDIT: Just before this dialogue, i went to the studio in order to film the bike scene. The animation just didn't trigger. I would guess it's because Kells was sitting some ways away from the bike itself maybe? I'm not sure about the technical side of things, even if i troubleshoot AAF myself but it would seem that him sitting on the small couch over at the stage prevented the scene from triggering.

The quest moved forward though, sent me right back to the boss to collect my payment.

 

EDIT 2: Scenes in general are seemingly ending somewhat abruptly. It's like they're set to last for 10-20 seconds or so? Might just be an issue on the animation XML, to which.. i'd ask @Ulfberto or @dagobaking about that.

Edited by Saya Scarlett
Posted
41 minutes ago, Saya Scarlett said:

 

Dale, no hay apuro. Asi y todo, lo hablas bastante bien ?

 

image.png.be95c25fd937a5804069e90e19ae69f0.png

 

Here's one example at least ?

 

"Look at the bright side. You are/You're so good at this/at what you do, that he does not/doesn't want other girls/anyone else."

 

Either way, happy to help out! ?

 

EDIT: Just before this dialogue, i went to the studio in order to film the bike scene. The animation just didn't trigger. I would guess it's because Kells was sitting some ways away from the bike itself maybe? I'm not sure about the technical side of things, even if i troubleshoot AAF myself but it would seem that him sitting on the small couch over at the stage prevented the scene from triggering.

The quest moved forward though, sent me right back to the boss to collect my payment.

 

EDIT 2: Scenes in general are seemingly ending somewhat abruptly. It's like they're set to last for 10-20 seconds or so? Might just be an issue on the animation XML, to which.. i'd ask @Ulfberto or @dagobaking about that.

Is this the first Kells scene?  It didn't trigger for me either... I thought maybe he was too drugged out to perform as everyone seemed to be making excuses for him.  ?  I would say the biggest problem I had was it seemed to take a long time for dialogue to pop up.  I thought I had finished a conversation with Mason as he sent me back to the studio but nobody was there... Turned out that the scene with Mason had not completed.  That happened a few times... and I finally learned to slow down and wait for things to finish.  I'm not sure if that is by design or I just have a slow system.  Anyway, really fun mod.  I can easily see me starting every game this way.  

Posted
4 hours ago, Saya Scarlett said:

<snip>

 

EDIT: Another thing i've noticed is that the outfits ("full" ones) don't seem to be unequipped by AAF, and i have it set so it removes EVERYTHING it can (aside from what i toss into Rogg's No-Strip Manager). Is this intended or maybe there's some keyword missing regarding equipment from the outfits themselves so that AAF removes them?

 

EDIT 2: Dog scenes seem to end abruptly. First, the one for the video ad, then Apollo's. I can confirm this isn't AAF itself, as my scenes last for as long as i set them to last in mod MCM's.

 

I've noticed the exact same things as well.. I thought it was just my set-up and was going to look... but it seems not.

Posted
16 hours ago, Gamaramdi said:

Interesante ... ¿Alguien más puede confirmar si hay un archivo que no debería estar en el paquete? o cualquier otra alerta de virus?

Además ... usaste el mega enlace, ¿puedes descargarlo del tema y ejecutar una prueba? si hay un virus ... eso nos puede decir de dónde vino.

Estoy descargando el mega enlace y la descarga se detuvo debido a un virus.

El del tema también tiene un virus ... puede ser el programa 7z que descargué para empaquetarlo.

¿Alguien más tiene este problema?

No importa, es el programa 7z

image.thumb.png.fcf4c57d0ca9b419f746d6dbf5294423.png


Sí, ahora que lo mencionan, escaneé el archivo original y me arrojó la alerta (luego lo eliminé obviamente)

Posted
1 hour ago, Tr_veller said:

Dog scenes seem to end abruptly.

 

Keep in mind that I have been learning as I go along. Scenes last as long as you have in AAF_Settings.ini, (DATA/AAF) and may end abruptly in the middle of a stage. The truth is that I have not worried too much about that detail, since there were other more important things that I had to solve.

 

It is a certainly big mod for a single soldier like me, that is why many have given me a hand and continue to do so, because otherwise it would be impossible. 

Posted
1 hour ago, tch65721 said:

Is this the first Kells scene? 

Before patch 3.2.0, I played the mod from start to finish and all that Kells, the plumber and Apollo stuff seemed to work. For the motorcycle scene you must have Savage Cabbage.

If the scene doesn't start, look at the AAF admin and show me what you see.

Posted
4 minutes ago, JB. said:

 

Keep in mind that I have been learning as I go along. Scenes last as long as you have in AAF_Settings.ini, (DATA/AAF) and may end abruptly in the middle of a stage. The truth is that I have not worried too much about that detail, since there were other more important things that I had to solve.

 

It is a certainly big mod for a single soldier like me, that is why many have given me a hand and continue to do so, because otherwise it would be impossible. 

 

Well, i know fuck all when it comes to modding in general but let me know if you need help with anything. Not like i do much on a day to day basis anyway ?

Can always reach out at me on the AAF Discord, btw.

 

I'll have to look at the AAF_Settings.ini and its defaults. Might just ask Dago to include as part of the fomod, an option to pick default animation length between like.. 10-30-60 seconds or something.

Posted (edited)
7 minutes ago, JB. said:

Before patch 3.2.0, I played the mod from start to finish and all that Kells, the plumber and Apollo stuff seemed to work. For the motorcycle scene you must have Savage Cabbage.

If the scene doesn't start, look at the AAF admin and show me what you see.

 

To be honest, i was focused on something else entirely to check the Admin tab but I have every animation pack with the exception of Vadermania and Farelle's.

And, not to brag but my setup is perfect, i made the damned guide after all ?

I'm fairly certain it wasn't something to do with AAF but if i had to guess, Kells was 'busy' with something to even get the scene to trigger.

I don't know how it would work but if there's a way to keep him just.. standing next to the bike, that'd probably be for the best to avoid any sort of hiccups.

 

EDIT: Good thing i haven't closed the game yet. Here:

image.png.53e1c8f15f68cb7095731673a7350017.png

Which is weird, because there was no scene going on but again, i would guess that he was 'busy' sitting and drinking or something. Somehow.

 

EDIT 2: This just triggered with Adolf i think, after telling him i killed traders and whatnot before he locked me on the X cross.

image.png.421c3c754da834bec1639137a0e9c10c.png

Which.. either has to do with the scene triggering/attempting to trigger while being away from said furniture/location objects or.. something else.

Again, i have every animation pack except Farelle's/Vadermania's.

Edited by Saya Scarlett
Posted
2 hours ago, Saya Scarlett said:

 

 

 

image.png.be95c25fd937a5804069e90e19ae69f0.png

 

I probably would have misspelled it even in Spanish xD

 

 

"Míralo por el lado bueno, eres tan buena en lo que haces que él (Corsican) no está interesado en traer otras (chicas para auditar). Pero ¿quién sabe?, tal vez más adelante". 

Posted
7 minutes ago, Saya Scarlett said:

 

image.png.53e1c8f15f68cb7095731673a7350017.png

Which is weird, because there was no scene going on but again, i would guess that he was 'busy' sitting and drinking or something. Somehow.

 

EDIT 2: This just triggered with Adolf i think, after telling him i killed traders and whatnot before he locked me on the X cross.

image.png.421c3c754da834bec1639137a0e9c10c.png

 

Oh I know that first error. That usually happens to me if I interrupt the scene with the END button (but only sometimes, not always). It was not happening to me in the previous version of AAF to be honest. But it is too early to conclude things.

 

That last one could be related to Kells and his bike. Mmaybe he was too far away and that's why he didn't initiate the scene. That has an easy fix.

 

As for your first error, it is solved by reloading save.

Posted
1 hour ago, Canolais said:


Sí, ahora que lo mencionan, escaneé el archivo original y me arrojó la alerta (luego lo eliminé obviamente)

Creo, que ya está el virus eliminado, lo obtuve al bajar el compresor 7z precisamente para ese archivo... le pasé una versión en rar a JB, no se si ya lo actualizó, pero en todo caso si lo bajan denle una revisada, no vaya a ser...

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