ZaZ Posted February 5, 2014 Author Posted February 5, 2014 is it somehow possible to convert your oblivion gallow to skyrim? The Ones In Player Slave Encounters Rough Justice ? Probably possible . But its better to start from Scratch , and Make it A Furniture Item like I did it with the milk machine . so yea maybe in the near future . When I can concentrate and devote enough time to it , I had Begun and saved the File a while back with Skyrim Models Need to Animate cheers
Antono Posted February 5, 2014 Posted February 5, 2014 Does anyone know if there are any restriction regarding the NPCs faces for this mod? Like, avoiding face mod X because of clipping with gags etc? Or, if Zaz favours a certain face, I could use that to be as safe as possible. For the record, I am using coverwomen 3 and Skyrim Beautiful Followers. (...the reason I'm asking is because some actor's faces become a permanent part of your savegame, thus cannot be changed, and I'm already in the process of replaying from a VERY early savegame because Lydia got stuck ugly and man-like. )
selinoria Posted February 5, 2014 Posted February 5, 2014 any chances the milking machine will support bodyslide/bodystudio for those of us using it? and chances are someones already planning this but: Milking machine + pregnancy mod + submissive/slavey mod = good times. muhahaha... how long will it take someone to make a mod where the player is enslaved as a cow!? or maybe player owns a farm and can capture hostile and friendly ncps....
Vincent119 Posted February 5, 2014 Posted February 5, 2014 any chances the milking machine will support bodyslide/bodystudio for those of us using it? and chances are someones already planning this but: Milking machine + pregnancy mod + submissive/slavey mod = good times. muhahaha... how long will it take someone to make a mod where the player is enslaved as a cow!? or maybe player owns a farm and can capture hostile and friendly ncps.... I really want a milk mod, without pregnancy, the slavery-milk farm sounds great.
Sneaksmile Posted February 7, 2014 Posted February 7, 2014 Sorry...fool question , this mod was recently updated?
BattenK Posted February 7, 2014 Posted February 7, 2014 Sorry...fool question , this mod was recently updated? No, last update was 10/8, but anticipate one, I guess.
Sneaksmile Posted February 8, 2014 Posted February 8, 2014 Sorry...fool question , this mod was recently updated? No, last update was 10/8, but anticipate one, I guess. Many thanks by the info
NicoleDragoness Posted February 9, 2014 Posted February 9, 2014 Fore has released the FNIS 5.0Beta1a.
Londo101 Posted February 9, 2014 Posted February 9, 2014 Hi, does anybody know a way to make whipmarks on the player character?
mezzoforte Posted February 10, 2014 Posted February 10, 2014 Quick question, my MCM is showing two Zaz Animation menus, I'm assuming one is older since it doesn't have the register animations option. Is there anyway for me to remove it? Thanks
selinoria Posted February 11, 2014 Posted February 11, 2014 remaking the gallows? interesting.. lol maybe they'll add it into the prison overhaul of extreme criminals..
PubliusNV Posted February 11, 2014 Posted February 11, 2014 Hi, does anybody know a way to make whipmarks on the player character? I'm not a modder, so I don't know how, but I do know that the Prison Overhaul mod does it. Maybe you could figure it out from looking at that mod.
Londo101 Posted February 11, 2014 Posted February 11, 2014 I'M not a modder as well, so this will be too complicated for me. The prison overhaul mod does it, indeed. Cool mod, though! Hi, does anybody know a way to make whipmarks on the player character? I'm not a modder, so I don't know how, but I do know that the Prison Overhaul mod does it. Maybe you could figure it out from looking at that mod.
Londo101 Posted February 11, 2014 Posted February 11, 2014 One more question: How do I easily trigger the pillory-Idle-Amimations in sexlab? I use SexLab Romance, but with this it doesn't work. With Prison overhaul, it works though.
Sneaksmile Posted February 11, 2014 Posted February 11, 2014 Hi, does anybody know a way to make whipmarks on the player character? I'm not a modder, so I don't know how, but I do know that the Prison Overhaul mod does it. Maybe you could figure it out from looking at that mod. Only Prison Overhaul can do it? I found this pic on the web and don't looks like PO mod because this image appears to be on the entrance of Whiterun and on the PO mod the place of punishment is in the square , someone know something about this?
PubliusNV Posted February 11, 2014 Posted February 11, 2014 Saying that PO does it does not imply that no other mods also do it.
silvernirvash Posted February 12, 2014 Posted February 12, 2014 you know what really sucks? i can't get the damn thing to play nice with my running animation replacement mod....i'm using XP32's Victorias High Hell walk Animation plus BBP and whenever i have THIS mod installed to use sanquines debauchery it causes my character to float around while running rather than actually running. the ONLY times i get animations to work is when i have my weapon unsheathed, i'm sneaking, or im dashing/sprinting. The normal walk/run animation does NOT work though and it's pissing me off. Am i doing something wrong? i mean i installed this mod like any other animation mod requires, download > install via NMM > run FNIS > check consistency > and change load order to be appropriate.....but no matter what i do this mod just keeps messing with my characters running animation....please someone help me out here ;w;
ZaZ Posted February 12, 2014 Author Posted February 12, 2014 you know what really sucks? i can't get the damn thing to play nice with my running animation replacement mod....i'm using XP32's Victorias High Hell walk Animation plus BBP and whenever i have THIS mod installed to use sanquines debauchery it causes my character to float around while running rather than actually running. the ONLY times i get animations to work is when i have my weapon unsheathed, i'm sneaking, or im dashing/sprinting. The normal walk/run animation does NOT work though and it's pissing me off. Am i doing something wrong? i mean i installed this mod like any other animation mod requires, download > install via NMM > run FNIS > check consistency > and change load order to be appropriate.....but no matter what i do this mod just keeps messing with my characters running animation....please someone help me out here ;w; Im not Sure where you have gone wrong , Because ZAP does not add walking or running animations , Try installing the ZAP mod without NMM . and run FNIS again
Londo101 Posted February 12, 2014 Posted February 12, 2014 Hi, does anybody know a way to make whipmarks on the player character? I'm not a modder, so I don't know how, but I do know that the Prison Overhaul mod does it. Maybe you could figure it out from looking at that mod. Only Prison Overhaul can do it? I found this pic on the web and don't looks like PO mod because this image appears to be on the entrance of Whiterun and on the PO mod the place of punishment is in the square , someone know something about this? I assume that the character on the right is an NPC and the player on the left is the Player Character. This works well with ZAZ animation pack. Zhe pillory animations are included as well as various whips. But obviously, my PC cannot whip herself...
silvernirvash Posted February 12, 2014 Posted February 12, 2014 you know what really sucks? i can't get the damn thing to play nice with my running animation replacement mod....i'm using XP32's Victorias High Hell walk Animation plus BBP and whenever i have THIS mod installed to use sanquines debauchery it causes my character to float around while running rather than actually running. the ONLY times i get animations to work is when i have my weapon unsheathed, i'm sneaking, or im dashing/sprinting. The normal walk/run animation does NOT work though and it's pissing me off. Am i doing something wrong? i mean i installed this mod like any other animation mod requires, download > install via NMM > run FNIS > check consistency > and change load order to be appropriate.....but no matter what i do this mod just keeps messing with my characters running animation....please someone help me out here ;w; Im not Sure where you have gone wrong , Because ZAP does not add walking or running animations , Try installing the ZAP mod without NMM . and run FNIS again installed it manually.....ran FNIS.....still causing me to float around when i try and run..........i have no clue what to do about this...........i'm using XP32's all in one skeleton installer which means it should be FINE right? I'm also using the little Monli race which uses the universal skeleton installed by XP32's installer.....so....now im just confused as all hell. Edit: The weirdest part of it all is that FNIS doesn't report back any issues what so ever....
ZaZ Posted February 13, 2014 Author Posted February 13, 2014 That looks like a race issue , Monli in Particular , ZAP Probably Doesn't Support that race , try a different Race and see if the problem exists . ZAP animations are made with Default Humanoid Races as are most animations . Cheers
silvernirvash Posted February 13, 2014 Posted February 13, 2014 That looks like a race issue , Monli in Particular , ZAP Probably Doesn't Support that race , try a different Race and see if the problem exists . ZAP animations are made with Default Humanoid Races as are most animations . Cheers but the animation replacers i use from XP32 work on the Monli race....so....if animations are meant to work with default humanoid races....why do THEY work with monli but not ZAP ;w;
ZaZ Posted February 13, 2014 Author Posted February 13, 2014 That looks like a race issue , Monli in Particular , ZAP Probably Doesn't Support that race , try a different Race and see if the problem exists . ZAP animations are made with Default Humanoid Races as are most animations . Cheers but the animation replacers i use from XP32 work on the Monli race....so....if animations are meant to work with default humanoid races....why do THEY work with monli but not ZAP ;w; Because THEY are Animation Replacers , ZAP Animations Doesn't Replace any animations it Adds New Animations . Also most likely ZAP animations are Hard Coded Not to Work any Kid Races and they shouldn't just like any other adult mod here. Thats why I mentioned to have a go at Nord , Imperial or Breton Race to see if the problem exists Cheers
Mr.Friendly Posted February 14, 2014 Posted February 14, 2014 Yeay I just noticed you are back Thanks for an awesome mod Finally got the console commands to work for me.Couldn't use additem, but placeatme worked great ^^
Nadirie Posted February 15, 2014 Posted February 15, 2014 I recently installed this animation pack and now my sexual encounters don't have moaning sounds. I use Sexlab 1.39 and before installing this pack my sounds were fine. Is there a fix for this?
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