Jump to content

AAF Nuka Ride: A Porn Studio Mod


Recommended Posts

Posted
36 minutes ago, michaelanglol said:

Do you have any plan to put some workshop in Nuka apartment? Just chemistry/armor because the Vtaw's cloth needs it.

It isn't pretty, but I usually just do "help chemistry 4 furn" in console and then "player.placeatme [ID]" to get them either in the apartment or some untouched corner of Nuka Town. Just make sure you're looking as level as possible when you do it and if you don't like how it placed, click the new station and type "disable" in console. If it disappears you can then type "markfordelete" and try again. If it doesn't disappear when you type disable make sure to type "enable" because it means you selected something that you didn't mean to such as a lighting or particle effect. 

Posted
1 hour ago, michaelanglol said:

Do you have any plan to put some workshop in Nuka apartment? Just chemistry/armor because the Vtaw's cloth needs it.

You spawn a settlement workshop into the Nuka Apartment by entering the console command "player.placeatme 000C1AEB 1" make sure you're standing somewhere with enough room for it spawn in and you're able to reach it to activate.

Posted (edited)
15 hours ago, JB. said:

Since you mention Kali, it's only then that I start introducing special dialogues if the character is very young. And I've found that the OB really couldn't use all that strong language against a young lady because he's a father. Almost without realizing it, I had the OB saying things like "cupcake", "sweetheart", "princess" and I don't remember what else he tends to randomly drop since the mod registers the protagonist as "young girl".

 

It's okay. You started doing it with Kali - but in my local build for me it starts from the first robot who invites the PC "for the ride". For Kali I also had to change some dialogue because in a younger version you only have an option when PC is a bit older or same age (and afaik Kali is 19) but my PC is younger than that so there goes. It made it much easier to have Kali as "mistress" though, because she's older.

 

Actually having PC that young let me introduce interesting tension and dynamic into OB and give him some more depth as a character - because he has a daughter that's older than PC by some margin, yet at the same time PC is very.. umm, "endowed" and "developed" (using the Unique Player body mod to emphasize that) meaning OB has this fight in his mind - on one hand as a father seeing somewhat of a daughter but on the other hand a man who sees a lewd submissive young bombshell of a girl.

 

Though in some good conscience I had to "rejuvenate" a lot of NPCs around the world and NR because that young of a PC mingling with old geezers was very off-putting to me. So nobody (investors, NC customers etc) is older than ~45 and I made them look somewhat handsome - not models but adobe average, toned and fit. "Explanation?" - well, life expectancy has reverted to pre-industrial levels and at 30 people are already considered "long-living" in the wasteland. Come to think of it, maybe I should give OB a unique muscular a-la "Arnie" body while everyone else would be "just average".. hm..

 

15 hours ago, JB. said:

If you're interested, in the future I have something more thoughtful planned for a young girl. But I still haven't decided how to start it. My plan is for the girl to be a wastelander who lives in some village. She should do shopping for her family and other simple things, along with getting into trouble. It's an idea based on a Skyrim mod called "Wartime", but I don't want to include anything overly hardcore.

 

Of course I am. And please, don't worry on my account. Like I said, I like the mod all the same and I know I have very "vanilla" tastes by LL standards - so I "clean things up" in my version of the mod. I don't condone physical violence and lasting marks and whatnot - but you don't have to give up the "spice" since some other folks are into that. I'm okay with turning the volume down when the update hits.

 

As for my PC background - I once started a project to make NR recognize the FF4 mod but since I later stopped active developing of the latter, I didn't bother to continue with the former. For a human PC she was coming from a powerful family in New Vegas and so that's how she saw the glamour of life while her family was very protective and didn't allow her to step outside of the "protection zone"  so that she doesn't see the horrors of the wasteland. But as it happens - everything comes to an end, rivals were envy and kidnapped her and were transporting her but she managed to escape and then runs away to northern Boston where the robot finds her and NR starts.

Edited by Operand
Posted
7 hours ago, michaelanglol said:

Do you have any plan to put some workshop in Nuka apartment? Just chemistry/armor because the Vtaw's cloth needs it.

If someone wants to make a nice garden with worksohp -as an diferent interior-, I'll gladly inject it into the apartment.

Posted

Incredible mod! I absolutely loved it dude. The interview movies were great for rp-ing your character and were some of my favourite parts. Really looking forward to more stuff in future :)

Posted
7 hours ago, H Bof said:

It isn't pretty, but I usually just do "help chemistry 4 furn" in console and then "player.placeatme [ID]"

 

7 hours ago, bhuddaguy said:

You spawn a settlement workshop into the Nuka Apartment by entering the console command "player.placeatme 000C1AEB 1"

 

I highly recommend using placethere (which spawns it on the floor where your reticle is aimed) instead of placeatme (which tries to spawn it where the player is standing). The former is quite reliable, while the latter can result in the furniture spawning at unusable angles or halfway into the ground.

Posted
1 hour ago, JB. said:

If someone wants to make a nice garden with worksohp -as an diferent interior-, I'll gladly inject it into the apartment.

 

If someone does that, they could also add the Nuka-World LOD in the background to make it seem more like an actual walled garden behind the apartment.

Posted (edited)

Hi JB

 

I thought the special girl's morph being fixed was deliberate by yourself, as I set all three to 5% and then increased it for the PC.  To me it makes total sense that the OB is not going to pay as much for Gage's special girl as his, he wants to show you off as he part of his success.  Gage being second in command would get less  paid on his SG, we are down to 'look at the size of mine".  Like cars, computers and girls we are all competing and for the OB the PC and her surgery are part of his ego trip, boys and their toys.

 

So is it possible to either fix the SG at 50% of the PC or just keep her at 5%, on all scales.  You can imagine that the OB would tell Gage at the Surgery Centre, that his girl has to have the best to signify his standing, Gage's would been enhanced but not as much as his.

Edited by Kalamaki22
Typos.
Posted (edited)
6 hours ago, PsexyPseudonym said:

Incredible mod! I absolutely loved it dude. The interview movies were great for rp-ing your character and were some of my favourite parts. Really looking forward to more stuff in future :)

Thanks. :beer:?  A lot of those questions I got from actual interviews he he.

3 hours ago, Kalamaki22 said:

Hi JB

 

I thought the special girl's morph being fixed was deliberate by yourself, as I set all three to 5% and then increased it for the PC.  To me it makes total sense that the OB is not going to pay as much for Gage's special girl as his, he wants to show you off as he part of his success.  Gage being second in command would get less  paid on his SG, we are down to 'look at the size of mine".  Like cars, computers and girls we are all competing and for the OB the PC and her surgery are part of his ego trip, boys and their toys.

 

So is it possible to either fix the SG at 50% of the PC or just keep her at 5%, on all scales.  You can imagine that the OB would tell Gage at the Surgery Centre, that his girl has to have the best to signify his standing, Gage's would been enhanced but not as much as his.

I can't say that I dislike the idea, although it will require adding more conditions. I'll leave it for another time's work.

Edited by JB.
Posted

I've been away from Nuka Ride for some time.....I have missed all of version 6.......I am currently at the Galactic Zone....there is no mission way point....my sister is with me and I have talked to all the disciples I can find along with x69 and gage......is something else supposed to happen?  The mission say's I need to talk to the disciples in the park.....

Posted
19 minutes ago, Splithorse said:

I've been away from Nuka Ride for some time.....I have missed all of version 6.......I am currently at the Galactic Zone....there is no mission way point....my sister is with me and I have talked to all the disciples I can find along with x69 and gage......is something else supposed to happen?  The mission say's I need to talk to the disciples in the park.....

Hey man. The quest points to Nisha, but since you don't have the pointer on her I strongly suspect that Nisha is dead in your game? Can you check that?

 

 

Posted

can someone help me a bit ? im playing around with my race to fo4 and everytime i change to my race via player.setrace nukaride stops plaing animations. a Messege is shown with something "NukaRide: AAF could not play an animation". but AAF via hotkeys still works. does somebody know what and where to add stuff ?

 

Posted
2 minutes ago, TheUgin said:

can someone help me a bit ? im playing around with my race to fo4 and everytime i change to my race via player.setrace nukaride stops plaing animations. a Messege is shown with something "NukaRide: AAF could not play an animation". but AAF via hotkeys still works. does somebody know what and where to add stuff ?

 

What race is it? This mod is made for the human race. For other races you must make an AAF patch but I don't know much about that. 

Posted

Hi JB

 

Thanks, for coming back, sorry it makes it more complicated, but it makes sense that he would want his girl to "stand out" more than Gage's.

 

If you are still tweaking your Nukaride before finally updating it on LL could I make another couple of requests please? 

 

Could you add another stop to the Scooter, am currently doing the quest line in Far Harbor, but with the time allowed it can be fraught getting back to Nuka World in time (I haven't used the Setstage you gave to stop the attitude adjustment quest) could you add Leonard's trading post as a stop?  It would cut out some of the time needed.  

 

Also, and I can't imagine how difficult this could be sorry, when given permission to use your scooter by the OB, could you add a count down to the HUD?  I use FallUI, which has lots of options to tweak things and yes I set the permission time given to the maximum time, allowed but there is always that nagging doubt that I won't make it back again. 

 

Posted
1 hour ago, Kalamaki22 said:

Hi JB

 

Thanks, for coming back, sorry it makes it more complicated, but it makes sense that he would want his girl to "stand out" more than Gage's.

 

If you are still tweaking your Nukaride before finally updating it on LL could I make another couple of requests please? 

 

Could you add another stop to the Scooter, am currently doing the quest line in Far Harbor, but with the time allowed it can be fraught getting back to Nuka World in time (I haven't used the Setstage you gave to stop the attitude adjustment quest) could you add Leonard's trading post as a stop?  It would cut out some of the time needed.  

 

Also, and I can't imagine how difficult this could be sorry, when given permission to use your scooter by the OB, could you add a count down to the HUD?  I use FallUI, which has lots of options to tweak things and yes I set the permission time given to the maximum time, allowed but there is always that nagging doubt that I won't make it back again. 

 

That's what I wanted to do but there is no way to track that except by a console command that prints the remaining time in a document. So I created the second timer, the one that warns you that you've run out of time and have extra time. 

 

I not going to add things for the Loverslab version. I just want to make sure I haven't messed up, like the excessively uneven terrain or some bug like Maxson floating over the water fountain, which I think is already fixed, or the situation with Far Harbor.

 

So I'm fully dedicated to finish Slavers. 

Posted
9 hours ago, vaultbait said:

 

 

I highly recommend using placethere (which spawns it on the floor where your reticle is aimed) instead of placeatme (which tries to spawn it where the player is standing). The former is quite reliable, while the latter can result in the furniture spawning at unusable angles or halfway into the ground.

I had no idea that was a command lol, I'll definitely make use of that in the future.

Posted (edited)
3 hours ago, JB. said:

I can't say that I dislike the idea, although it will require adding more conditions. I'll leave it for another time's work.

I also like this idea, but I kind of already do it through looksmenu since I feel like the bimbo theme leads to having very firm and obviously artificial breasts, so I do some slight modifications on my own on top of the ones through Nuka Ride to get this look with push up, gravity, nipple up, etc. sliders on top of just a slightly bigger increase in overall size. I think it makes sense that OB could realistically give both girls the same amount of volume, but then go a little further in order to morph the PC's body into the bimbo he wants. I feel like Gage is just happy with his prewar slut and doesn't care about the bimbo part nearly as much.

Edited by H Bof
Posted

I just installed 6.2.1 and the bimbo idle doesn't seem to be working, its just my normal one. Anyone have any ideas for this?

Posted
1 hour ago, H Bof said:

I just installed 6.2.1 and the bimbo idle doesn't seem to be working, its just my normal one. Anyone have any ideas for this?

Do you have the bimbo collar or the bunny collar equipped? That's when it kicks in.

Posted (edited)
20 minutes ago, JB. said:

Do you have the bimbo collar or the bunny collar equipped? That's when it kicks in.

I tried it with the bimbo collar and jewelry but not the bunny one so I can try that. I do have an idle replacer mod but it doesn't have an esp or anything, just meshes. Could that be it? 

 

Edit: Bunny collar didn't work either :( 

Edited by H Bof
Posted (edited)
39 minutes ago, H Bof said:

I tried it with the bimbo collar and jewelry but not the bunny one so I can try that. I do have an idle replacer mod but it doesn't have an esp or anything, just meshes. Could that be it? 

 

Edit: Bunny collar didn't work either :( 

 

 

 

If a mod does not have esp it is, let's say, more dangerous. Because then you have loose files. And loose files have higher priority than a packed file like mine (but, in turn, loose files are not good for game performance).

 

If you have Langnao's Girly Animation, that mod will probably have higher priority than mine.

 

I just tested it. This is the new standing if you have a bimbo collar/bunny collar/bimbo jewelry

 

Another posibility: If you have the "Music Manager" that is usually in the apartment, check that you have not deactivated Bimbo Walking. This pose is part of Bimbo Walking.

 

Edit: Oh! Another posibility. That you have Slavers installed.

 

Both mods share the Bimbo Walking assets. But Slavers still has the old standing pose.

 

 

Photo233.png

Edited by JB.
Posted
8 hours ago, JB. said:

Hey man. The quest points to Nisha, but since you don't have the pointer on her I strongly suspect that Nisha is dead in your game? Can you check that?

 

 

I ended up loading an earlier game and that seems to have fixed the problem.....Thanks.

 

Posted (edited)
On 5/21/2023 at 7:56 PM, michaelanglol said:

Do you have any plan to put some workshop in Nuka apartment? Just chemistry/armor because the Vtaw's cloth needs it.

 

On 5/21/2023 at 8:36 PM, H Bof said:

It isn't pretty, but I usually just do "help chemistry 4 furn" in console and then "player.placeatme [ID]" to get them either in the apartment or some untouched corner of Nuka Town. Just make sure you're looking as level as possible when you do it and if you don't like how it placed, click the new station and type "disable" in console. If it disappears you can then type "markfordelete" and try again. If it doesn't disappear when you type disable make sure to type "enable" because it means you selected something that you didn't mean to such as a lighting or particle effect. 

 

On 5/21/2023 at 9:17 PM, bhuddaguy said:

You spawn a settlement workshop into the Nuka Apartment by entering the console command "player.placeatme 000C1AEB 1" make sure you're standing somewhere with enough room for it spawn in and you're able to reach it to activate.

 

19 hours ago, vaultbait said:

 

 

I highly recommend using placethere (which spawns it on the floor where your reticle is aimed) instead of placeatme (which tries to spawn it where the player is standing). The former is quite reliable, while the latter can result in the furniture spawning at unusable angles or halfway into the ground.

another option is to be able to turn Nuka Red Rocket into a settlement.

you can do this through console commands (have to be at the Red Rocket) or use a mod to do it.

mod i will be adding to next game (that worked for me in testing) was Nuka World Workbench Unlocker from the other site.  all it does it let you turn Red Rocket into a settlement.

 

edit

Nuka World Red Rocket will be just a regular settlement and you can hook supply line to commonwealth settlements and move settlers back and forth,

if you have the perks you can then build crafting tables there, you do not have to put settlers there.

end edit

 

hope the info helps someone.

Edited by valcon767
Posted
On 5/21/2023 at 8:36 AM, clockw0rkh3art said:

Nah I didn't install Slavers for fun, rather curiosity mostly. Though if I return to it it'll be for giggles at the expense of my character. And I noticed the dialogue changes changes :)

there is a way to play through Cursed Wasteland, Commonwealth Slaver, and then progress into Nuka Ride that actually makes sense.

broad outline in spoiler



start game and get Belted (quest) in Vault 111

as leaving Vault see guy (possibly military) sitting outside (Murphy), as i think he might be one who did this to me avoid him.

get to Sanctuary, meet Trashcan Carla who mentions Diamond City (ohh a city bet someone there can get this thing off me).

Jack sends me to go get stuff to get it off, and while gathering stuff for him find out wasteland is a very rough place.

Alice helps me out of belt (and i realize that guy probably is not the one who put this on me) end up right near that military guy.

as the wasteland is really rough for me it won't hurt to talk to that military guy (Murphy).

got enslaved by Murphy and his buddy Gristle.

get put through a lot (both mental and physical) but did manage to get free eventually.

Alice is in trouble (Alice in Wasteland quest). hmm she helped me before so maybe if i help her she will help me again (hopeful but not as naive).

helped Alice but only survived due to her shotgun and her protecting me, sigh i suck at combat.

hmm Gristle did tell me of Golden Globes and said that they will protect me and even pay me.  time to go give that a try.

start Nuka Ride.

 

Posted (edited)
9 hours ago, JB. said:

That's what I wanted to do but there is no way to track that except by a console command that prints the remaining time in a document. So I created the second timer, the one that warns you that you've run out of time and have extra time. 

 

I not going to add things for the Loverslab version. I just want to make sure I haven't messed up, like the excessively uneven terrain or some bug like Maxson floating over the water fountain, which I think is already fixed, or the situation with Far Harbor.

 

So I'm fully dedicated to finish Slavers. 

Thanks again, for coming back, and that the update is complete for now.  

 

In a future update, whenever that is you are incredible at all this, , could you do something similar to the number oif times travelled on the scooter, a quick check of sorts of how long is left before you have to go back to the OB?  

 

Good luck with CS, played it through once. 

Edited by Kalamaki22
Didn't make sense

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...