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AAF Nuka Ride: A Porn Studio Mod


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Posted
4 minutes ago, kcs27 said:
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Thank you! Do you have a patreon or another means of offering you support. Sincerely I would like to support your efforts, you put so much work into these mods that we all get to enjoy and you offer real support when we have potato moments.

Thank you, yeah my patreon is in my signature, next to the whale. It has a link. 

 

2 hours ago, youyushaorong2021 said:

wow!!!...Thank you very much for your work...

I wonder if this may be the final version of 6.0...

Think about the previous version of 5.0, and it will be the final version in 5.17...

Man, 6.2.0 should be the latest version but since it's a big mod sometimes a new bug pops up. Many bugs can wait or are not a big deal, but others require an update. 

 

 

11 hours ago, lee3310 said:

Did you try those scripts to generate previs perchance ? 

 

I didn't know him but I'll take a look. ?

 

 

Posted
27 minutes ago, JB. said:

Thank you, yeah my patreon is in my signature, next to the whale. It has a link. 

 

Man, 6.2.0 should be the latest version but since it's a big mod sometimes a new bug pops up. Many bugs can wait or are not a big deal, but others require an update. 

 

 

 

I didn't know him but I'll take a look. ?

 

 

Oh... I understand. Thank you for your patient response...!

 

Posted (edited)
54 minutes ago, JB. said:

Thank you, yeah my patreon is in my signature, next to the whale. It has a link. 

 

Man, 6.2.0 should be the latest version but since it's a big mod sometimes a new bug pops up. Many bugs can wait or are not a big deal, but others require an update. 

 

 

 

I didn't know him but I'll take a look. ?

 

 

Took me a couple of tries before getting the hang of it but it's perfect for mods that edit a large area (multiple cells) like Nuka ride.

Edited by lee3310
Posted

@JB. context...just was returned from DC by the Nukatron after fetching the Motorcycle....Damn I could not orient because all the points I had been used to using, (wood doorway, random trash, etc.) was gone. I never bought into Bethesda's idea that any people would live in squalid trashed out environments, I believe that the immediate areas for habitation would be cleaned up as you have done. Besides what better way to keep Raiders from getting bored and doing things that OB does not want in Nuka World.   Good job!

You've been a busy modder.

I like the change in dialogue in the opening scenes, at Drumlin, with Shank, and Mason concerning pre disposition to being a Sex Toy!

Keep up the good work! 

Thanks for your work, and for sharing this with us.

Posted (edited)
On 5/14/2023 at 6:36 PM, ckworth said:

I think that @Operand, @osculim, @krighaur, while your points maybe justified in most quest mods, I feel like the mod makes it clear from the start that you will need to exercise some amount of suspension of disbelief. Yeah, it's realistic that a person may want to escape after being treated that way by the Overboss but is it also very realistic that you were able to kill a person by insulting his height? Or exorcise an evil by dancing? If you can accept one then can you not accept the other?

 

Don't get me wrong, I still like it and pretty much so. And if I have some issues - in most cases I just fix things for my local build of the mod. Heck, I even created some tools to do it automatically where possible so that updating it won't mess things up.

 

However I'm not comparing this mod versus quest mods in my comment above. I'm comparing it against itself in earlier iterations. The mod vision was the same but the narrative was much more believable. Teleportation, killing by insults and whatnot are mechanical choices that are also very circumstantial and therefore do not affect perception of plot cohesion. But consistently lacking or even failing character objectives and/or motivations drags the plot down way more.

 

It's those "mundane" things that constitute good narrative. Whenever something supernatural or otherwise similarly out of turn happens - nobody raises an eyebrow, it's just "oh, that's a nice intricacy". People understand what it is and treat it as what it is. But it's natural to expect logic and immersion from the normal things - because when that doesn't happen, then it becomes clear that the plot has issues.

 

And again - in the prior versions it checked out. It made sense. The simple formula "a (submissive) girl who knows she cannot fight or kill or be cruel in this new world wants easier life and be protected" was wonderful, it made sense - it's what one could expect in the post-apocalypses. And it was balanced fairly - PC was yet a relative nobody, just an upstart AV actress so why would anyone in NW care about what she wants? And yet the demands in that NW were also mild. An "entertainment" evening with the investors was the most extreme thing PC was going through - and it was not a stretch, she wasn't tortured, whipped or worse there.

 

Now that the stakes are that much higher, the balance of the offer is nowhere to be found. PC is much more than she was in NR2..3 (maybe also 4?) and so it'd be natural that OB would value her more - at least as a business asset. And PC herself gets so much more choice - her career, money or stuff like DC which I mentioned. However her treatment becomes worse, not better. I understand that development of the mod demands some escalations but it makes no sense in the natural flow of events. There either has to be a different formula from the one used in the beginning or the plot should explain the motivation and goal posts.

 

It just makes no sense that PC gets an ever growing list of alpha-masters, she's loaned and re-loaned and re-re-loaned to several of them a day working her around the clock plus she has to somehow make her AV studio going and at the same time run errands for every one of those alpha-masters while simultaneously remember every one of their demands and hope every one of them will be in a good enough mood when talking to her as to not break her arm or leg. It's just too much. If she was an outright slave then maybe it'd be (somewhat)  justifiable but even then it'd be a testament to the stupidity of OB - who in their right mind would risk such an asset - considering her extraordinary abilities (she didn't fail a single mission and each of them were very difficult) or money-printing potential? Even if she'd be a slave, such treatment would be very stupid on OB's part.

 

This is why the mundane stuff is important. It makes the story. Clear and believable motivation is crucial. Even if it's not a story-driven mod, my remark was in comparing earlier versions of the mod with where it heads to now. Right now even the main traits of characters are under question. OB doesn't look like an alpha-male when he asks PC to "thank" the doctor while he stands there. No man of value would want his girl to do that in his presence. Even if his girl is an AV actress. And all at the same time he orders her to do it after "being upset" that Masxon made her work in Nuka Club for "samples". So not only he's a beta, but he also has contradictory state of mind - again, men of value don't change such principles on a whim. These are just some examples of issues with characters.

Edited by Operand
Posted
16 hours ago, JB. said:

Did you install Slavers for fun? I don't know if fun would be the word for Slavers. ?

 

The girl definitely never really means the "I'm dumb" thing, she just takes Mason's advice about acting dumb and submissive to stay out of trouble. But just to be sure, I've made changes to those dialogs for version 6.2.1

Nah I didn't install Slavers for fun, rather curiosity mostly. Though if I return to it it'll be for giggles at the expense of my character. And I noticed the dialogue changes changes :)

Oh! Not sure if it was something different I did, there was an update, or the previous character was just buggy but Maxson's subtitles were there this time, it was nice knowing what was going on hahaha!

Posted
3 hours ago, JB. said:

Thank you, yeah my patreon is in my signature, next to the whale. It has a link. 

 

Man, 6.2.0 should be the latest version but since it's a big mod sometimes a new bug pops up. Many bugs can wait or are not a big deal, but others require an update. 

 

 

 

I didn't know him but I'll take a look. ?

 

 

Say "Hey" not seeing that patreon link whale anywhere around your profile signature - could ya throw us a bone and drop a link in here or is that against Loverslab TOS?!? If anyone else has that link - could we have it pls?!?

Posted
11 minutes ago, bhuddaguy said:

Say "Hey" not seeing that patreon link whale anywhere around your profile signature - could ya throw us a bone and drop a link in here or is that against Loverslab TOS?!? If anyone else has that link - could we have it pls?!?

 

This is what's appearing after the horizontal rule in the signature when I look at any of JB.'s posts:

 

Quote

 

Maybe you have something blocking that, or maybe your forum preferences are set to hide signatures (is that an option?).

Posted
25 minutes ago, vaultbait said:

 

This is what's appearing after the horizontal rule in the signature when I look at any of JB.'s posts:

 

 

Maybe you have something blocking that, or maybe your forum preferences are set to hide signatures (is that an option?).

You're a legend! And yes it was my site prefs. which were set like ages ago. Thanks for the link. 

6cwza8.gif

Posted
3 hours ago, Operand said:

It just makes no sense that PC gets an ever growing list of alpha-masters, she's loaned and re-loaned and re-re-loaned to several of them a day working her around the clock plus she has to somehow make her AV studio going and at the same time run errands for every one of those alpha-masters while simultaneously remember every one of their demands and hope every one of them will be in a good enough mood when talking to her as to not break her arm or leg. It's just too much. If she was an outright slave then maybe it'd be (somewhat)  justifiable but even then it'd be a testament to the stupidity of OB - who in their right mind would risk such an asset - considering her extraordinary abilities (she didn't fail a single mission and each of them were very difficult) or money-printing potential? Even if she'd be a slave, such treatment would be very stupid on OB's part

I agree with everything you said about a  good narrative but I am not seeing the incongruency that you are. I don't see it as PC getting an ever growing list of masters, it's just the OB if you're his bitch. All of the others are raiders, they are crazy and dangerous people that you just have to deal with when you're in a raider camp. You can deal with them anyway you like but then you have to deal with the Overboss after. And you keep saying that no man of value would do what he does but, isn't that canon? Isn't it canon that the Overboss is a stupid and unfit leader? That's the whole plot of the Nuka World DLC, isn't it? The raider gangs want the SS to defeat him and take over because he's a stupid man and only got to where he is with the help of Gage? There's nothing in the DLC or the mod that makes it look like he's a competent leader or good person except for Music insisting from time to time that he is...but Music is an idiot when it comes to her dad.

I mean for me, the PC made her bed with raiders and now she's stuck as the OBs bitch. It started out fine but more and more she realises that she shouldn't have trusted that bot who said "oh no, it's going to be totally safe to be a raider's pet. Scouts honor!" 

 

That said I agree breaking bones is a bit much... honestly I didn't realize it was this mod, I thought it was a bad mod interaction. But yeah...I agree with you that things need to make sense. I just feel like it does make sense in the context of the mod. 

Posted (edited)

Speaking of breaking bones, two things.

 

1)

I forgot that a new cheat is included in the MCM so you don't break your bones during whipping. This is for those who play with damage mods that could end up killing the protagonist.

 

Needless to say, I was always took care of healing the character. I just had no idea how to blur the screen so the easiest way for me was to simulate heavy damage. That ended up causing a "broken bone."

 

I didn't know it was going to cause all the drama here because of it. ?

 

 

2) I have in mind to improve the scene where the character agrees to be owned by the Overboss. I ran across the original Overobss "oath taking" (I haven't changed it since 2021).  I think it would do some good for some here to reread the contract, and know beforehand what they've gotten themselves into. 

 

Quests like "Attitude Adjustment" are more than justified. 


 

 

image.png.2f3fc8e41356b75af20f2e4d3e7de39e.png

 

He literally says he will punish even if he just feels like watching her writhe in pain. He is a sadist. But the protagonist accepts it because while he is a sadist, it suits her to have him on her side. ?‍♂️

 

The collar, by the way, in Nuka Ride 3, was a permanent collar. I changed it in Nuka Ride 4. Maybe I'll make a little dialogue adjustment as well.

 

 

Edit. Oh, here's more. After accepting the oath.

 

 

 

image.png.0d18737e11af8c06a82c1a0bc3edf5d0.png

 

 

Spoiler

file-20201016-19-i9c991.png.3bfdb405f607b3fa90bed6253c96b005.png

 

Edited by JB.
Posted (edited)
2 hours ago, JB. said:

2) I have in mind to improve the scene where the character agrees to be owned by the Overboss. I ran across the original Overobss "oath taking" (I haven't changed it since 2021).  I think it would do some good for some here to reread the contract, and know beforehand what they've gotten themselves into. 

 

Ha! That goes along the lines of what I do locally. I go so far as in "completing" some quests automatically (like the Nuka Club samples) and altering the text on the objectives to make it look like this: "Maxson wanted me to do stuff but OB told him to get lost and not mess with his girl so Maxson had to ask Vault women to do it" and then OB's dialogue after that was "yeah there's no way I'm letting anybody so it with you". I also just disable the "doctor" scene with the "gratitude" and replace it with OB's monologue about "every rule has an exception" and again "nobody messes with my girl". I also remove most of the "loan stuff" happening. I think I only left Nisha's (because she's a woman + the scooter thing I sort of like because it can be completed in a non-sexual way).

 

I'm very glad you're thinking about it as well. I'd really like to see an OB consistent and a true alpha who doesn't mince words but at the same time knows what he's doing, who's true to his principles and if he chose a girl - that girl will be protected for sure and expected to not f*ck around (as well as nobody will be allowed to f*ck around with her). I also toned down the "branding" there - but that's just my thing. I don't think a man would want his girl scorched with branded signs, it just looks bad (apart from the fact it makes my hair shiver  whenever I think about the deed)

 

My version of OB is that he's ruthless, dominant while also cunning and cold-headed. He sees PC as a valuable asset soon after meeting her, he treats her as such (as much as I could implement it). He can be tough on PC but he never breaks her limbs or leaves any lasting marks - that's just not my thing. He doesn't let PC to "fool around" with random nobodies and the only xxx she's allowed to do "on the side" is the AV shooting - I justified those as "well, that's not exactly real, it's on screen" - though I'm thinking about changing even that, I just didn't come up with how to do it if I.. well, want to play the AV-based mod.

 

3 hours ago, ckworth said:

I don't see it as PC getting an ever growing list of masters

 

Well, she does. Gage, Maxson, then the new domina Kali etc. Even if "formally" it's only OB that's her master - what does it matter if disobeying the others bears absolutely same consequence, oftentimes at the hands of OB? And OB says that if she's loaned then she should treat the loan holder as her owner, so from PC perspective it doesn't matter. Just because those ones don't have an "official title" it doesn't detract from their power over her so they are in fact her new masters.

 

3 hours ago, ckworth said:

And you keep saying that no man of value would do what he does but, isn't that canon? Isn't it canon that the Overboss is a stupid and unfit leader? That's the whole plot of the Nuka World DLC, isn't it? The raider gangs want the SS to defeat him and take over because he's a stupid man and only got to where he is with the help of Gage? There's nothing in the DLC or the mod that makes it look like he's a competent leader or good person except for Music insisting from time to time that he is...but Music is an idiot when it comes to her dad.

 

Umm.. I didn't get your point about "canon". Maybe you could elaborate on it. But my understanding of NR's OB is that he is most definitely not a loser. He's not dumb, and surely not a beta. The guy has balls to deal with BoS and the Institute at the same time and use them to his advantage. He is smart enough to not storm the robots-infested nightmare of a park and risk his men and resources and chooses to use other faction for that. He's keeping BoS in sights and realizes that it's better to have them onboard so that it's possible to see what they're up to.

 

I think NR's OB for the most part was successfully depicted as someone who has the guts, the means and the qualities to lead those gangs, keep them in check and get through stuff with an iron hand when needed or a quick wit where necessary. So he has nothing to do with vanilla's sore loser OB whose only good at shooting trap-weakened starving exhausted wastelanders at the rigged fight. And since NR's OB is portrayed as an alpha who even has his harem - I just logically concluded that he's intended to be a man of "high value" in NR - i.e. extreme self-esteem, confidence and dominance. Men like that won't put up with others even taking a wrong glance at his women, lest to say making a move on them.

 

P.S. The way I made it "justifiable" in my local version is:

 

-- My PC is very young. Legal age in where I am, probably not so much in some other countries (hey no P here, she's fully endowed and developed). That means for the most part she just doesn't know better, she's innocent, naive, optimistic and tries to make the best of a lot of things.

-- My PC comes from a very good upbringing - something closest to be considered "noble" in this new world. So she wasn't exposed to filth, cruelty and other "features" of the wasteland - and as such she's herself not bitter, not cruel, not broken and she has no baggage while at the same time the wasteland really scares her.

-- My PC is extremely submissive. An alpha-OB is her ideal man-figure so even if the treatment is rough - she's drawn to his power, his manliness, his dominance. Basically, she's a female who sees an exceptionally strong mate in OB as a male

-- My PC is an "M" - again, no extremities, but she's turned on very much by milder stuff like spanking or naughty versions of xxx where "not usual" holes are in play and she loves it rough. She's a lewd nymph and she enjoys it  a lot - so long as it doesn't involve injuries or lasting harm.

-- My (local) OB doesn't treat her that badly. I removed a LOT of garbage language (come on, who would ever refer to a girl "trash" or worse), removed a lot of excessive extremities and rewritten some quests like mentioned above.

-- I also use extreme realism mods to make sure PC can't be a superhero (or any "hero" what that matters) - there are no guns, no ammo available, she can't wield a gun because she doesn't know how to shoot etc. It's a tandem of several mods to make it so that it's really scary to step out of safe zones.

 

Of course, to support this narrative I had to rewrite a lot of dialogues - like the ones with Music or Kali (because my PC is younger than both of them by some margin). This way the balance is somewhat holding though I will probably tone down the rewards PC gets from AV shooting as well as remove re-shooting to cut down on income - so only plot-related scenes will be happening.

Edited by Operand
Posted

I just finished playing this for the first time and I just had to come here to say that this mod is incredible. One of the best adult mods I've every experienced. Thank you for all of your incredible work. This thing is truly outstanding.

Posted
1 hour ago, Operand said:

 

 

Since you mention Kali, it's only then that I start introducing special dialogues if the character is very young. And I've found that the OB really couldn't use all that strong language against a young lady because he's a father. Almost without realizing it, I had the OB saying things like "cupcake", "sweetheart", "princess" and I don't remember what else he tends to randomly drop since the mod registers the protagonist as "young girl".

 

So really, I think in your specific case the OB wouldn't really act this rude with a young girl because he's a father and he would have some tact with young girls, especially the way he behaves with his daughter.

 

The whole mod is based on a middle-aged woman which is my favorite scenario for transformation (a young girl would be relatively easy to transform). Here the OB is a psycho who has been through a lot. It is assumed that he lost slaves, so he marks them now. And he doesn't want to bond with women because he still loves his wife, so he insults them. But in NR7 he has to mentally break down, at least that's my plan, because of the ending in NR6.

 

 

What would this be?

 

Quote

 My PC is an "M"

If you're interested, in the future I have something more thoughtful planned for a young girl. But I still haven't decided how to start it. My plan is for the girl to be a wastelander who lives in some village. She should do shopping for her family and other simple things, along with getting into trouble. It's an idea based on a Skyrim mod called "Wartime", but I don't want to include anything overly hardcore.

 

But I also want to introduce a non-wastelander girl. It is precisely because of what you say: someone who is from the pre-war period has our notions, facing a new world, it seems more interesting. Imagine a rich girl who now has to wrap herself in the harsh wasteland.

Posted
39 minutes ago, KlUMZeE said:

I just finished playing this for the first time and I just had to come here to say that this mod is incredible. One of the best adult mods I've every experienced. Thank you for all of your incredible work. This thing is truly outstanding.

 

8 hours ago, Sir Bron said:

@JB. context...just was returned from DC by the Nukatron after fetching the Motorcycle....Damn I could not orient because all the points I had been used to using, (wood doorway, random trash, etc.) was gone. I never bought into Bethesda's idea that any people would live in squalid trashed out environments, I believe that the immediate areas for habitation would be cleaned up as you have done. Besides what better way to keep Raiders from getting bored and doing things that OB does not want in Nuka World.   Good job!

You've been a busy modder.

I like the change in dialogue in the opening scenes, at Drumlin, with Shank, and Mason concerning pre disposition to being a Sex Toy!

Keep up the good work! 

Thanks for your work, and for sharing this with us.

 

Thanks for your words ??

Posted
1 minute ago, JB. said:

Thanks for your words ??

Just downloaded 6.2.1            Thank You       :coffee:  or  :cocktail:

Posted

So most recent version 6.2.1 is causing CTD on startup, won't even get past the initial opening please wait movie, getting this error in Buffout

 

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6EDE19300 Fallout4.exe+0DB9300

 

AAF is setup correctly, all other mods and AAF works, Nuka Ride is bottom of load order, but still gives this error

crash-2023-05-22-00-40-01.log

Posted (edited)
1 hour ago, JB. said:

If you're interested, in the future I have something more thoughtful planned for a young girl. But I still haven't decided how to start it. My plan is for the girl to be a wastelander who lives in some village. She should do shopping for her family and other simple things, along with getting into trouble. It's an idea based on a Skyrim mod called "Wartime", but I don't want to include anything overly hardcore.

I would love to see your take on Wartime, I think it would've been one of my top quest mods but I always felt it ended too soon/abruptly to realize its full potential.

Edited by H Bof
Posted (edited)
42 minutes ago, Modrain said:

So most recent version 6.2.1 is causing CTD on startup, won't even get past the initial opening please wait movie, getting this error in Buffout

 

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6EDE19300 Fallout4.exe+0DB9300

 

AAF is setup correctly, all other mods and AAF works, Nuka Ride is bottom of load order, but still gives this error

crash-2023-05-22-00-40-01.log 14.16 kB · 0 downloads

It seems that the cause of this is related to the body of your character. That's all the report says.

 

Do you have any character animation mod?

 

I don't think it's necessarily Nuka Ride (the report doesn't say so) but my mod may be colliding with another mod. There is not much more to do than disable the ones you consider suspicious and test.

 

And just in case, the Vaultec DLC is a new hard requirement.

Edited by JB.
Posted (edited)
7 minutes ago, theprogamer+715 said:

anyone have the download for the japanese house thing

Do not use it. Version 6 no longer supports the Japanese garden. There will be navmeshes problem in the apartment.

 

The Japanese garden author deleted his mod anyway.

 

Edited by JB.
Posted
14 minutes ago, H Bof said:

I would love to see your take on Wartime, I think it would've been one of my top quest mods but I always felt it ended too soon/abruptly to realize its full potential.

Wartime gave me that feeling too, but it gave me good ideas. Like the mission to walk the dogs (it's just a message box that says "you went for a walk with the dogs and finally came back in an hour"). I brought that mission here, to walk Lyons.

 

So many message boxes gave me the feeling that the author didn't have much time, and those are tools you use when you don't have or don't want to spend a lot of time programming.

Posted
46 minutes ago, JB. said:

It seems that the cause of this is related to the body of your character. That's all the report says.

 

Do you have any character animation mod?

 

I don't think it's necessarily Nuka Ride (the report doesn't say so) but my mod may be colliding with another mod. There is not much more to do than disable the ones you consider suspicious and test.

 

And just in case, the Vaultec DLC is a new hard requirement.

alright so, no idea how or why, I could not find any mods conflicting with the player model

 

however, I was able to resolve the CTD by completely disabling all mods, then in order 1) setup AAF mod basics 2) setup NukaRide base requirements 3) one by one enable remaining mods in my mod list, testing startup each time and putting the NukaRide.esp at the bottom of plugins order each time

Posted (edited)
2 hours ago, JB. said:

Do not use it. Version 6 no longer supports the Japanese garden. There will be navmeshes problem in the apartment.

 

The Japanese garden author deleted his mod anyway.

 

Do you have any plan to put some workshop in Nuka apartment? Just chemistry/armor because the Vtaw's cloth needs it.

Edited by michaelanglol

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