ttpt Posted September 17, 2021 Posted September 17, 2021 6 hours ago, Trykz said: I noticed this as well. Though the sex stats has never really been a focus for me so I just disregarded it. But I can see why it would be for those using mods that utilize that information. I don't know that much about it, but it seems like what you describe is that SexLife is counting animation tags for NPCs in your game, but not for your character. Trykz It applies to both NPC and even the PC for sexlife launched scenes, the gist is it will play aggressive animations if sexlife considers it rape. but internally according to sexlab the scene is always consensual, so any debuff or effect that work from that won't launch.
cbeyond8027 Posted September 19, 2021 Posted September 19, 2021 The SE compatibility trackers says this works with SE but the main page still says not compatible. Can anyone confirm it works with SE and which file is the correct one? Thanks
Barka Posted September 19, 2021 Posted September 19, 2021 On 9/17/2021 at 1:32 AM, Swe-DivX said: Im trying to fix the Attribute settings first, had to rewrite the code again. So im rewriting the Races and Faction right now. Then i will clean the script from dev code, and share the new version. I have the code for player dialogue, the attributes have to be working first. Since mod rework is planned, can cloak be replaced with SPID?
KY117 Posted September 19, 2021 Posted September 19, 2021 2 hours ago, cbeyond8027 said: The SE compatibility trackers says this works with SE but the main page still says not compatible. Can anyone confirm it works with SE and which file is the correct one? Thanks it does work. I use the 6.76 version.
Agnot Posted September 20, 2021 Posted September 20, 2021 21 hours ago, KatsuragiYoshiro said: it does work. I use the 6.76 version. thanks! Question: 6.76? But the last one is 6-52...! Where is that 6.76?
Swe-DivX Posted September 20, 2021 Author Posted September 20, 2021 1 hour ago, Agnot said: thanks! Question: 6.76? But the last one is 6-52...! Where is that 6.76? https://www.loverslab.com/topic/161281-adcsexlife-plus/?do=findComment&comment=3402256 1
Agnot Posted September 20, 2021 Posted September 20, 2021 26 minutes ago, Swe-DivX said: https://www.loverslab.com/topic/161281-adcsexlife-plus/?do=findComment&comment=3402256 genius!!!! Thanks so much!!! Do you know if works well with the adcSexlife 6-41 config?
Swe-DivX Posted September 20, 2021 Author Posted September 20, 2021 (edited) 6 hours ago, Agnot said: genius!!!! Thanks so much!!! Do you know if works well with the adcSexlife 6-41 config? it works, some import settings is missing Edited September 20, 2021 by Swe-DivX 1
Agnot Posted September 20, 2021 Posted September 20, 2021 4 hours ago, Swe-DivX said: it works, some import settings is missing thanks man!
Swe-DivX Posted September 24, 2021 Author Posted September 24, 2021 Sexlife 6.81 Done - Attribute. Races. Factions. Next to rewrite scanner 2
Swe-DivX Posted September 25, 2021 Author Posted September 25, 2021 (edited) Sexlife 6.82 Done - Scanner. Attributes, Races, Factions active Done - Approximately 20000 lines of code removed DEV - Integrations. Fix Priority Done - Actors Attribute files moved to Actor folder Done - API. Save 3.2 DEV Save.v4 Attribute/Modlist.json Attribute, Races and Factions will now read settings from mod folders. Scanner will add new mod when found. Or you can add it your self. Mod Attributes/Mod./Race/Races.json Mod Attributes/Mod./Race/0/(ID) Mod Attributes/Mod./Race/1/(ID) Mod Attributes/Mod./Faction/Factions.json Mod Attributes/Mod./Faction/0/(ID) Mod Attributes/Mod./Faction/1/(ID) Mod Attributes/Mod./Faction/2/(ID) Mod Attributes/Mod./Faction/3/(ID) Mod Attributes/Mod./Actor/(ID) Sexlife 7.1 DEV - Factions. Priority DEV - Races. Add new races from scanner for developers Edited September 25, 2021 by Swe-DivX
Swe-DivX Posted September 25, 2021 Author Posted September 25, 2021 Sexlife 6.83 Done - API. Save 4 Done - Save.v4 Attribute/Modlist.json Attribute, Races and Factions will now read settings from mod folders. Scanner will add new mod when found. Or you can add it your self. Mod Attributes/Mod./Race/Races.json Mod Attributes/Mod./Race/0/(ID) Mod Attributes/Mod./Race/1/(ID) Mod Attributes/Mod./Faction/Factions.json Mod Attributes/Mod./Faction/0/(ID) Mod Attributes/Mod./Faction/1/(ID) Mod Attributes/Mod./Faction/2/(ID) Mod Attributes/Mod./Faction/3/(ID) Mod Attributes/Mod./Actor/(ID)
Swe-DivX Posted September 27, 2021 Author Posted September 27, 2021 (edited) On 9/26/2021 at 5:34 AM, pinkfluf said: Swe, any chance of a beta test? thanks I have the Factions names to fix, so a few more hours. As it looks now, it could be on Friday. Even if it is not 100%, a beta will come on Friday at the latest. *One fix before upload Edited October 2, 2021 by Swe-DivX 1
Swe-DivX Posted October 4, 2021 Author Posted October 4, 2021 (edited) Sexlife 6.84 Done - API. Save 4.1 Attributes/ModList.json Attributes/AttributeDescription.json Attributes/Attributes.json Attributes/Mod./Actor/(ID) Attributes/Mod./Race/Races.json Attributes/Mod./Race/RacesDescription.json (not active) Attributes/Mod./Race/0/(ID) Attributes/Mod./Race/1/(ID) Attributes/Mod./Faction/Factions.json Attributes/Mod./Faction/FactionsDescription.json Attributes/Mod./Faction/FactionsNames.json Attributes/Mod./Faction/FactionsRank.json (not active) Attributes/Mod./Faction/0/(ID) Attributes/Mod./Faction/1/(ID) Attributes/Mod./Faction/2/(ID) Attributes/Mod./Faction/3/(ID) Attributes/Mod./Actor/(ID) Old exported attributes or race settings cant be imported in this version. Edit the Faction settings on Factions settings to min 0 and max 1 Actor Edit displays wrong relations on some Actors. Actor Edit Attribute dont use the new list system right now. Actor Edit Faction dont use the new list system right now. Everyone still on the old system Enable topic on front page Old beta Save 3, create Actor folder into Mod./Actor/ Turn off automatic save Debug page until Faction Priority is active again. If you don't actors will be overwritten with 0 value until you have added the most important factions and races. Sexlife beta 6.84 ( files removed ) Edited October 9, 2021 by Swe-DivX 2
Swe-DivX Posted October 6, 2021 Author Posted October 6, 2021 Sexlife 6.85 Done - Actor Edit displays wrong relations on some Actors. Done - Actor Edit Attribute dont use the new list system right now. Done - Actor Edit Faction dont use the new list system right now. Done - Everyone still on the old system
Swe-DivX Posted October 7, 2021 Author Posted October 7, 2021 (edited) Sexlife 6.86 Done - Priority active Edited October 8, 2021 by Swe-DivX
Swe-DivX Posted October 8, 2021 Author Posted October 8, 2021 (edited) Sexlife 6.86 Done - API. Save 4.1 Attributes/ModList.json Attributes/AttributeDescription.json Attributes/Attributes.json Attributes/Everyone/0/attr.json Attributes/Everyone/1/attr.json Attributes/Everyone/2/attr.json Attributes/Everyone/3/attr.json Attributes/Mod./Actor/(ID) Attributes/Mod./Race/Races.json Attributes/Mod./Race/RacesDescription.json (not active) Attributes/Mod./Race/0/(ID) Attributes/Mod./Race/1/(ID) Attributes/Mod./Faction/Factions.json Attributes/Mod./Faction/FactionsDescription.json Attributes/Mod./Faction/FactionsNames.json Attributes/Mod./Faction/0/(ID) Attributes/Mod./Faction/1/(ID) Attributes/Mod./Faction/2/(ID) Attributes/Mod./Faction/3/(ID) Attributes/Mod./Actor/(ID) Turn off automatic save Debug page until you have added the most important factions and races. If you don't actors will be overwritten with 0 value. ( file removed ) Edited October 9, 2021 by Swe-DivX 1
KY117 Posted October 8, 2021 Posted October 8, 2021 I see there's a Guard attribute, what does it do?
Swe-DivX Posted October 8, 2021 Author Posted October 8, 2021 9 hours ago, KatsuragiYoshiro said: I see there's a Guard attribute, what does it do? Force the actor to use Guard topics 1
Swe-DivX Posted October 8, 2021 Author Posted October 8, 2021 (edited) Sexlife 6.87 Done - Actor Edit. Old code removed and ASSOCIATION and FACTION status restored Right now there are no ready-made templates for factions or races, but it will be added later Edited October 8, 2021 by Swe-DivX
Swe-DivX Posted October 9, 2021 Author Posted October 9, 2021 Sexlife 6.88 Done - Attribute. 1. Load Race Attribute if Save has attribute with -1 2. Load Faction Priority 0 to 100 if Actor Save dont have -1 attribute 3. Load Actor Save as 100 4. Faction Priority 101 to 200 Done - Actor Edit. Description on Add Faction fixed
Swe-DivX Posted October 9, 2021 Author Posted October 9, 2021 (edited) Sexlife 6.88 Turn off automatic save Debug page until you have added the most important factions and races. If you don't actors will be overwritten with 0 value. Edited October 13, 2021 by Swe-DivX
Swe-DivX Posted October 10, 2021 Author Posted October 10, 2021 (edited) Sexlife 6.89 Done - Actor Edit. Attribute listing description fix Done - Races. Rename and create description. Done - Races. Reactivate race fixed Next to fix all the missing topics. Edited October 13, 2021 by Swe-DivX
Swe-DivX Posted October 11, 2021 Author Posted October 11, 2021 (edited) Sexlife 6.90 Done - Voices. Set Attribute, rename, add description Done - Attributes. If no attribute exist Done - Races. If no attribute exist or races Done - Voices. If no attribute exist or voices Done - Factions. If no attribute exist or Factions Edited October 12, 2021 by Swe-DivX
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