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Shout Like a Virgin Evolved SE & LE


Gender & Beast Compatibility  

3008 members have voted

  1. 1. When I play with SLaVE & Toys, if well supported, I would prefer playing as a...

    • Female
      2180
    • Male
      261
    • Orc, Khajit, or Argonian
      187
    • Futa
      363
    • Something not listed here
      16
  2. 2. This is most important...

    • Quantity of toys that work for my character
      795
    • Always perfect animations for my gender
      1238
    • Correct context for the story and text/dialogue
      974


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Posted (edited)

@Snook001 said on the other thread....

Quote

Hi,

 

I'm having some fun playing your mod, it is nicely done.  Don't feel too much constraint at keeping my girl a virgin.  She's a Succubus, she fuck all night long and don't lose any of her virginity.  Is the mod supposed to work like that?  By the way it is a new game.  I don't think it is bugged but just want to confirm Nocturnal devices still allow me to have sex.

 

When you wear a chastity toy, you will notice it does not "phase" (get hidden) if you are a virgin. It stays there to signify that your virginity is magically protected. But if you do NOT have a chastity toy on, you most certainly will lose your virginity... if not there's something wrong. Further on, you say you lost virginity, so sounds like all is fine.

 

Up until v8.06, if you used SLSO, it would break virginity loss, and love shout damage too, and that was in the install instructions with a work around. But now with v8.06, SLaVE is immune to SLSO's modifications.

 

So if you are using v8.06 AND keeping virginity when wearing NO chastity toy, something is wrong, and I'd like to investigate it further.

 

Quote

I did find some bugs.  With the Dibella statue thief.  It point to the ground in the middle of a bandit lair.  I kill all the bandits, none are spank and I have to revert to the console to terminate the quest. 

 

If the quest marker is not over the head of an NPC, then its actually a skyrim engine feature (the radiant feature) that has done that incorrectly, not this mod (can also be caused by a corrupt save). This might be happening if you have another mod that is modifying bandit camps. If it happens again, you can ask Elizabella for a new location. See if it always re-occurs. 

 

I have to revert to the console to terminate the quest. 

Very bad to do this with SLaVE. consoling your way out of things with this mod will often break things. This is because SLaVE uses logic beyond just quest stages, so you can't use stage setting. Instead, talk to Elizabella again, she gives you a new location/quest.

 

Quote

The other one, well I'm not sure it is a bug.  I decided to push Nocturnal, miss the appointment and of-course, my girl lost her virginity.  She received a nice collar with spike front and rear.  A day pass,  I go see Nocturnal, got punished. Then I'm on virgin training... but I have no device.  I arrive home, she pop-out of nowhere, punish me again, then my girl is tied in various positions.  then it stopped.  I still have no device.  One day pass, then I got the message "I need to go worship at the dragon altar to get free".  At this point, the question is free of what???   I only have the Dibella harness.  Nothing else.  So the question is, cause during that day I visited Snow Veil Sanctum with Mercer Frey, and I'd rather not do that again.  What was supposed to happen?  Is this normal, or did the game bugged?

 

All of that sounds normal, except, when you reported in, you most certainly should have left with many toys equipped. Any chance you could go back to a save before that, and see if it recreates, and if it does, get me your papyrus log? There's "how to get papyrus log" in FAQ #12 if you don't yet know how.

 

I do worry that your save is not heathy. These two issues both could come from a corrupt save. You say you have started a new game, but have you followed the Golden Rule since starting that new game?

 

Quote

 

Thanks for your help and the great mod.

 

 

Edited by VirginMarie
Posted
14 minutes ago, twillinator1 said:

TBD support? or is it possible  to change the Cbbe bodyslide file ourselves

 

We support 5 bodies, which is much to maintain. No plan to support Touched by Dibella. 

 

Anyone experienced with Outfit Studio can certainly use the CBBE and make a conversion. You would need to convert the BS files for Toys too, since this mod uses many toys in Toys. While you are it, please include the BS for Classic Toy Box and HoT&WeT too :P  A conversion for LE BHUNP has been independently created by another author, so its likely only a matter of time before someone does TBD.

Posted

So I think I found a bug.


The Virgin Full Harness equips just fine, looks as it should, etc., etc., but when it transforms into the melted version, I no longer have a harness on my character.

I poked around in xEdit, and it appears that the armor record for VirginFullHarness (xx076979) points at the model of "ToysFullHarnessAA" which looks for the ToysFullHarness_1.nif (and that works just fine) vs. the armor record for Virgin Full Harness (melted) (xx0BC8A2) that points at "VirginFullHarnessTAA", which points at VirginFulHarness_1.nif that doesn't exist (and by extension, nothing shows up on my character.) 

 

If I redirect "Virgin Full Harness (melted)" record to point at "ToysFullHarnessMeltedAA" instead, then everything works as I would assume it should, I get a glowing version of the harness I was wearing before.

Posted
On 8/14/2021 at 1:51 AM, VirginMarie said:

@Snook001 said on the other thread....

 

When you wear a chastity toy, you will notice it does not "phase" (get hidden) if you are a virgin. It stays there to signify that your virginity is magically protected. But if you do NOT have a chastity toy on, you most certainly will lose your virginity... if not there's something wrong. Further on, you say you lost virginity, so sounds like all is fine.

 

I did not notice that, must of the time toys were phasing and I mean Virgin one, even the chaurus one.

On 8/14/2021 at 1:51 AM, VirginMarie said:

 

Up until v8.06, if you used SLSO, it would break virginity loss, and love shout damage too, and that was in the install instructions with a work around. But now with v8.06, SLaVE is immune to SLSO's modifications.

Never used SLSO. It's a Succubus I have she cum or not is irrelevant, the partner (pray) must cum so she can feed. And the clicking needed to time orgasm seems like to much work.

On 8/14/2021 at 1:51 AM, VirginMarie said:

 

So if you are using v8.06 AND keeping virginity when wearing NO chastity toy, something is wrong, and I'd like to investigate it further.

I don't use Frost fall, I have not yet install this mod, maybe later.

 

On 8/14/2021 at 1:51 AM, VirginMarie said:

 

 

If the quest marker is not over the head of an NPC, then its actually a skyrim engine feature (the radiant feature) that has done that incorrectly, not this mod (can also be caused by a corrupt save). This might be happening if you have another mod that is modifying bandit camps. If it happens again, you can ask Elizabella for a new location. See if it always re-occurs. 

I think I had the issue once in another place but must of the time "two or three time", it was at Four Skulls Lookout.

On 8/14/2021 at 1:51 AM, VirginMarie said:

 

I have to revert to the console to terminate the quest. 

Very bad to do this with SLaVE. consoling your way out of things with this mod will often break things. This is because SLaVE uses logic beyond just quest stages, so you can't use stage setting. Instead, talk to Elizabella again, she gives you a new location/quest.

Will stop doing that and go see Elizabella .

On 8/14/2021 at 1:51 AM, VirginMarie said:

 

 

All of that sounds normal, except, when you reported in, you most certainly should have left with many toys equipped. Any chance you could go back to a save before that, and see if it recreates, and if it does, get me your papyrus log? There's "how to get papyrus log" in FAQ #12 if you don't yet know how.

I did go back to the last save. Since I was no longer a virgin, on the second try, I finally left with an asphyxiation collar.  After the rebirth, I left with a new set of keys, but no toys.  I tried it again and same thing occur.  No worries, I did not intend to keep my girl a virgin ?.  Still 9 days to go before I pissed off Nocturnal. 

On 8/14/2021 at 1:51 AM, VirginMarie said:

 

I do worry that your save is not heathy. These two issues both could come from a corrupt save. You say you have started a new game, but have you followed the Golden Rule since starting that new game?

I did follow the Golden Rule,  well almost. I had to remove really early the Dibella sisterhood mod to access the first Dibella shrine.  I re-installed it right after (actually nothing was uninstall, the ESP was just uncheck then re-check).  Since, there have been no problem other  than what was described (which happen much later), and I found your mod really solid beside the bugs I described.

 

Note I just returned the skeleton key in the thieves guild main quest and noticed: it is not the same place, and also Nocturnal did not show-up.  Maybe she was playing with one of her maiden ?, but wanted to let you know.  The quest ended normally beside that, all was fine, Nocturnal appearance was just skipped.

 

Thanks for the help

Posted
5 hours ago, NuclearFusion said:

So I think I found a bug.


The Virgin Full Harness equips just fine, looks as it should, etc., etc., but when it transforms into the melted version, I no longer have a harness on my character.

I poked around in xEdit, and it appears that the armor record for VirginFullHarness (xx076979) points at the model of "ToysFullHarnessAA" which looks for the ToysFullHarness_1.nif (and that works just fine) vs. the armor record for Virgin Full Harness (melted) (xx0BC8A2) that points at "VirginFullHarnessTAA", which points at VirginFulHarness_1.nif that doesn't exist (and by extension, nothing shows up on my character.) 

 

If I redirect "Virgin Full Harness (melted)" record to point at "ToysFullHarnessMeltedAA" instead, then everything works as I would assume it should, I get a glowing version of the harness I was wearing before.

 

Yes, exactly right. I've done the same for next release. Thank you!

Posted (edited)
5 hours ago, Snook001 said:

 

I did follow the Golden Rule,  well almost. I had to remove really early the Dibella sisterhood mod to access the first Dibella shrine.  I re-installed it right after (actually nothing was uninstall, the ESP was just uncheck then re-check).  Since, there have been no problem other  than what was described (which happen much later), and I found your mod really solid beside the bugs I described.

 

You changed your load order mid-playthrough. In fact you did it twice, thus your save is corrupt. This is a given. Its how it works. This is the nature of a corrupt save, the problems creep in slowly, and can be much later.

 

The "bugs" are not bugs, they are the result of a corrupt save. Its likely you will continue to encounter more problems. Only way out it to start a new game. Note that the lack of toys equipping, is a pretty major problem, but not game breaking, so its up to you. Thing is, I think you will have worse things happen, and not just in this mod. 

 

Dibella Sisterhood is listed in the mod conflicts section (Troubleshooting post with the golden rule), and you can make it work by setting your load order so that this mod comes after Sisterhood. Doing this also requires a new game as that would be breaking the golden rule.

 

5 hours ago, Snook001 said:

Note I just returned the skeleton key in the thieves guild main quest and noticed: it is not the same place, and also Nocturnal did not show-up.  Maybe she was playing with one of her maiden ?, but wanted to let you know.  The quest ended normally beside that, all was fine, Nocturnal appearance was just skipped.

 

Not the same place.... correct.... Nocturnal's Twilight sepulcher is a copy of the vanilla game location for this mod, its not interfering with the real location.

 

Nocturnal appearance was just skipped.... because your save is corrupt.... see what I mean?.... the corruption is effecting even your vanilla game. This mod does not touch that location or that quest the slightest bit, so we know your save is imploding. 

 

Edited by VirginMarie
Posted (edited)

This is such a great mod but i have a few problems with it

The Virgin Ghosts get in the way all the time with no way to disable them or kill them
I have no idea how to activate the foot loss/deer feet (and theres no way to force it in the mcm, and even setting the chance of it happening to as high as possible, being 1 power attack to activate and then guaranteed foot loss after that, doesnt work)
There is no visible way to turn off the forced sign language after you start the mod (even taking out the gag doesnt turn sign language off)



Basically i believe there should be a lot more freedom to play around with the mod in mcm than there is instead of forcing it to be a survival experience

Edited by Kitty_Forest
Posted
6 hours ago, Kitty_Forest said:

The Virgin Ghosts get in the way all the time with no way to disable them or kill them

 

You can turn down the frequency of their visit, using settings on the Encounters tab in MCM. If you want the time to be significantly different, change the "Per Week Instead of Day" setting.

 

When they do visit, the dialogue gives you the option to tell them to screw off.

 

6 hours ago, Kitty_Forest said:

I have no idea how to activate the foot loss/deer feet (and theres no way to force it in the mcm, and even setting the chance of it happening to as high as possible, being 1 power attack to activate and then guaranteed foot loss after that, doesnt work)

 

Its disabled for beta... see Known Issues 

 

6 hours ago, Kitty_Forest said:

There is no visible way to turn off the forced sign language after you start the mod (even taking out the gag doesnt turn sign language off)

 

That's a Toys feature. You have one option in the Toys MCM. If the gag is not worn, there should be no signing and you'd be the first to report that it does not work, so I'd like to get more info...

  1. Does it recreate? I.e. put on gag... see signing... take it off... signing should stop
  2. Alter recreating it... does saving, then loading the save, fix it? Does Toys MCM Misc Tab "Player Reset" fix it?

 

6 hours ago, Kitty_Forest said:

Basically i believe there should be a lot more freedom to play around with the mod in mcm than there is instead of forcing it to be a survival experience

 

The mod already has a great deal of settings in the MCM. Your desire for freedom, is indeed what I have already strived for and the settings exist from 5 years of listening to users (mod was first launched in LE in 2016). Do you have something specific beyond the Virgin Ghosts? 

Posted

I have a Question.

Sometime Ago i read that it is incompatible with Sexlab Separate Orgasms?

But in the Mod Conflict Tab it is not listed? So can i use them together?

 

Posted
4 minutes ago, scyth said:

I have a Question.

Sometime Ago i read that it is incompatible with Sexlab Separate Orgasms?

But in the Mod Conflict Tab it is not listed? So can i use them together?

 

 

The most recent release changed that. See last point in the Change Log 

Posted (edited)

Shout Like a Virgin logo.jpg SLaVE v8.07 has Released20210815000855_1.jpg

 

 

What's New 

 

Refinements and some important fixes. See Change Log 

 

 

 

Oh and what's up with the picture you ask? Well this is what an innocent virgin might do to stay warm while gaining intimate knowledge from a Standing Stone. 

 

(using HoT&WeT with SLaVE)

Edited by VirginMarie
Posted
On 8/16/2021 at 12:14 PM, VirginMarie said:

That's a Toys feature. You have one option in the Toys MCM. If the gag is not worn, there should be no signing and you'd be the first to report that it does not work, so I'd like to get more info...

  1. Does it recreate? I.e. put on gag... see signing... take it off... signing should stop
  2. Alter recreating it... does saving, then loading the save, fix it? Does Toys MCM Misc Tab "Player Reset" fix it?

 

yes recreation makes it still happen and no amount of saving or player reset fixes it...

 

On 8/16/2021 at 12:14 PM, VirginMarie said:

When they do visit, the dialogue gives you the option to tell them to screw off.

all i get is them asking pain or pleasure and if i exit the dialogue they just follow me

 

On 8/16/2021 at 12:14 PM, VirginMarie said:

Its disabled for beta... see Known Issues 

dang... whens the beta done?

 

Posted
On 4/27/2021 at 2:31 AM, VirginMarie said:

I think you are talking about one of the Virgin Shouts? Maybe you mean the 3rd word for Virgin Strip Shout?

If so, no, I've not blocked it.

What is happening for you? Do you go to the word wall and nothing happens? I need some step-by-step details on the issue you see.

 

Does this mean, when you put a mask from a priest on, the scene does not happen? What do you see, if anything?

 

 

Also please read this, in case its effecting you.

When i put Nahkriin on ,nothing happened. only eight mask transfered

Posted (edited)
35 minutes ago, Kitty_Forest said:

yes recreation makes it still happen and no amount of saving or player reset fixes it...

 

Next release of Toys, the Player Reset or just loading a save will now reset that problem.

 

In the meantime, I think you will find it goes away on its own after a bit, if wearing a gag.

 

35 minutes ago, Kitty_Forest said:

 

all i get is them asking pain or pleasure and if i exit the dialogue they just follow me

 

If you just exit (not choose a dialogue option), then they will indeed follow you around until you DO pick one. This is working as intended. 

 

35 minutes ago, Kitty_Forest said:

dang... whens the beta done?

 

I'm working on taking this mod out of Beta right now. The next release.

Edited by VirginMarie
Posted
31 minutes ago, wrb2012 said:

When i put Nahkriin on ,nothing happened. only eight mask transfered

 

As part of the next release, I will Test this quest carefully and fix if I can recreate it. I think this has been reported by someone else too.

Posted (edited)

Here's the "Foot Fetish" (DeerFu) quest working for next release, in SE and LE. The trick was to get the "toy" (deer hooves and antlers) working in SE plus the chopping off of your feet and such had not been working in SE.

 

The deer hooves and antlers toy will be in the Virgin Toy Box, shared, so it can be used outside the quest.

 

These pics are from SE, and the texture seems much darker in SE. Texture has always been toggled off by default in the MCM because in LE I always thought it a bit too extreme. Guess we keep it and people can still choose to use. Maybe I find a away to make it better in SE.

 

20210822105415_1.jpg

 

20210822104049_1.jpg  20210822110121_1.jpg 20210822105524_1.jpg

 

 

Edited by VirginMarie
Posted (edited)
18 minutes ago, SilentOption said:

So if your character transform into a half-deer half-human is reversible or is it permanent?

 

You can choose to stay "DeerFu" for as long as you like. If you finish the quest, you get your human parts back.

 

You can also repeat the quest, changing between DeerFu and human as many times as you like.

 

I did manage to get the optional texture to behave in SE too...

20210822175316_1.jpg

Edited by VirginMarie
Posted

So, apparently - according to SLaVE, I'm already claimed by someone else. I checked if I'm wearing any toys, and I'm not. I tried to force reset my character through the MCM, but nothing changed. How do I get rid of the claimed status?

Posted
3 hours ago, Danfingi said:

So, apparently - according to SLaVE, I'm already claimed by someone else. I checked if I'm wearing any toys, and I'm not. I tried to force reset my character through the MCM, but nothing changed. How do I get rid of the claimed status?

 

Use Toys MCM options... UnEquip Toys with restrictive keywords  &  Un-Hide/Un-Reserve Slots/Un-Store. If that does not clear it, need to look beyond Toys and SLaVE...

 

If you have DD, it could be a DD occupying a slot. The check SLaVE makes through Toys, does check for DDs too, as Toys checks for DDs.

 

Even if you see no DD, DD is well known for its hidden/broken device syndrome. DD has a Debug - End Quests thing in its MCM that removes all DDs, but this may or may not clear the hidden/broken device syndrome. If that does not clear it, only solution I know of is start a new game.

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