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Posted

Hey Troll,

 

Just a heads up.  I did a full reinstall/reorder etc and the CTD I was having with OBody on slave clone went away.  Thanks for helping me look at it.

 

~Wulf

Posted (edited)
5 hours ago, TheLoverLabCriminal said:

so how slave trainer work ? I did tell my slave to become a trainer but idk how that will work I told her to stay and I told her to train slave and that it ? how does that work ?

You first have to assign trainees (up to 4) to the trainer, then tell trainer to punish or sex train the trainees.

 

It's easier if you use the wheel menu (on the trainer) since assigning a trainee through dialogues means going back and forth between the trainer and the trainee.

Edited by TrollAutokill
Posted

so is traning broke? had a slave set to clean the home for maid traing left her there for nearly sa week come back and she got 0 points. same with other traning unless its me praising or such they get no points. ill take and check training modifers maybe for soem reason they saying the normal 100 but intead are wrong

Posted

Hi,

 

Is there a way to disable the enslavement pop-up in the MCM or anywhere else ?  Or a toggle to enable/disable enslavement alltogether ?  For example, when using Yamete Kudasai, there is a UI conflict where even if you want to  use YK for enslavement, the PAH menu will pop-up no matter what.  Currently, I have to click on "cancel enslavement" every time :/

 

Spoiler

image.thumb.png.763cbb901e7d604685e2ffdd68ffa5d5.png

 

Posted
On 12/9/2023 at 3:10 AM, TrollAutokill said:

You first have to assign trainees (up to 4) to the trainer, then tell trainer to punish or sex train the trainees.

 

It's easier if you use the wheel menu (on the trainer) since assigning a trainee through dialogues means going back and forth between the trainer and the trainee.

I see thank

Posted

Does this mod mess with NPC speedmult? Multiple times I had to modav it back to 100 or my slaves would follow me really slowly. I tried removing their collars or re-enslaving them and it doesn't seem to work. Or is it more likely something to do with Devious Devices?

Posted

ZaZ restraints will reduce move speed to 70% by default, which you can change in the MCM. Devious devices shouldn't unless it is a hobble item or something. DoM doesn't change move speed itself.

Posted
4 hours ago, wower2345 said:

Does this mod mess with NPC speedmult? Multiple times I had to modav it back to 100 or my slaves would follow me really slowly. I tried removing their collars or re-enslaving them and it doesn't seem to work. Or is it more likely something to do with Devious Devices?

 

1 hour ago, bnub345 said:

ZaZ restraints will reduce move speed to 70% by default, which you can change in the MCM. Devious devices shouldn't unless it is a hobble item or something. DoM doesn't change move speed itself.

Move speed is determined by the package. The choice is between walk/run/sprint, depending on the activity. No other adjustments.

 

Speed for following slaves is the same as in pahe or for standard followers.

Posted

Feature Request: Add an .json Export Slave function to the MCM for Unique Slaves.

 

E.g. Export the current values a slave has to a npc json file that lives in "Sexlab - PAH Diary Of Mine - DoM 5.0.4\SKSE\Plugins\StorageUtilData\Diary Of Mine\" file that can be then manually edited for loading upon next game launch. Otherwise you have to effectively write down all of a slaves values, manually note down the info make it into a file in and hope you get it correctly and not break them.

Posted
1 hour ago, Not a prisoner said:

Something here breaks SLEN and MatchMaker. When I have this mod and PAHE installed, SLEN/MatchMaker scenes don't start.

 

Must be something else because I had both SLEN/DoM working perfectly

Posted (edited)
9 hours ago, sickboy791 said:

how do you respond to : "any news from my relatives, master " ? is this just a placeholder or can we get any news from relatives?

It's a placeholder but if there are relatives you can visit them and offer them to free their family member for a ransom. Or you can enslave the whole family...

Edited by TrollAutokill
Posted (edited)

Is there a way to avoid cloning non-unique NPC? I cannot uncheck this option in MCM. Editing Settings.json and import also doesn't work.

Edited by Tempest_Art
Posted
13 hours ago, サマエル said:

 

Must be something else because I had both SLEN/DoM working perfectly


Oh that's interesting, thanks. It's very reliable in my load order. PAHE/DoM installed, SLEN broken. PAHE/DoM uninstalled, SLEN works.

I'll persevere then and see if I can work out what's wrong

Posted
4 hours ago, Tempest_Art said:

Is there a way to avoid cloning non-unique NPC? I cannot uncheck this option in MCM. Editing Settings.json and import also doesn't work.

Non-uniques have to be cloned or the engine will remove them from the world after sometime and weird things will start happening.

 

Posted
3 hours ago, Not a prisoner said:


Oh that's interesting, thanks. It's very reliable in my load order. PAHE/DoM installed, SLEN broken. PAHE/DoM uninstalled, SLEN works.

I'll persevere then and see if I can work out what's wrong

Did you try swapping the esp order?

Posted
40 minutes ago, TrollAutokill said:

Did you try swapping the esp order?


Hi. Yes, I tried moving SLEN so it loads after PAHE and DoM. What I've just found out though is that the problem still exists with PAHE but no DoM, so the problem isn't with your mod.

Specifically what's happening is that any scene triggered by SLEN doesn't start. I've tried Sexlab debug, have looked in xEdit. Can't see any script conflicts or anything like that. I only want SLEN really for the masturbation power as I've never managed to find a mod that adds a simple way of triggering masturbation. SLA used to do it but OSL seems to have lost that feature.

Anyway. Not an issue with your mod so I'll see if I can work out what's going on with PAHE. Thanks for your reply though : -)

Posted
2 hours ago, TrollAutokill said:

Did you try swapping the esp order?


Sorted!  Turned out to be something to do with Sexlab P+. Or at least, removing that and just having regular 1.65 AE has fixed it.

No idea why ... I know P+ did something to make scenes start more quickly so maybe there's a connection there. Anyway, all good now.

(I know it turned out to be a PAHE thing, not DoM. Just adding this post in case anyone else has this issue and reads this thread.)

Cheers

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