Jump to content

Recommended Posts

Posted
1 hour ago, Spacedo said:

I've personally tried everything. I've quadruple checked my load order, I've tried the different head types that come with the mod, I've tried rebuilding my bashed patch, I've tried uninstalling some of my camera mods lol. I've even tried using the new Monster Facial Animations redux and renaming the esp to MonsterLipSync1.esp as a user previously suggested. Nothing seems to work for me on restoring the missing head, which is very unfortunate because I really like this mod

 

Move Werewolves.esp and its patches to the very bottom of your load order, past the bashed patch. Start a new game and cheat yourself beast form / spawn a werewolf NPC. If heads are still missing after that then there's definitely some sort of bugged interaction between mods going on that I'm not aware of.

Posted

So for some reason, my werewolves dont have penises at all. I use mnc and asos but I disabled it in cf. Im using the bodybuilder body. The physics are working fine but idk the dicks are missing. everytime I want to select a penis type for a werewolf, theres a "*" next to it and a warning its not compatible.

Posted
On 6/18/2021 at 8:47 AM, Frosferes said:

 

Move Werewolves.esp and its patches to the very bottom of your load order, past the bashed patch. Start a new game and cheat yourself beast form / spawn a werewolf NPC. If heads are still missing after that then there's definitely some sort of bugged interaction between mods going on that I'm not aware of.

 

That did the trick. I guess loading werewolves.esp after everything is the fix to the headless werewolves?

Posted
4 hours ago, #dontjudgeme said:

The physics are working fine but idk the dicks are missing. everytime I want to select a penis type for a werewolf, theres a "*" next to it and a warning its not compatible.

 

What addons are you using? Also is your character male or female?

 

4 hours ago, Spacedo said:

That did the trick. I guess loading werewolves.esp after everything is the fix to the headless werewolves?

 

It shows the werewolf race in the bashed patch isn't being updated correctly. If heads are working now you could either leave it as it is or move Werewolves.esp and any patches to just before the bashed patch and rebuilding it.

Posted (edited)
2 hours ago, Frosferes said:

 

What addons are you using? Also is your character male or female?

I'm using a female character, though even when I change into a male charater and transform, its still missing

Also, if i'm using a female character, is there a way to make the werewolf male?

Edited by #dontjudgeme
Posted
45 minutes ago, #dontjudgeme said:

I'm using a female character, though even when I change into a male charater and transform, its still missing

Also, if i'm using a female character, is there a way to make the werewolf male?

Ok I got the dick to show on my male character but I wanna play as a female character, so is there a way to use male werewolf as a female character?

Posted
15 minutes ago, #dontjudgeme said:

Ok I got the dick to show on my male character but I wanna play as a female character, so is there a way to use male werewolf as a female character?

 

I mean... you could replace the female werewolf body files with renamed copies of the male ones, but that's not going to solve the problem of the dicks not showing up for females.

 

You need an SOS addon that is specifically made for females. The one I've provided a patch for is Futanari CBBE.

Posted
2 hours ago, Frosferes said:

 

I mean... you could replace the female werewolf body files with renamed copies of the male ones, but that's not going to solve the problem of the dicks not showing up for females.

 

You need an SOS addon that is specifically made for females. The one I've provided a patch for is Futanari CBBE.

I have the patch and Futa cbbe but it doesnt seem to recognise werewolves like the other schlongs do, any ideas?

ScreenShot13.png.c3a5196de8f65289e321bd24f29911bb.png

Posted
1 hour ago, #dontjudgeme said:

I have the patch and Futa cbbe but it doesnt seem to recognise werewolves like the other schlongs do, any ideas?

 

Make sure my patch plugin loads AFTER the SOS addon plugin. Then load up the game and restart SOS in the general settings

Posted

So is it not possible to utilize the vector schlongs when using BadDog schlongs (im using YA)? Or is there something im missing to get them working; I saw that you can using them if you replace the Baddog assets with the assets from this mod but I cant find the YA schlong assets. 

Posted
3 hours ago, Trevjake09 said:

So is it not possible to utilize the vector schlongs when using BadDog schlongs (im using YA)? Or is there something im missing to get them working; I saw that you can using them if you replace the Baddog assets with the assets from this mod but I cant find the YA schlong assets. 

 

Go to meshes\actors\character\character assets\SOS\BadDog\Werewolf

 

There are 8 files there since there are 4 erection stages (p1 to 4) with both a low and high weight morph each (_0 or 1). You'll have to replace all the stages with renamed copies of the schlongs you want to use. Unfortunately even after doing that, the hoodie swapping mechanism has a tendency to interrupt schlong animations, though this is more noticable with the canine shape than the Vector ones.

 

The way the hoodie mechanism works is clunky and doesn't look great in my opinion. I've talked with BD recently and he and some other guys are working on a way to get Skyrim animations into and out of Blender. If that happens then YA might get dynamic schlong animations and drop the hoodie swapping.

Posted
2 hours ago, Frosferes said:

If that happens then YA might get dynamic schlong animations and drop the hoodie swapping.

 

Dynamic dicks ?Can't wait.

Posted

Heythere! I've been playing with this mod for abit and today i just found out that my male werewolves are like... exploded meshes?
I'm not sure if its a conflict or something in the mod specifically, The female werewolves work perfectly including with the sos patches
Its just the male werewolve bodies that seem to give me this problem ( I dont have any other werewolf mod other moonlight tales + the facial expression thing )
Also i tried only having those mods without the HDT overhaul and the males worked just fine, its just when i have this mod on

Posted
On 6/25/2021 at 3:48 PM, Frosferes said:

 

Go to meshes\actors\character\character assets\SOS\BadDog\Werewolf

 

There are 8 files there since there are 4 erection stages (p1 to 4) with both a low and high weight morph each (_0 or 1). You'll have to replace all the stages with renamed copies of the schlongs you want to use. Unfortunately even after doing that, the hoodie swapping mechanism has a tendency to interrupt schlong animations, though this is more noticable with the canine shape than the Vector ones.

 

The way the hoodie mechanism works is clunky and doesn't look great in my opinion. I've talked with BD recently and he and some other guys are working on a way to get Skyrim animations into and out of Blender. If that happens then YA might get dynamic schlong animations and drop the hoodie swapping.

Hey thank you so much! Works well, and I'm guessing there no way to have both vector and hoodie schlongs available? I have my female werewolves have a 50% chance of having the unp or the new schlong this mods offers. Its fine if that's the case just curious.

Posted
7 hours ago, IsabellesBells said:

Heythere! I've been playing with this mod for abit and today i just found out that my male werewolves are like... exploded meshes?

 

Could you post a screenshot? Also what options are you picking in the installer?

 

2 hours ago, Trevjake09 said:

Hey thank you so much! Works well, and I'm guessing there no way to have both vector and hoodie schlongs available? I have my female werewolves have a 50% chance of having the unp or the new schlong this mods offers. Its fine if that's the case just curious.

 

Well if you keep the Vector regular and muscular addons enabled then they'll still be available. I think they work with base YA? Not sure I fully understand the question. Both the BD sheath and anthro addons use the same models for werewolves.

 

The Vector models don't fit the female werewolves, which is the reason I didn't have them as an option there.

Posted
17 minutes ago, Frosferes said:

 

Could you post a screenshot? Also what options are you picking in the installer?

 

Sometimes it just takes over the whole screen
I'm choosing Krittas textures, Regular body, 6 breasts, Smooth fur/non fluffy, Vanilla head type, Futanari cbbe patch, All of the sos stuff as the main canine variant
and taking the CBPC patch and Moonlight tales patch

Its just super odd since its only affecting my male werewolves? I tried reinstalling xpms,hdt smp, sos though no change

489830_20210627002746_1.png

Posted
43 minutes ago, IsabellesBells said:

Its just super odd since its only affecting my male werewolves? I tried reinstalling xpms,hdt smp, sos though no change

 

Couldn't replicate the problem with my own setup, so it doesn't look like the installer's to blame. Judging from what you've said it might be a skeleton overwrite issue.

 

First thing I would test is load order. Have this mod overwrite everything else and move the werewolves plugin to the bottom of the list.

Posted (edited)
9 hours ago, Frosferes said:

 

Couldn't replicate the problem with my own setup, so it doesn't look like the installer's to blame. Judging from what you've said it might be a skeleton overwrite issue.

 

First thing I would test is load order. Have this mod overwrite everything else and move the werewolves plugin to the bottom of the list.

Doing that fixed it! Now to figure out what i'm doing thats causing that...
Edit: I've ran loot after doing what you said and it still worked perfectly, Its when i reinstalled the HD Krittas skin textures when the males explode

Edited by IsabellesBells
Posted
3 hours ago, IsabellesBells said:

Doing that fixed it! Now to figure out what i'm doing thats causing that...
Edit: I've ran loot after doing what you said and it still worked perfectly, Its when i reinstalled the HD Krittas skin textures when the males explode

 

If it's only textures being installed then the explosion wouldn't be happening. I suspect that the mod you're using is overwriting malebodywerewolf_1.nif, which then merges with the incompatible low weight body from my mod causing the visual mess. Try removing any meshes from that mod and installing just the textures.

Posted
1 hour ago, Frosferes said:

 

If it's only textures being installed then the explosion wouldn't be happening. I suspect that the mod you're using is overwriting malebodywerewolf_1.nif, which then merges with the incompatible low weight body from my mod causing the visual mess. Try removing any meshes from that mod and installing just the textures.

 

Yup, That fixed it! Thankyou for being so helpful!

Posted

I really really love these meshes, but I got this problem with the fur I just can't get around. This is what it looks like with the fur option. (On an npc)

https://imgur.com/a/4Q01yP9

This is what it looks like when I remove the fur parts from the race records on the fur option. 

https://imgur.com/a/hyeKbRW

Every combination in the fomod at least gives me that one strand. I'm completely at a loss for what could be causing it because it's at the bottom of my load order and it's not being overwritten. I have ABC installed but it shouldn't matter because it's being completely overwritten. Maybe it's a skeleton issue of some sort, but I don't know my way around nifscope quite yet. I'd just like to see if anybody else in vr is having the same troubles or if anybody else has seen something like it. I have a sneaking suspicion that it might be an incompatibility with vr or the sexlab vr patch. Both mess with player werewolves I think. Or I'm doing the wrong google searches idk. 

 

I'm planning on starting a clean  install soon to test my own mod and I'll test this mod as well. Would love a beta of the abc support to try out if you're willing Frosferes. Because I'm curious if the ABC support in the next update will miraculously fix it. 

Posted (edited)
14 hours ago, The_Thingie said:

I really really love these meshes, but I got this problem with the fur I just can't get around. This is what it looks like with the fur option. (On an npc)

 

That's certainly an interesting glitch. Something like that makes me wonder if the head part meshes are being associated with the wrong tri files, though I can't see why that would be happening. Could be indicative of something spooky going on with the werewolf records.

 

I don't have any experience with VR, so I can't really comment on compatibility without knowing what's different or what needs patching. I saw some posts talking about form 43 plugins causing problems for VR, but I'm not sure it's any different from using them in SE. Head part format may be different as well, but I haven't seen anything conclusive on that.

 

As for ABC, the patch is nearly complete anyway. I'm just trying to figure out a way to get the creature framework 'armor' to conceal the SOS shapes, so the werewolves don't end up with double dick syndrome. I have my doubts that will change much though, since the CF bodies will still be using the same head parts as the vanilla bodies.

Edited by Frosferes
  • 2 weeks later...
Posted
On 6/29/2021 at 11:07 PM, The_Thingie said:

I really really love these meshes, but I got this problem with the fur I just can't get around. This is what it looks like with the fur option. (On an npc)

https://imgur.com/a/4Q01yP9

This is what it looks like when I remove the fur parts from the race records on the fur option. 

https://imgur.com/a/hyeKbRW

Every combination in the fomod at least gives me that one strand. I'm completely at a loss for what could be causing it because it's at the bottom of my load order and it's not being overwritten. I have ABC installed but it shouldn't matter because it's being completely overwritten. Maybe it's a skeleton issue of some sort, but I don't know my way around nifscope quite yet. I'd just like to see if anybody else in vr is having the same troubles or if anybody else has seen something like it. I have a sneaking suspicion that it might be an incompatibility with vr or the sexlab vr patch. Both mess with player werewolves I think. Or I'm doing the wrong google searches idk. 

 

I'm planning on starting a clean  install soon to test my own mod and I'll test this mod as well. Would love a beta of the abc support to try out if you're willing Frosferes. Because I'm curious if the ABC support in the next update will miraculously fix it. 

I am also trying to have this working with VR and im struggling to even reach that bug. In my case, I have this mod installed overwritting everything and last in load order. When I spawn a werewolf (from hentai creatures or by commands) I can see his textures for a moment, but then a bug like yours occurs, glitchs from the head to the infinity, and then it fades away, as if the textures was absorbed by a black hole. After that, the werewolf is there but is invisible. I have tried changing the fomod combination as well, using the other werewolf textures, changing the load order and I cant seem to find a fix. Testing things with ssedit, I have noticed that if the Head parts section is removed, the whole body works. I am also using YA, but i dont know if that is affecting this in any way. Any insight would be much appreciated, because I am almost out of options.

 

This is a screenshot of the bug.

 

https://imgur.com/a/5725e0j

 

Thank you in advance! and sry for my english!

 

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...