sidfu1 Posted February 11, 2022 Posted February 11, 2022 29 minutes ago, TurtleMan141 said: Here what it says, be mindful, it's always said that through all my updates. Of course it's only PAHE that it says it for. you do knows your SUPPOSE to disable any patches for mods you DO NOT have,,, @TrollAutokill bug with the sack mechanic. when youo fast travel they can pop out of the sack. and follow you. the game still considers them in the sack thou.
TrollAutokill Posted February 11, 2022 Author Posted February 11, 2022 (edited) You need to deactivate the plugins in the right pane. As you don't have the corresponding mods installed, deactivate: pahe-tdf-patch.esp pahe_immersive_creatures_special_edition_patch.esp And look for any other warning signs in the right windows. Edited February 11, 2022 by TrollAutokill
TrollAutokill Posted February 11, 2022 Author Posted February 11, 2022 1 minute ago, sidfu1 said: @TrollAutokill bug with the sack mechanic. when youo fast travel they can pop out of the sack. and follow you. the game still considers them in the sack thou. If the slave is out of the sack it is not in ? You can just empty the sack and refill it. I will try to reproduce and try to fix that.
sidfu1 Posted February 11, 2022 Posted February 11, 2022 15 minutes ago, TrollAutokill said: If the slave is out of the sack it is not in ? You can just empty the sack and refill it. I will try to reproduce and try to fix that. it was a fresh slave so i know the mods where saying the slave is in the sack but physically they where not. when i fast travel again ill see what the cause. i THINK it might have been because i ahd the sack on my back. when you take and do the remove for sack she disappear then reappear like you took her out of the bag.
w0wlol Posted February 11, 2022 Posted February 11, 2022 Just started using this mod and already enjoying it immensely, if I may propose an idea: I noticed that when a slave loves you she will record the number of time you have been flirty/intimate with others, so far I saw it bearing no effects but I assume it might be linked to depression or something. Wouldn't it be interesting that Slaves in love get jealous and perhaps fight for your attention ?
TrollAutokill Posted February 11, 2022 Author Posted February 11, 2022 53 minutes ago, w0wlol said: Just started using this mod and already enjoying it immensely, if I may propose an idea: I noticed that when a slave loves you she will record the number of time you have been flirty/intimate with others, so far I saw it bearing no effects but I assume it might be linked to depression or something. Wouldn't it be interesting that Slaves in love get jealous and perhaps fight for your attention ? Hi, glad you enjoy it! That's the plan but it is not fully working right now. The depressed mood (=sad and inlove) is there but not really functional and yes there will be a jealous mood (angry and inlove) added later, jealous slaves will start to fight each other, especially if they are both jealous, and you will be able to calm them down with the whip! 1
terrorofmorrowind Posted February 11, 2022 Posted February 11, 2022 (edited) I know this is an ancient question and probably numerous people altready brought this up before but do npc's from hydragorgons mod still dissappear when you enslave them with this mod? Not all of them will probably dissappear though. It's mainly the ones following roads and stuff, due to the way the mod implements them. I think slaves from the actual cells it comes with should be enslaveable without dissapearing. Edited February 11, 2022 by terrorofmorrowind
Gukahn Posted February 11, 2022 Posted February 11, 2022 3 minutes ago, TrollAutokill said: jealous slaves will start to fight each other, especially if they are both jealous, and you will be able to calm them down with the whip! Imagine coming home from hard day of dragon slaying and village plundering.. Seeing Aela standing in blood and gore of Karliah, Vex and Ria. Brynjolf terrified standing in a corner, shitting his pants and somewhere on the floor rolls lydias severed head.. Yep that's going to happen ? Need to stop watching this indi horror flicks 2
sidfu1 Posted February 11, 2022 Posted February 11, 2022 2 hours ago, terrorofmorrowind said: I know this is an ancient question and probably numerous people altready brought this up before but do npc's from hydragorgons mod still dissappear when you enslave them with this mod? Not all of them will probably dissappear though. It's mainly the ones following roads and stuff, due to the way the mod implements them. I think slaves from the actual cells it comes with should be enslaveable without dissapearing. tbh i do not recommend use that mod as it has alot of unfinshed parts that will crash your game randomly. 2
Sasha411 Posted February 11, 2022 Posted February 11, 2022 Hi, my slave stats are not increasing when getting trained by thug. I am following the same load order as mentioned. I am using DOM 2.5.5 Pahe 8.0.7 & HSH 1.26 any suggestions.
TrollAutokill Posted February 11, 2022 Author Posted February 11, 2022 1 hour ago, Sasha411 said: Hi, my slave stats are not increasing when getting trained by thug. I am following the same load order as mentioned. I am using DOM 2.5.5 Pahe 8.0.7 & HSH 1.26 any suggestions. It's probably not a problem on your side. It's still in development and needsneeds to he improved. Use HSH meanwhile.
sidfu1 Posted February 11, 2022 Posted February 11, 2022 i would recommend disable the thug stuff til you know where you want to go with it. probbaly just disable the dialogue so people cant make them for now.
DonQuiWho Posted February 11, 2022 Posted February 11, 2022 2 hours ago, TrollAutokill said: It's probably not a problem on your side. It's still in development and needsneeds to he improved. Use HSH meanwhile. Which is your favourite in game 'victim'? Once I have gone thro' the grief and pain of finally installing the version where the thug function does actually work properly, I am going to set my thugs on that NPC, who shall act as your proxy .... ? Otherwsie, though, a big thanks for persevering with all this, and for the regular updates, You and @CliftonJD have taken the game to a whole new level that would have been almost unthinkable 18/24 months ago ?
Gukahn Posted February 11, 2022 Posted February 11, 2022 4 minutes ago, DonQuiWho said: set my thugs on that NPC, who shall act as your proxy 1
The Mad Lad Posted February 11, 2022 Posted February 11, 2022 (edited) Sadly all my experimenting has been for naught, I tried updating XP32 to see if that works, it didn't, disabling those masters doesn't help either sadly. I don't know why 2.4.6 of Diary of Mine works and anything newer doesn't. Either way I appreciate the help you've guys have given me, and I hope future versions will be compatible for me. Thanks Edited February 11, 2022 by TurtleMan141
DonQuiWho Posted February 11, 2022 Posted February 11, 2022 27 minutes ago, Gukahn said: OK, even I will draw the line at that one. But anyway, old Auotokill should have annihilated him a million times already ...... 1
sidfu1 Posted February 12, 2022 Posted February 12, 2022 2 hours ago, TurtleMan141 said: Sadly all my experimenting has been for naught, I tried updating XP32 to see if that works, it didn't, disabling those masters doesn't help either sadly. I don't know why 2.4.6 of Diary of Mine works and anything newer doesn't. Either way I appreciate the help you've guys have given me, and I hope future versions will be compatible for me. Thanks as we said the issue is on your side. disable those patches for mods you DONT have. your not disabling masters but PATCHES you dont have. fix your load order it is a mess and is probaly why your crashing remove DOUBLE patches. dont just enable every patch a mod has you got patches you dont even need enabled aka the pahe my home patches. read what your mods patches and such do.
The Mad Lad Posted February 12, 2022 Posted February 12, 2022 (edited) 3 hours ago, sidfu1 said: as we said the issue is on your side. disable those patches for mods you DONT have. your not disabling masters but PATCHES you dont have. fix your load order it is a mess and is probaly why your crashing remove DOUBLE patches. dont just enable every patch a mod has you got patches you dont even need enabled aka the pahe my home patches. read what your mods patches and such do. I worded that incorrectly, I did disable those patches, all of the patches that require a master that I don't have. My load order is organized, armor mods are with armor mods, weapon mods with weapon mods, etc. I've never had an issue until I updated DoM, so I don't know what to say. Usually, I'm always able to figure this out, but this one has me completely stumped, I've never seen older versions of a mod work and newer ones not. For example those patches were never an issue for my game before, which is why I left them alone. My assumption is that something was added in later versions that my game doesn't like or the newer version of DoH requires an updated game or mod to function correctly once again, if so I'll get to it in the future and hope that is the actual issue. Edited February 12, 2022 by TurtleMan141
Verminus Posted February 12, 2022 Posted February 12, 2022 On 2/8/2022 at 6:50 PM, Verminus said: Hello everyone! Got strange CTD. Every time when I choose dialog option: "What's wrong with you?" -> "I do everything because I care", I get CTD. Has anyone similar problem? The CTD happens exactly in the same conditions each time. I hit other slave, first slave become sad, then I try to use this dialog option and CTD happens Sorry for repeat, but it happens each time I use this dialog option. And I cannot identify the CTD source. There should be an animation, specific for this option? Because I have many animations and I think it may be the cause. And it happens in the newest version of DoM too.
w0wlol Posted February 12, 2022 Posted February 12, 2022 19 hours ago, TrollAutokill said: 20 hours ago, w0wlol said: Just started using this mod and already enjoying it immensely, if I may propose an idea: I noticed that when a slave loves you she will record the number of time you have been flirty/intimate with others, so far I saw it bearing no effects but I assume it might be linked to depression or something. Wouldn't it be interesting that Slaves in love get jealous and perhaps fight for your attention ? Hi, glad you enjoy it! That's the plan but it is not fully working right now. The depressed mood (=sad and inlove) is there but not really functional and yes there will be a jealous mood (angry and inlove) added later, jealous slaves will start to fight each other, especially if they are both jealous, and you will be able to calm them down with the whip! Perhaps it would be interesting to add a line of sight system with controllable range (in MCM or something), I was training a couple in a tower, having a loving on the top floor whilst training others a floor below, and it still registered on the one above. I fear that for people with vast harems, this could too easly end in a constant sh*t show, especially since most dungeons do not provide 'discreet' individual dwelling for slaves. other suggestions would be for lovings to come ask for attention, asking you to use them, (using whatever they are into, sex, whip, etc...) and also using the friendship system, they could propose group activities involving their friends. 2
DocClox Posted February 12, 2022 Posted February 12, 2022 Any chance of recognizing key-chording for the hotkeys? I'd like to be able to F6 for "what sort of slave are you?" and shift-F6 for the numeric version. (Also I'm using Jaxons Positioner, which uses up half the spare keys on the keyboard, so unbound keys are getting rare). 3
TrollAutokill Posted February 12, 2022 Author Posted February 12, 2022 41 minutes ago, DocClox said: Any chance of recognizing key-chording for the hotkeys? I'd like to be able to F6 for "what sort of slave are you?" and shift-F6 for the numeric version. (Also I'm using Jaxons Positioner, which uses up half the spare keys on the keyboard, so unbound keys are getting rare). Would do it if I knew how to... 1
sidfu1 Posted February 12, 2022 Posted February 12, 2022 12 hours ago, TurtleMan141 said: I worded that incorrectly, I did disable those patches, all of the patches that require a master that I don't have. My load order is organized, armor mods are with armor mods, weapon mods with weapon mods, etc. I've never had an issue until I updated DoM, so I don't know what to say. Usually, I'm always able to figure this out, but this one has me completely stumped, I've never seen older versions of a mod work and newer ones not. For example those patches were never an issue for my game before, which is why I left them alone. My assumption is that something was added in later versions that my game doesn't like or the newer version of DoH requires an updated game or mod to function correctly once again, if so I'll get to it in the future and hope that is the actual issue. that is not how you do a load order. load order you dont do buy this is a weapon mod and such. take and run loot. not the loot button on MO but install the LOOT program and run it. then look over you rlist and make sure any mods you know should be lower are lower. your issue sounds like more of your game is on the verge of dying and DoM updating nust pus it oveqr the edge. @TrollAutokill yep the bagging mechanic has issues 1. when i use carriage to fast travel the slave always pops out of sack. i use . the sack stil be in inventory so you can do the actions again to release then bag without issues 2. you cant bag multiple slaves bagged. they all get called the same sack name of any you already have. so if you sack slave 1 then its sack of slave 1 but if you also sack slave 2 then you have 2 sacks of slave 1. it also will kick other the other salve. out of their sack
DocClox Posted February 13, 2022 Posted February 13, 2022 21 hours ago, TrollAutokill said: Would do it if I knew how to... Easiest way is probably to have the user shift or control click on the assign hotkey button. Then when you check to see what key they've chosen, you can also check to see if shift or control are already held down. There's probably a better way to do it. I know I've seen mods that do this; I just can't think of any examples offhand. (Also I might be thinking of Fallout 4, which doesn't help). Another way to do it would be a second menu option for a modifier So for each key there's also a dropdown with options for "Normal", "Shift", "Control" But this is starting to sound like a lot of work. I just wish I could remember the mod I'm thinking of 1
Superfart2000 Posted February 13, 2022 Posted February 13, 2022 (edited) 23 hours ago, w0wlol said: Perhaps it would be interesting to add a line of sight system with controllable range (in MCM or something), I was training a couple in a tower, having a loving on the top floor whilst training others a floor below, and it still registered on the one above. I fear that for people with vast harems, this could too easly end in a constant sh*t show, especially since most dungeons do not provide 'discreet' individual dwelling for slaves. other suggestions would be for lovings to come ask for attention, asking you to use them, (using whatever they are into, sex, whip, etc...) and also using the friendship system, they could propose group activities involving their friends. I second this statement that or add a toggle for infighting I don't exactly want to be a training slave and have my harem of slut cats beat the ever living shit out of each other in the background at least if the jealousy function goes that far. That and I second the other Suggestions as well. Edited February 13, 2022 by Superfart2000 multiple typos on my end goddamn my fat fucking fingers. 2
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