innocentinner Posted September 2, 2022 Posted September 2, 2022 (edited) On 5/29/2022 at 9:05 PM, stanli76 said: Hi - first off thanks for this mod. I'm new to modding but I'm trying to edit the script fpfp_basepregdata for more immersive mpreg morphs. When I try to compile this script in Creation Kit (even without modifying it at all) it says compilation failed and returns this: C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_BasePregData.psc(977,16): variable RenameAnything is undefined C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_BasePregData.psc(977,31): none is not a known user-defined script type C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_BasePregData.psc(0,0): Error while trying to typecheck script fpfp_basepregdata: Index (zero based) must be greater than or equal to zero and less than the size of the argument list. No output generated for fpfp_basepregdata.psc, compilation failed. I have all the sources from AAF installed btw Any help is appreciated - thx! Hy. Can you tell me, how you solve this problem? I got the same error message what you get, and I don' tknow what to do with the "source code". I should recompile it? Or I need to copy it somewhere? There is not a single clear ansver about this problem. Edited September 2, 2022 by innocentinner
i0Bjhansen0 Posted September 3, 2022 Posted September 3, 2022 23 hours ago, IBAGadget said: That's a faction ID? I'm guessing the XX is the mod index for WDF? Reason I ask is because I looked up the faction ID's and 5774 isn't one of the vanilla factions. Whenever someone mentions XX as the first two (or middle 3 in case of light plugins), they're referring to the load order number of the mod in question because not everyone has the same number. The mod was WDF which is greatly intertwined with this mod. XX005774 is a faction that looks like it's got relationships set for certain other factions which is likely what is causing raiders to be friendly to you. I recall seeing the relationship between the two to be friendly. Once I removed my character from that faction they were no longer friendly.
IBAGadget Posted September 3, 2022 Posted September 3, 2022 1 hour ago, i0Bjhansen0 said: Whenever someone mentions XX as the first two (or middle 3 in case of light plugins), they're referring to the load order number of the mod in question because not everyone has the same number. The mod was WDF which is greatly intertwined with this mod. XX005774 is a faction that looks like it's got relationships set for certain other factions which is likely what is causing raiders to be friendly to you. I recall seeing the relationship between the two to be friendly. Once I removed my character from that faction they were no longer friendly. I am aware of what the XX means, I just didn't know what the ID was referring to. I'll try that and see what happens.
Invictusblade Posted September 3, 2022 Author Posted September 3, 2022 so I am posting an update and then I am going on a break (because I work too much on these mods) 1. Added Enabled and Disabled to Pregnancy checker when Sterility is involved 2. Added the impregnation fix On 9/1/2022 at 1:19 PM, IBAGadget said: So found the option in the WDF MCM to disable the New Baby Smell. set to Disable No change removed the perk using console player.removeperk xxxxxxxx Perk removed from list in Pipboy Raiders still all show as friendly Tried RemoveFromFaction command to remove my character from the raider faction (thinking that might be the cause) No effect new baby smell seems to be a permanent fixture once you get it. I will look into it, I might remove the entire thing but it is going to take a little bit On 9/1/2022 at 4:50 PM, Syntheticlove said: Papyrus.0.log 171.8 kB · 0 downloads don't know, there is a hotkey command to force pregnancy data, Debug (Page 1) at the very top of the page On 9/2/2022 at 4:53 AM, RockBottom1220 said: I'm having issues (maybe) with the cumflation settings. First; Love the mod Second; I have all or most of the pregnancy's settings disabled or set in a way to cause no babies, I only want the cunflation pretty much. Third; What does the "power" setting change? Like size? Forth; The cumflation joke notification NEVER appears. I can get it to work if I press "Home" and go through the AAF scenes to one with a climax, but I also have the aSex mod (https://www.nexusmods.com/fallout4/mods/29674) so I can initiate without needing all the set up. I have the Vanilla_Kinky_Creature all-in-one theme installed, as well as a few other AFF anim packs. The first time I launched after installing FPE + mentioned above, changed the settings to 100% cumflation chance, and used aSex to initiate with Piper, and the cumflation worked flawless. I started experimenting with the settings to see if I could get better (bigger) results, and it has not worked with aSex since. AAF scene still works and I can even see the cum overlay (but no drip particles, I opted not to get them) Does this support aSex? Did I just imagine it working? and if it is NOT, would anyone be able to help me make it work? If it matters: Fallout4 (1.10.163.0) Vortex not sure 17 hours ago, Syntheticlove said: @RockBottom1220 The power setting acts like a morph multiplier. If you've ever used looks menu / bodyslide and moved the pregnant or big belly slider, imagine the cumflation levels (little / medium/alot as 10%/0.1, 20%/0.2, 30%/0.3. Then the power setting just multiplies that slider value. These are just random easy to understand numbers not exactly the ones used to calculate the morph that is applied to the mesh. so the pregnancy morphs in FPE is a bit different but not by much. so pregnancy morphs take the month, number of children, MCM morphs and a random morph (to spice it up a bit) 10 hours ago, innocentinner said: Hy. Can you tell me, how you solve this problem? I got the same error message what you get, and I don' tknow what to do with the "source code". I should recompile it? Or I need to copy it somewhere? There is not a single clear ansver about this problem. download RenameAnything https://www.nexusmods.com/fallout4/mods/22105 2 hours ago, IBAGadget said: I am aware of what the XX means, I just didn't know what the ID was referring to. I'll try that and see what happens. Wasteland Dairy Framework 1
vaultbait Posted September 3, 2022 Posted September 3, 2022 8 hours ago, i0Bjhansen0 said: Whenever someone mentions XX as the first two (or middle 3 in case of light plugins), they're referring to the load order number of the mod in question To be more accurate, that's really a plugin index identifier. While it has some initial relation to the plugin load order, they don't correspond 1:1 for at least a couple of reasons. First, ESL-flagged ESPs get sorted into the load order with normal ESPs but don't take up a dedicated ID. Second, the ID is frozen into your save so that it remains constant even if you add and remove other plugins later or rearrange the load order. The order of entries within the plugins.txt file is what ultimately determines in what sequence plugins are loaded at engine start, which particularly for long-kept saves may have almost no relationship at all to the relative values of the plugin index IDs in that save.
innocentinner Posted September 3, 2022 Posted September 3, 2022 (edited) 10 hours ago, Invictusblade said: download RenameAnything https://www.nexusmods.com/fallout4/mods/22105 Hi. I should explain my problem with more details: I already installed the mod(the latest version), it works flawlesly in the game, In the console I can call the setname command, and the mods what use Rename anything works fine as well. I can even get the the version in papyrus with this command: F4SE.GetPluginVersion("rename_anything"), but when I call the command RenameAnything.SetRefName(objectreference, newname) it give me the "variable RenameAnything is undefined" error. Also I can acces other mods commands like FF_fourplay Or TIM(TextInputMenu). Only this mod not working for some reason. Edited September 3, 2022 by innocentinner
erynyes Posted September 3, 2022 Posted September 3, 2022 Is Spell Perk Item Distributor a hard requirement?
vaultbait Posted September 3, 2022 Posted September 3, 2022 28 minutes ago, erynyes said: Is Spell Perk Item Distributor a hard requirement? Existence pregnancies and STDs need it for making NPCs randomly be pregnant or have diseases when they load. If you use the latest versions of Random Overlay Framework or AAF Autonomy Enhanced Redux, those also require it now (for similar reasons). 1
Invictusblade Posted September 3, 2022 Author Posted September 3, 2022 (edited) 3 hours ago, erynyes said: Is Spell Perk Item Distributor a hard requirement? 2 hours ago, vaultbait said: Existence pregnancies and STDs need it for making NPCs randomly be pregnant or have diseases when they load. If you use the latest versions of Random Overlay Framework or AAF Autonomy Enhanced Redux, those also require it now (for similar reasons). so something gotten lost in the move NO doesn't require Spell Perk Item Distributor YES requires Spell Perk Item Distributor Existence Pregnancies - NO Existence STD's - NO Existence Breeder - NO Elderly Keyword - YES (otherwise there is no way for the game/Mod to know who is elderly) *there is an animation keyword but that only affects a small number of old NPCs Unknown/Known Synth - YES (otherwise there is no way for the game/Mod to know who is a Synth) *they are mostly normal humans Cleaner - YES Edited September 4, 2022 by Invictusblade 1
erynyes Posted September 4, 2022 Posted September 4, 2022 Thx for the detailed response, will definitly give this a try! Really impressive, all the features in all your mods, you mention taking a break, well deserved, enjoy!
SimPlayer68Plus1 Posted September 4, 2022 Posted September 4, 2022 Does anyone have an idea what could have caused this? Mod worked fine in the beginning. I changed some settings in the MCM, but more TOWARDS fertility and impregnation chance. Debug impregnation and IVF impregnation also works fine. Already tried a new and updated install of the mod. Should I stop and then restart the mod from the MCM option ingame?
iEdge Posted September 4, 2022 Posted September 4, 2022 Isn't FPE the mod that when you go to a doctor, they say like they can help you with any obstetrics (spelling?) or whatever? The options you can choose: have an abortion, heal my baby..etc? Because that doesn't show up anymore. Nor does the marriage stuff or romance work anymore.
vaultbait Posted September 4, 2022 Posted September 4, 2022 36 minutes ago, iEdge said: Isn't FPE the mod that when you go to a doctor, they say like they can help you with any obstetrics (spelling?) or whatever? The options you can choose: have an abortion, heal my baby..etc? Because that doesn't show up anymore. Nor does the marriage stuff or romance work anymore. You'll only see that dialogue from doctors if you're actually pregnant. Also DLC doctors won't say it without a separate patch installed.
erynyes Posted September 4, 2022 Posted September 4, 2022 27 minutes ago, vaultbait said: You'll only see that dialogue from doctors if you're actually pregnant. Also DLC doctors won't say it without a separate patch installed. you mean the ego FPE addon for doctors? or is there another one for redux?
Invictusblade Posted September 5, 2022 Author Posted September 5, 2022 9 hours ago, SimPlayer68Plus1 said: Does anyone have an idea what could have caused this? Mod worked fine in the beginning. I changed some settings in the MCM, but more TOWARDS fertility and impregnation chance. Debug impregnation and IVF impregnation also works fine. Already tried a new and updated install of the mod. Should I stop and then restart the mod from the MCM option ingame? so I designed the mod to have NPC's(including the player) to experience some infertility (after some fertility) so wait a while and report back 2 hours ago, iEdge said: Isn't FPE the mod that when you go to a doctor, they say like they can help you with any obstetrics (spelling?) or whatever? The options you can choose: have an abortion, heal my baby..etc? Because that doesn't show up anymore. Nor does the marriage stuff or romance work anymore. 1 hour ago, vaultbait said: You'll only see that dialogue from doctors if you're actually pregnant. Also DLC doctors won't say it without a separate patch installed. 1 hour ago, erynyes said: you mean the ego FPE addon for doctors? or is there another one for redux? so that FPE addon by Ego should still work because I still haven't touch any of the talking quests yet. (I am not experienced in that yet) 1
rilieAP Posted September 5, 2022 Posted September 5, 2022 1 hour ago, Invictusblade said: so that FPE addon by Ego should still work because I still haven't touch any of the talking quests yet. (I am not experienced in that yet) I always wondered about this, if that DLC patch still worked with your Redux version. Thanks for confirming, although I'm sure it's somewhere in this thread, I hadn't noticed it, but I admit I haven't read the entire thing.
vaultbait Posted September 5, 2022 Posted September 5, 2022 9 hours ago, RileyAP said: I always wondered about this, if that DLC patch still worked with your Redux version. Thanks for confirming, although I'm sure it's somewhere in this thread, I hadn't noticed it, but I admit I haven't read the entire thing. Yes, I tested FPER with FPE's DLC patch when it was first published and reported the results in here, but in short it worked as expected, no problems. 1
Sleepy_Soul Posted September 5, 2022 Posted September 5, 2022 Few more bugs to report: Lactation Leaking Message ignores on/off setting in MCMs (reports time until leaking for all lactating NPCs) Super Mutant pregnancy perk 'debuff' seems to always give the Month 9+ stage perk, even at very low gestation stages. Didn't test yet other pregnancy 'types' to see if the same behavior occurs. Spoiler Debug 'Report on NPC' pregnancy duration seems to get a bit wonky at later stages. Marcy did eventually give birth soon after in the below example in the expected time frame (9 month human duration in MCM), so it may just be a syntax hiccup when the pregnancy is nearing its completion. Spoiler
lichongjiu Posted September 5, 2022 Posted September 5, 2022 Fallout4 2022_9_5 23_23_17.mp4 When I became pregnant for the second time, the "Unplanned Parenthood" Quest didn't trigger . And my belly is going to get really really big . My belly is as big as a mountain now, it's looks so scary ! (Sorry, my English is not good) Fallout4 2022_9_5 23_23_17.mp4
Afrodeeziac Posted September 7, 2022 Posted September 7, 2022 Can't seem to find the milk production item from vault 81 after about 30 laps around the clinic. I did find the semen production item, however. Also, is the magazine for the milking technology supposed to be in the clinic or is it hidden elsewhere? Thanks. If Invictus happens to read this, thank you for your hard work and awesome mod!!
travelmedic Posted September 7, 2022 Posted September 7, 2022 There's nothing in this mod or WDF or AAF AE (all recently updated) that might cause the player to be flagged as essential is there? The reason I ask - I just updated a bunch of mods (including those three) to be able to start a new game. Now when I'm in combat, where I would normally get killed, I instead go into a bleedout state for a few seconds, some enemies will continue to attack (based on proximity) and some will just walk away. Then I'll exit bleedout but still be very weak/injured, and often stuck in sneak mode. I looked in xEdit, and there's nothing that directly edits the Player record. I also looked at the perks, and don't see a likely culprit there, although it's giving me credit for having found a couple of magazines that I haven't found yet??? I use MO2, I'm going to go back and double check to make sure the Overwrite folder is empty to make sure nothing is left from the last game, but if that doesn't work I'm kind of at a loss. With as many mods as I have, I don't want to have to resort to the 50/50 method if I can avoid it, so that's why I'm asking on pages of updated mods. Thanks everybody.
erynyes Posted September 7, 2022 Posted September 7, 2022 16 minutes ago, travelmedic said: There's nothing in this mod or WDF or AAF AE (all recently updated) that might cause the player to be flagged as essential is there? The reason I ask - I just updated a bunch of mods (including those three) to be able to start a new game. Now when I'm in combat, where I would normally get killed, I instead go into a bleedout state for a few seconds, some enemies will continue to attack (based on proximity) and some will just walk away. Then I'll exit bleedout but still be very weak/injured, and often stuck in sneak mode. I looked in xEdit, and there's nothing that directly edits the Player record. I also looked at the perks, and don't see a likely culprit there, although it's giving me credit for having found a couple of magazines that I haven't found yet??? I use MO2, I'm going to go back and double check to make sure the Overwrite folder is empty to make sure nothing is left from the last game, but if that doesn't work I'm kind of at a loss. With as many mods as I have, I don't want to have to resort to the 50/50 method if I can avoid it, so that's why I'm asking on pages of updated mods. Thanks everybody. well AAF violate was recently updated with a bleedout surrender state, it's configurable in violate MCM though, altough the sneak mode you mention never happened to me.
travelmedic Posted September 7, 2022 Posted September 7, 2022 18 minutes ago, erynyes said: well AAF violate was recently updated with a bleedout surrender state, it's configurable in violate MCM though, altough the sneak mode you mention never happened to me. I did have Violate installed in the last game and it wasn't for me, one of the reasons I'm starting over. MO2 should remove it cleanly but again, maybe something got left in the Overwrite folder.
Sthan Dust Posted September 7, 2022 Posted September 7, 2022 On 9/5/2022 at 11:32 AM, lichongjiu said: Fallout4 2022_9_5 23_23_17.mp4 When I became pregnant for the second time, the "Unplanned Parenthood" Quest didn't trigger . And my belly is going to get really really big . My belly is as big as a mountain now, it's looks so scary ! (Sorry, my English is not good) Fallout4 2022_9_5 23_23_17.mp4 Evening. I've had this issue way back. Make sure you aren't using other mods that do morphing. You can always reset the morphs in the Debug [5] Page of FPER. This is a collision with other mods, like Sex Attributes, or Sexual Harassment. Only set one mod to control the same nodes on your body. FPER and WLD offer options for the proper nodes to choose. Also make sure you have the right mods installed according to the CBBE Fusion Girl reqs as defined by AAF reqs. Good luck!
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