blob12344 Posted September 6, 2022 Posted September 6, 2022 12 hours ago, HexBolt8 said: SkyUI MCM, General, turn off Unequip Armor for all Favorite Groups. As its help text says, it unequips all armor, so it will try to unequip DD collars and the like. Yes, DD 5.2 has a fix to recover if another mod does UnequipAll. That's not a common problem. I'm guessing that something in that slot got unequipped and left DD wrist/arm bindings in a bugged state. You can manually the bindings with just a little work: Reveal hidden contents Do player.RemoveAllItems. You won't be saving the game, so it's okay. You'll be left with quest and locking items. Use player.inv to reveal everything in inventory. Write down the IDs of every item that doesn't have a name. You can ignore xx040F0C, the DD device hider. Reload your game. Use player.RemoveItem to remove those unnamed items, one at a time. For each, test if you can unequip the bindings. If so, reload your game and only remove that last item, the one that worked. Those other items with no names are probably serving a purpose (this mod uses a few of them) so don't remove them all. So i tried around with your suggestions. The SkyUI doesn´t seem to do anything though. But what helped was to remove the right item from inventory, afterwards i could at least unequip stuff, and for the collar for example equip it again. Different itemslots for collar, cuffs or a ball-gag, and plug. At least those were the items that i encountered the problem with. Other stuff for example a spreader bar, go removed after some event. But strangely enough, everytime i quicksave it seems to auto unequip all my stuff now, lol. And the default resting pose was somehow changed to the pose with hands behind your back. Which is not a problem, as combat etc. works as usual, since there are no restrains on. Just some weird behaviour i encountered. Secondly i unfotunately ran into some other problem.... regarding the "Working Slave" Quest, if i got the name right, where you are forced to prostitute yourself to a certain number of people. First i got rejected by the npcs, guess because their arousal was too low, it should rise with time right? Then set it to flat chance for success via the MCM and at least got further with the dialogue, to the point where they say sth like "sure, i haven´t got a good lay in a while" or sth along those lines. But afterwards nothing happens and they just walk away. But somewhere it is registered that this interaction happened, since one of the npcs spoke about how the last time was good or sth. But there was no quest progression. (I currently also have flower girls running, might this mess things up?) Anyway, thanks for your help
Hex Bolt Posted September 6, 2022 Author Posted September 6, 2022 47 minutes ago, blob12344 said: But strangely enough, everytime i quicksave it seems to auto unequip all my stuff now This mod shouldn't be doing that. It might be an outfit manager mod affecting your character. This mod can have your character strip clothing & armor at times (your owner will tell you), but not devices, and only body clothing, hand clothing, and headgear. You might look through your mod list for anything that would change which items the PC wears. 56 minutes ago, blob12344 said: And the default resting pose was somehow changed to the pose with hands behind your back. This mod doesn't change the PC's default pose. I haven't used it, but I've heard that Diary of Mine can change the PC's pose to one with hands behind the back. 59 minutes ago, blob12344 said: their arousal was too low, it should rise with time right? Only if you're naked or wearing clothing designated in SexLab Arousal as naked. Otherwise, SexLab's default arousal increase over time is minimal, around 10 points per day. 1 hour ago, blob12344 said: But afterwards nothing happens and they just walk away. But somewhere it is registered that this interaction happened, since one of the npcs spoke about how the last time was good It sounds like your SexLab installation isn't working. For basic prostitution, when a client as accepts, that NPC is registered to remember having had sex with you, then sex is started through SexLab. You get paid and the quest updates when sex ends. No animation means no sex occurred; therefore, no quest update. 1 hour ago, blob12344 said: I currently also have flower girls running, might this mess things up? I haven't used that one, but I don't think it would interfere.
blob12344 Posted September 6, 2022 Posted September 6, 2022 Thanks again for your help, as your hint put me on the right track. SexLab was indeed not working. The first reason being, that i hadn´t run the install option in the MCM (punished for not reading the instructions completely....), secondly it was also the wrong version of sexlab, i kinda got confused with the whole SE/AE thing, as my version says SE (i mean there is an inbought AE version in the steam store) but is the SE/AE version... or whatever they call that, idk it is kind of confusing, hence i had some mods downloaded for SE, which needed to be AE versions....
Hangot Posted September 7, 2022 Posted September 7, 2022 On 9/2/2022 at 3:55 PM, HexBolt8 said: I am reluctant to mess with a player's game balance, though a rule punishing shouting in towns would make sense. The mod does have an option to vibrate any piercing after a dragon soul is absorbed, but that's after combat. Maybe it could be an option toggle similarly to become a permanent slave to your owner? Or requires a super high submission score in order for the quest to start draining the Dragonborn of her powers to initiate?
Hex Bolt Posted September 9, 2022 Author Posted September 9, 2022 On 4/27/2022 at 2:11 AM, CaptainJ03 said: About dancing: I still don't care. If Mistress wouldn't scold me, I'd still do no more than the silly Cicero dance. On 9/5/2022 at 6:18 PM, Anunya said: For the record, I thought there are some decent ones in Gunslicers pose set. They're not overly long, but IMO they're significantly better because they don't do any body deformation (pinched shoulders etc) and aren't overly modern (f.x. hip hop routines). I looked at the animations in GSPoses (over 500 of them, whew!). Its dance animations are very short ones that loop. That's okay; they're just fairly simple. A benefit is that they look fine with a short dance timer, so they're alternatives to Cicero's brief dance. As Anunya said, they don't have the weird body deformations. Some are modern, but most are not. For players who don't mind simple dances as long as they're not modern and don't distort the PC's body, these could be a good choice. They can be used by this mod if the player copies and renames some files. The process is similar to the one I gave earlier, but because Gunslicer's poses are short, you must replace ZAP dances rather than TDF dances, because ZAP's dances were configured to loop. You don't have to add all 500+ GSPoses animations to your game. Try out GSPoses, select the dances you want, use the process below, then uninstall GSPoses and run FNIS again to return your animation count to what it was before. As a courtesy, if you find GSPoses animations that you like, be sure to endorse that mod, and consider leaving Gunslicer a nice comment. (GSPoses has nearly a thousand endorsements. Maybe a few of us who enjoy Gunslicer's work can help push it over the top.) Spoiler Select a ZAP dance that you don't care for, such as Shake Ass. Backup or rename ShakeAssDance.hkx in Meshes\actors\character\animations\ZaZAnimationPack. Copy the GSPoses animation that you want to use instead into that folder and name it ShakeAssDance.hkx. Activate Shake Ass in this mod's MCM, and you get the GSPoses dance. It will loop until the dance timer expires. NOTE: TDF Prostitution uses the same file name for Snake Dance as ZAP (SnakeDance.hkx). If you've installed the TDF dances and you want to replace snake dance, you should replace SnakeDance.hkx in the animation folders for both ZAP and TDF. For those who don't want to examine over 500 animations, I made a list of ones that resemble dances and are not too modern. They're simpler animations than full dances, but they can be much less annoying. Spoiler All GSPoses animations are named GSFNISxxx. After installing that mod and running FNIS, you can try them in the console with "player.playidle gsfnisxxx". Slow dances: 16, 103, 212, 271, 301. Most masculine dance for males (hip grinding): 103. Better suited for females (breast jiggle): 318, 338, 347, 348. Others: 25, 275, 276, 336, 344, 373. Personal favorite of the bunch: 344. 4
Anunya Posted September 9, 2022 Posted September 9, 2022 (edited) Question for those of you who play with SubLola and SL Survival: how do you handle licenses? I typically play games where my girl starts free and trying to keep her head above water. When she (almost inevtiably) fails she gets in trouble, trouble that typically culminates in SubLola. I'd love to find a way to integrate licenses with SubLola in a way that doesn't involve frequent MCM/ debug adjustments. Has anyone come up with something that feels good? Edited September 9, 2022 by Anunya
Anunya Posted September 9, 2022 Posted September 9, 2022 Another question: Are the jsons containing the list of SS++ buyers and the list of possible haircuts persistent with no further actions? Do you need to export settings to make them persistent? Or is there some other step required to save them from one game to next? Thanks!
Hex Bolt Posted September 10, 2022 Author Posted September 10, 2022 1 hour ago, Anunya said: Are the jsons containing the list of SS++ buyers and the list of possible haircuts persistent with no further actions? Yes. 1 hour ago, Anunya said: Do you need to export settings to make them persistent? No, but might want to if you'd like to use the exported settings as your baseline, then adjust the list after importing. It takes time to add buyers or hairstyles, so a player might want to keep a large master list in exported settings, then quickly trim that down after importing. Or, players can copy the json files. They're in the same folder as LolaConfig.json. 1 hour ago, Anunya said: Or is there some other step required to save them from one game to next? Just keep or copy the json files. 1
Herowynne Posted September 10, 2022 Posted September 10, 2022 6 hours ago, Anunya said: I'd love to find a way to integrate licenses with SubLola in a way that doesn't involve frequent MCM/ debug adjustments. SubLola does not have any SLSurvival license functionality, but Devious Followers Continued does. Sometimes I use an approach in which I have a SubLola follower and a separate DFC follower, mainly so the DFC follower can provide the automatic SLS license procurement. Other times, when I only have a SubLola follower, I don’t purchase licenses in the beginning, and I just scavenge armor and weapons while adventuring, and of course they get confiscated every time I return to town, but that’s okay. It takes a long time to accumulate enough money to purchase licenses, but eventually I can. 1
pnutz78 Posted September 12, 2022 Posted September 12, 2022 Quick Question: I am playing "Pet Project" together with this mod and am worried about the collars. Is this mod compatible with other mods putting collars on the PC? If so is there a preferred order here- first let the other mod put the collar on or0 this mod to put the collar on before it gets replaced. I think these two mods should go well with each other I have only played them individually so far. Thanks!
Kyuiki Posted September 12, 2022 Posted September 12, 2022 I just did the Whiterun Walk quest and we got all the way to the destination but no dialogue occurred and the quest didn’t seem to finish because the misc objective is still there. Is there a way to force complete the quest so I can try again later? I didn’t notice the misc quest was stuck until way later. I just thought it was one of the quests where it ends without dialogue.
Hex Bolt Posted September 12, 2022 Author Posted September 12, 2022 (edited) 3 hours ago, pnutz78 said: Is this mod compatible with other mods putting collars on the PC? Yes. This mod accepts any DD or ZAP collar. It's okay if another mod replaces one collar with a different collar. If you already have a collar equipped when you submit yourself to this mod's enslavement, this mod will use the collar that you're wearing. 1 hour ago, Kyuiki said: I just did the Whiterun Walk quest and we got all the way to the destination but no dialogue occurred and the quest didn’t seem to finish because the misc objective is still there. There is no dialogue at the end, only at the start. When the owner reaches the far end of the rug (formerly, the owner had to go all the way to the fire pit), the objective & quest complete. If the owner didn't reach the end of the rug, you never reached the destination. If you have a mod that takes over follower behavior and causes the owner to not continue walking into the inn, that would interfere with the quest, causing it to never complete. 1 hour ago, Kyuiki said: Is there a way to force complete the quest so I can try again later? SetStage vkjParadeWhiterun 20. If it still shows as active, you might have to also manually complete objectives 0 and 1. Edited September 12, 2022 by HexBolt8
blahity Posted September 12, 2022 Posted September 12, 2022 I've also being trying out PetProject SE with Submissive Lola with Jenna and Katya with each sister being a Mistress to a different framework, sort of trying an good-sister/bad-sister dynamic. So far they seem to work well together and I haven't noticed any problems with them in the short time I've been using the two together, but I'll keep testing to see if anything comes up.
Kyuiki Posted September 12, 2022 Posted September 12, 2022 7 hours ago, HexBolt8 said: SetStage vkjParadeWhiterun 20. If it still shows as active, you might have to also manually complete objectives 0 and 1. This cleared it up for me and I didn’t have to manually complete the objectives. I did get the quest again soon after and paid closer attention. The Mistress does walk to the rug and I do get the primary objective complete message. But the misc objective of staying close doesn’t go away. I have a huge amount of mods though so you’re probably defenitely right that it’s a conflict of some sort. Thanks for providing the trick for progressing it!
ratolas Posted September 13, 2022 Posted September 13, 2022 Is there a way for me to change the kneeling idle? like replacing the file with one from GSposes or something, just like the dances
Hex Bolt Posted September 13, 2022 Author Posted September 13, 2022 2 hours ago, ratolas said: Is there a way for me to change the kneeling idle? The default kneel is ZazAPC016 from ZAP. The alternate kneel is DD_FT_CollarMe from DD. If you know what you're doing, you could replace either, though of course it would affect any mod that uses that animation. 2
shiagwen Posted September 16, 2022 Posted September 16, 2022 i got a couple more bugs with the newer versions : 1. Old one : Still earning mode makes 1 client wanted and after that one again endless 2. innkeeper dialogue at innkeeper to do the job does not appear, i had it one time appear and done, but then never more 3. innkeeper dialogue at master shows the same dialogues as main dialogue page from master 4. RP dialogue for finish at master misses sometimes some questions for possible reasons : do you play with legendary patch or unofficial patches ? what version of alternate life do you play ? do you play RP from caden or wraith slayer ? do you play with AFT or EFF ? thanks for your patience. and : I wouldnt ask if i would not like your mod. your new features are great, if i would get them run properly.
Hex Bolt Posted September 16, 2022 Author Posted September 16, 2022 7 hours ago, shiagwen said: 1. Old one : Still earning mode makes 1 client wanted and after that one again endless I spent a lot of time looking for any possible cause but did not find any. If I can't recreate a problem, I really can't fix it. You're the only player to report this one, so my theory is that something is strange in your Skyrim setup. Or maybe you're cursed. The only workaround I can suggest is to use the client count mode. 7 hours ago, shiagwen said: 2. innkeeper dialogue at innkeeper to do the job does not appear, i had it one time appear and done, but then never more This mod does not change innkeeper dialog (or any mod's dialog). You might have something interfering with Radiant Prostitution, but this mod wouldn't do that. RP will hide the topic to start working if you're already on the job, and the topic to stop working is only available from the person who gave you the job. That's standard RP behavior. So, if you used RP's topic to start working with your owner, neither that topic nor the ending topic will be available on an innkeeper (you start and finish with the same person). 7 hours ago, shiagwen said: 3. innkeeper dialogue at master shows the same dialogues as main dialogue page from master I read this question several times but, unfortunately, I still don't understand what you're asking. Perhaps you can reword the question and/or give an example. 7 hours ago, shiagwen said: 4. RP dialogue for finish at master misses sometimes This is probably related to a recent change to hide innkeeper topics on the owner while you're working as a whore, because some players use mods that add several new topics for innkeepers, and they prefer not to see those topics while this quest is active. The owner is now removed from innkeeper status after you use Radiant Prostitution's topic to start working as a whore. The owner will have the innkeeper topic again after you meet your quota and receive the quest update. While you're working, the owner has a new topic, "About the sex work... [enable innkeeper topics]" that lets you enable innkeeper topics on the owner if you need to (you might want to temporarily stop the RP job for some reason, or in case a problem occurs and the topic to finish work isn't available when it should be). 7 hours ago, shiagwen said: I wouldnt ask if i would not like your mod. your new features are great, if i would get them run properly. I hope that you can get everything working. I know it's frustrating when things don't work right,
CrossDG Posted September 17, 2022 Posted September 17, 2022 (edited) Would it be possible to add a cooldown for the A Time to Relax event? It's extremely annoying and happens literally 3 mins after i just did it and went back to town. Love the mod otherwise Edited September 17, 2022 by crosser0987
Hex Bolt Posted September 17, 2022 Author Posted September 17, 2022 33 minutes ago, crosser0987 said: Would it be possible to add a cooldown for the A Time to Relax event? It's based on your carrying capacity. There's a setting for that in the MCM. Just avoid becoming overburdened. 1
shiagwen Posted September 17, 2022 Posted September 17, 2022 14 hours ago, HexBolt8 said: I spent a lot of time looking for any possible cause but did not find any. If I can't recreate a problem, I really can't fix it. You're the only player to report this one, so my theory is that something is strange in your Skyrim setup. Or maybe you're cursed. The only workaround I can suggest is to use the client count mode. This mod does not change innkeeper dialog (or any mod's dialog). You might have something interfering with Radiant Prostitution, but this mod wouldn't do that. RP will hide the topic to start working if you're already on the job, and the topic to stop working is only available from the person who gave you the job. That's standard RP behavior. So, if you used RP's topic to start working with your owner, neither that topic nor the ending topic will be available on an innkeeper (you start and finish with the same person). I read this question several times but, unfortunately, I still don't understand what you're asking. Perhaps you can reword the question and/or give an example. This is probably related to a recent change to hide innkeeper topics on the owner while you're working as a whore, because some players use mods that add several new topics for innkeepers, and they prefer not to see those topics while this quest is active. The owner is now removed from innkeeper status after you use Radiant Prostitution's topic to start working as a whore. The owner will have the innkeeper topic again after you meet your quota and receive the quest update. While you're working, the owner has a new topic, "About the sex work... [enable innkeeper topics]" that lets you enable innkeeper topics on the owner if you need to (you might want to temporarily stop the RP job for some reason, or in case a problem occurs and the topic to finish work isn't available when it should be). I hope that you can get everything working. I know it's frustrating when things don't work right, 1. Good news. it was the translation tool. now i played with your otiginal esp and earning mode works. 2-5 most important thing here is " must have sex with innkeeper" . i will see how it works when i dont activate owner as pimp.
CrossDG Posted September 17, 2022 Posted September 17, 2022 (edited) 8 hours ago, HexBolt8 said: It's based on your carrying capacity. There's a setting for that in the MCM. Just avoid becoming overburdened. Sadly I can't. Im playing with a lot of mods that adjust carryweight, so im always almost at the limit without perks or backpacks. EDIT: Nvm im dumb. I didn't see the option to adjust the carryweight percentage, that fixed my problem. Sorry for wasting your time. Edited September 17, 2022 by crosser0987
CaptainJ03 Posted September 17, 2022 Posted September 17, 2022 I came across an oddity. When you tick the option in the MCM that the follower may ask to enslave you, after a short while she will do. I don't want that now, so I told her to back off and never ask me again. Guess who asked, five minutes later. And again, and again, until I remembered the MCM and shut her off. Is that intended behaviour or an oversight? (current Lola version on LE)
Hex Bolt Posted September 17, 2022 Author Posted September 17, 2022 (edited) 8 hours ago, shiagwen said: most important thing here is " must have sex with innkeeper" . i will see how it works when i dont activate owner as pimp. You can be made to have sex with the innkeeper when the owner is your pimp. That was the reason for it, that since the owner is collecting the money, the innkeeper gets something else as part of the deal. 8 hours ago, shiagwen said: Good news. it was the translation tool. now i played with your otiginal esp and earning mode works. Thank you for reporting the solution. If someone else has a similar problem, we now know a possible cause. 2 hours ago, CaptainJ03 said: When you tick the option in the MCM that the follower may ask to enslave you, after a short while she will do. I don't want that now, so I told her to back off and never ask me again. Guess who asked, five minutes later. There is a script to handle that. It looks like it should work. I'll have to test it. Edit: Found the problem and fixed it. That was a sneaky one. It's always been broken. Thank you for reporting this. Edited September 17, 2022 by HexBolt8
shiagwen Posted September 20, 2022 Posted September 20, 2022 is it normal that pc has no sounds during whipping ? (best sounds can be taken from maria eden)
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