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Posted (edited)

Found a bit of an annoying issue.

Trying to recruit someone who can be a follower as a slaver/thug but not actually being your follower causes them to be uninteractable after changing cells

Trying to recruit someone who can be a follower as a slaver/thug while being your follower removes the "time to part ways" dialog from them.

I'm using NFF so its most likely a conflict with that.

 

I also some get some oddities with the new slave retaliation.

Sometimes a slave will keep trying to attack me regardless of how many times i hit him/her

Sometimes Summons (mine or if the attacking slave knows any conjuration spells) will persist or join in on the fight against me, even if the slave is no longer aggro.

I have Crime Overhaul and its yielding mechanic mostly resolves this issue if i hit them at least once but not always. It adds on to the aggravation with the slave saying they'll spare me for now when yielding. Usually the other methods of stopping involving waiting for a chance to trigger again or forcing them into bleedout

 

On the topic of integration mod integration or ideas I can think of a few things.

Like a aygas prostitute slave doing a pose from DoM increases the odds of being approached by a customer (good advertisement man)

 

Dolling up your slave in jewerly could give some interesting results depending on the slave's personality (anger, humiliation, love?) or maybe even increase their sell value beyond the jewerly's value (not sure what's the best way to avoid exploitation by pickpocketing them after being sold)

 

I'm still hoping for some interaction for orgasms from SL Seperate orgasm. Would make melting their brain much more immersive and satisfying

 

Although this doesn't count as hsh or aygas, but I'd love another place to buy/sell slaves (especially at DoM Price ranges, as hsh restless hunter isn't).

Always a pain in the butt rushing to the Restless Hunter before midnight, or pestering every NPC i come across hoping for something close to the price from seeing how much they're worth dialogue. Not a fan of Fellglow Keep process and low sell price

Or maybe even random encounters with slavers with purchasable slaves (maybe even from other slave mods like hydra slave girls).

Aygas trigger to spawn random slaves owned by random NPCs when the hold's slavery is acceptable is extremely rare, and when you do encounter one, you have to wait a few days till that NPC decides they're ready to sell them.

This could be great with viewing the slaves stats and personalities and the randomness DoM does with sell values can make a good playthrough of a "Flip this Slave" style

 

Maybe even assigning thugs/slaver to a hsh home to increase training rates, or even a slider training rate for hsh. (I think thug/slaver escorting to hsh homes was already mentioned)

I know i can't be spoiled on the matter of training but something is clearly wrong when a hsh trainer takes over an in-game month to train someone when I or slaver can do it in around a day

 

Seeing something along the lines of menial labor or the "male side" of slavedom instead of cooking and cleaning. Mining, Farming/Gardening or even the never completed Gathering/Looting from Aygas are just some examples. Not sure how some of this can be done without a dedicated player home-like area like how Guild Master's Slavery guild did.

DoM Integration with Guild Master's slavery guild or even to make it anywhere decent sounds like way too much work.

 

I love using combat rape mods like Yamete and Defeat as a method of sex training slaves, treating them like Pussy shields if you will.

Seeing something "official" for a slave that removes the need for striking and just jumps on the target as a means of leaving them vulnerable (complete with refusal and moods changes). Or simply for those that want slaves like this without the need to install a Combat Rape mod or have its settings not effect every NPC-NPC scenario.

Wouldn't mind seeing other types of integration with Yamete like maybe giving the slaves in its to-be added slaver auction home DoM personality and PAH stats.

Both DoM and Yamete have incredible potential and its awesome to see these two develop

 

Maybe even a type of kink trait that a slave develops that gives arousal from "normal" methods of training. It could even go far as to having other type of side effects, like an exhibitionist will randomly take off their clothes and/or masturbating in public on their own, or someone who's into bondage will self-tie themselves up, or even the sadistic-like will do these things to other slaves despite not being a thug/slaver

 

I'm not sure what the general consensus on this idea is, but its either difficult or there's a strict limitation when it comes to dirt textures on NPCs.

one last idea i can think of is a dirtiness/bathing mechanic or integration with a mod of this type that makes this manageable.

Maybe even a water-type concentration spell as a means of "hosing" down slaves to clean them (extra kink for clothes getting blown off from the pressure).

Slaves can have mixed results on being hosed down or being dirty or clean depending on personality of course.

 

Anyway hope this gives some nice ideas or discussions. I enjoyed watching this mod grow and hope it doesn't stop anytime soon! :)

Edited by McLovin3
Posted (edited)
6 hours ago, McLovin3 said:

Found a bit of an annoying issue.

Trying to recruit someone who can be a follower as a slaver/thug but not actually being your follower causes them to be uninteractable after changing cells

Trying to recruit someone who can be a follower as a slaver/thug while being your follower removes the "time to part ways" dialog from them.

I'm using NFF so its most likely a conflict with that.

 

NEVER enslave your followers with PAHE. This is also true for DoM and slavers.

 

As a rule of thumb, keep followers and slaves/slavers separated actors. You're followers will still stop runaway slaves if you have the combat alarm option on.

 

6 hours ago, McLovin3 said:

I also some get some oddities with the new slave retaliation.

Sometimes a slave will keep trying to attack me regardless of how many times i hit him/her

Sometimes Summons (mine or if the attacking slave knows any conjuration spells) will persist or join in on the fight against me, even if the slave is no longer aggro.

I have Crime Overhaul and its yielding mechanic mostly resolves this issue if i hit them at least once but not always. It adds on to the aggravation with the slave saying they'll spare me for now when yielding. Usually the other methods of stopping involving waiting for a chance to trigger again or forcing them into bleedout

 

My guess is crime overhaul is the problem here. Try to move it before pahe/Dom but I am pretty sure we would have to make a patch.

 

6 hours ago, McLovin3 said:

Dolling up your slave in jewerly could give some interesting results depending on the slave's personality (anger, humiliation, love?) or maybe even increase their sell value beyond the jewerly's value (not sure what's the best way to avoid exploitation by pickpocketing them after being sold)

 

This is in the to-do list, there is already a greed personality modifier which was added for this purpose.

 

6 hours ago, McLovin3 said:

 

I'm still hoping for some interaction for orgasms from SL Seperate orgasm. Would make melting their brain much more immersive and satisfying

A bit far down in the to-do list, but it is there.

6 hours ago, McLovin3 said:

 

Although this doesn't count as hsh or aygas, but I'd love another place to buy/sell slaves (especially at DoM Price ranges, as hsh restless hunter isn't).

This was actually corrected and HSH will have Dom prices in next version. Aygas already has, since day one, but somehow I forgot the restless hunter.

 

6 hours ago, McLovin3 said:

Always a pain in the butt rushing to the Restless Hunter before midnight, or pestering every NPC i come across hoping for something close to the price from seeing how much they're worth dialogue. Not a fan of Fellglow Keep process and low sell price

Same as above, PAHE Fellglow camp is patched in DoM.

 

Or do you mean another mod using Fellglow Keep? Or maybe the price multiplier is already very low in PAHE.

 

6 hours ago, McLovin3 said:

Or maybe even random encounters with slavers with purchasable slaves (maybe even from other slave mods like hydra slave girls).

Another patch...

6 hours ago, McLovin3 said:

Aygas trigger to spawn random slaves owned by random NPCs when the hold's slavery is acceptable is extremely rare, and when you do encounter one, you have to wait a few days till that NPC decides they're ready to sell them.

This could be great with viewing the slaves stats and personalities and the randomness DoM does with sell values can make a good playthrough of a "Flip this Slave" style

This is already in as you can view any slave stat with the hotkey, even if the dialogue is blocked by aygas.

 

6 hours ago, McLovin3 said:

 

Maybe even assigning thugs/slaver to a hsh home to increase training rates, or even a slider training rate for hsh. (I think thug/slaver escorting to hsh homes was already mentioned)

I know i can't be spoiled on the matter of training but something is clearly wrong when a hsh trainer takes over an in-game month to train someone when I or slaver can do it in around a day

 

Well player is always more efficient. Slaves should be in between hsh trainer and player. It might need some tuning.

Edited by TrollAutokill
Posted

flellglow is to buggy for me. you would do better to  take and have where you clear a mine then have it converted into a slavery den.
for follower enslave it works fine BUT they cant not be actively following you OR have  a custom follower system or  custom voice can be no go also.
  the safest way to enslave a follower is this way
   1. dont recruit the follower if you plan to enslave. in my small testing chance of issues went up if they where ever recruited(only light testing not indepth)
   2. reset pahe before you enslave them. tbh you should reset pah every good 12 hours of play. it cuts down on chance of issues.
   3. save save and make sure to save. before and afer it
   4. if possible take and zone atwice to make sure the slave actalyf ollows and works.

tollkill can probaly comment on above would be best way to enslave a follower. the above is how ive been doing it for PAHE for a good 4 years or so.

Posted
1 hour ago, sidfu1 said:

flellglow is to buggy for me. you would do better to  take and have where you clear a mine then have it converted into a slavery den.
for follower enslave it works fine BUT they cant not be actively following you OR have  a custom follower system or  custom voice can be no go also.
  the safest way to enslave a follower is this way
   1. dont recruit the follower if you plan to enslave. in my small testing chance of issues went up if they where ever recruited(only light testing not indepth)
   2. reset pahe before you enslave them. tbh you should reset pah every good 12 hours of play. it cuts down on chance of issues.
   3. save save and make sure to save. before and afer it
   4. if possible take and zone atwice to make sure the slave actalyf ollows and works.

tollkill can probaly comment on above would be best way to enslave a follower. the above is how ive been doing it for PAHE for a good 4 years or so.

It's pretty correct but the "reset pahe every 12 hours" is really not needed. DoM checks the slave arrays at every load, it should correct most problems and highlights the others.

Posted

Was getting the slaves doubled when i tried PAH + DoM current versions which i posted in the PAH thread about, tried 2.7.0

 

Will that only occur on an upgraded save and a new game should be okay?

Posted (edited)
3 hours ago, pinky6225 said:

Was getting the slaves doubled when i tried PAH + DoM current versions which i posted in the PAH thread about, tried 2.7.0

 

Will that only occur on an upgraded save and a new game should be okay?

No idea, I am out for the next 10 days...

 

But you can try 2.5.5 with PAHE 8.0.7 to check if it is related to the recent changes.

Edited by TrollAutokill
Posted (edited)
On 2/17/2022 at 5:44 PM, TrollAutokill said:

No idea. What do you have in mind?

Well I personally just want to be able to sell my slaves to other npc's, which seems to be somewhat what you are already implementing. Basically what Aygas does without the extra well, "fluff" so to speak.

Edited by terrorofmorrowind
Posted
3 hours ago, TrollAutokill said:

No idea, I am out for the next 10 days...

 

But you can try 2.5.5 with PAHE 8.0.7 to check if it is related to the recent changes.

 

I had this happen too only with 2.7.x and PAHE 8.1: didn't happen with 2.6.2 and 8.0.9

 

I'm thinking to try and store slaves first in HSH and then move them to PAHE for the upgrade

Posted
47 minutes ago, terrorofmorrowind said:

Well I personally just want to be able to sell my slaves to other npc's, which seems to be somewhat what you are already implementing. Basically what Aygas does without the extra well, "fluff" so to speak.

not sure if i'm getting you, might be just agreeing with you, but aygas has too many refusals("sorry, not interested"). something to pick up the slack where aygas refuses to buy the slave would be nice

Posted (edited)

I think the gameplay concept of Aygas is perfect, the only issue is that it was abandoned before it was completed and that it's not stable to use in long saves. Otherwise I would use it without thinking twice.

 

BTW: Have a nice break @TrollAutokill.

Edited by Kalysto
Posted (edited)
3 hours ago, CliftonJD said:

not sure if i'm getting you, might be just agreeing with you, but aygas has too many refusals("sorry, not interested"). something to pick up the slack where aygas refuses to buy the slave would be nice

You understood me perfectly fine. :D

Would be nice if this mod could incorporate some aspects of aygas. Not a literal copy ofcourse. Just something that works without needing a specific setup or has like you said, too many incompatibilities. So yeah:
- allow us to buy and sell slaves to other people besides HSH headquarters or one of the addons in pahe. (somewhat a thing with the selling of family members atm)
- (optional) Slowly make cities more accepting to slavery. This is prolly the thougher part to implement imo.

 

All in all aygas would work just fine if the bloody MCM didn't crap the bucked every time you start a new game.

Edited by terrorofmorrowind
Posted
On 2/15/2022 at 1:39 AM, TrollAutokill said:

Yes there is the default Skyrim hug pair animation to be played for that dialogue. 

 

You can also trigger this animation when releasing a slave. Try it to see if the ctd is happening again.

Yes, CTD happens also on release.

Posted

I dunno if I mentioned this before but it would be cool if certain followers with the right personality and submissiveness would ask to become your slave. I saw this being done in carnalitas mods for ck3 and found it kinda cool imo.

Posted
18 hours ago, reedeonry said:

 

I had this happen too only with 2.7.x and PAHE 8.1: didn't happen with 2.6.2 and 8.0.9

 

I'm thinking to try and store slaves first in HSH and then move them to PAHE for the upgrade

 

Yeah same, tried with 2.7.1 with 8.1 and then 2,7,0, downgraded to 8.0.9 PAH and tried with 2.6.2 and issue isn't present

 

A Pah Reboot fixes it for the duration of that session but after reloading a save made post reboot the slave numbers are doubled again

 

Let me know if clearing PAH to zero before the upgrade fixes

Posted
1 hour ago, Verminus said:

@TrollAutokill My problem with hug animation still persists. Maybe you know, what is the name of standard hug animation file, I want to check if any mods replaced this file with corrupted one

A workaround I found is, if you are in third person mode it never kills you.

So i just switch to 3rd person before I trigger one of the actions that does hug (comfort with care, or release)

Try this out

Posted (edited)
1 hour ago, Verminus said:

@TrollAutokill My problem with hug animation still persists. Maybe you know, what is the name of standard hug animation file, I want to check if any mods replaced this file with corrupted one

The name is pa_hug or something like that. Look it up with ssedit under "idle"

Edited by TrollAutokill
Posted
13 hours ago, TrollAutokill said:

The name is pa_hug or something like that. Look it up with ssedit under "idle"

Found this file in its place, unchanged by mods. But there is another thing. SKSE crash log says, that crash is triggered by DynamicAnimationReplacer.dll, while running this:

 

[RSP+12F0] 0x7FF60FF704F8     (void* -> SkyrimSE.exe+16404F8)
	[RSP+12F8] 0x261D9FEE200      (Character*)
		File: ""
		Flags: 0x00400548
		Form ID: 0xFF0067B4
		Form Type: 62
	[RSP+1300] 0x262ABE1F040      (PlayerCharacter*)
		File: ""
		Flags: 0x00000408
		Form ID: 0x00000014
		Form Type: 62
	[RSP+1308] 0x262AB78E050      (BGSAction*)
		File: "Skyrim.esm"
		Flags: 0x00000009
		Form ID: 0x00013002
		Form Type: 06
	[RSP+1310] 0x2                (size_t)
	[RSP+1318] 0x2628D87E278      (char*) "pa_HugA"
	[RSP+1320] 0x2628D87E478      (char*) "HugA"
	[RSP+1328] 0x0                (size_t)
	[RSP+1330] 0x0                (size_t)
	[RSP+1338] 0x262ACB02B70      (TESIdleForm*)
		File: "Skyrim.esm"
		Flags: 0x00000009
		Form ID: 0x000F4699
		Form Type: 78

As I can conclude, file "0_master.hkx", where animation "pa_HugA" is located, is unplayable.  Can it be connected with Nemesis?

Posted (edited)
19 hours ago, Verminus said:

Found this file in its place, unchanged by mods. But there is another thing. SKSE crash log says, that crash is triggered by DynamicAnimationReplacer.dll, while running this:

 

[RSP+12F0] 0x7FF60FF704F8     (void* -> SkyrimSE.exe+16404F8)
	[RSP+12F8] 0x261D9FEE200      (Character*)
		File: ""
		Flags: 0x00400548
		Form ID: 0xFF0067B4
		Form Type: 62
	[RSP+1300] 0x262ABE1F040      (PlayerCharacter*)
		File: ""
		Flags: 0x00000408
		Form ID: 0x00000014
		Form Type: 62
	[RSP+1308] 0x262AB78E050      (BGSAction*)
		File: "Skyrim.esm"
		Flags: 0x00000009
		Form ID: 0x00013002
		Form Type: 06
	[RSP+1310] 0x2                (size_t)
	[RSP+1318] 0x2628D87E278      (char*) "pa_HugA"
	[RSP+1320] 0x2628D87E478      (char*) "HugA"
	[RSP+1328] 0x0                (size_t)
	[RSP+1330] 0x0                (size_t)
	[RSP+1338] 0x262ACB02B70      (TESIdleForm*)
		File: "Skyrim.esm"
		Flags: 0x00000009
		Form ID: 0x000F4699
		Form Type: 78

As I can conclude, file "0_master.hkx", where animation "pa_HugA" is located, is unplayable.  Can it be connected with Nemesis?

No idea, but that hkx file is a Skyrim master file and should be playable. Is it overwritten by any of your mod?

 

Try without DAR, to see if the problem persists.

Edited by TrollAutokill
Posted

I got a bit of a weird effect here, in that when I try to start a sex scene via "Ok slave", nothing happens. Bystanders comment on it, but no additional Diary of Mine texts are displayed after "Ok, slave".

Sex using "You, strip! I am going to have some fun with you!" works. And a scene does start using the "Ok,slave" option with Diary of Mine uninstalled, but doing that effs up the animations.

 

I have experimented with Diary going before and after the other pahe mods (it's usually at the bottom), with and without merged and bashed patches, but that didn't yield and different results.

 

Any ideas what this could be? I'm out of ideas right now.

Posted

Amazing mod but every time i use it i cant load back into a save. CTD everytime if this mod is active, this has persisted through every version of this mod. Highly unfortunate, looking forward to when this mod is useable with aygas because without aygas its just not worth it.

Posted
1 hour ago, eclipsed7774 said:

Amazing mod but every time i use it i cant load back into a save. CTD everytime if this mod is active, this has persisted through every version of this mod. Highly unfortunate, looking forward to when this mod is useable with aygas because without aygas its just not worth it.

sounds like user error and not the mod itself. ive never had a single ctd related to DoM. and ive got a good 350ish hours with it now. you need to provide info and not just
"i ctd" that doesn't help get the issue fixed if its a issue. he needs as muuch info on it you can provide. info to try to repeat the issue and such.

im no ttrying to be a ass here its just there so much that can cause the game to ctd that without info you cant expect any fix for it.

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