dinomagick Posted October 2, 2013 Posted October 2, 2013 FNIS 4.0 is the final version of FNIS 4.0 Beta 4.2...Be sure to get the updated Creature Pack and FNISZoo...
azmodan22 Posted October 2, 2013 Posted October 2, 2013 FNIS 4.0 is the final version of FNIS 4.0 Beta 4.2... Be sure to get the updated Creature Pack and FNISZoo... what do you mean the updated creature pach and FNIS Zoo? Fnis Zoo as far as I know is not required, it is simply for demonstration, and the creature pack is included in the "Allways Neccessary" file. Edit* No, you are correct, Creature pack is an otptional file. Can someone please tell me if there is way to extrack a list of my installed mods, and inport it in BOSS so I can stop using that piece of shit NMM?
PhoenixDragon Posted October 2, 2013 Posted October 2, 2013 FNIS 4.0 is the final version of FNIS 4.0 Beta 4.2... Be sure to get the updated Creature Pack and FNISZoo... what do you mean the updated creature pach and FNIS Zoo? Fnis Zoo as far as I know is not required, it is simply for demonstration, and the creature pack is included in the "Allways Neccessary" file. Edit* No, you are correct, Creature pack is an otptional file. Can someone please tell me if there is way to extrack a list of my installed mods, and inport it in BOSS so I can stop using that piece of shit NMM? check here: C:\Users\<profilename>\AppData\Local\Skyrim or use the nmm export button its the piece of paper with the arrow on it.
azmodan22 Posted October 2, 2013 Posted October 2, 2013 Yes I know how to do that, I dont know if I can import it to BOSS and how BOSS works.. is it something similar? I did try to run it, and it did messed my load order it seems, I Hope the game still works, I haven't tried it yet.. Guess I'll have to look into it a bit more before I do anything stupid again. :-) Thnx though
PhoenixDragon Posted October 2, 2013 Posted October 2, 2013 Sorry wasnt reading everything as usual, it should be possible, perhaps in the user rules settings but i have no idea how that works.
Pinute Posted October 2, 2013 Posted October 2, 2013 Yes I know how to do that, I dont know if I can import it to BOSS and how BOSS works.. is it something similar? I did try to run it, and it did messed my load order it seems, I Hope the game still works, I haven't tried it yet.. Guess I'll have to look into it a bit more before I do anything stupid again. :-) Thnx though Boss isn't a tool for installing/removing mods; NMM and Mod Organizer (hint) or wrye bash are used for that. Boss is about sorting esps - it probably improved your order Some mods aren't recognized by Boss, so they're sorted at the bottom. FYI, most major SL things as well as Zaz are recognized and properly sorted by Boss. You can use Boss Userlist Manager (nexus mod) for customizing how boss will sort your unrecognized esps/esms.
Kaiden69 Posted October 2, 2013 Posted October 2, 2013 May I suggest you add giver/receiver swapping positions functionality for the creature animations? You know... for the male PCs, or female PCs with strap-ons.
azmodan22 Posted October 2, 2013 Posted October 2, 2013 That cannot be done as the reversed animations do not exist
samtyler Posted October 2, 2013 Posted October 2, 2013 I'm also getting the problem when the sex partner wanders off mid action(how rude) I have tried a new play through with just lovers comfort which has been updated for the new version of sexlab but problem still exists. EDIT just to confirm. I am using Sexlab v1.2 with hot fix Official Fnis version 4
perrymwt Posted October 2, 2013 Posted October 2, 2013 I had a problem appear with the 1.20 alphas that still occurs with the final version. In short, NPCs can have sex together successfully, but any sex involving the PC causes a crash to desktop within a few seconds. After a lot of trial and error, I noticed that when the CTD occurred the PC had just made a sound. I remembered reading that Skyrim's sound system is flaky, for unknown reasons. So, I disabled sound and then everything worked. So then I enabled sound and disabled all the voices in Sexlab. The animations continued to work. So, I have found a workaround for the problem. Now, does anybody have an idea to actually fix the problem, such as [Audio] ini edits. It is not my hardware, as I have three sound systems in my machine: AMD hdmi, the on-board sound chip, and an X-Fi board. The crashes occur with all three systems. Thanks for any information.
Loveryus Posted October 3, 2013 Posted October 3, 2013 Are there any good creature mods yet? Beastiality Rape was kind of weird and buggy. How can I use that new functionality best?
Arizona_Steve Posted October 3, 2013 Posted October 3, 2013 I am still having issues with the animations not ending. I had the original release of 1.20, did a full uninstall of SexLab and all mods that use it, then installed the updated version. Doesn't matter if the ragdoll ending is off or on, this is a huge problem and makes the framework unusable at the moment. Is this still an issue pending the release of FNIS 4 non-beta?
parruyo Posted October 3, 2013 Posted October 3, 2013 My personal case the problems I have are: ragdoll ending does not work but curiously if for beasts but this off, some voices are not heard (in sex) and sometimes not cum effect appears depends on the animation used. Sorry my english. I have the latest version of FNIS 4.0 final and sexlab clean install of 1.20
Arizona_Steve Posted October 3, 2013 Posted October 3, 2013 Oh... there's a final version of FNIS? I'll try again... Hmm... looks like it might be fixed. Need to run a RandomSex test though.
parruyo Posted October 3, 2013 Posted October 3, 2013 RandomSex sometimes stop of work, I disable, save and enable and work for some time.
dboura Posted October 3, 2013 Posted October 3, 2013 Ashal, Not sure if its Sexlab or not, but it appears some of the sex end scripts aren't calling properly. I was checking everything out after installing FNIS 4.0 final and running it. What makes me wonder about that is that Spectator Crowds mod doesn't set the NPC's back to sandbox fully. By that I mean their animations go back to sandbox but their dialogs continue on as if still chanting on the sex scene after its over. I seen this a couple of times and thought nothing of it, but after my last play through my character just finished with the Jarl of Whiterun and then went to Farengar to sell off some gear. Only, while he was sandboxing like norm animation wise, he wouldn't prompt his dialog and kept chanting as if the sex scene was still happening. I went and tested the rest of the NPC's in Dragonsreach that were reacting to the sex scene only to have the same issues as I had with Farengar. The I tried to "T" wait an hour only to CTD, then tried a reload and redo without SC running. Still had the same animation loops with the Balgruuf. Then when trying to sell stuff to Farengar again opening up the dialog this time CTD'd me. Just an observation I noticed and not a nit pick, I realize you got a lot on your plate with the forums and sexlab itself and do appreciate all you have done with it. Not to mention I know very little of CK and Skyrim modding. On another note though, I have found a mod that does help with resetting the anim loops post sex for those interested. http://skyrim.nexusmods.com/mods/10431/? (Director's Tools) .. you can select NPC's and reset the animations, visual fx, etc.. with it. Doing so does rest the anim loops.
threeddd33 Posted October 3, 2013 Posted October 3, 2013 My personal case the problems I have are: ragdoll ending does not work but curiously if for beasts but this off, some voices are not heard (in sex) and sometimes not cum effect appears depends on the animation used. Sorry my english. I have the latest version of FNIS 4.0 final and sexlab clean install of 1.20 The creature mods Beast Rape and Creature Sex seem to conflict with matchmaker and possibly Sexlab. I turned them off and Matchmaker suddenly works with creatures.
parruyo Posted October 3, 2013 Posted October 3, 2013 My personal case the problems I have are: ragdoll ending does not work but curiously if for beasts but this off, some voices are not heard (in sex) and sometimes not cum effect appears depends on the animation used. Sorry my english. I have the latest version of FNIS 4.0 final and sexlab clean install of 1.20 The creature mods Beast Rape and Creature Sex seem to conflict with matchmaker and possibly Sexlab. I turned them off and Matchmaker suddenly works with creatures. I dont have matchmaker, and yes have Beast Rape and Creature Sex and work well.
soulkaizer Posted October 3, 2013 Posted October 3, 2013 slab next version When is added anxiously awaits
Sabres Posted October 3, 2013 Posted October 3, 2013 I hate that I cant control the NPC shlong during sex! I want to be able to use the page up page down controls to raise and lower the penis.... sigh....
Dave Posted October 3, 2013 Posted October 3, 2013 Should we expect a quick patch for 1.20 issues (like broken ragdoll ending, etc) or these fixes will be only in 1.30?
obesecat Posted October 3, 2013 Posted October 3, 2013 I updated to FINIS 4_0 and still have NPCs gliding during sex.
Roachboy Posted October 3, 2013 Posted October 3, 2013 Only two problems I've seen (but not consistently): sliding NPCs and NPCs who keep on humping air after sex. Sex Lab 1.20 and Finis 4.0.
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