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Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016


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Posted

I'm getting the same thing using 7zip and Winzip.  Resources and Matchmaker.    Framework opens fine.

 

 

Edit:   Matchmaker downloaded properly now.....  just Resources is boned now.... for me anyhoo.   showing up as 55meg.   It's probably just everyone rushing the gates.  :D

Posted

Better check that Resources file, Ashal.

 

After 5 times downloading, it only shows 50.2mb, and 7z is calling it corrupt.

 

Strange, it's around 60 megs for me and it opens perfectly in winrar (and I downloaded before this post). Maybe a lot of people are downloading it at the same time or something?

Posted

all the files downloaded fine for me and after a brief test of the matchmaker mod , everything seems to be working perfectly !! Thank you so much Ashal !!

     I used WinRAR too btw

Posted

I've recompressed and reuploaded matchmaker and resources. Though considering some people seem to be downloading them fine it's more likely just a server issue.

Posted

downloaded framework just fine, but then ran into issues with matchmaker and resources.

Finally managed to get matchmaker and now only waiting for resources to be re-uploaded

 

(was only getting a 54.5 sized version myself)

 

edit: trying again, and this one looks like the correct size, thnx Ashal

Posted

Ash, I think AP v1.3 prevents sexlab's animations from playing , actors just stand idle and then they just fall like the animation has ended .

Posted

Ash, I think AP v1.3 prevents sexlab's animations from playing , actors just stand idle and then they just fall like the animation has ended .

Sounds more like you didn't run FNIS.
Posted
SexLab.StartSex(sexActors, animations, hook="MatchMaker")

Can I control animation length (in case if its cyclic anim) and the time when ""AnimationEnd_xxx" event will be received?

Posted

 

Sounds more like you didn't run FNIS.

 

 

I did run FNIS , I know better than that , every vanilla animation worked fine but when I initiated anims form sexlab they just stood there , then they fell down , when I unistalled AP and started the animations they worked fine .

Posted

Please, someone could tell me what happens?

 

Resource file download:

 

1st attempt:  5,0 Mb on 59,3 ---> blocked.

 

2nd attempt:  9,5 Mb on 59,3 ----> blocked.

 

3rd attempt:  15,2 Mb on 59,3 ----> blocked.

 

4th attempt, 5th attempt, 6th attempt, 7th attempt  ----> 30,5 Mb on 59,3 ---->  BLOCKED.

 

 

IMPORTANT NOTE (meanwhile):  The latest version 3 of Animated Prostitution is HEAVILY BUGGY and it totally breaks player's Shouts.

Some other conflicts are probables.

Posted
SexLab.StartSex(sexActors, animations, hook="MatchMaker")
Can I control animation length (in case if its cyclic anim) and the time when ""AnimationEnd_xxx" event will be received?

 

AnimationEnd is sent the moment the animation finishes.

 

Currently there is no build in method to set your own timers for an animation. You should however sort of cheat it.

 

int tid = SexLab.StartSex(sexActors, animations)

float endTime = Utility.GetCurrentRealTime() + 20.0
float currentTime = 0.0

while currentTime < endTime
  currentTime = Utility.GetCurrentRealTime()
  Utility.Wait(0.2)
endWhile

SexLab.thread[tid].EndAnimation(quick=true)

Alternatively you could transition the cyclic animation into a reset, and hook your event on StageStart and StageEnd, doing stuff then.

 

 

But I'll look into a more elegant solution for custom timers next release.

 

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