TheOneWhoIsSilent Posted April 24, 2022 Posted April 24, 2022 I have a bug where every time I load a save the active PAHE slave no longer follow. If I open the PAHE MCM slave list and click on each slave it blanks out the names and disappears after closing the MCM. The only work around I have is to put the slave into a HSH camp/cell and then tell them to hit the road. I am not sure if it is DoM or PAHE (Or something I messed up) however I just updated DoM to 2.9.3 and started a new game. The PAH mods I am using are: - Skyrim LE - PAHE 8.1.1 no addons - HSH 1.26 - AYGAS 0.58c - DoM 2.9.3
Jasmine92 Posted April 24, 2022 Posted April 24, 2022 5 minutes ago, TheOneWhoIsSilent said: The PAH mods I am using are: - Skyrim LE - PAHE 8.1.1 no addons - HSH 1.26 - AYGAS 0.58c - DoM 2.9.3 Is that your load order? Try HSH and AYGAS first, then PAHE and last DoM, overwrite everything. Look at the DoM download page, which PAHE Version should be used with DoM 2.9.3 on LE. Did you sort with LOOT?
sidfu1 Posted April 24, 2022 Posted April 24, 2022 (edited) 6 hours ago, TrollAutokill said: Describe the bug when you have a slave in the bag on your back then use a hoarse cart to fast travel (no idea if other forms of fast travel do it) when the game loads at new place the slave is outside the bag yet the bag i sstill on your back. when you go to release the slave from bag they go poof the reappear like they where in the bag. i remember you fixed this way back when you first added the bbag feature as tyou also made it so the bag couldnt be traded and such. Edited April 24, 2022 by sidfu1
TrollAutokill Posted April 24, 2022 Author Posted April 24, 2022 4 hours ago, TheOneWhoIsSilent said: I have a bug where every time I load a save the active PAHE slave no longer follow. If I open the PAHE MCM slave list and click on each slave it blanks out the names and disappears after closing the MCM. The only work around I have is to put the slave into a HSH camp/cell and then tell them to hit the road. I am not sure if it is DoM or PAHE (Or something I messed up) however I just updated DoM to 2.9.3 and started a new game. The PAH mods I am using are: - Skyrim LE - PAHE 8.1.1 no addons - HSH 1.26 - AYGAS 0.58c - DoM 2.9.3 What do you mean with PAHE no addons? You need at least the sexlab add-on.
Antiope_Apollonia Posted April 24, 2022 Posted April 24, 2022 8 minutes ago, TrollAutokill said: What do you mean with PAHE no addons? You need at least the sexlab add-on. There are two PAHE downloads; an all-in-one with Farengar's Study, patches for things like MHIYH, etc. and a standalone with just the essentials.
sidfu1 Posted April 24, 2022 Posted April 24, 2022 (edited) 20 minutes ago, Antiope_Apollonia said: There are two PAHE downloads; an all-in-one with Farengar's Study, patches for things like MHIYH, etc. and a standalone with just the essentials. they are both the same mod. just one doesn't have all the extra stuff for those who suck at cherry picking. itgs just basicaly PAHE+ patches PAHE no patches. that's all the difference between the 2 pahe downloads Edited April 24, 2022 by sidfu1
TheOneWhoIsSilent Posted April 24, 2022 Posted April 24, 2022 5 hours ago, Jasmine92 said: Did you sort with LOOT? Yes I did sort with LOOT 1 hour ago, TrollAutokill said: What do you mean with PAHE no addons? You need at least the sexlab add-on. PAHE No addons is the file I downloaded. I do have Sexlab and other mods. I though giving PAH related mods would be enough To avoid confusion here is the full load order Spoiler (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Dawnguard.esm (3 -> 3) HearthFires.esm (4 -> 4) Dragonborn.esm (5 -> 5) Unofficial Skyrim Legendary Edition Patch.esp (6 -> 6) RSkyrimChildren.esm (7 -> 7) hdtHighHeel.esm (8 -> ? SexLab.esm (9 -> 9) Schlongs of Skyrim - Core.esm (10 -> 10) SexLabAroused.esm (11 -> 11) Devious Devices - Assets.esm (12 -> 12) Devious Devices - Integration.esm (13 -> 13) Devious Devices - Expansion.esm (14 -> 14) Devious Devices - Contraptions.esm (15 -> 15) ZaZAnimationPack.esm (16 -> 16) ApachiiHair.esm (17 -> 20) paradise_halls.esm (18 -> 17) ApachiiHairMales.esm (19 -> 18) ApachiiHairFemales.esm (20 -> 19) ITortureFramework.esm (21 -> 21) MainMenu.esp (22 -> 22) RealisticRoomRental.esp (23 -> 34) paradise_halls_SLExtension.esp (24 -> 35) RealisticWaterTwo.esp (25 -> 23) SkyUI.esp (26 -> 24) RaceMenu.esp (27 -> 25) RaceMenuPlugin.esp (28 -> 26) FISS.esp (29 -> 27) RSChildren.esp (30 -> 28) AMatterOfTime.esp (31 -> 29) KS Hairdo's.esp (32 -> 36) Prettier Bandits.esp (33 -> 30) CalienteVanillaArmorTweaks.esp (34 -> 31) AHZmoreHUD.esp (35 -> 32) GoToBed.esp (36 -> 33) UIExtensions.esp (37 -> 37) SexLab_Solutions.esp (38 -> 38) SexLab Confabulation.esp (39 -> 39) BFT Ships and Carriages.esp (40 -> 40) SMIM-Merged-All.esp (41 -> 41) BeastessLair.esp (42 -> 42) dcc-dm2.esp (43 -> 43) PAH_HomeSweetHome.esp (44 -> 44) RealisticWaterTwo - Waves.esp (45 -> 45) EtR_HearthfireDungeonAddon.esp (46 -> 46) PAH_AndYouGetASlave.esp (47 -> 47) Laura's Bondage Shop.esp (48 -> 48) The Ordinary Women.esp (49 -> 49) Bijin Warmaidens.esp (50 -> 50) Bijin Wives.esp (51 -> 51) Temba.esp (52 -> 52) Smelter_Riften & Solitude.esp (53 -> 53) TheAmazingWorldOfBikiniArmor.esp (54 -> 54) RealisticWaterTwo - Dragonborn.esp (55 -> 55) MF_RadiantProstitution.esp (56 -> 56) Bijin NPCs.esp (57 -> 57) JaxonzEnhGrab.esp (58 -> 58) Grimy Utilities Interface.esp (59 -> 59) Unlimited Training.esp (60 -> 60) Bathing in Skyrim - Main.esp (61 -> 61) Bathing in Skyrim - Realistic Room Rental.esp (62 -> 62) SOSRaceMenu.esp (63 -> 63) XPMSE.esp (64 -> 64) dD - Realistic Ragdoll Force - Realistic.esp (65 -> 65) TGLNordArmor.esp (66 -> 66) Schlongs of Skyrim.esp (67 -> 67) SOS - Smurf Average Addon.esp (68 -> 68) SexLabTools.esp (69 -> 69) ZAPFurniturePlacer.esp (70 -> 70) PuppetMaster.esp (71 -> 71) Blush When Aroused.esp (72 -> 72) FWB_SexLabDisparity.esp (73 -> 73) SerialStrip.esp (74 -> 74) SerialStripper.esp (75 -> 75) NoNakedCommentsAll.esp (76 -> 76) DD_Helpers.esp (77 -> 77) AddItemMenuLE.esp (78 -> 78) SLAnimLoader.esp (79 -> 79) SexLab Confabulation - Solutions Patch.esp (80 -> 80) Apropos2.esp (81 -> 81) SlaveTats.esp (82 -> 98) paradise_halls_farengars_study.esp (83 -> 82) FNIS.esp (84 -> 83) Overknee_Kaitlyn.esp (85 -> 84) Drifter outfit.esp (86 -> 85) Bathing in Skyrim - Seamless soap texture patch.esp (87 -> 86) man_dibella.esp (88 -> 87) Remodeled Armor - Dawnguard.esp (89 -> 88) Remodeled Armor - Dragonborn.esp (90 -> 89) Remodeled Armor.esp (91 -> 93) DiaryOfMine.esp (92 -> 94) RealisticWaterTwo - Waves - Dawnguard.esp (93 -> 95) RealisticWaterTwo - Dawnguard.esp (94 -> 96) iNeed.esp (95 -> 97) FNISspells.esp (96 -> 90) CustomClothes.esp (97 -> 91) Osare Maid Outfit.esp (98 -> 92) FNIS_PCEA2.esp (99 -> 99) Alternate Start - Live Another Life.esp (100 -> 100) Realistic Weapon Positions.esp
TrollAutokill Posted April 24, 2022 Author Posted April 24, 2022 (edited) 1 hour ago, TheOneWhoIsSilent said: Yes I did sort with LOOT PAHE No addons is the file I downloaded. I do have Sexlab and other mods. I though giving PAH related mods would be enough To avoid confusion here is the full load order Reveal hidden contents (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Dawnguard.esm (3 -> 3) HearthFires.esm (4 -> 4) Dragonborn.esm (5 -> 5) Unofficial Skyrim Legendary Edition Patch.esp (6 -> 6) RSkyrimChildren.esm (7 -> 7) hdtHighHeel.esm (8 -> ? SexLab.esm (9 -> 9) Schlongs of Skyrim - Core.esm (10 -> 10) SexLabAroused.esm (11 -> 11) Devious Devices - Assets.esm (12 -> 12) Devious Devices - Integration.esm (13 -> 13) Devious Devices - Expansion.esm (14 -> 14) Devious Devices - Contraptions.esm (15 -> 15) ZaZAnimationPack.esm (16 -> 16) ApachiiHair.esm (17 -> 20) paradise_halls.esm (18 -> 17) ApachiiHairMales.esm (19 -> 18) ApachiiHairFemales.esm (20 -> 19) ITortureFramework.esm (21 -> 21) MainMenu.esp (22 -> 22) RealisticRoomRental.esp (23 -> 34) paradise_halls_SLExtension.esp (24 -> 35) RealisticWaterTwo.esp (25 -> 23) SkyUI.esp (26 -> 24) RaceMenu.esp (27 -> 25) RaceMenuPlugin.esp (28 -> 26) FISS.esp (29 -> 27) RSChildren.esp (30 -> 28) AMatterOfTime.esp (31 -> 29) KS Hairdo's.esp (32 -> 36) Prettier Bandits.esp (33 -> 30) CalienteVanillaArmorTweaks.esp (34 -> 31) AHZmoreHUD.esp (35 -> 32) GoToBed.esp (36 -> 33) UIExtensions.esp (37 -> 37) SexLab_Solutions.esp (38 -> 38) SexLab Confabulation.esp (39 -> 39) BFT Ships and Carriages.esp (40 -> 40) SMIM-Merged-All.esp (41 -> 41) BeastessLair.esp (42 -> 42) dcc-dm2.esp (43 -> 43) PAH_HomeSweetHome.esp (44 -> 44) RealisticWaterTwo - Waves.esp (45 -> 45) EtR_HearthfireDungeonAddon.esp (46 -> 46) PAH_AndYouGetASlave.esp (47 -> 47) Laura's Bondage Shop.esp (48 -> 48) The Ordinary Women.esp (49 -> 49) Bijin Warmaidens.esp (50 -> 50) Bijin Wives.esp (51 -> 51) Temba.esp (52 -> 52) Smelter_Riften & Solitude.esp (53 -> 53) TheAmazingWorldOfBikiniArmor.esp (54 -> 54) RealisticWaterTwo - Dragonborn.esp (55 -> 55) MF_RadiantProstitution.esp (56 -> 56) Bijin NPCs.esp (57 -> 57) JaxonzEnhGrab.esp (58 -> 58) Grimy Utilities Interface.esp (59 -> 59) Unlimited Training.esp (60 -> 60) Bathing in Skyrim - Main.esp (61 -> 61) Bathing in Skyrim - Realistic Room Rental.esp (62 -> 62) SOSRaceMenu.esp (63 -> 63) XPMSE.esp (64 -> 64) dD - Realistic Ragdoll Force - Realistic.esp (65 -> 65) TGLNordArmor.esp (66 -> 66) Schlongs of Skyrim.esp (67 -> 67) SOS - Smurf Average Addon.esp (68 -> 68) SexLabTools.esp (69 -> 69) ZAPFurniturePlacer.esp (70 -> 70) PuppetMaster.esp (71 -> 71) Blush When Aroused.esp (72 -> 72) FWB_SexLabDisparity.esp (73 -> 73) SerialStrip.esp (74 -> 74) SerialStripper.esp (75 -> 75) NoNakedCommentsAll.esp (76 -> 76) DD_Helpers.esp (77 -> 77) AddItemMenuLE.esp (78 -> 78) SLAnimLoader.esp (79 -> 79) SexLab Confabulation - Solutions Patch.esp (80 -> 80) Apropos2.esp (81 -> 81) SlaveTats.esp (82 -> 98) paradise_halls_farengars_study.esp (83 -> 82) FNIS.esp (84 -> 83) Overknee_Kaitlyn.esp (85 -> 84) Drifter outfit.esp (86 -> 85) Bathing in Skyrim - Seamless soap texture patch.esp (87 -> 86) man_dibella.esp (88 -> 87) Remodeled Armor - Dawnguard.esp (89 -> 88) Remodeled Armor - Dragonborn.esp (90 -> 89) Remodeled Armor.esp (91 -> 93) DiaryOfMine.esp (92 -> 94) RealisticWaterTwo - Waves - Dawnguard.esp (93 -> 95) RealisticWaterTwo - Dawnguard.esp (94 -> 96) iNeed.esp (95 -> 97) FNISspells.esp (96 -> 90) CustomClothes.esp (97 -> 91) Osare Maid Outfit.esp (98 -> 92) FNIS_PCEA2.esp (99 -> 99) Alternate Start - Live Another Life.esp (100 -> 100) Realistic Weapon Positions.esp Unfortunately you'll have to find the conflict creating your bug. Start with a clean game/save and only the basics for pahe+DoM.Then add slowly from that, half of your mods, then the other half. Edited April 24, 2022 by TrollAutokill
kkziins Posted April 24, 2022 Posted April 24, 2022 I found I couldn't boost resignation, fear, or shame (always 0), and no matter how high the other attributes were, the original PH's SEX option would not have a subsequent animation, even if it didn't show rejection.
sidfu1 Posted April 24, 2022 Posted April 24, 2022 5 minutes ago, kkziins said: I found I couldn't boost resignation, fear, or shame (always 0), and no matter how high the other attributes were, the original PH's SEX option would not have a subsequent animation, even if it didn't show rejection. not a bug. thats a classic example of bad load order or not even ran fnis
TrollAutokill Posted April 24, 2022 Author Posted April 24, 2022 10 hours ago, sidfu1 said: when you have a slave in the bag on your back then use a hoarse cart to fast travel (no idea if other forms of fast travel do it) when the game loads at new place the slave is outside the bag yet the bag i sstill on your back. when you go to release the slave from bag they go poof the reappear like they where in the bag. i remember you fixed this way back when you first added the bbag feature as tyou also made it so the bag couldnt be traded and such. Ok, that's probably the follow player package kicking in. Forcing the slave to spawn next to you. I will fix that by changing follow to wait if bagged. 1
Kharos Posted April 24, 2022 Posted April 24, 2022 @TrollAutokill Playing a new character and doing the Olva/Kimli quest I have (or had) two issues: 1. I started to use Kimly as a Fighter and she is very tanky. The reason became clear after looking at her in the console, she has about 1000 health at level 7. That seems a bit excessive. 2. I hit a very nasty bug with her earlier. She tried running away multiple times in quick succession. I punished her accordingly (causing her to become shocked and finally broken). After that she no longer had the normal dialogue, whenever I tried to talk to her I only got the options that you get for slaves who are running away. I had to use the console to remove her from the PAHBERunningAway faction to fix the situation. Looking at her script state with the sv console command she was not in run_away state. Looking at the code she shoudl be. I suspect that I hit some kind of race condition. Not sure what to do about that unfortunately... maybe an additional RemoveFromFaction in OnToldOff() would allow the situation to fix itself? 1
TrollAutokill Posted April 24, 2022 Author Posted April 24, 2022 (edited) 1 hour ago, Kharos said: @TrollAutokill Playing a new character and doing the Olva/Kimli quest I have (or had) two issues: 1. I started to use Kimly as a Fighter and she is very tanky. The reason became clear after looking at her in the console, she has about 1000 health at level 7. That seems a bit excessive. 2. I hit a very nasty bug with her earlier. She tried running away multiple times in quick succession. I punished her accordingly (causing her to become shocked and finally broken). After that she no longer had the normal dialogue, whenever I tried to talk to her I only got the options that you get for slaves who are running away. I had to use the console to remove her from the PAHBERunningAway faction to fix the situation. Looking at her script state with the sv console command she was not in run_away state. Looking at the code she shoudl be. I suspect that I hit some kind of race condition. Not sure what to do about that unfortunately... maybe an additional RemoveFromFaction in OnToldOff() would allow the situation to fix itself? Thanks I will check that and correct in next version. The running away problem is a pretty common bug, it also happens with the tied up faction. Maybe because a script was in error and it didn't get to the remove faction part while ending the behaviour. I'll see what can be done. Edited April 24, 2022 by TrollAutokill 1
InsanityFactor Posted April 24, 2022 Posted April 24, 2022 Small bug in the latest version. While posing, either through check value or entertain me dialogues, when the slave "decides to stop posing" the animation continues playing. Telling them to follow you fixes it, so it's pretty harmless, but I thought I'd mention it. Did not happen in previous versions. 1
TheOneWhoIsSilent Posted April 25, 2022 Posted April 25, 2022 20 hours ago, TheOneWhoIsSilent said: I have a bug where every time I load a save the active PAHE slave no longer follow. If I open the PAHE MCM slave list and click on each slave it blanks out the names and disappears after closing the MCM. The only work around I have is to put the slave into a HSH camp/cell and then tell them to hit the road. I am not sure if it is DoM or PAHE (Or something I messed up) however I just updated DoM to 2.9.3 and started a new game. The PAH mods I am using are: - Skyrim LE - PAHE 8.1.1 no addons - HSH 1.26 - AYGAS 0.58c - DoM 2.9.3 13 hours ago, TrollAutokill said: Unfortunately you'll have to find the conflict creating your bug. Start with a clean game/save and only the basics for pahe+DoM.Then add slowly from that, half of your mods, then the other half. Resetting PAHE in the MCM by clicking Status under the debug section seemed to fix my problem. Turns out it wasn't a conflict. If I had to guess PAHE didn't install correctly when I first started the game.
TrollAutokill Posted April 25, 2022 Author Posted April 25, 2022 On 4/23/2022 at 6:37 PM, DieHans said: Well how you design your mod and if and when you integrate which features is totally up to you ofcause. I just wanted to say that SLSO kinda already integrates pretty well into the DoM world and doesn't really need any special treatment. The mechanism is good as is and in the end the player can decide whether he wants to play with SL always orgasm + DoM interpretation or with SLSO interpretation of orgasm events. I answered too fast. The correct answer is, That's because the event DoM cares about is for the slave orgasm event. During which the slave orgasm has a chance to actually happen. This chance is based on DoM and PAHE stats, and is higher if the slave is aroused (DoM arousal not SLA). The player part is left to SLSO+SLA.
TrollAutokill Posted April 25, 2022 Author Posted April 25, 2022 On 4/23/2022 at 4:59 PM, DieHans said: Ok that logic doesn't really seem to go fully through to my brain. I suppose it's some kind of anti-cheat mechanic, tho I don't get the on player orgasm thing. In SLSO the player as well as the slave character are able to multi-orgasm (you can just see that as starting two sex events as the time for one event isn't locked anymore) and I don't quiet get why the slave should come more often when the player is more perverted. Normally (it is highly recommended that) you deactivate the auto scene advance with SLSO which makes it more a "fuck them till they come" (or you come or both) kind of mechanic. So sex can take seconds, minutes... end with both having an orgasm, just one part or none. And SLSO for that uses Sexlab stats like vaginal, anal and oral skills which are controlled by DoM as well as the SL-perversion level which is also controlled by DoM? Well and the relationship rank which is also controlled by DoM. In any case, I tested it with a fully trained loving slave my player came like 4 times during the testing. Which still resulted in 0 orgasms for the slave. I don't know which personality traits are important for the orgasm. Submission is 69. The idea is to have the master and trainers work to control the slaves orgasms, not a random algorithm deciding. SLSO event method doesn't work for PAHE, as it would mean having all slaves listening permanently to the orgasm event, and it could slow down the script too much. It would have to be implemented in a different way as it is now (for Sexlab events that is) with a listening of the event in the main PAHE quest and finding the corresponding slave in the slave array. This is also highly inefficient. We have a work around now, but I don't recommend using SLSO+SLA with PAHE slaves. Maybe a patch to deactivate SLSO+SLA for PAHE+ slaves is what we need. 1
TrollAutokill Posted April 25, 2022 Author Posted April 25, 2022 11 hours ago, Kharos said: @TrollAutokill Playing a new character and doing the Olva/Kimli quest I have (or had) two issues: 1. I started to use Kimly as a Fighter and she is very tanky. The reason became clear after looking at her in the console, she has about 1000 health at level 7. That seems a bit excessive. 2. I hit a very nasty bug with her earlier. She tried running away multiple times in quick succession. I punished her accordingly (causing her to become shocked and finally broken). After that she no longer had the normal dialogue, whenever I tried to talk to her I only got the options that you get for slaves who are running away. I had to use the console to remove her from the PAHBERunningAway faction to fix the situation. Looking at her script state with the sv console command she was not in run_away state. Looking at the code she shoudl be. I suspect that I hit some kind of race condition. Not sure what to do about that unfortunately... maybe an additional RemoveFromFaction in OnToldOff() would allow the situation to fix itself? I couldn't reproduce the run away faction not removed. If you want to try, you need to turn on the verbose mode from DoM debug menu and look for the end of the run away behaviour state: "end state=run_away". If it is there the faction should be correctly removed, unless there is an error message.
TrollAutokill Posted April 25, 2022 Author Posted April 25, 2022 Version 2.9.4 is out. Bug fixes following recent comments. - Changed Kimi to WItchBlade class. She should now be less of a huge tank, but she still levels with the player when you meet her. - Force follow to wait behaviour for slaves in bag. Behaviour should be restored when taken out of bag. Other behaviours are not changed. - Updated fix for SLSO slave orgasm event. The event to check for orgasm chance was not called properly.
DocClox Posted April 25, 2022 Posted April 25, 2022 (edited) 1 hour ago, TrollAutokill said: That's because the event DoM cares about is for the slave orgasm event. During which the slave orgasm has a chance to actually happen. This chance is based on DoM and PAHE stats, and is higher if the slave is aroused (DoM arousal not SLA). The player part is left to SLSO+SLA. Of course, the slave part is the only interesting part. Tracking player arousal is all very well if you're doing a playing submissive character and you want the game to penalize you with a forced orgasm every five steps. For most of us interested in DoM though, that's probably not something we want. In fact, the first thing I do with SLA is disable player arousal since it does nothing for me but print annoying notifications, give me a 20% malus on all xp, and make most of the skill books no longer work. I have no problem with letting DoM manage slave arousal. That said, I'd like to be able to adapt the Slaver's Spellbook arousal spells to work with DoM arousal, maybe add some orgasm control spells as well. DoM has its potions and spells, but they're kind of coarse grain, and come across more as debug/cheat tools than anything. That's fair enough - your time is limited and you've got a lot to do, but it would be nice to make something that worked with DoM to add a little nuance to the spell side of things. 1 hour ago, TrollAutokill said: The idea is to have the master and trainers work to control the slaves orgasms, not a random algorithm deciding. Which is fine ... but how much control do we have? I can force a slave to play with herself and by judicious use of pain and punishment, I can get it to the point where she'll orgasm every time I say "try harder", and if her arousal is trained high enough, she'll probably orgasm when we have sex ... but that's about it. There's no way to force orgasms, no multiple orgasms, no means of orgasm denial. SLSO isn't perfect, but the minigame means that the sex part of the training isn't limited to grunt-grunt-grunt-HEURRG! Next girl please! And with some work you can improve your own skills and condition the slave so that controlling (or denying) their orgasms becomes easier. And while it doesn't have a lot of effect beyond that, it's open enough that other mods can use SLSO events to add their own functionality. [edit] Looking at Troll's last post, I'm starting to think I should have read a few earlier posts a bit more carefully. Apologies if I've jumped the gun on anything. Edited April 25, 2022 by DocClox 1
TrollAutokill Posted April 25, 2022 Author Posted April 25, 2022 (edited) 22 minutes ago, DocClox said: Of course, the slave part is the only interesting part. Tracking player arousal is all very well if you're doing a playing submissive character and you want the game to penalize you with a forced orgasm every five steps. For most of us interested in DoM though, that's probably not something we want. In fact, the first thing I do with SLA is disable player arousal since it does nothing for me but print annoying notifications, give me a 20% malus on all xp, and make most of the skill books no longer work. I have no problem with letting DoM manage slave arousal. That said, I'd like to be able to adapt the Slaver's Spellbook arousal spells to work with DoM arousal, maybe add some orgasm control spells as well. DoM has its potions and spells, but they're kind of coarse grain, and come across more as debug/cheat tools than anything. That's fair enough - your time is limited and you've got a lot to do, but it would be nice to make something that worked with DoM to add a little nuance to the spell side of things. Which is fine ... but how much control do we have? I can force a slave to play with herself and by judicious use of pain and punishment, I can get it to the point where she'll orgasm every time I say "try harder", and if her arousal is trained high enough, she'll probably orgasm when we have sex ... but that's about it. There's no way to force orgasms, no multiple orgasms, no means of orgasm denial. SLSO isn't perfect, but the minigame means that the sex part of the training isn't limited to grunt-grunt-grunt-HEURRG! Next girl please! And with some work you can improve your own skills and condition the slave so that controlling (or denying) their orgasms becomes easier. And while it doesn't have a lot of effect beyond that, it's open enough that other mods can use SLSO events to add their own functionality. [edit] Looking at Troll's last post, I'm starting to think I should have read a few earlier posts a bit more carefully. Apologies if I've jumped the gun on anything. You might want to try the PAHSlave function, bool Function tryOrgasmAfterArousal(float base_chance) Chance should be between 0 and 1. But it can actually be above 1. Since the lowest personality modifier is 0.01 (1%) if you set chance to 100 you would always get an orgasm. Recommended is 0.2 because highest personality modifier is 500% leading to these personalities always getting an orgasm. Edited April 25, 2022 by TrollAutokill
pinky6225 Posted April 25, 2022 Posted April 25, 2022 5 hours ago, TrollAutokill said: Version 2.9.4 is out. Bug fixes following recent comments. - Changed Kimi to WItchBlade class. She should now be less of a huge tank, but she still levels with the player when you meet her. - Force follow to wait behaviour for slaves in bag. Behaviour should be restored when taken out of bag. Other behaviours are not changed. - Updated fix for SLSO slave orgasm event. The event to check for orgasm chance was not called properly. Upgraded to this version from 2.9.2 but seem to have two Kimli now, noticed the marker for her quest was pointing to both Olava and the standing stones for fighter/mage/thief so went over there and a new one appeared that was in t-pose, did tai on the console to turn on AI and looks normalish Although the new one won't follow and when i disabled the marker now pointing to them went to the ground, also wouldn't let me kill them, ref ID's for them are different new one Old one On 2.9.2 the marker was just pointing to Olava
sidfu1 Posted April 25, 2022 Posted April 25, 2022 1 hour ago, pinky6225 said: Upgraded to this version from 2.9.2 but seem to have two Kimli now, noticed the marker for her quest was pointing to both Olava and the standing stones for fighter/mage/thief so went over there and a new one appeared that was in t-pose, did tai on the console to turn on AI and looks normalish Reveal hidden contents Although the new one won't follow and when i disabled the marker now pointing to them went to the ground, also wouldn't let me kill them, ref ID's for them are different Hide contents new one Old one On 2.9.2 the marker was just pointing to Olava one of them is a FF actor and other is normal. did you clone her maybe?
pinky6225 Posted April 25, 2022 Posted April 25, 2022 (edited) 24 minutes ago, sidfu1 said: one of them is a FF actor and other is normal. did you clone her maybe? Appears i had although i just used the dialogue options, enslave when your offered the enslave/free options Which is giving her the FF ref I take it when doing this quest i need to untick clone uniques? I'd just left all of them at what i thought was the default But yeah my bad isn't related to 2.9.4 as same happens on 2.9.2 guess i just had the quest unmarked in journal so hadnt noticed Edited April 25, 2022 by pinky6225
TrollAutokill Posted April 25, 2022 Author Posted April 25, 2022 24 minutes ago, pinky6225 said: Appears i had although i just used the dialogue options, enslave when your offered the enslave/free options Hide contents Which is giving her the FF ref Hide contents I take it when doing this quest i need to untick clone uniques? I'd just left all of them at what i thought was the default Hide contents But yeah my bad isn't related to 2.9.4 as same happens on 2.9.2 guess i just had the quest unmarked in journal so hadnt noticed It means I need to force not clone Kimli. Will change that in next version.Thanks.
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