NexusRefugee Posted October 12, 2021 Posted October 12, 2021 hmm... should i 6.89 or just wait for 6.90 seems it might be coming soon .. the choices...
Swe-DivX Posted October 12, 2021 Author Posted October 12, 2021 2 hours ago, MuchW0W said: hmm... should i 6.89 or just wait for 6.90 seems it might be coming soon .. the choices... 6.91, will have the default races, factions from 6.52
Swe-DivX Posted October 12, 2021 Author Posted October 12, 2021 Sexlife 6.91 Done - Actor Edit. Bug fix in Race/Faction gen Done - Voices. Active in scripts Done - Voices. Bug fix in change Name
Swe-DivX Posted October 13, 2021 Author Posted October 13, 2021 (edited) Sexlife 6.91 1. Load Race Attribute if Save has attribute with -1 2. Load Faction Priority 0 to 100 if Actor Save have -1 attribute 3. Load Voice Attributes as 100 4. Load Actor Save as 100 5. Faction Priority 101 to 200 Turn off automatic save Debug page until Faction Priority is active again. If you don't actors will be overwritten with 0 value until you have added the most important factions and races. ( file removed ) Edited October 13, 2021 by Swe-DivX 2
Swe-DivX Posted October 13, 2021 Author Posted October 13, 2021 (edited) Sexlife 6.92 Done - Actor Edit. If no attributes Done - Missing script Edited October 13, 2021 by Swe-DivX
Swe-DivX Posted October 13, 2021 Author Posted October 13, 2021 (edited) Sexlife 6.921 Done - Actor Edit bug fix ( file removed ) Edited October 23, 2021 by Swe-DivX 1
HerculesCow33 Posted October 13, 2021 Posted October 13, 2021 20 minutes ago, Swe-DivX said: Sexlife 6.921 Done - Actor Edit bug fix adcSexlife 6-921.zip 380.2 kB · 3 downloads Sexlife Attributes v7.rar 12.44 kB · 2 downloads Thank you
KY117 Posted October 14, 2021 Posted October 14, 2021 (edited) I don't know why but, when it comes to start topic with Follower it's a hit or miss. It say Npc X making a move on follower but nothing happen. Edited October 14, 2021 by KatsuragiYoshiro
Swe-DivX Posted October 14, 2021 Author Posted October 14, 2021 3 hours ago, KatsuragiYoshiro said: I don't know why but, when it comes to start topic with Follower it's a hit or miss. It say Npc X making a move on follower but nothing happen. Transport Timeout?
KY117 Posted October 14, 2021 Posted October 14, 2021 2 hours ago, Swe-DivX said: Transport Timeout? I need to check again so maybe, but the common things that i checkmarked on WorkFlows tab, doesn't show any significant thing other than some gender error and relationship error. Other than that it just show that for example Fihada approach my Follower a custom race one that i added to the races tab and somehow it only said "You notice Fihada making a move on "follower" " but the actor1;Fihada doesn't move from his spot at all. The one that able approach and start the conversation are the one that failed to successfully 'Mingle' because they doesn't match the criteria follower's attributes.
Swe-DivX Posted October 14, 2021 Author Posted October 14, 2021 Sexlife 6.93 Done - Factions. Will only list active factions, prio 0+ Done - Attribute Everyone bug fix
pinkfluf Posted October 14, 2021 Posted October 14, 2021 I noticed the same thing when my follower tried to make a move on me, I had console enabled and it showed a transport timeout. 1
Swe-DivX Posted October 14, 2021 Author Posted October 14, 2021 4 hours ago, pinkfluf said: I noticed the same thing when my follower tried to make a move on me, I had console enabled and it showed a transport timeout. I will try to find the bug 3
KY117 Posted October 15, 2021 Posted October 15, 2021 On 10/14/2021 at 6:23 PM, pinkfluf said: I noticed the same thing when my follower tried to make a move on me, I had console enabled and it showed a transport timeout. Is it transport timeout? i never notice it when i check the logs on the console before.
KY117 Posted October 15, 2021 Posted October 15, 2021 Oh yea, It is transport timeout. It says "Transport to Target scene timeout"
Swe-DivX Posted October 15, 2021 Author Posted October 15, 2021 3 hours ago, KatsuragiYoshiro said: Oh yea, It is transport timeout. It says "Transport to Target scene timeout" Try reset the engine on Debug page, i will upload a new version. Saw that the value of Chance Player could not be changed. I think this happened when I added new dialogue in CK 2
Swe-DivX Posted October 16, 2021 Author Posted October 16, 2021 (edited) Sexlife 6.941 Done - Scene. SlaveApproachSlave, PrisonerApproachSlave, ProstituteApproachSlave, BanditApproachSlave, GuardApproachSlave, SlaveMasterApproachSlave, SnatcherApproachSlave, FollowerApproachSlave. Done - Scene. ApproachSlave removed Done - Scene. GuardApproachSlave first dialogues done Edited October 16, 2021 by Swe-DivX 1
pinkfluf Posted October 17, 2021 Posted October 17, 2021 On 10/15/2021 at 12:39 PM, KatsuragiYoshiro said: Oh yea, It is transport timeout. It says "Transport to Target scene timeout" Just thought I'd let you know I kept getting timeouts as above until I changed the timeout from 0 to 10 and then it worked. 1
KY117 Posted October 17, 2021 Posted October 17, 2021 24 minutes ago, pinkfluf said: Just thought I'd let you know I kept getting timeouts as above until I changed the timeout from 0 to 10 and then it worked. Might've try that too. Thanks for the heads-up.
KY117 Posted October 17, 2021 Posted October 17, 2021 okay it work, i'm dumb. yeah of course that's the goddam fix LMAO. Though i notice it have the weird dialog like "2 5 something something to 2" maybe the dialog kinda broken too or it's just a template?
Swe-DivX Posted October 17, 2021 Author Posted October 17, 2021 (edited) On 10/17/2021 at 7:17 AM, KatsuragiYoshiro said: okay it work, i'm dumb. yeah of course that's the goddam fix LMAO. Though i notice it have the weird dialog like "2 5 something something to 2" maybe the dialog kinda broken too or it's just a template? Dialogue missing the new attributes New Attributes missing Dialogue Edited October 20, 2021 by Swe-DivX 1
KY117 Posted October 17, 2021 Posted October 17, 2021 16 minutes ago, Swe-DivX said: Dialogue missing the new attributes oh so like, there's no dialog for the new attributes yet?
Swe-DivX Posted October 17, 2021 Author Posted October 17, 2021 (edited) 4 hours ago, KatsuragiYoshiro said: oh so like, there's no dialog for the new attributes yet? No, working on it now, it about 300 dialogue to create. Edited October 17, 2021 by Swe-DivX 2
Trykz Posted October 17, 2021 Posted October 17, 2021 Haven't seen it mentioned yet, but seems to be working rather well in SSE. It even detected and added the custom PlayerBandit faction from my Bandit Raidermod WIP. Well done. Trykz 1
KY117 Posted October 18, 2021 Posted October 18, 2021 7 hours ago, Trykz said: Haven't seen it mentioned yet, but seems to be working rather well in SSE. It even detected and added the custom PlayerBandit faction from my Bandit Raidermod WIP. Well done. Trykz I always think that scripts should probably work just fine on SSE.
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