Azzzqww Posted April 17, 2023 Posted April 17, 2023 17 hours ago, Spectre5342 said: I think there may be a bug related to using contraceptives and post partum effects. What happened to me is my player was impregnated and I used a contraceptive which did function as intended. The lactation cycle did begin which I had assumed was normal. I hadn't realized much much later that the post partum perk was active and rendering the player unable to get pregnant despite never having given birth. No use of debugs or anything was able to remove this perk as well as any efforts to shut down Family Planning save and exit and restart it I was unable to get the player pregnant again. Loading a save prior to the first sexual act and use of the contraceptive though the player was again able to get pregnant. Also something unusual is that the player had an std but any sort of debug commands could not remove that either it simply said the player does not have said perk to remove. Gonna load back much earlier to do some testing maybe the save file is breaking down. One more thing the chances for pregnancy are 10000 % supposedly but they just aren't taking effect uncertain what is disrupting it the system must be stuck on some hickup some where. I've not use any contraceptive so that's weird. I just use the debug section to turn a non growable child to a growable child, and used a debug to make him grow
Spectre5342 Posted April 18, 2023 Posted April 18, 2023 (edited) 7 hours ago, Azzzqww said: I've not use any contraceptive so that's weird. I just use the debug section to turn a non growable child to a growable child, and used a debug to make him grow Not sure what happened but can't seem to fix it so gonna restart or at least load back to a save prior to bug. Microsoft c++ was breaking down earlier and making AAF crash maybe the code had some sort of error that wedged the fpe system. I have no idea though no clue how the thing works but if the bugs fail to reproduce in a new save then I will conclude its now safe. Honestly I've never had trouble with FPE breaking down before it is pretty reliable in its current build. Edited April 18, 2023 by Spectre5342
CobraPL Posted April 19, 2023 Posted April 19, 2023 (edited) Great mod!!! Few question I have: 1. Is there any method to check who is the father of the child? I see that it is "human". 2. STDs - how exactly can I check myself and my companions for STDs and check which ones are they? Even via debug or save game edit? 3. Do NPCs have sex with each other? EDIT: AAF AutonomyEnhanced is not available anymore Edited April 20, 2023 by CobraPL
valkimedes Posted April 21, 2023 Posted April 21, 2023 Good Day. I got two babies, one (Asian Baby) Appeal inventory and a second one (Jason) Misc inventory. FPE give one and Crime and punishment give the second one? C&P said that if you have FPE installed, their Mature system will be disable.
vaultbait Posted April 21, 2023 Posted April 21, 2023 30 minutes ago, valkimedes said: Good Day. I got two babies, one (Asian Baby) Appeal inventory and a second one (Jason) Misc inventory. FPE give one and Crime and punishment give the second one? C&P said that if you have FPE installed, their Mature system will be disable. The "misc" item is what will grow into a child after some time. The "armor" item is decorative, and can be worn in order to see the character holding an infant in various positions (carry position can be adjusted at any armor workbench). You can configure in MCM whether you want the mod to give you both items at birth or only one.
IsaacSuit Posted April 22, 2023 Posted April 22, 2023 Hi! I just wanted to report a conflict that I just now encountered using the mod for the first time. It's AWESOME, by the way, this mod! ? The problem is this: If you undertake the Earl Sterling Case (The Disappearing Act quest) in Diamond City, you must speak to Dr. Sun at the Mega Surgery Center. However, my SS is pregnant, and the only dialog that comes up with Dr. Sun is pregnancy-related - check my baby and so forth. The quest marker's on him but activating him to dialog does not give any of the quest-related dialog options. So I can't continue that quest until I have the baby (or console commands, I suppose, but I'm not that desperate to find Earl's bits and pieces! ? ) Is there some way of not overriding for any physicians that're part of quests?
vaultbait Posted April 22, 2023 Posted April 22, 2023 6 hours ago, IsaacSuit said: Hi! I just wanted to report a conflict that I just now encountered using the mod for the first time. It's AWESOME, by the way, this mod! ? The problem is this: If you undertake the Earl Sterling Case (The Disappearing Act quest) in Diamond City, you must speak to Dr. Sun at the Mega Surgery Center. However, my SS is pregnant, and the only dialog that comes up with Dr. Sun is pregnancy-related - check my baby and so forth. The quest marker's on him but activating him to dialog does not give any of the quest-related dialog options. So I can't continue that quest until I have the baby (or console commands, I suppose, but I'm not that desperate to find Earl's bits and pieces! ? ) Is there some way of not overriding for any physicians that're part of quests? Usually this is a sign of conflicting quest priorities. The game will show dialogue for whichever active quest has the highest priority. This could probably be worked around by adjusting some combination of the priorities for the normal doctor dialogue, FPE dialogue and Disappearing Act. Other ways mods deal with this are to give you some way to temporarily switch off their added dialogue, or add a cooldown so after completing the mod's dialogue once there's a period of time where you can access the next highest priority dialogue for that NPC.
dewguru Posted April 24, 2023 Posted April 24, 2023 I couldn't find a clear answer for this when searching. If I want to play with the Breeder Virus, but I don't want the other STD's, will the Breeder Virus still work/appear if it is set to on, but STD's are set to off? They're in the same area, and I'm curious if one impacts the other.
nefer385 Posted April 27, 2023 Posted April 27, 2023 I am in the same boat. I too seem to be able to have my character give birth to her first kid, the doctors allow me to heal my baby, etc. However, once she gets pregnant again the doctors don't recognize that my character is pregnant. So, the results in my case have been stillborn children, mainly due to radiation damage, etc. I kept looking through the debug files but, couldn't find anything that would seem to fire up the scripts for the doctors. My character is showing and progressing, getting the various cravings, and she is nearly at the 7-month timeframe, health of the unborn triplets are 100% healthy, yet radiation damage is over 4000 (had to go out into the glowing sea). I was hoping that there is a console command that would at least allow me to heal the baby from radiation. I had to go back to a prior save, because the pregnancy failed as I could never get a doctor to heal the babies prior to her going into labor.
vranina Posted April 27, 2023 Posted April 27, 2023 I'm asking for help. There is an option for women to be pregnant when you first meet them. I pulled all the sliders to 100%, but only the settlers (eg in Oberland) were pregnant. All, raiders, archers and settlers were not. On the previous version this option worked great and all women were pregnant. Maybe I'm messing up some settings.
MrFuturehope Posted April 27, 2023 Posted April 27, 2023 So, the way I understand it, marriage works by giving gifts to NPCs which supposedly should give points and after collecting certain amount of points, marriage should happen or become available as an option, which I still don't know how exactly it works, because I've been trying to give gifts to certain NPCs and companions, but at some point they stopped accepting any more gifts from me, I'm getting notifications which tell me that I already gave gifts to them and I need to wait and try again later on that day or try next day. The problem is that several days if not weeks or months have passed and they still don't accept new gifts from me. Has anyone actually tried and managed to get marriage working in this mod?
IBAGadget Posted April 27, 2023 Posted April 27, 2023 I gave up on this mod due to the number of bugs. I may come back to it at some point down the road if they get worked out, especially the pregnancy morphs with Fusion Girl.
Weeb20032003 Posted April 27, 2023 Posted April 27, 2023 I have a small question. It may have already been answered in this forum, but I really don't want to read through the backlog of posts to find the answer. I prefer women to be a bit more chunky, and as such modified my bodyslide settings to get chunkier females. Will this interfere with pregnant belly growth?
vaultbait Posted April 27, 2023 Posted April 27, 2023 (edited) 11 minutes ago, Weeb20032003 said: I have a small question. It may have already been answered in this forum, but I really don't want to read through the backlog of posts to find the answer. I prefer women to be a bit more chunky, and as such modified my bodyslide settings to get chunkier females. Will this interfere with pregnant belly growth? It shouldn't but depends on the details. For example, I use the Fusion Girl body replacer, which has a dedicated BodyFat slider I use for teh chunkinez, while FPE(R) uses the pregnancy slider and some specific boob/butt/etc sliders instead, so they compliment one another well. Edited April 27, 2023 by vaultbait
katrina.balanchuk Posted April 27, 2023 Posted April 27, 2023 On 4/16/2023 at 7:35 AM, Krazyone said: The mod is still usable for me, I still get the You are having a Baby dialogue, and the Talk to the Doctor after birthing dialogue. I Just I don't get the Hows my Baby options, and Father Quests... The father quest can be toggled and untoggled. Maybe it got somehow untoggled? I never once got a "Talk to a doctor" after birth message and i used this mod for a while.
vaultbait Posted April 27, 2023 Posted April 27, 2023 1 hour ago, katrina.balanchuk said: I never once got a "Talk to a doctor" after birth message and i used this mod for a while. It's at least part of FPE, it's been a while since I switched back from FPER so I can't remember if Invictusblade removed it in this version. Basically you talk to the doctor again after birth and you get a "congratulations on your new baby" line from them and then the "the beauty of life" quest completes.
Krazyone Posted April 28, 2023 Posted April 28, 2023 10 hours ago, katrina.balanchuk said: The father quest can be toggled and untoggled. Maybe it got somehow untoggled? I never once got a "Talk to a doctor" after birth message and i used this mod for a while. I started another game, it's my hardcore testing game. Using it for testing my new K-Girls Hunt clothing, K-Girls addon mod, currently unpublished. So... restarting doesn't bother me. The birth dialogue with the doctor appears now, but it takes a while to start happening. I've been through all the options, a lot... As I've been looking at a way to turn off the leaking Breasts overlays, that don't seem to turn off, even with all overlays turned off on this and Wasteland Dairy. Although... with all the MCM options, there is always a chance of me missing something. I get that all the time with FO4 Nude Basics, and it's many MCM options as well.
Farsh-nuke Posted April 28, 2023 Posted April 28, 2023 I am now caught up and it seems like a point of contention in this thread is that there are players like me who like the environmental storytelling, loot and perks of Wasteland Dairy Framework and then there are people who just want FPE ER to be marriage and babies. Except Egoballistic is back maintaining his own branch of Family Planning Enhanced. May I ask those who just want FPEER to be babies and marriage why they use this mod over Egoballistic's one? Oh and if you don't want to get rich from the loot I am certain there are trashcan mods out there Actually a neat bit of ambient storytelling would be if someone had a canning facility or something and they paid you for any meat you found no questions asked or if say someone at the institute or vault 81 accepted donations of biomass and INVB loot stuff to help with their research to help people. Maybe with like a tiered reputation and reward system where the player deposits junk for say a 5% bonus to selling in vault 81 or 2% health regen. Something not game breaking but still rewarding
vaultbait Posted April 28, 2023 Posted April 28, 2023 4 minutes ago, Farsh-nuke said: May I ask those who just want FPEER to be babies and marriage why they use this mod over Egoballistic's one? I've been switching back and forth between them for recent playthroughs, partly because I want to test integration in my mods to retain compatibility with both versions. As for what I like about FPER over classic FPE: deferral of player pregnancy indication (father quest) so that you don't know right away, player lactation, visible baby holding, faction friendliness when pregnant with or holding their babies, support for impregnation by and birth of by more creature varieties, variable gestation period and belly size by father race, breeder virus, NPCs spawning already pregnant and at random points in their pregnancies... On the other hand, what I like better about classic FPE is that it's pretty solid and mostly bug-free. 2
Farsh-nuke Posted April 28, 2023 Posted April 28, 2023 52 minutes ago, vaultbait said: I've been switching back and forth between them for recent playthroughs, partly because I want to test integration in my mods to retain compatibility with both versions. As for what I like about FPER over classic FPE: deferral of player pregnancy indication (father quest) so that you don't know right away, player lactation, visible baby holding, faction friendliness when pregnant with or holding their babies, support for impregnation by and birth of by more creature varieties, variable gestation period and belly size by father race, breeder virus, NPCs spawning already pregnant and at random points in their pregnancies... On the other hand, what I like better about classic FPE is that it's pretty solid and mostly bug-free. That's fair. Incidentally I'm going to start a new playthrough and want the latest and most stable combined WDF FPER To clarify are there any patches I should get and what builds should I get INVB's two mods here
vaultbait Posted April 28, 2023 Posted April 28, 2023 4 minutes ago, Farsh-nuke said: That's fair. Incidentally I'm going to start a new playthrough and want the latest and most stable combined WDF FPER To clarify are there any patches I should get and what builds should I get INVB's two mods here I've simply been testing with the latest versions of FPER and WDF (and their dependencies), no additional patches for them. As others have observed, there are some issues with subsequent pregnancies after the first, with post partum not ending properly, etc. For most of my compatibility playtesting it's not been an issue because I rarely stick with one playthrough long enough to experience a second pregnancy anyway, but for longer-term use I expect you'll run into those issues currently until Invictusblade has time and inspiration to fix them.
Farsh-nuke Posted April 28, 2023 Posted April 28, 2023 6 minutes ago, vaultbait said: I've simply been testing with the latest versions of FPER and WDF (and their dependencies), no additional patches for them. As others have observed, there are some issues with subsequent pregnancies after the first, with post partum not ending properly, etc. For most of my compatibility playtesting it's not been an issue because I rarely stick with one playthrough long enough to experience a second pregnancy anyway, but for longer-term use I expect you'll run into those issues currently until Invictusblade has time and inspiration to fix them. I've had WDF in my playthrough for years and am yet to get pregnant once (because I have never prioritised it) so I'll take your cue then just download the latest versions of each mod. Cheers
MrFuturehope Posted April 28, 2023 Posted April 28, 2023 (edited) 1 hour ago, Farsh-nuke said: May I ask those who just want FPEER to be babies and marriage why they use this mod over Egoballistic's one? But there's more to that mod... I'm playing a male character, so I'm not using those many female only features for player characters. I was originally using the original FPE and it worked flawlessly, but in the end I switched from the original to AAF Family Planning Enhanced Redux for various reasons, mostly because it has more features and the features seemed more advanced, it was actively being updated at that time and marriage itself is, or at least is supposed to be more advanced (but again I'm having issues with it as I wrote about it a while ago). For example polygamy marriage should be possible here whereas in the original it simply wasn't a thing. Also marriage itself was just a simple option in the original, but here it is more advanced with various features with some roleplay value. I wanted to marry as many female NPCs as possible instead of just being tied to one. I had some wild ideas such as creating strictly female settlements, some strictly made of female raiders and female gunners and I would marry them all. I was especially interested in recruiting and marrying female raider / gunner bosses. Sadly, right now I'm stuck as the NPCs no longer accept gifts from me, so the mechanic which should trigger marriage seems broken. Edited April 28, 2023 by MrFuturehope 1
Farsh-nuke Posted April 28, 2023 Posted April 28, 2023 3 minutes ago, MrFuturehope said: But there's more to that mod... I'm playing a male character, so I'm not using those many female only features for player characters. I was originally using the original FPE and it worked flawlessly, but in the end I switched from the original to AAF Family Planning Enhanced Redux for various reasons, mostly because it has more features and the features seemed more advanced, it was actively being updated at that time and marriage itself is, or at least is supposed to be more advanced (but again I'm having issues with it as I wrote about it a while ago). For example polygamy marriage should be possible here whereas in the original it simply wasn't a thing. Also marriage itself was just a simple option in the original, but here it is more advanced with various features with some roleplay value. I wanted to marry as many female NPCs as possible instead of just being tied to one. I had some wild ideas such as creating strictly female settlements, some strictly made of female raiders and female gunners and I would marry them all. Sadly, right now I'm stuck as the NPCs no longer accept gifts from me, so the mechanic which should trigger marriage seems broken. Not going to lie a big reason WDF has always remained in my install is the clone functionality that someday - someday - I will use lol I guess the thing about being less focused is there are more features, some of which would fit thematically with a more focused family planning mod
MrFuturehope Posted April 28, 2023 Posted April 28, 2023 2 minutes ago, Farsh-nuke said: Not going to lie a big reason WDF has always remained in my install is the clone functionality that someday - someday - I will use lol I guess the thing about being less focused is there are more features, some of which would fit thematically with a more focused family planning mod Well, I have some other mods which help with cloning - MCG and CAP can clone them for me if I really need those raider boss babes asap...
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