Snakeybb Posted September 8, 2024 Posted September 8, 2024 (edited) Forgot to test with on a display rack Edited September 8, 2024 by Snakeybb
Gudulba Posted September 9, 2024 Posted September 9, 2024 (edited) Love this mod! I am considering creating a Ciri voice pack. One with maybe generic names if possible, one for myself with specific names for my playthroughs. To better understand the naming, here's my questions: - What are the differences between <Alias=Title> and <Alias=Owner> in the dialogue topics? Do both aliases correspond to the seen below entries? In this case, MISTRESS = <Alias=Title>? What is the Honorific used for? - Would <Alias=Playmate> correspond to the name of the NPC as seen in-game when selected? Edited September 9, 2024 by Gudulba
Hex Bolt Posted September 9, 2024 Author Posted September 9, 2024 7 hours ago, Gudulba said: What are the differences between <Alias=Title> and <Alias=Owner> in the dialogue topics? Do both aliases correspond to the seen below entries? In this case, MISTRESS = <Alias=Title>? What is the Honorific used for? Alias=Title is Master or Mistress. Alias=Owner is the owner's name. Alias=TitleAlt is the honorific title. The honorific title defaults to the Title unless the player changes it. It is supplied by the player, but good examples are "Sir" or "My Lady". It is used for variety. The main topic for speaking to the owner uses it, to distinguish this mod's topic from other from mods like Devious Followers if you're using them together, so you won't have two "Master?" choices in the dialog window. Usage is a little different. Title is assumed to work with possessive adjectives preceding it (e.g., Your Master, My Mistress), but the honorific title is not, so "My Lady" would look silly ("Your My Lady beckons you"). Again, the difference allows players variety. 8 hours ago, Gudulba said: Would <Alias=Playmate> correspond to the name of the NPC as seen in-game when selected? Yes.
Gudulba Posted September 10, 2024 Posted September 10, 2024 15 hours ago, Hex Bolt said: Alias=Title is Master or Mistress. Alias=Owner is the owner's name. Alias=TitleAlt is the honorific title. The honorific title defaults to the Title unless the player changes it. It is supplied by the player, but good examples are "Sir" or "My Lady". It is used for variety. The main topic for speaking to the owner uses it, to distinguish this mod's topic from other from mods like Devious Followers if you're using them together, so you won't have two "Master?" choices in the dialog window. Usage is a little different. Title is assumed to work with possessive adjectives preceding it (e.g., Your Master, My Mistress), but the honorific title is not, so "My Lady" would look silly ("Your My Lady beckons you"). Again, the difference allows players variety. Yes. Thank you for the detailed explanation! Makes sense. I have gone through the dialogue topics and found two additional aliases: May I serve my <Alias=Title> by kissing <Alias.PronounPosObj=Owner> boots? Yes, I will be your slave, <Alias.ShortName=Owner>. What to make out of these?
Hex Bolt Posted September 10, 2024 Author Posted September 10, 2024 7 hours ago, Gudulba said: I have gone through the dialogue topics and found two additional aliases: May I serve my <Alias=Title> by kissing <Alias.PronounPosObj=Owner> boots? Yes, I will be your slave, <Alias.ShortName=Owner>. This is Skyrim's text replacement ability. PronounPosObj is the possessive pronoun ("his" or "her"). ShortName uses the short name of the character, if one exists. The short name for Jordis the Sword-Maiden is Jordis. However, many NPCs have an empty short name field, so the full name is used. 1
Hex Bolt Posted September 11, 2024 Author Posted September 11, 2024 (edited) Palace Scene Regarding the recent discussion about the entering the palace scene (thanks to a good observation from @wren888), I have made some refinements that will be in the next update: - Only valid between 0700 and 1940. Some schedules have a jarl leave the area for a while, but this handles most cases. You won't be performing at night for a bored watchman. - Only valid if you entered from outside. This avoids triggering if you move between indoor areas in palaces with multiple cells, such as when visiting the wizard in the palace in Windhelm. - It won't occur in Markarth. Understone Keep is not remotely clean, and the throne isn't visible from the entrance. I might just leave it at that. It covers the worst problems, and players already have the option to suggest moving to a better spot. Letting the player choose a good place solves many problems. Although that could work in Markarth, the distance to the throne is too far, especially if you just wanted to see Calcelmo. Markarth will probably remain an excluded location. Submissive slaves (score 50+) can already volunteer to clean the owner's shoes in any palace, including Markarth, and that will not change. Edited September 11, 2024 by Hex Bolt 3
H Bof Posted September 12, 2024 Posted September 12, 2024 Have you ever thought about adding Bimbos of Skyrim compatibility/interactions? I feel like there could be a lot of fun bimbo-Lola and owner events. Then again I'm not the one who would have to make it so feel free to ignore lol.
Hex Bolt Posted September 12, 2024 Author Posted September 12, 2024 13 minutes ago, H Bof said: Have you ever thought about adding Bimbos of Skyrim compatibility/interactions? I feel like there could be a lot of fun bimbo-Lola and owner events. I have looked at it, and I've spoken to the author, but I decided that it didn't fit well. A bimbo can contaminate her sex partners, so I'd have to exclude the owner and playmate. There are other considerations, such as if Lola is that brainless, does submissiveness have much meaning? There is, however, a very tenuous connection through Love Sickness (BoS can accelerate it, and it can play a small role in this mod -- the owner can even use the term bimbo when you have the condition). 1
H Bof Posted September 12, 2024 Posted September 12, 2024 1 hour ago, Hex Bolt said: I have looked at it, and I've spoken to the author, but I decided that it didn't fit well. A bimbo can contaminate her sex partners, so I'd have to exclude the owner and playmate. There are other considerations, such as if Lola is that brainless, does submissiveness have much meaning? There is, however, a very tenuous connection through Love Sickness (BoS can accelerate it, and it can play a small role in this mod -- the owner can even use the term bimbo when you have the condition). When you put it like that it makes a lot of sense. If I might suggest one (hopefully) minor integration I think that it would be a fitting punishment if a bimbo Lola who currently has a suppressed curse was forced by their owner to have sex to break that suppression, and vice versa where a bimbo Lola who is currently a bimbo is forced to drink a tonic that suppresses the curse to ruin her fun.
BigOnes69 Posted September 12, 2024 Posted September 12, 2024 6 hours ago, Hex Bolt said: I have looked at it, and I've spoken to the author, but I decided that it didn't fit well. A bimbo can contaminate her sex partners, so I'd have to exclude the owner and playmate. There are other considerations, such as if Lola is that brainless, does submissiveness have much meaning? There is, however, a very tenuous connection through Love Sickness (BoS can accelerate it, and it can play a small role in this mod -- the owner can even use the term bimbo when you have the condition). Have you talked to Min over at MinAI about whether they will expand it to this mod or maybe developing your own AI expansion for this mod????
Hex Bolt Posted September 13, 2024 Author Posted September 13, 2024 19 hours ago, BigOnes69 said: Have you talked to Min over at MinAI about whether they will expand it to this mod or maybe developing your own AI expansion for this mod???? No, not about this, though I have spoken to Min about other things in the past and I hope this latest project goes well. AI speech is promising, but I think premature at this point. The MinAI description says it can be "janky". I think it can best benefit mods that lack good dialog or that have none for certain situations. I've tried to provide consistent, reasonably well-crafted dialog here (I understand that you weren't suggesting otherwise), so adding AI to the mix would probably be a bit of a weird bit. I'll also note that that the current process does have players pay a small amount of money for openrouter. Some players are unwilling to pay anything at all for additional game content. Others might simply be unable to pay depending on their region of the world.
Hex Bolt Posted September 13, 2024 Author Posted September 13, 2024 Players use this mod for many different reasons. There aren't many choices for enslavement mods, so it might get used in ways that don't suit it best. That's okay. However, at its heart, this mod is about consensual, submissive slavery, even if "Lola" arrives through nonconsensual means, such as being purchased at an auction. Ideally, she will soon come to realize that it's good for her and might consider it a rescue from a bad fate. It's very much not a Bad End, nor about crushing or breaking Lola. Hopefully, she will want to stay when her contract is finished, just as her owner said she would. Feel free to play the mod as you like, but that's the experience that Submissive Lola strives for. Whatever the means of your arrival, hopefully you should want to stay (or leave to seek a more worthy master). This excerpt from one of my slave diaries might illustrate one slave's realization that all the owner's talk wasn't just mind games. Spoiler Mistress sat in her fireside chair and had me kneel beside her and lay my head on her thigh. She spoke of the joy of serving her, that I had no worries in the world, none at all, except pleasing her -- and she was very pleased. I had nothing to fear except failing her, and I'd fought well and served her faithfully. She stroked my hair and sang one of those foreign songs, sweet but sad. If I were a cat, I'd have purred. I was happy and content. I think I see it now. All my doubts, fears, and worries for the future melted away. This amazing, glorious woman will care for me. She knows what's best. She will decide for me. No more guessing, wrong choices, or regrets. I only have to serve her well. I realized that I really want to. I want her approval. It's my place to be used, and hers to use me as she wishes. In my own way, I will care for her too. I've sensed her dark moods, the depths of her hidden sorrows. She needs someone reliable to support her. She'll achieve great things. It's what drew me to her. That and, well, you know. Someday, I'll take my place in Sovngarde. A collar doesn't matter there. The stories say that in the Hall of Valor, great honor is given not to those who seek their own glory, but to those who faithfully serve for the glory of a worthy hero. 4
wren888 Posted September 13, 2024 Posted September 13, 2024 1 hour ago, Hex Bolt said: Players use this mod for many different reasons. There aren't many choices for enslavement mods, so it might get used in ways that don't suit it best. That's okay. However, at its heart, this mod is about consensual, submissive slavery, even if "Lola" arrives through nonconsensual means, such as being purchased at an auction. Ideally, she will soon come to realize that it's good for her and might consider it a rescue from a bad fate. It's very much not a Bad End, nor about crushing or breaking Lola. Hopefully, she will want to stay when her contract is finished, just as her owner said she would. The mod seems to me a combination of Stockholm Syndrome and brainwashing, at least on the "playful" setting. It's the only one I've played. As such, I consider the mod adeptly crafted, with a gradual increase in Lola's mental bondage. 1
SkyAddiction Posted September 13, 2024 Posted September 13, 2024 1 hour ago, Hex Bolt said: Players use this mod for many different reasons. [...] Yes, this. I built it as a temporary bad end. I have it accessible only through SS++, where it takes time for my character to work her way out of it. All the thought .jsons are built for this, and they reference other, darker aspects of the Skyrim you can read about in the hundreds of books that exist. SLTR is the core of my consequence loop. The only other mod this broadly customizable for RP purposes is BoS, and I have that built as a playable bad end. The new "Convince Me" start-up dialogue here in SLTR is perfect for that, where my character has a way to gain a permanent companion or two if she's lost too many skills. Both SLTR and BoS have what I now consider to be the ultimate winning feature - customizable thoughts. It's insane how much RP milage you get out of just that one single thing. 3
twsnider1138 Posted September 13, 2024 Posted September 13, 2024 (edited) edit: so the whipping did “happen” and I got the debuff. I just didn’t get the animation and Lydia was still an evil bitch who decided I was an ungrateful submissive. Do I need to give my owner a whip to whip me with? Twice now my owner has gone to whip me and then stood there like a dumbass, before deciding that I was rebellious and took some submissive score off me. Edited September 13, 2024 by twsnider1138
CaptainJ03 Posted September 13, 2024 Posted September 13, 2024 1 hour ago, twsnider1138 said: Do I need to give my owner a whip to whip me with? Twice now my owner has gone to whip me and then stood there like a dumbass No, your owner has their own whip, only for the "something to beat you with" you are told to bring them one. For the whipping not happening - that just happens, especially on uneven ground. You could try to punch your owner (assuming the you have ticked 'punish for harming owner' in the MCM) while you're on a flat surface and see if the animation plays out. With uneven ground, sometimes the owner steps from toe to toe to find the best footing, and never finds it (and sometimes they stand on rocks and don't mind at all)
Hex Bolt Posted September 13, 2024 Author Posted September 13, 2024 2 hours ago, twsnider1138 said: edit: so the whipping did “happen” and I got the debuff. I just didn’t get the animation and Lydia was still an evil bitch who decided I was an ungrateful submissive. It looks like I missed some context from before the edit. It would help to know which scene this was. The owner will always give a reason for a whipping. 2 hours ago, twsnider1138 said: Twice now my owner has gone to whip me and then stood there like a dumbass... Which follower framework (if any)? 54 minutes ago, CaptainJ03 said: For the whipping not happening - that just happens, especially on uneven ground. You could try to punch your owner (assuming the you have ticked 'punish for harming owner' in the MCM) while you're on a flat surface and see if the animation plays out. With uneven ground, sometimes the owner steps from toe to toe to find the best footing, and never finds it (and sometimes they stand on rocks and don't mind at all) ZAP tries to get the owner to move to the right position and distance, but bad surfaces or being too close to a wall can interfere. You don't need to punch the owner. Target the owner in the console and use "moveto player" (or use SLTR's MCM to summon the owner). That will often help the owner find a path. Another option that's more involved is to move the PC. If you're locked in place, you can still use the console. "Player.SetAngle Z <number>" might be enough. "Player.GetPos X" and "Player.SetPos X" (or Y) can also move you (I had to do that once when my character was near to and facing a wall when the scene started).
lcewolf Posted September 14, 2024 Posted September 14, 2024 19 hours ago, wren888 said: The mod seems to me a combination of Stockholm Syndrome and brainwashing, at least on the "playful" setting. You remove word for my mouth 😁!. The other way (Strick) is Lola become more and more mind broken by stop backtalking and fight back. You should try it. If the PC was weak or urgently needed money and protection for surviving reason I will understand how she could remain for a time. Wanted to live without the worry to found way to survive in a country in war and be and feel safe I could also understand it. She could see the Master/Mistress be worthy to be obey and stay. Same if see is needed to get out from a worst situation «Public whore, Slavery auction,...» I know it's supposed to be a voluntary service but I have hard time to see it that way. After reading the book If she as not a Stockholm syndrome how could she be excited and hope to be enslave? (Playful).At less if the PC is not Sheogorat disciple. I mean absolutly no disrepect by what I said above. But it is also why this mod is so wellmade. It's polyvalent for many game play completly opposed! 1
Script101 Posted September 14, 2024 Posted September 14, 2024 Voice Patch for Female Character: Hello there, I was wondering if it's okay to make a patch with voice for a follower I've been working on. I wanted the voice this mod and the follower I'm making to have similar voice so it feels natural when she talks and thought i'd ask here if it's okay to do so. If you have a moment do let me know, have a great day.
Hex Bolt Posted September 14, 2024 Author Posted September 14, 2024 45 minutes ago, Script101 said: Hello there, I was wondering if it's okay to make a patch with voice for a follower I've been working on. I wanted the voice this mod and the follower I'm making to have similar voice so it feels natural when she talks and thought i'd ask here if it's okay to do so. Yes, you may offer a voice pack, as long as it does not include a modified version of this mod's ESP file. The reason for the restriction is that a modified ESP based on version X becomes outdated as soon as version Y is published. Players do not read warnings. They will load that ESP after this mod, have trouble, and report mysterious "bugs". Hopefully, that's not an issue for you. Most voice packs are just voice files, but you used the word "patch", and I've had so much trouble elsewhere with outdated patches that break a mod and cause me to spend time looking for a nonexistent problem. Anyway, I hope you can accomplish what you're trying to do with your follower.
Talesien Posted September 14, 2024 Posted September 14, 2024 8 hours ago, Hex Bolt said: Players use this mod for many different reasons. Reminds me, one little feature I would love to see is the need to pay a "fee" if you want to be released at the end of your contract. So basically you have to fulfill your contract time and then, if you want to be freed, have to buy yourself out of it on top. Right now it can be kinda simulated with the freedom fund in SS and setting getting sold on requesting release to 100%, but that's clunky and unreliable. 1
Hex Bolt Posted September 14, 2024 Author Posted September 14, 2024 17 minutes ago, Talesien said: Reminds me, one little feature I would love to see is the need to pay a "fee" if you want to be released at the end of your contract. So basically you have to fulfill your contract time and then, if you want to be freed, have to buy yourself out of it on top. Right now it can be kinda simulated with the freedom fund in SS and setting getting sold on requesting release to 100%, but that's clunky and unreliable. I've been trying to keep the focus away from gold, but that's an interesting goal that you've come up with for your games. Instead of saving up for a freedom fund, how about setting a personal goal of X gold in the owner's inventory, sort of an indentured servitude? When the contract is completed and the owner has enough gold, you choose to end the enslavement. When you get near the goal, you could even buy your freedom sooner by trading some of your gold to the owner. That would nicely fit situations where the owner's goal is to buy a house, a business, or a title, and you're free to stay on as a slave or go your own way afterwards. 2
Script101 Posted September 14, 2024 Posted September 14, 2024 5 hours ago, Hex Bolt said: Yes, you may offer a voice pack, as long as it does not include a modified version of this mod's ESP file. The reason for the restriction is that a modified ESP based on version X becomes outdated as soon as version Y is published. Players do not read warnings. They will load that ESP after this mod, have trouble, and report mysterious "bugs". Hopefully, that's not an issue for you. Most voice packs are just voice files, but you used the word "patch", and I've had so much trouble elsewhere with outdated patches that break a mod and cause me to spend time looking for a nonexistent problem. Anyway, I hope you can accomplish what you're trying to do with your follower. Thank you, I appreciate the response. It won't touch the esp files plus the lines are already there so it'll just be voice files and lip sync getting added in the sound folder and that's about it. I'll give it a whirl and see how it goes. Thanks again, have a great day.
Talesien Posted September 14, 2024 Posted September 14, 2024 3 hours ago, Hex Bolt said: I've been trying to keep the focus away from gold, but that's an interesting goal that you've come up with for your games. Instead of saving up for a freedom fund, how about setting a personal goal of X gold in the owner's inventory, sort of an indentured servitude? When the contract is completed and the owner has enough gold, you choose to end the enslavement. When you get near the goal, you could even buy your freedom sooner by trading some of your gold to the owner. That would nicely fit situations where the owner's goal is to buy a house, a business, or a title, and you're free to stay on as a slave or go your own way afterwards. Pretty much that, yes. Indentured servitude fits it very well. It also aligns with how slavery could work in antiquity. *, ** * We know that some Roman slaves were able to buy their freedom, if only a few, usually educated ones working privileged jobs (like those working as scribes or accountants, not those doing manual labor), many of those remained with their masters after buying themselves free, just now as fully salaried workers. (It's not easy to find a good accountant, now or back than ^^). Special quirk aside, once freed, a slave was granted full Roman citizenship (assuming that their former owner was a Roman citizen), not something easy to get for most of the period. ** We also have the story of a Phoenician ship captain who ran afoul of pirates, got captured and sold as a slave (in the very city he hailed from, Carthage, yes, that Carthage, just early on in the cities' history). His family arranged for him getting bought by a friend of the family. He was technically a slave afterward until he repaid the dept incurred, but got a new ship and kept working as a captain. (Apparently, good captains were also hard to come by. 😛)
wren888 Posted September 14, 2024 Posted September 14, 2024 13 hours ago, Hex Bolt said: When you get near the goal, you could even buy your freedom sooner by trading some of your gold to the owner. Personally, I would prefer your avoiding the player being able to buy their freedom in this mod. Or at least make it an optional feature in the MSM. For me, it would be too easy and defeat the purpose of the mod. You see, I'm a saver. After a while playing Skyrim, I typically have several thousand septims in my primary house. 1
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