Naps-On-Dirt Posted October 6, 2022 Posted October 6, 2022 I'm pretty sure this worked before, but just now as I asked to stop being a slave, my hair that had been changed by this mod didn't get changed back correctly. Instead it kept the Master's pick of a hairstyle and changed its color to a different but still wrong one. My original hair was from a hair mod but I wouldn't think that would be a problem if I haven't removed that mod? And haven't added or removed any other hair mod during this enslavement period.
Talesien Posted October 7, 2022 Posted October 7, 2022 6 hours ago, HexBolt8 said: I often say that suggestions are welcome (and they are), because even if that exact idea doesn't work well, it could still trigger an idea for something similar that does work. I've implemented many player suggestions, though sometimes in a modified form. However, a slave mod for a heroic, mighty character doesn't work well, though players are free to use it that way and rationalize it. The suggestions for official disapproval of the PC's enslavement as Dragonborn fell far enough outside the focus of the mod that it seemed best to just tell people that, so they wouldn't build up unfounded expectations or spend time making more. It was the kindest way that I could think of to handle it.  A similar discussion came up for Laura's Bondage Shop, when players argued that it was not immersive because their Dragonborn characters were too powerful to be limited in the way that the mod's quests do. Yes, if you can strangle a dragon with each hand while tap dancing, that character doesn't work for that kind of mod. Rationalize it, or save that mod for a playthrough with a different character.  Within this mod's focus, there are many ways to customize the experience, so many that I keep looking for ways to simplify the MCM so that it doesn't become overwhelming, especially for new users.  You'll sometimes see a new modder who's so eager for approval that he'll add any suggestion, no matter bad a fit it is. I'm not like that. I've tried to maintain the mod's focus, to provide a consistent experience within its theme. Part of that experience is that slavery in general and the PC's enslavement specifically are accepted, possibly reluctantly, possibly enthusiastically, but accepted. Within that acceptance, individual NPCs will express their own views on Lola's status and behavior, but they accept that Lola is and likely will continue to be a slave.   Analogies are often imperfect, but I'll offer a couple as examples of maintaining focus.   Hide contents A group of players decide that Skyrim should have aliens, androids, and energy weapons. They could have come through a portal from another plane of existence, so it doesn't break immersion, right? Let's also throw in Arthur C. Clarke's argument that any sufficiently advanced technology is indistinguishable from magic.  The game developers would probably decline to add that kind of content because it breaks the focus of Skyrim on fantasy & magic. They might suggest that players who want such things should simply play another game that offers such things, like Fallout or XCOM.  Ferrari makes luxury sports cars. The brand is associated with "speed, luxury, and wealth". A consumer group begins a campaign to get Ferrari to make SUVs and minivans. What could go wrong? SUVs and minivans are popular. They're what the people want! The company does that. Before long, it's lost its focus on luxury racing cars. Quality in the sports car division declines, the company decides to just eliminate the cars, and it becomes a manufacturer of affordable family-oriented vehicles.  Having started this topic (which went a bit over the top me thinks) I'm fine with that. That said I think it all got hung up a bit too much on the player character being the DB or not. DB aside I still think it's odd how accepting everyone is. Even in self-appointed country of the free, if you wear your fetish attire in public in the wrong area of say the bible belt you are liable to end up in jail (and are lucky if they don't misplace the keys). That said I will shut up on the topic now ... oh and thanks for all your work Hex, I do appreciate it, even if it does not always align with my views and ideas. It is a nifty mod and we are lucky you still continue to improve on it. 1
Hex Bolt Posted October 7, 2022 Author Posted October 7, 2022 4 hours ago, Naps-On-Dirt said: I'm pretty sure this worked before, but just now as I asked to stop being a slave, my hair that had been changed by this mod didn't get changed back correctly. Instead it kept the Master's pick of a hairstyle and changed its color to a different but still wrong one. Hmm, I can't explain that. I just tested it 3 times with the latest version, selecting new style & color, and both were restored correctly after leaving enslavement.  4 hours ago, Naps-On-Dirt said: My original hair was from a hair mod but I wouldn't think that would be a problem if I haven't removed that mod? It shouldn't matter. I think almost everyone uses hair mods these days. Even if the load index of the hair mod changes, SLTR should still restore the hair style. The color is an even simpler matter, so it's especially strange that restoring it didn't work right.
Hex Bolt Posted October 7, 2022 Author Posted October 7, 2022 24 minutes ago, Talesien said: DB aside I still think it's odd how accepting everyone is. Well, unless the PC is bought as a slave (presumably a legal process, and arguably with better slave duties than toiling in a mine), the enslavement began consensually. Of course, once that collar clicks, the owner treats you like property and crazy, unrealistic stuff happens, so the enslavement shouldn't be taken seriously. This is not a realistic or particularly lore friendly mod. As I recall, MrEsturk once described Submissive Lola as "kinky dark comedy". It's a comedy and everyone's in on the joke, except maybe Lola.
Hex Bolt Posted October 7, 2022 Author Posted October 7, 2022 Lots of new stuff coming soon in version 2.0.56. Except for a few adjustments and some testing, the work is done. Several new features (though nothing major), many changes, and a few important bug fixes. 4
rochbain Posted October 7, 2022 Posted October 7, 2022 Hey I'm new to all this but ive installed it, load in and there's no MCM menu or acknoweldgement of the mod, its activated in my mod manager though...
Talesien Posted October 7, 2022 Posted October 7, 2022 10 hours ago, HexBolt8 said: Well, unless the PC is bought as a slave (presumably a legal process, and arguably with better slave duties than toiling in a mine), the enslavement began consensually. Of course, once that collar clicks, the owner treats you like property and crazy, unrealistic stuff happens, so the enslavement shouldn't be taken seriously. This is not a realistic or particularly lore friendly mod. As I recall, MrEsturk once described Submissive Lola as "kinky dark comedy". It's a comedy and everyone's in on the joke, except maybe Lola. Hmm, ok, given that how about Lola might, every now and then, just about hear some NPC's whispering/snickering behind her back? (Like: "Yeah, that's her. Heard she licked that guys shoes after entering Dragonsreach, can you believe that?" or " ... funny thing is ... aye I think she is really naive (dumb/ignorant/etc.) ... might just need a good shack ... Â
CaptainJ03 Posted October 7, 2022 Posted October 7, 2022 5 hours ago, rochbain said: Hey I'm new to all this but ive installed it, load in and there's no MCM menu or acknoweldgement of the mod, its activated in my mod manager though... Okay, "new to all this" - what did you actually install? Is your Sexlab up and running, SL Anim Loader, DD5.1 (which comes with 4 esp's) the right Fuz Ro Dah for your version of the game (LE, SE and AE need different ones). Which one of these Games do you actually run, is your SKSE the right version, does it run, do you get any MCM or just this one not? Which Mod Manager do you actually use, does it even work? (current Vortex is broken for me) Did you save-exit-reload to get the MCM up? etc.pp. And no - I'm not interested in your answers (*) - those are the question you should ask yourself and check if you even know the answers. Â (*) that would be for the people with PATIENCE - I've only heard rumours of that concept... ? Â 4 hours ago, Talesien said: aye I think she is really naive (dumb/ignorant/etc.) ... might just need a good shack ... She owns Breezehome, what would she do with another shack? ? 1
Hex Bolt Posted October 7, 2022 Author Posted October 7, 2022 6 hours ago, rochbain said: there's no MCM A missing MCM is a general problem, not specific to a mod. Look through any mod support topic and you'll probably find missing MCM comments.  You didn't really provide much information about your situation. The quality of the response usually increases with the quality of the problem description. If you just started a new game, you have to give it time to settle down and for mods with dependencies to start up and find each other. Speaking of that, this mod doesn't have to be active at the start of a game. It can be activated just before it's needed.
agukiin51 Posted October 8, 2022 Posted October 8, 2022 23 hours ago, HexBolt8 said: Próximamente habrá muchas cosas nuevas en la versión 2.0.56. Excepto por algunos ajustes y algunas pruebas, el trabajo está hecho. Varias caracterÃsticas nuevas (aunque nada importante), muchos cambios y algunas correcciones de errores importantes. Can't wait to try the new version! Thank you for your work.
just_Gina Posted October 9, 2022 Posted October 9, 2022 Is there a way to disable Time to Relax? Happens way too often, sometimes even before i reach 1/2 the weight limit.
Hex Bolt Posted October 9, 2022 Author Posted October 9, 2022 3 hours ago, just_Gina said: Is there a way to disable Time to Relax? A slider on the Rules pages lets you set the threshold, up to 100%.  3 hours ago, just_Gina said: sometimes even before i reach 1/2 the weight limit. That sounds like maybe another mod messing with your carrying capacity. The lower limit for Time to Relax is 50%, but you'd have to intentionally set it that low.
just_Gina Posted October 9, 2022 Posted October 9, 2022 That is what i thought. Don't have any mods that alter carrying weights, usually use enchantments for that, and hadn't yet done any armor enchantments for myself.  Was set to 100 at the time. i'll just have to get over being forced to go to a city every time i rearrange the house, and make sure i'm extra careful of what i'm putting in my purse. Game has too much potential to let the little things put me off.  Thanks for the quick reply, Hex, and have a great day!
blahity Posted October 9, 2022 Posted October 9, 2022 17 minutes ago, just_Gina said: That is what i thought. Don't have any mods that alter carrying weights, usually use enchantments for that, and hadn't yet done any armor enchantments for myself.  Was set to 100 at the time. i'll just have to get over being forced to go to a city every time i rearrange the house, and make sure i'm extra careful of what i'm putting in my purse. Game has too much potential to let the little things put me off.  Thanks for the quick reply, Hex, and have a great day! Whenever I go on a house-cleaning/building/rearranging spree I always (or try to remember to) go into the options and use the "suspend" option while I'm doing it.
Hex Bolt Posted October 9, 2022 Author Posted October 9, 2022 (edited) 42 minutes ago, just_Gina said: i'll just have to get over being forced to go to a city every time i rearrange the house Time to Relax won't start in a location with the LocTypeDwelling keyword, which includes any house (mod-added houses must be properly keyword tagged), though unfortunately it will trigger on your porch or in your yard. (I have to be careful about lugging around big stacks of materials in the yard.)  Edit: That gave me an idea for a small change. The 3 required nudity markers generally extend the range of "home" to the yard area (though they can be used anywhere). I'll have Time to Relax not trigger if you're in range of a nudity marker. Place one near your house and you can lug around heavy stuff, though you'll have to do it naked. Edited October 9, 2022 by HexBolt8 2
just_Gina Posted October 10, 2022 Posted October 10, 2022 @Hexbolt8:  you can lug around heavy stuff, though you'll have to do it naked.  Sort of fits my playthrough to a T. Using an Orc stronghold mod, which doesn't appear to have the proper keyword attached for player home. Really no problem, for this play- through as the daily routine while there is pretty strict. Fields before breakfast, eat, clean the hall, work the forge, enchant, and pop out little Orcs for the Chief...
Hex Bolt Posted October 12, 2022 Author Posted October 12, 2022 @Cornoholio, you asked in the wrong support topic, but there's a Vampire Sex Feeding animation for LE here. It's nominally for male on female, but it should work with a female vampire using a strap-on.
Hex Bolt Posted October 12, 2022 Author Posted October 12, 2022 (edited) Version 2.0.56 Â Special Notes: - The new "Minimum daily score" rule defaults to 6, an easily-achieved goal. Â If you update to this version while already enslaved, you will automatically pass the rule on the first day, since the day might only have a short time left. - "Fix player angle when kneeling" (under Poses, Kneeling) works much better now. Â Try it. Â New: Â A new Rules setting adds another daily goal, "Minimum daily score". You now have to try to please your owner, rather than being defiant and just serving any contract time to get free. Â Daily score measures how hard you're trying to be a good slave. Â It is the sum of the points earned during that day (if you earn 12 and lose 3, your daily score is 9). Â The default setting is 6. Â Score reward reduction at high score levels does not apply, so if you earn 3 points but receive less due to high score, daily score still increases by 3. Â "Submission daily decay" does NOT affect daily score. Â Losing score for failing a daily requirement does not affect daily score. Â It's about your attitude, what *you* earn and *you* lose. - Failing this goal works the same as failing to offer service or sex enough. Â You get whipped, lose score, and optionally have contract days added. New: Â A new MCM option for owner expenses on the Gold page, "Owner can pay for inn rooms". - Innkeepers will have an extra topic, "My owner would like to rent a room". Â The owner must be nearby and have enough gold. - Compatible with mods like Devious Followers or Realistic Room Rental Enhanced which simply change Skyrim's room cost variable. New: Â For "I Am Famous", above score 50 you can offer to submit to a spanking as an alternative to sex or shoe cleaning. - The NPC's attitude (says positive things to your offers and confessions) affects your experience. - A spanking from a friend or an NPC with neutral attitude has a chance to improve the NPC's attitude toward your slave status. - If the NPC has a favorable attitude, you get a nice spanking and a buff, but no score reward. - If the NPC's attitude is neutral, you might get a mild spanking (no buff or debuff), especially from a friend. - If the NPC's attitude is unfavorable, you'll probably get a harsh spanking, though from a friend it might be mild. New: Â MCM Dance option "Delay" gives you time to move your character to a clear space before dancing starts. - This feature had been added in 2.0.54 as a fixed value of 4 seconds. Â It now defaults to 1 second. New: Â MCM Dance option "Wipe brow at end" does a brief animation when you finish dancing, rather than just suddenly stopping. New: Â MCM Rules Punishment option, "Owner's whipping hand glows red". - During punishment whipping (not reward whipping), the owner's hand glows with red light. New: Â MCM Rules Punishment option, "Gentle reward whipping". Â Most marks from reward whipping only appear very briefly. - This might not work with some custom races. New: Â During reward whipping, your character now makes aroused moaning sounds. Removed: Â Removed the "Owner rejects rule changes" MCM setting. Â The default (50%) will be used instead. Changed: Â "Fix player angle when kneeling" now smoothly rotates the PC without whipping the camera around. Changed: Â "Time to Relax" will not trigger within the range of nudity markers (which usually extend the range of "home"). Changed: Â The time limit for Run, Lola, Run and the rustic meal is now in fixed real minutes rather than game hours, for consistency regardless of time scale. Changed: Â Punishment for failing to meet your daily service goals is now swift and sure. Changed: Â When you're punished for failing daily service, you'll now be told which goal you failed, and you can respond. Changed: Â Succeeding at all daily service goals is now required to get credit toward contract time. Changed: Â "Unequip arrows while kneeling" is now "Unequip bow & arrows while kneeling". Changed: Â The MCM dance preview now just plays the dance animation without music. Â You must now jump to stop dancing. Changed: Â A couple of new, more-enthusiastic player responses are available. Changed: Â You can express pride for being the owner's slave at the conclusion of Trophy Slave. Changed: Â When the playmate spanks you, you only receive the buff if the playmate is at least friendly. Changed: Â For the guard spanking for Spank Me Tender, you only receive the buff if the guard is a friend. Changed: Â There are 8 new load screens. Fixed: Â The nudity in certain areas rule was not being enforced until "Fit for a Jarl" was completed. Fixed: Â The setting for arousal loss on shock was working backwards. Fixed: Â Offering to dance naked unintentionally caused you to be quickly redressed due to a change in 2.0.54. Fixed: Â Telling a follower to never ask again about enslaving you wasn't working. Â Regarding the removal of "Owner rejects rule changes", it was only being used in 5 places, 2 of which were masturbation requests rather than actual rule changes. Â One was for required nudity, but it was almost never valid because score also had to be less than the minimum level at which the rule would be imposed. Â Another was for Lights Out, but succeeding cost 10 points of score. Â It's unlikely that anyone would trade 10 points for a few hours less blindfold time. Â The last use was for ending the Roped Up event early, but the rope harness is harmless other than taking up that device slot for 3 days, and the event can be turned off. Â Therefore, the setting was doing much less than players probably thought it was doing. Â You can still request rule changes (with a fixed chance of success), and I adjusted the nudity rule change so that it can succeed if score is less than Very Submissive. Edited October 12, 2022 by HexBolt8 9
Naps-On-Dirt Posted October 12, 2022 Posted October 12, 2022 36 minutes ago, HexBolt8 said: Changed:  There are 8 new load screens. Are these graphics or just text overlay on the load screens? Will it interfere with custom load screens? Like will it add to them or override them?
Hex Bolt Posted October 12, 2022 Author Posted October 12, 2022 (edited) 18 minutes ago, Naps-On-Dirt said: Are these graphics or just text overlay on the load screens? Text, using existing graphics assets, just like the other load screens that this mod already offered.  18 minutes ago, Naps-On-Dirt said: Will it interfere with custom load screens? No.  18 minutes ago, Naps-On-Dirt said: Like will it add to them or override them? It's just 8 new load screens, on top of the previous 10. This mod never overrides other mods. Edited October 12, 2022 by HexBolt8
Josensen Posted October 12, 2022 Posted October 12, 2022 Strange, after updating my character cannot move anymore after talking to master/task done. Walk and run works but my character remains on the ground. Using SE. Anyone noticed the same?
myriad Posted October 12, 2022 Posted October 12, 2022 22 minutes ago, Josensen said: Strange, after updating my character cannot move anymore after talking to master/task done. Walk and run works but my character remains on the ground. Using SE. Anyone noticed the same? Yes. Tried to interact with the environment (sit on chair) but doesn't reset the walking. Playing a SL animation does.
Cornoholio Posted October 12, 2022 Posted October 12, 2022 9 hours ago, HexBolt8 said: @Cornoholio, you asked in the wrong support topic, but there's a Vampire Sex Feeding animation for LE here. It's nominally for male on female, but it should work with a female vampire using a strap-on.  ...where else should I have asked? I went to the file I had a question toward and clicked where it said "Support", which brought me here.  thanks for the answer though, seems to work rather well.
Lenore Posted October 12, 2022 Posted October 12, 2022 10 hours ago, HexBolt8 said: Version 2.0.56 Â I really just want to say thank you for all your hard work, you're one of my favorite mod makers and your work is always near perfect.
Dreamer1986 Posted October 12, 2022 Posted October 12, 2022 Hey, does anyone know if this mod works in Skyrim VR?
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