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Posted (edited)
1 hour ago, Anunya said:

 

I've been thinking about having a DFC follower and a SubLola follower in parallel for a playthrough, but I'd definitely have to get the settings right for both mods. That and figure out the RP justification.

Had that in my last go. Reason been two (pretty kinky) sisters, one Dominant one a Switch, the Switch was the DFC Follower as well as the playmate. Of course DFC was pretty towned down with the available deals kinda limited (and carefully selected) to make it work and fit the tone.

Edited by Talesien
Posted
2 hours ago, HexBolt8 said:

 

It would help to have more detail.  For instance, you're given a reason when you get zapped, but you didn't say what the message was.

 

The situation you described shouldn't cause a problem for the mod.  At a guess, you're using a mod that alters devious devices, such as adding armor rating and/or allowing them to be enchanted.  Don't do that.  They'll get detected as non-restraint items, which will confuse not just this mod, but other mods as well.

I'm getting zapped for wearing forbidden items.

 

And as far as I know, I haven't messed with anything to make DD restraints clothing or non-restraint items as you put it.  I'm using a curated modlist that has all of that handled for me, and the few mods I've used myself don't mess with armor values or clothing changes.  

Posted
49 minutes ago, Halcyon2003 said:

I'm getting zapped for wearing forbidden items.

You have something equipped that has a keyword for a forbidden item.  Since you said your character was naked except for the wrist bindings, that suggests a that modification was made to the bindings, or your character is wearing an invisible item.  You can narrow down the cause with some console checks.  Try "player.WornHasKeyword xxx", substituting each of these keywords:  ClothingBody, ArmorCuirass, ArmorHeavy, ArmorLight, ClothingHead, and ClothingHands.  If you get one or more positive results, that might point you to the mod that's causing the problem.

Posted
2 hours ago, HexBolt8 said:

ClothingBody, ArmorCuirass, ArmorHeavy, ArmorLight, ClothingHead, and ClothingHands.

Are those the only keywords that matter? I've been getting zapped for wearing nails and certain jewellery in the past. In that case I'll have to edit them out if they have any.

Posted
9 hours ago, belegost said:

Are those the only keywords that matter? I've been getting zapped for wearing nails and certain jewellery in the past. In that case I'll have to edit them out if they have any.

I'm fairly sure that the list is complete.  SLTR does not prohibit jewelry.  If an item gave you trouble, it probably has a clothing or armor keyword.

Posted

@HexBolt8 I did what you said and I got back 1.00 for ArmorCuirass while I'm totally naked.  Is there a console command to find out what is causing that so that I can either deactivate it, report it as a bug or use something in the MCM to make it "allowable" while naked?

Posted
27 minutes ago, Halcyon2003 said:

Is there a console command to find out what is causing that...

Sort of.  Drop everything you have into a container (or on the ground) and run "player.inv" in the console.  Look for worn items (ignore xx040F0C, the Devious Device Hider, which is supposed to be present).  It's probably another item with no name.  The item index (first 2 numbers) tell you the mod index.  You should have one more no-name item equipped for the wrist restraints.  That one should also be okay.  Any other no-name item is a likely suspect.  You can try unequipping a suspect item (player.unequipitem xxxxxxxx) and testing again for ArmorCuirass.

 

It might be easier to load an early save, get naked, and test for ArmorCuirass.  If it's present, use the procedure above.

Posted

I should have also mentioned that this is apparently happening with or without the wrist restraints.  After following your instructions I think I might know what's causing it based on what I know now.  I have a mod called Succubus Heart which has a passive ability called Regal Glow that gives the character a slight armor buff that can be upgraded.  It does remark that this particular buff can cause conflicts with other mods that involve equipment, but I'll do this other thing you mentioned as well just to confirm my suspicions.

Posted
5 minutes ago, Halcyon2003 said:

I have a mod called Succubus Heart which has a passive ability called Regal Glow that gives the character a slight armor buff that can be upgraded.

That's it.  I took a quick look, and the regal glow item (ID xx01AE79) has the ArmorCuirass keyword.  That will cause any mod that cares if you're wearing body armor to think that you are.

Posted
On 3/3/2023 at 2:53 AM, belegost said:

 

I only ever tried Lola and DFC together and I scrapped the whole idea in less than half an hour because it was unplayable.

Seems you had to level up to become professional skyrim player) I had passed all main questline with this and more sub mods. Now i am trying to play with PetProject, this is really conflicting thing.

Posted
16 minutes ago, crococat said:

Seems you had to level up to become professional skyrim player) I had passed all main questline with this and more sub mods. Now i am trying to play with PetProject, this is really conflicting thing.

I prefer to enjoy my games.

Posted
45 minutes ago, HexBolt8 said:

That's it.  I took a quick look, and the regal glow item (ID xx01AE79) has the ArmorCuirass keyword.  That will cause any mod that cares if you're wearing body armor to think that you are.

I'm gonna have to reset a part of the mod then and hope that it fixes things.  Because at this point, even if I get around it by wearing some lingerie as an alt, as soon as I get nude for sexy time, there it is again!

Posted

Hello, I like this mod very much, but when making tasks like "Careless Hands" it can always complete in a few seconds, was there something wrong with me or was there a bug or something?

Posted
34 minutes ago, esdeath2331 said:

Hello, I like this mod very much, but when making tasks like "Careless Hands" it can always complete in a few seconds, was there something wrong with me or was there a bug or something?

Yes, I can confirm that. Last time I triggered the Careless Hands I was freed before the dialogue of Mistress complaining that she'd ran into my blade again was over.

Posted
5 hours ago, CaptainJ03 said:

Yes, I can confirm that. Last time I triggered the Careless Hands I was freed before the dialogue of Mistress complaining that she'd ran into my blade again was over.

I just disabled that one because I don't feel  like being constantly berated when my companion constantly dashes in front of me while I'm swinging Volendrung around.  ;)

Posted
7 hours ago, esdeath2331 said:

Hello, I like this mod very much, but when making tasks like "Careless Hands" it can always complete in a few seconds, was there something wrong with me or was there a bug or something?

It looks like a bug.  Back in November, I made the fix, "In rare circumstances, the friendly fire "Careless Hands" event would never end."  I guess I fixed it too much.  :)  Thank you for reporting the problem.  I'll take a look at it.

 

7 hours ago, CaptainJ03 said:

I can confirm that.

Thank you for confirming.

Posted (edited)

Probably not the right spot for it but with DD5.2SE rope armbinder is invisible when equipped during Time to Relax. The effects, corresponding animation, inventory and ground items are fine, just not the player model.

 

This is a preliminary report, I haven't yet had time to dig into the files to see if the .nifs and .esp slots match, because on the surface it looks like it might be this kind of issue.

 

EDIT: having said that, a question: which specific rope armbinder does Lola use?

Edited by belegost
Posted

Hi, I'd like to have some help please.

Started a new game, got Stenvard from Windhelm as follower and then as Lola's master. Plan is to get to Helge and start the main quest before starting ToH quests. So currently only SL Survival and Lola "active" in use.

 

All mechanics worked smooth for about 1 or 2 hours. PC is submission level 70 and kneels every time I do Lola interactions with Stenvard.
When asked if lola can serve him, Master reacts positive, then leaves while Lola still kneels. If i let it be he eventually comes back and does his things with Lola.

The message about characters being stuck in a different scenario is coming up more often evenso its not the case.  

 

Once during the night he hang her up nicely and went to bed, the following morning i had no control over Lola anymore. She would follow him on autopilot. had to load a previous safe to have control again.

 

I also noticed that sexlab animations do not load correctly,  scenes take an aweful long time to load and then Lola is mostly not in it, leaving the guys (or girls) humping air.

 

Could it be that there is a backlog of "unresolved" tasks in the script that slows down or blocks the mods from working properly?

Is there a way to solve it?

 

Is my load order wrong?

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Campfire.esm
ApachiiHair.esm
ApachiiHairFemales.esm
hdtHighHeel.esm
Schlongs of Skyrim - Core.esm
SexLab.esm
SexLabAroused.esm
CreatureFramework.esm
ZaZAnimationPack.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
daymoyl.esm
ClimatesOfTamriel.esm
SexLab - Sexual Fame [SLSF].esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
SkyUI.esp
UIExtensions.esp
SOSRaceMenu.esp
XPMSE.esp
Modern Brawl Bug Fix.esp
FNIS.esp
Schlongs of Skyrim.esp
RaceMenuMorphsCBBE.esp
SOS - VectorPlexus Muscular Addon.esp
FNIS_PCEA2.esp
AMatterOfTime.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
ClimatesOfTamriel-Nights-Level-2.esp
RaceMenu.esp
RaceMenuPlugin.esp
Kawaii Face Presets.esp
SimplyKnock.esp
ClimatesOfTamriel-Dungeons-Hardcore.esp
ClimatesOfTamriel-Interiors-Cold.esp
Cidhna Mine Expanded.esp
troublesofheroine.esp
RealisticNeedsandDiseases.esp
RND_AnimalLoot.esp
MoreNastyCritters.esp
SlaveTats.esp
SlaveTatsEventsBridge.esp
SL Survival.esp
SexLabDefeat.esp
SexLabSkoomaWhore.esp
SkyrimSewers.esp
SexLab TDF Aggressive Prostitution.esp
SexLab TDFAP - Requiem Blue Aura Fix.esp
DancePoleAddon.esp
Hunterborn.esp
Hunterborn_RND-Patch.esp
SexLab_Dialogues.esp
Frostfall.esp
submissivelola_est.esp
Hunterborn_Campfire_Patch.esp
AmazingFollowerTweaks.esp
SexistGuards.esp
Devious Cidhna.esp
PrisonerRagsForFemales.esp
Spank That Ass.esp
kal_LolaAddon.esp
SimpleSlavery.esp
Drinking Fountains of Skyrim.esp
Prison.esp
MF_RadiantProstitution.esp
SLSO.esp
PsycheAnimationObjects.esp
Animal_SOS.esp
FNISspells.esp
RND_DrinkingFountains-Patch.esp
SLAL_AnimationByBakaFactory.esp
SLALAnimObjBillyy.esp
SLAnimLoader.esp
SexLabMatchMaker.esp
AddItemMenuLE.esp
Alternate Start - Live Another Life.esp
 

 

 

Help would be appreciated.

 

Posted (edited)
53 minutes ago, dude7189 said:

kal_LolaAddon.esp

This is your problem. That addon is outdated and has not work reliably with Lola for a long time.

Edited by belegost
Posted
9 hours ago, belegost said:

which specific rope armbinder does Lola use?

xx0486E3, "Rope Armbinder".  Everything in SLTR right now is pre-DD5, so most likely either that item broke in DD5 or you missed doing that item when you ran BodySlide on DD5.

 

5 hours ago, dude7189 said:

thanks. gonna delete and retry.

You might have meant this, but for "retry" it's best to do that with a new game.  Your old game was already having several problems, and removing a mod with scripts during a game can lead to more trouble.

 

8 hours ago, dude7189 said:

The message about characters being stuck in a different scenario is coming up more often evenso its not the case.  

Just a general comment on this.  The owner's remark that one of you is stuck in a scene is always true.  It's there to alert players to a potential problem, since characters that are already in a scene might not be able to participate in another scene.  A major source of scenes is approach mods, where an NPC approaches you to ask for sex, check your licenses, or other things.  If that approach gets stuck, the player character can be in a scene without you the player knowing about it.  If you see a lot of these warnings, one or more of your mods is frequently trying to start a conversation with you and failing (or perhaps the NPC is taking a long time to reach you).

Posted (edited)
32 minutes ago, HexBolt8 said:

xx0486E3, "Rope Armbinder".

So it's zadx_Armbinder_Rope_Inventory. Nothing is overwriting this.

ARMO records don't have any slots assigned to it, which I guess is understandable since you're not supposed to be able to see it in first person, but ARMA doesn't have "generic" rope binder, there are only "white", "red" or "black" variants. Perhaps this is the issue.

In fact, looking through all sorts of "rope" devices in DD5.2, all of them have one of the aforementioned colours, and there is no "uncoloured" version.

dd52.png.1dc6f8d47fc981841e00a4cb8ae9ac57.png

 

EDIT:

looking further, there is zadx_Armbinder_RopeAA [ARMA:xx0486DB] which seems to be uncoloured version, so now I'm confused and don't know what to think.

 

32 minutes ago, HexBolt8 said:

missed doing that item when you ran BodySlide on DD5

 

Nah. If that was the case it would've been misaligned and not outright invisible.

Edited by belegost
Posted
32 minutes ago, belegost said:

looking further, there is zadx_Armbinder_RopeAA [ARMA:xx0486DB] which seems to be uncoloured version, so now I'm confused and don't know what to think.

This is for the "rendered" part of the device, zadx_Armbinder_Rope_Rendered, which is what you're interested in.  It's only one color (rope); it has slots.  The device works well in 5.1 (I haven't got around to updating yet), and the 5.2 esm file looks okay.  I'm not sure where the problem would be in your game.

Posted
2 hours ago, HexBolt8 said:

You might have meant this, but for "retry" it's best to do that with a new game.  Your old game was already having several problems, and removing a mod with scripts during a game can lead to more trouble.

 

indeed, I did a complete new game once the extended thing was removed.

 

 

Quote

Just a general comment on this.  The owner's remark that one of you is stuck in a scene is always true.  It's there to alert players to a potential problem, since characters that are already in a scene might not be able to participate in another scene.  A major source of scenes is approach mods, where an NPC approaches you to ask for sex, check your licenses, or other things.  If that approach gets stuck, the player character can be in a scene without you the player knowing about it.  If you see a lot of these warnings, one or more of your mods is frequently trying to start a conversation with you and failing (or perhaps the NPC is taking a long time to reach you).

 

About that - with the new game, I tried again with Stenvard as master, stayed in Windhelm for 2 days. First day all fine and smooth. After second night, I had again issues where Master would not react to Lola's request to serve, Lola also not kneeling.

I left Windhelm eventually.. the approach for licenses from SL Survival triggered without issue. left the Windhelm area and into nature, so just Lola and master and still, when asking for service neither kneeling or reaction from the guy.

There is still something wrong 

Posted
39 minutes ago, dude7189 said:

After second night, I had again issues where Master would not react to Lola's request to serve...

That reaction is handled as a force greeting.  When you offer service and exit conversation, a few seconds pass and then the owner starts conversation with a force greeting to tell you what to do.  It's the way the mod has worked since the original version.   I don't know why that would stop working.  I can only suggest simplifying your mod list as much as you can, especially mods that affect NPC behavior (house mods, armor mods, and things like that won't be a problem).  Unfortunately, since the problem doesn't appear right away, the usual approach of gradually adding mods into your game to see which one or ones is the problem will be difficult.  I don't know what else to suggest.

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