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Naked Defeat AE/SE


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Posted
6 hours ago, j0hnxmarst0n said:

Because I want maximum compatibility with some older mods? Because I just simply want to be? Please be helpful or don't reply.

Well, chances are you will have to test that yourself. People tend to be on either 1.5.97, 1.6.640 or 1.6.1170, everything else is very rare. Should be easy enough to find out though. If there is an incompatibility, it's the dll. In that case, SKSE will either spit out an error message during load telling you it is incompatible or your game will CTD before even reaching the main menu. If you can load a save game it's not incompatible.

Posted (edited)

Hello, two issues to report, hopefully I'm not missing existing solutions in the thread:

1, minor) I was interested in trying the "naked travel" feature, and while it does correctly block fast travel, it appears the alt+k command to perform the 'special ritual' collides with the 'alt+k' open debug menu command. I've tried changing the action key to no avail.

2, major) Naked Defeat appears to simply abort all the time now. I have tested with Naked Defeat handling bleedout itself and as a Acheron bridge. Peeking at the Papyrus log it looks like animations may be the issue, it's unable to find any valid actors and aborts:
 

[05/11/2025 - 10:50:08PM] NAKED DEFEAT calmquest: VictimCount:0
[05/11/2025 - 10:50:08PM] NAKED DEFEAT calmquest: HumanGroupsAvailable:0
[05/11/2025 - 10:50:08PM] NAKED DEFEAT calmquest: CreatureGroupsAvailable:0
[05/11/2025 - 10:50:08PM] NAKED DEFEAT calmquest: #ABORT No Humans or Creatures found!



I've tested it with surrendering to humans and creatures (falmers + charus), with the same result.

error source looks to me to be around:
 

[05/11/2025 - 10:50:07PM] NAKED DEFEAT configquest: AllowActor: chaurus Type:2 Distance:162.545120 Racekey:chaurusreapers
[05/11/2025 - 10:50:08PM] error: Unbound native function "CanAnimate" called
[05/11/2025 - 10:50:08PM] warning: Assigning None to a non-object variable named "::temp131"
stack:
    [SexLabQuestFramework (0C000D62)].sslActorLibrary.ValidateActor() - "sslActorLibrary.psc" Line 549
    [SexLabQuestFramework (0C000D62)].sexlabframework.IsValidActor() - "unahivvuvnpjhxkaeuw" Line 302
    [nade_ConfigQuest (2A0012C5)].nade_configquest_scr.AllowActor() - "------------------------" Line 21600
    [nade_CalmQuest (2A0B7967)].nade_calmquest_qf_scr.SortActors() - "-------------------------" Line 8315
    [nade_CalmQuest (2A0B7967)].nade_calmquest_qf_scr.Fragment_3() - "-------------------------" Line 3945
[05/11/2025 - 10:50:08PM] [SexLab] ValidateActor(chaurus) -- FALSE -- They are not supported for animation.
[05/11/2025 - 10:50:08PM] NAKED DEFEAT configquest: AllowActor(chaurus) NO -> Sexlab: Is NOT a Valid Actor



I'll attach the papyrus log for a simple test with the falmers. My current setup uses sexlab p+, and pandora for animations, with zaz/billly/FB/anub/morenasty slal packs with the automated slsb conversion. Is there something dumb I'm missing?

Papyrus.0.log

Edited by LittleSera
Posted

Hi! Those who use the mod regularly, can you tell me? I've jumped to several versions and I still can't get the same stability as on the previous version. And I'm not sure, maybe I misunderstood something, there is a file Naked Defeat - EXTRA - ForcedForeplay - 0-3 in the downloads, and in the topic title the link leads to Nymra's SLAL - Forced Foreplay - 0-1, which version do I need, considering the phrase "Foreplay System was in fact the old one accidentally despite of logs stating the opposite... I fixed that now.” And with dd ng 0.4, do I still need the file Naked Defeat - EXTRA - DDe (all versions) Outfits? I haven't found anything on this topic since the last April update. Thanks!

Posted
14 hours ago, LittleSera said:

Hello, two issues to report, hopefully I'm not missing existing solutions in the thread:....

 


Update: I cleaned and rebuild my game directory and tried removing Acheron. I also found that it seems "UIExtensions" is a required mod for Naked Defeat for the debug wheel to work. I now appear to properly be defeated and it no longer directly aborts, but no scenario seems to start, it will blur and just remain blurred until I quit. Sorry for the (almost) double-post, just wanted to update discoveries.

Posted (edited)

It pains me to say this but i've been a long term user of Naked defeat and i've always really liked it. It's fucked now. I can rarely get a defeat scenario and sometimes after a scene the character is stuck. At the start of one i'm supposed to find a nice spot, i can't move at all. When the scene starts the males are in the correct position and i'm in the floor or far to the left. 

 

Extra combat is breaking out during defeat and it's just a clusterfuck mess i'm afraid. 

 

I haven't tried everything else yet but defeat scenarios seem like a disaster.

Edited by Vladel
Posted
On 5/11/2025 at 7:23 AM, Talesien said:

Well, chances are you will have to test that yourself. People tend to be on either 1.5.97, 1.6.640 or 1.6.1170, everything else is very rare. Should be easy enough to find out though. If there is an incompatibility, it's the dll. In that case, SKSE will either spit out an error message during load telling you it is incompatible or your game will CTD before even reaching the main menu. If you can load a save game it's not incompatible.

Yep, that's pretty much what I was about to just do. Thanks, though.

Posted
9 hours ago, Vladel said:

It pains me to say this but i've been a long term user of Naked defeat and i've always really liked it. It's fucked now. I can rarely get a defeat scenario and sometimes after a scene the character is stuck. At the start of one i'm supposed to find a nice spot, i can't move at all. When the scene starts the males are in the correct position and i'm in the floor or far to the left. 

 

Extra combat is breaking out during defeat and it's just a clusterfuck mess i'm afraid. 

 

I haven't tried everything else yet but defeat scenarios seem like a disaster.

This sounds similar to what I'm struggling with, maybe I just started playing with it at a bad time.

Posted

With the latest version, I get some issues I didn't have before:

 

- During sex or furniture scenes, the camera only works vertically. Turning the camera doesn't work anymore. I have to use freecam.

- Getting rescued shows a message like "Can't find location. Using backup location". I then usually end up in the Whiterun inn.

- In one defeat scenario, alignment in the furniture wasn't working at all and the PC animation didn't correspond to the furniture at all (metal construct). And there was a red message "We are restoring" or similar constantly repeating.

Posted
On 5/12/2025 at 2:07 PM, Vladel said:

It pains me to say this but i've been a long term user of Naked defeat and i've always really liked it. It's fucked now. I can rarely get a defeat scenario and sometimes after a scene the character is stuck. At the start of one i'm supposed to find a nice spot, i can't move at all. When the scene starts the males are in the correct position and i'm in the floor or far to the left. 

 

Extra combat is breaking out during defeat and it's just a clusterfuck mess i'm afraid. 

 

I haven't tried everything else yet but defeat scenarios seem like a disaster.

 

22 hours ago, LittleSera said:

This sounds similar to what I'm struggling with, maybe I just started playing with it at a bad time.

I am having/have had similar issues and I think most of them stem from the SLSB conversion of animations. I have run saves that are mostly free of issues (there is something weird with finding a place for the scene -- just toggle that feature off and it avoids the whole thing), and also saves that have tons of issues, including the bug where you go to the Ghost Room, which someone else mentioned earlier in this thread somewhere.

 

From what I can tell, it is mostly a load order and SL P+/SLSB conversion thing, and may also be related to Nemesis/FNIS interactions, but I am also quite new to modding and most of my guesses are based on my experimenting with stuff and seeing what gets it to run smoothly. I had it running fine, but added mods and now it's mucked up again. I've put a papyrus log here of my most recent run for reference of the ghost room incident and the actors not found thing that's going on. I will probably be able to solve this with adequately ambitious trial and error of my load order and FNIS/Nemesis, but I haven't seen a log for this bug and figured it would be good to get one out there. Also, I am sure my files are messy and I will figure out how to un-messy them at some point, but I promise my game runs fine on other mod loadouts lol.

Papyrus.0.log

Posted (edited)
On 5/13/2025 at 10:58 AM, Gudulba said:

With the latest version, I get some issues I didn't have before:

 

- During sex or furniture scenes, the camera only works vertically. Turning the camera doesn't work anymore. I have to use freecam.

- Getting rescued shows a message like "Can't find location. Using backup location". I then usually end up in the Whiterun inn.

- In one defeat scenario, alignment in the furniture wasn't working at all and the PC animation didn't correspond to the furniture at all (metal construct). And there was a red message "We are restoring" or similar constantly repeating.

I experience the same behavior.

One extra ting is that for some reason my body goes invisible on forced bath. I can't reproduce it anymore event though I have not changed any mods. The behavior was that the body gradually turned invisible. At the scene end, the body would turn back as normal and clean.

Edited by FireSplitter
Posted
18 hours ago, HereticalPurple said:

 

there is something weird with finding a place for the scene -- just toggle that feature off and it avoids the whole thing

 

This definitely helped me too

Posted

So when i started out and was trying out defeat mods, i found practical defeat didn't work properly for me but Naked defeat did so i stuck with Naked and never really went back to practical. At present i'm having issues with Naked defeat so my opinion could be different now but i'm too far into a game to switch so i'm trying to turn stuff off to make defeat scenarios less janky and painful in the hope an update gets it working better again. 

Posted
On 5/13/2025 at 3:58 PM, Gudulba said:

With the latest version, I get some issues I didn't have before:

 

- During sex or furniture scenes, the camera only works vertically. Turning the camera doesn't work anymore. I have to use freecam.

- Getting rescued shows a message like "Can't find location. Using backup location". I then usually end up in the Whiterun inn.

- In one defeat scenario, alignment in the furniture wasn't working at all and the PC animation didn't correspond to the furniture at all (metal construct). And there was a red message "We are restoring" or similar constantly repeating.

Also having this issue, one of the posts mentioned turning off the Finding a spot mechanic, and that does seem to help fix it. A shame, since that's one of the main advantages of Naked Defeat.

 

Considering the amount of people experiencing this same issue, I'm inclined to believe that its a problem with the mod itself.

Posted (edited)
On 5/2/2025 at 5:08 PM, TFor2 said:

I'm at the point of quitting at this point but I appreciate the suggestions.  I will rework what I added since my last stable playthrough and try again.  Had a good suggestion for conflict to consider.  I'm going out tonight and forget about this nightmare.  Check PM for location.   🥰

Not an ND issue as you suspected.  I had some time to look around and it is a mod issue not a Windows/System issue as long as you have everything up to date.  The xAudio crash seems to have been around for a while but not that prominent.  Two sounds are fighting for the same activation as best I can tell.  The latest information I could find points to Immersive Weapons Switch.  https://www.nexusmods.com/skyrimspecialedition/mods/139762?tab=bugs as one that does this recently.  Not for everyone of course but depends on what you have in your game.  

 

If you have this mod and your crashes only happen in combat and with a follower around with a weapon (not magic only), this may be it.   I messaged you this info but you didn't respond.  Still boycotting Skyrim probably.  Ha.  Also others may encounter this xAudio crash one day.  

 

 

Edited by TeezMe
Posted

Greetings to all!
 

I'm having a problem with this mod. After spending about three days studying how modding works using guides I've been given, I got a little tired and decided to temporarily try installing some things on my own and experiment with moding. I'm quite new to this, so I apologize and ask for your patience.
 

The thing is, when I go to the MCM options, they seem poorly written. I think there's a typo or something. The options aren't clear to me. I don't really know what each option is for, and there's no decent description of each option below.
 

I'm not sure if this is normal or if I'm missing something.

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