TrollAutokill Posted February 21, 2022 Author Posted February 21, 2022 8 hours ago, Libita said: I got a bit of a weird effect here, in that when I try to start a sex scene via "Ok slave", nothing happens. Bystanders comment on it, but no additional Diary of Mine texts are displayed after "Ok, slave". Sex using "You, strip! I am going to have some fun with you!" works. And a scene does start using the "Ok,slave" option with Diary of Mine uninstalled, but doing that effs up the animations. I have experimented with Diary going before and after the other pahe mods (it's usually at the bottom), with and without merged and bashed patches, but that didn't yield and different results. Any ideas what this could be? I'm out of ideas right now. Which version of DoM. 2.7.x is not recommended. Try 2.6.x and only recommended mods.Then you can start adding other mods.
TrollAutokill Posted February 21, 2022 Author Posted February 21, 2022 2 minutes ago, Hiderius said: Again amazing mod and if I may ask in one of the pictures I see the girl Alia. Is that a follower mod or a regular normal follower from the game Alia is a regular bandit, her face comes from Botox for Skyrim.
TrollAutokill Posted February 21, 2022 Author Posted February 21, 2022 (edited) 8 hours ago, eclipsed7774 said: Amazing mod but every time i use it i cant load back into a save. CTD everytime if this mod is active, this has persisted through every version of this mod. Highly unfortunate, looking forward to when this mod is useable with aygas because without aygas its just not worth it. First use 2.6.x for better stability and recheck mod requirements. If this happens only with old saves and not new save, then you have to first move all your slaves to hsh before adding DoM. If it's not enough you might need to clean your save with resaver. Edited February 21, 2022 by TrollAutokill
Libita Posted February 21, 2022 Posted February 21, 2022 30 minutes ago, TrollAutokill said: Which version of DoM. 2.7.x is not recommended. Try 2.6.x and only recommended mods.Then you can start adding other mods. It was 2.1.5 according to MO2 version number. I upgraded to 2.6.2 and the problem is gone. Thanks.
BloodDollMaria Posted February 21, 2022 Posted February 21, 2022 2.7.1&Pahe8.1 I've tested it. It's working normally with no major problems. There is a problem with the slaves increasing on reload, but Pahe and Dom, but I'm not sure which is the problem. The slaves seem to scream and try to run away when I have them pose or during sex, but they never run away or start moving. Once the slave was unable to be released from the escape state.
terrorofmorrowind Posted February 21, 2022 Posted February 21, 2022 Could you potentially add an option to exclude, falmer, dwarven automata and trolls to not use diary of mine features but regular pahe instead? If such a thing is possible ofcourse.
TrollAutokill Posted February 21, 2022 Author Posted February 21, 2022 (edited) 46 minutes ago, terrorofmorrowind said: Could you potentially add an option to exclude, falmer, dwarven automata and trolls to not use diary of mine features but regular pahe instead? If such a thing is possible ofcourse. Nah, that would be overcomplicated. Are you not happy about your troll falling in love with you? It could be a monster flag on top of the gender flag. I will meditate that. Edited February 21, 2022 by TrollAutokill 1
Verminus Posted February 21, 2022 Posted February 21, 2022 23 hours ago, TrollAutokill said: No idea, but that hkx file is a Skyrim master file and should be playable. Is it overwritten by any of your mod? Try without DAR, to see if the problem persists. Yes, you are right, disabled DAR and everything works fine. DAR AE is buggy as hell. And as I see, there are no bugs fixed for more than a month. 1
terrorofmorrowind Posted February 21, 2022 Posted February 21, 2022 2 hours ago, TrollAutokill said: Nah, that would be overcomplicated. Are you not happy about your troll falling in love with you? It could be a monster flag on top of the gender flag. I will meditate that. Lol, it's just weird that they can actually talk is all lol. I only really use it because untamed 2 isn't finished yet. Otherwise I would've left it alone lol.
Gukahn Posted February 21, 2022 Posted February 21, 2022 6 minutes ago, terrorofmorrowind said: Lol, it's just weird that they can actually talk is all lol. I only really use it because untamed 2 isn't finished yet. Otherwise I would've left it alone lol. You are a wizard harry ? Just give them a fine name and pretend you teached them ? Spoiler He speaks 2 languages and is better in math then i am.. And is little bob works wonders in newer slaves ? (i really need to get one on the new save.. ) 2
reedeonry Posted February 21, 2022 Posted February 21, 2022 On 2/19/2022 at 6:47 AM, pinky6225 said: Yeah same, tried with 2.7.1 with 8.1 and then 2,7,0, downgraded to 8.0.9 PAH and tried with 2.6.2 and issue isn't present A Pah Reboot fixes it for the duration of that session but after reloading a save made post reboot the slave numbers are doubled again Let me know if clearing PAH to zero before the upgrade fixes @pinky6225 Tried this out and no luck, still happens. Even tried on a save where I had only installed PAHE + DOM without having enslaved anything yet (but I _had_ installed an old version already), same bug. I haven't tried on a completely new save. Best stay on 2.6.2 for now, at least when trying to upgrade.
McLovin3 Posted February 22, 2022 Posted February 22, 2022 (edited) On my current playthrough I get duplicate slaves but it seems to go away over time. Suddenly they'll be duplicates in my list, an hour of play later, they'll be gone But I'm getting this odd issue where almost daily in-game, Frozen T-posing slaves and AGYAS spawned slaves like you would find randomly in accepted holds would spawn in on my player home (The Sidrat) and lash out each other and me. No idea who owns the slaves as they are just about dead by the time i reach them to calm them. My recent issue of only yielding to retaliating slaves seems to be resolved on this playthrough. Obedient slaves are attacking the retaliating ones and summons (mine or the slaves) are behaving nicely. Edited February 22, 2022 by McLovin3
DocClox Posted February 23, 2022 Posted February 23, 2022 I seem to be being stalked by kneeling slave girls. I tie them up in one location and then I enter or sometimes leave a cell elsewhere, and there they are waiting for me. Not all of them, it happens to maybe 5 or 10%. (Asked the same question in PAHE support - latest versions of both mods).
TrollAutokill Posted February 23, 2022 Author Posted February 23, 2022 12 hours ago, DocClox said: I seem to be being stalked by kneeling slave girls. I tie them up in one location and then I enter or sometimes leave a cell elsewhere, and there they are waiting for me. Not all of them, it happens to maybe 5 or 10%. (Asked the same question in PAHE support - latest versions of both mods). Do you mean you tried with and without DoM?
CliftonJD Posted February 23, 2022 Posted February 23, 2022 1 hour ago, TrollAutokill said: Do you mean you tried with and without DoM? no, its also noticed in pahe: 7 minutes ago, CliftonJD said: i notice this happens either only when the player is using a workbench or most frequently during that time so it makes me wonder if that bug is linked to the hsh "feature": "let me rub ....". its a similar feature to the hsh auction phrase "let me rub your feet for you" but i think the workbench version is shoulders instead of feet. also notice it doesn't seem to treat all workbenches the same so it makes me wonder if the workbench location is chosen as the reference attached to the slave dialogue. so far it seems the whiterun workbench outside the blacksmith shop is linked to the dialogue while some of the others like the lakeview manor are linked to the tied slave teleport bug. maybe its something to due with the whiterun location being a static object and lakeview manor location is constructed by the player Edited just now by CliftonJD
donttouchmethere Posted February 23, 2022 Posted February 23, 2022 (edited) I always thought being stalked by kneeling slave girls was totally normal and a homage to Second Life ? Edited February 23, 2022 by donttouchmethere 2
DocClox Posted February 24, 2022 Posted February 24, 2022 8 hours ago, donttouchmethere said: I always thought being stalked by kneeling slave girls was totally normal and a homage to Second Life ? Yeah. It seemed like a bit of an odd thing to be complaining about at the time ? On the other hand, it messes up my soul farms if they don't stay where I tied them up. In any case, the last time I know for sure it happened was in Forsaken Cave after using Curlamil's alchemy station, so HSH is indeed looking like the culprit here. 1
donttouchmethere Posted February 24, 2022 Posted February 24, 2022 (edited) 20 minutes ago, DocClox said: On the other hand, it messes up my soul farms if they don't stay where I tied them up. In any case, the last time I know for sure it happened was in Forsaken Cave after using Curlamil's alchemy station, so HSH is indeed looking like the culprit here. Maybe, I see it mostly in player homes if I give too many commands (always in a hurry >.<) and force them to follow while not waiting till restrains are removed or they changed pose. I always thought DD zip suit caused those swollen knees on UUNP, but no! It's slaves sliding on their knees >.< Edited February 24, 2022 by donttouchmethere
DocClox Posted February 24, 2022 Posted February 24, 2022 1 hour ago, donttouchmethere said: I always thought DD zip suit caused those swollen knees on UUNP, but no! It's slaves sliding on their knees >.< Ah, they don't slide around after me! I mean they do, sometimes, but that's not the problem. Suppose I leave a slave tied up in, say, Lakeview Manor, then go to Redwater Den and use the crafting stations there. Sometimes, when I come to leave the cell, I'll find the slave I left in Lakeview kneeling at the entrance. She's still restrained and immobile. In fact I usually have to jump through some hoops to get her to follow me as a simple "Remove Restraints" command often doesn't work.
donttouchmethere Posted February 24, 2022 Posted February 24, 2022 (edited) 4 hours ago, DocClox said: Suppose I leave a slave tied up in, say, Lakeview Manor, then go to Redwater Den and use the crafting stations there. Sometimes, when I come to leave the cell, I'll find the slave I left in Lakeview kneeling at the entrance. Doesn't that mean the follow command never stopped? Are you fast traveling to Redwater Den? That behavior on fast traveling brings back missing slaves at least. Isn't there also an difference between "wait here" and "I make sure you stay here". To make sure no slave follows me I use "I make sure you stay here"(bondage). So far that made sure that they stay where they are, even if they struggle free of the bounds after a while. Everything else seems to have a chance that they teleport to me on fast travel. (always fun to have all 10 slaves stored in bondage house with you on a quest after fast travel). Edited February 24, 2022 by donttouchmethere
DocClox Posted February 24, 2022 Posted February 24, 2022 4 hours ago, donttouchmethere said: Doesn't that mean the follow command never stopped? Probably not, else they'd be there when I first entered the dungeon, and they're not. 4 hours ago, donttouchmethere said: Are you fast traveling to Redwater Den? That behavior on fast traveling brings back missing slaves at least. It doesn't trigger on fast travel at all, so far as I can see. I know that if a following slave gets separated, fast travel can sometimes catch them up to you. But this can trigger when moving from, for example, Forsaken Crypt to Forsaken Cave. No fast travel, just a load door to another dungeon level. 4 hours ago, donttouchmethere said: Isn't there also an difference between "wait here" and "I make sure you stay here". To make sure no slave follows me I use "I make sure you stay here"(bondage). So far that made sure that they stay where they are, even if they struggle free of the bounds after a while. That's my usual as well. Only the restraints aren't the problem. Something, HSH in all likelihood,has been moving them bodily to a new cell. 1
terrorofmorrowind Posted February 24, 2022 Posted February 24, 2022 You know forget what I said about animals being able to talk. I actually wish you could expand this feature, to atronachs as well. Atleast then I can still use self birthed animals from untamed to fight with them, because that feature is horribly broken with that mod on SE. Just dismiss your recently birthed child and enslave em. Infinite frost troll army ftw! ?
CliftonJD Posted February 24, 2022 Posted February 24, 2022 3 hours ago, terrorofmorrowind said: You know forget what I said about animals being able to talk. I actually wish you could expand this feature, to atronachs as well. Atleast then I can still use self birthed animals from untamed to fight with them, because that feature is horribly broken with that mod on SE. Just dismiss your recently birthed child and enslave em. Infinite frost troll army ftw! ? which atronach
reedeonry Posted February 24, 2022 Posted February 24, 2022 Updated voicepack for 2.6.2 abduction dialogue, supports SE and LE natively now. 1
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