Jump to content

Recommended Posts

Posted
10 hours ago, TrollAutokill said:

It seems like you got a higly resistant slave. Try sex since it seems it is the only kind of abuse the slave is sensitive to.

she seem to have a kink of masturbating and collars thank ill try but it will take forever

 

Posted
11 hours ago, TrollAutokill said:

It seems like you got a higly resistant slave. Try sex since it seems it is the only kind of abuse the slave is sensitive to.

it only increase by 1 hardly enough what submission they wont run away ?

 

Posted (edited)
3 hours ago, TheLoverLabCriminal said:

it only increase by 1 hardly enough what submission they wont run away ?

 

With DoM it's resignation used not to run away, and the threshold is 70. Submission is mostly used for sexual obedience.

 

Good news is this slave once trained will make a good trainer or HSH house mistress.

Edited by TrollAutokill
Posted
9 hours ago, TheLoverLabCriminal said:

she seem to have a kink of masturbating and collars thank ill try but it will take forever

 

Plus collars reduce the chance to runaway by two. Magic collars make the slaves unable to runaway.

Posted

Hey there can someone confirm that the correct LO is PAHE->HSH->PAHAYAS->DOM->DOMPATCHESFORHSH+PAHAYAS? I posted this to the PAHAYAS forum some time ago when I was getting issues with upgraded versions of each mod, and i'm hoping to try again soon to get them all workin nicely together:


I recently upgraded from pre4.0 to post 4.0 of DoM and so upgraded PAHAYS, HSH and PAH base. Things mostly appear to function correctly but there are a few issues with keeping and selling PAH slaves. Capturing slaves works fine, but if I reload the game, PAH slaves dont appear on PAH MCM as enslaved... it seems to forget about them, but I cant re-enslave them and they still act as slaves along with their dialogues. So far my workaround is to keep slaves in DoM framework for now.

In regards to PAHAYGAS in particular though, I havent managed to sell any slave enslaved in session with PAH. I get the dialogue, and they consider but never make an offer. This even happens for slaves that have 100 submission. In previous versions it was a lot easier to sell slaves even at 0 submission, so I was wondering if this was a recent change or something is going awry?

My load order is:
- paradisehalls.esm
- paradise_halls_SLExtension.esp
- HSH
- PAHAYGAS
- DOM
- DOM AYGAS
- DOM HSH

I've just finished the Melina quest, got to HSH auction building, but no towns have slavery acceptance yet, so I will try to get that up and see if it has an effect.

Posted

Curious about the requirement to install only in an already running save. Is that a temporary workaround, perhaps planned/hoped to be removed in the future?

 

I ask because in the old LE days, we could usually, but not always, add plugins to a running save without issue. That seems to have gotten less and less possible over the years and I'm at the point in my own modding--having seen first hand adding mods kill a save--I consider any change to a load order that results in reprefixing requiring a new save. Post save-start installs seem like they would also makes load order smoke testing an even more arduous process.

 

Not saying or implying this is a wrong approach, just looking to understand is all :)

Posted (edited)
14 minutes ago, veebars said:

Curious about the requirement to install only in an already running save. Is that a temporary workaround, perhaps planned/hoped to be removed in the future?

 

I ask because in the old LE days, we could usually, but not always, add plugins to a running save without issue. That seems to have gotten less and less possible over the years and I'm at the point in my own modding--having seen first hand adding mods kill a save--I consider any change to a load order that results in reprefixing requiring a new save. Post save-start installs seem like they would also makes load order smoke testing an even more arduous process.

 

Not saying or implying this is a wrong approach, just looking to understand is all :)

We usually recommend to use a clean save mostly to avoid conflict with older versions of the mods.

 

Since Skyrim includes scripts and properties in the save, it is safer. Usually scripts get updated once they finish running but properties can not be changed. So if an array size was increased in the new code it might crash because the old array will be used. If the modder changes the type of a property this can get very wrong.

 

Edited by TrollAutokill
Posted
On 11/29/2023 at 9:05 PM, wower2345 said:

Hm, it seems that for some reason playing the hugging 'comfort' animation causes a CTD. I remember using it in earlier versions but I don't think I ever did it in 5.0.4. Did anyone experience anything like this? If not, then I posted my plugin load order, if someone has the time I would be grateful for looking through it. Also, the CTD doesn't seem to generate a crash log so it's hard for me to pinpoint the cause.

Load Order.txt 11.52 kB · 3 downloads

I just tested it on a new save after reinstalling zaz, pahe and dom. It still crashes.

Posted
16 minutes ago, TrollAutokill said:

We usually recommend to use a clean save mostly to avoid conflict with older versions of the mods.

 

Since Skyrim includes scripts and properties in the save, it is safer. Usually scripts get updated once they finish running but properties can not be changed. So if an array size was increased in the new code it might crash because the old array will be used. If the modder changes the type of a property this can get very wrong.

 

 

That makes sense. I'll treat that as a QA requirement, not a normal play requirement. That is, if anything seems slightly off, retest using the pre-warmed save install method before I do anything else (especially reporting :)) Thanks.

Posted
2 hours ago, wower2345 said:

I just tested it on a new save after reinstalling zaz, pahe and dom. It still crashes.

After a bit of time spent cleaning up my mod list, I think in the end it turned out to be some issue with Dynamic Animation Replacer, after switching to OAR I can freely hug my slaves :)

Posted
18 hours ago, TrollAutokill said:

With DoM it's resignation used not to run away, and the threshold is 70. Submission is mostly used for sexual obedience.

 

Good news is this slave once trained will make a good trainer or HSH house mistress.

what is hsh house mistress ?

 

Posted

Would anyone know why my MCM would suddenly lose slave slot selections after 1-43?

I play with PAH & You get a slave and Home sweet home.

I'm currently working on Home Sweet Home's quests and I have a full 128 list in dom. 

I was checking to see if I could take more in PAH at the same time. Is this what's breaking it all?

I'd appreciate any help. Thanks

 

Posted (edited)
3 hours ago, TheLoverLabCriminal said:

what is hsh house mistress ?

 

 

 

Another plugin for the family of the Paradise Hall mods , highly recommended

 

Working with DoM too.

 

Maybe it is a little limited regarding the topic of mental complexity that DoM Slaves handles but I use it for taking a break of constant demands for attention from DoM slaves. You can port DoM Slaves to HSH and vice versa as much as you want it. ?

Edited by サマエル
Posted

Question, when I ask slave to entertain me and ask them to dance, they agree to dance but doesn't seem to be any animation. All other animations work. Can anyone tell me why or am I doing something wrong?

Posted
3 hours ago, Tarl777 said:

Question, when I ask slave to entertain me and ask them to dance, they agree to dance but doesn't seem to be any animation. All other animations work. Can anyone tell me why or am I doing something wrong?

If you use nemesis, then some dance animation only works with fnis.

Posted (edited)
17 hours ago, Squallvashmaster said:

Would anyone know why my MCM would suddenly lose slave slot selections after 1-43?

I play with PAH & You get a slave and Home sweet home.

I'm currently working on Home Sweet Home's quests and I have a full 128 list in dom. 

I was checking to see if I could take more in PAH at the same time. Is this what's breaking it all?

I'd appreciate any help. Thanks

 

 

 

So I found that for some reason it SLOWLY loads the next few slaves and the next few and the next few. Presumably it will get all the way to the full 128 slaves in DOM over time, but until then it doesn't let me see the second and third group (and half the first) until I exit and reenter the MCM menu and then it's only a few extra slaves at a time, like in 2s and 3s. This hasn't happened before this in my game and I have a few dozen hours in it. Any chance that it is because i'm adding extra slaves to PAH while DOM is full?

 

Edited by Squallvashmaster
added information
Posted
6 hours ago, Squallvashmaster said:

 

 

So I found that for some reason it SLOWLY loads the next few slaves and the next few and the next few. Presumably it will get all the way to the full 128 slaves in DOM over time, but until then it doesn't let me see the second and third group (and half the first) until I exit and reenter the MCM menu and then it's only a few extra slaves at a time, like in 2s and 3s. This hasn't happened before this in my game and I have a few dozen hours in it. Any chance that it is because i'm adding extra slaves to PAH while DOM is full?

 

I could check what's wrong but I would need you to share your save game with me in PM.

Posted
9 hours ago, TrollAutokill said:

I could check what's wrong but I would need you to share your save game with me in PM.

I mean, I don't mind at all. I don't know how to do it. But I don't mind handing it over.

Posted
22 hours ago, Squallvashmaster said:

 

 

So I found that for some reason it SLOWLY loads the next few slaves and the next few and the next few. Presumably it will get all the way to the full 128 slaves in DOM over time, but until then it doesn't let me see the second and third group (and half the first) until I exit and reenter the MCM menu and then it's only a few extra slaves at a time, like in 2s and 3s. This hasn't happened before this in my game and I have a few dozen hours in it. Any chance that it is because i'm adding extra slaves to PAH while DOM is full?

 

I can confirm this. If you have a large number of NPCs on your list, then when loading a save you need to wait a couple of minutes until the list fully loaded.

Posted
17 hours ago, Tempest_Art said:

I can confirm this. If you have a large number of NPCs on your list, then when loading a save you need to wait a couple of minutes until the list fully loaded.

I will add options to bypass startup checks and sync tattoos.

Posted
On 12/4/2023 at 4:01 PM, Tempest_Art said:

I can confirm this. If you have a large number of NPCs on your list, then when loading a save you need to wait a couple of minutes until the list fully loaded.

 

9 hours ago, TrollAutokill said:

I will add options to bypass startup checks and sync tattoos.

 

 

Cool! I will be less worried now. I thought I had completely borked my game up. Thanks for the peace of mind.

Posted
6 hours ago, ChingChongWong said:

Skyrim AE just updated today, and I forgot to disable auto-updates. F

 

Ooooofff! My tons of skse base mods are crying 

 

bkxa5ctsc6x91.gif.9971c11ab70a13eab03ae276ebb170ac.gif

 

*Fortunately the updates have been disabled for a long time* haha

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...