Antiope_Apollonia Posted April 25, 2022 Posted April 25, 2022 20 hours ago, HexBolt8 said: You might be thinking of marriage greetings or something from a mod. but base Skyrim simply checks if relationship is 1 or higher. There's no separate set of greetings for rank 4. Maybe it's the marriage itself that changes the greetings. I assumed it was the relationship rank, but on reflection, I'm not sure why. So, that being the case, then I see it as a good argument in favour of incorporating some form of elopement into enslavement. The greeting dialogues are just such a better fit. 20 hours ago, HexBolt8 said: Here's a replacer that I've extended to 65 seconds. It might cause bard drum performances to continue for 30 seconds after the bard finishes -- I didn't test that. If it can be extended with a replacer, could it not be extended dynamically based on the MCM setting for dance duration? If it fucks with bards, presumably you could just make a copy of it with a different baseID, yeah? 20 hours ago, HexBolt8 said: Ah, I remember now. I was concerned about the situation of a male player with a male character (very rare, but still) having to do a sexy dance for a male merchant. Awkward. Hm. I can see why that might be to be avoided. Less so because the player would find it awkward than because it would imply that all the male NPCs in Skyrim want a sexy dance from a male player, which seems like a world building implication you'd want to avoid except maybe for gay male players. 20 hours ago, HexBolt8 said: If you have Become a Bard from Nexus, you could self-enforce playing a tune (before or after, or you'll fail the time window). Interesting idea. I think it would be pretty simple to replicate the relevant functionality within SLTR. You'd just need to call the appropriate animations and audio files from vanilla, I suppose. That sounds like a nice alternative to dancing, actually. I've never thought of it before, but it could be a nice additional event for Lola to perform for Mistress, too. A good pleasure slave should be able to entertain Mistress in a variety of ways, no? 20 hours ago, HexBolt8 said: That would only work for basic prostitution. I don't know what fraction of the SLTR user base uses the native prostitution, but I'd assume it's substantial. That may just be bias, though, I guess, since I'm one of them. At any rate, it seems like an imperfect fix is better than no fix. But I'm not sure why that approach couldn't be applied to Radiant Prostitution, too, other than I guess you just don't want to include any patches for dependencies? 20 hours ago, HexBolt8 said: Maybe she's had too much wine. Are you going to point out her mistake? Lol. Surely a good slave puts her Mistress's needs before her own. If Mistress is so intoxicated that she can't remember telling Lola to perform in public, then she risks doing reputational damage to herself. Can Lola really claim to be a good girl if she wouldn't happily subject herself to a little punishment in order to save Mistress from embarrassing herself?
Hex Bolt Posted April 26, 2022 Author Posted April 26, 2022 2 hours ago, Antiope_Apollonia said: mechanics that rely on keeping track of what you have/haven't done in game time tends to just cause tedium if not outright aggravation. I have no idea how many times I've offered sex today given that "today" has been divided into four separate sessions over the course of the past week! Fair point. I'll keep this in mind. One approach might be to have your unfulfilled quota optionally visible in the MCM. However, some duties don't really have to be tracked. If you keep offering service soon after you're allowed, you'll hit your quota (unless you deliberately set the random component very high). If you offer sex whenever yours and owner's arousal is moderately high, you shouldn't fail. If new rules can be satisfied simply by being eager to serve, players shouldn't have to track them unless they're trying to barely scrape by. 2 hours ago, Antiope_Apollonia said: I think the best time to check would be right when you initiate dialogue, i.e. on greeting. Short of an always-on blocking dialog, there's no mechanism for that. And the blocking dialog would trigger for everything, including accessing inventory, NFF/EFF commands, and anything added by other mods for followers. A few players might like this, but for the rest it would be very annoying. A targeted approach avoids that problem and sidesteps compatibility issues with other mods & quests that add their own blocking dialog. 1 hour ago, Antiope_Apollonia said: If it can be extended with a replacer, could it not be extended dynamically based on the MCM setting for dance duration? Dynamically, no. Conditionally (with multiple sound files), yes, but that's a pain. 1 hour ago, Antiope_Apollonia said: presumably you could just make a copy of it with a different baseID, yeah? More work for me. And I haven't checked that it causes problems for bard performances. I was hoping to leave that to the squeaky wheel. 1 hour ago, Antiope_Apollonia said: I'm not sure why that approach couldn't be applied to Radiant Prostitution, too, other than I guess you just don't want to include any patches for dependencies? Right. Zero patches, zero overrides, minimal problems for players. 1 hour ago, Antiope_Apollonia said: [Become a Bard] You'd just need to call the appropriate animations and audio files from vanilla, I suppose. That sounds like a nice alternative to dancing, actually. Soft integration with "Become a Bard" is on my list of possible features, though mainly as another owner event on the level of dancing on demand. If Lola already performs in taverns and palaces, why not private performances for Master/Mistress? However, for players who aren't using that mod, the vanilla music assets are limited. There are very few non-vocal lute songs (and they're rather long). The drum songs are shorter, but repetitive and not that interesting. So, this might not have a "basic" version if I ever build this. 1 hour ago, Antiope_Apollonia said: At any rate, it seems like an imperfect fix is better than no fix. It's overkill for a mistimed idle comment. I can just add a check to see if "I Am Famous" is active and catch the major source of other sex, at least from this mod. 1
just_Gina Posted April 26, 2022 Posted April 26, 2022 (edited) 19 hours ago, HexBolt8 said: A new setting for playmate 3-way makes sense. Can thank my audience for putting that question in my head. Some of the MFF animations, admittedly, are rather rousing. 19 hours ago, HexBolt8 said: This will overlap with "Owner prefers playmate", so the mod would have to check one, then the other. Using the PC, or the playmate or both together has kind of set up this strange competition in my head, where i am disappointed when the playmate gets the action. Understand myself a little better because of it. 19 hours ago, HexBolt8 said: Another idea that I've been considering is that punishments might become more severe at higher score levels. More severe, or the chance for punishments to be more frequent. 19 hours ago, HexBolt8 said: Advanced punishment might be time in a straitjacket or yoke. Though not a fan of most of the DD based mods, i admit many of the items look fantastic. At least the earlier ones do. The rubber and latex items are much too festish oriented for me. The problem i've found with many DD items is that they can be broken by animations, such as bathing, or prevent inventory from opening, etc... Lots of players use needs mods and a perfect example is that when stripping to bathe, the iron collar comes off and will not reequip, though it shows up in inventory as equipped. Constant zapping ensues. So long as being yoked or heavily restrained happens in towns and cities, i see no reason why not. Too many enemy mods for it to be practical in the wilds. Although, in my current game, beside Jordis and Master, i have Lydia, and a couple of Master's pals to protect the PC. Maybe the wilds wouldn't be that hard to survive, after all. 19 hours ago, HexBolt8 said: Lola might also be expected to tend to the owner's gear when in town or at home i positively love, love, love this idea! Can be expanded to creating new things for the Owner, like enchanted armors etc... Again, in my playthrough, the PC is expected to make, enchant, and temper everyone's equipment, and provide potions for them all. Also, she must provide all the gold. As the PC advanced in skills like enchanting, she had to create new equipment. This is how she got to level 44, (probably around level 50, except for Love Sickness,) having only discovered Whiterun, Solitude, Markarth, and Riften. (Riften only because of the auction house, and Solitude because Master wanted Jordis for the matching pair. 19 hours ago, HexBolt8 said: The location-specific chores might be a little more tricky to enforce i was thinking more along the lines of instead of the Owner telling the slave to do something, That it becomes the slave's responsibility to ask if the Owner would like for her to: clean his boots, make a meal, sweep... The Owner can either say yes or no, if the slave forgets to ask, then punishment. Pretty much along the same lines as "May i be of service?" 19 hours ago, HexBolt8 said: Every quest completion topic would have to check for kneeling No worries. Since i use SD+, once i am collared, its kneeling mechanism works. Except for being punished, as i progressed through SLtR i used that, first when speaking to Master using vanilla dialog, then Jarls, finally any free person. Thing is...i love the animation kneeling with hands behind head. 19 hours ago, HexBolt8 said: However, there are only a few events like this that can be done anywhere And therein lies the rub...There are two instances where Master shocks the PC for over an in-game hour. In wilds, with lots o' enemies to stumble across you, death! Even with follower combat ai set to aggressive, they don't react until the PC is attacked, and that is often too late. But if there was a way to either restrict location, or else set amount of times a day it can happen, that would be cool. The shocks that do not disable player controls for more than a second or two are fine. -one question regarding Pony-time; What became of the pony gloves? -can a non-HDT pony tail be added? Much as i hate corner time and the like, i can't stop wondering what it would feel like to be her! Edited April 26, 2022 by just_Gina add text
Hex Bolt Posted April 26, 2022 Author Posted April 26, 2022 (edited) 2 hours ago, just_Gina said: Using the PC, or the playmate or both together has kind of set up this strange competition in my head, where i am disappointed when the playmate gets the action. Great! That was the idea. I'm sure that Master is enjoying the way that the sense of competition is spurring both of you to give your very best performances. 2 hours ago, just_Gina said: i was thinking more along the lines of instead of the Owner telling the slave to do something, That it becomes the slave's responsibility to ask if the Owner would like for her to: clean his boots, make a meal, sweep I see. However, if there's a daily quota to offer to sweep, but you spend all day in a dungeon, the mod would have to figure out that it was impossible to offer service and not cause punishment. 2 hours ago, just_Gina said: There are two instances where Master shocks the PC for over an in-game hour. The shock should only last about a second. (A severe punishment, where you lose 15 points, gives two shocks back to back, but it's still just a few seconds.) Is that possibly something from the extension? 2 hours ago, just_Gina said: The shocks that do not disable player controls for more than a second or two are fine. This mod's shocks do not disable player controls. I'm guessing that you're describing something from another mod, SD+ maybe? I believe that Pet Collar also has a lengthy punishment, but this mod doesn't do that. (However, something a little longer could make sense for punishment in negative score territory.) 2 hours ago, just_Gina said: What became of the pony gloves? The event doesn't use them, because the PC has to open doors. (The gloves don't prevent it, but it seems odd that you can do that.) Gloves might be used in other pony events where doors aren't a problem. 2 hours ago, just_Gina said: can a non-HDT pony tail be added? The mod just uses the DD tails. There is a "simple plug" option and one for a custom tail. 2 hours ago, just_Gina said: Much as i hate corner time and the like, i can't stop wondering what it would feel like to be her! I browse the same sites. ? I'm okay with immobility if it's short, especially if there's a scene or other dialog so that it's not dull. I haven't come up with anything suitable, though. Edited April 26, 2022 by HexBolt8 1
kayocey Posted April 26, 2022 Posted April 26, 2022 (edited) Possible idea to consider sometime in the future. -Just have the follower be simply Dominant. The contracts, and stuff are all nice, but it might also be nice to have all the features, minus the collar/contract part. (i just have concerns the Collar specifically will interfere with any other mod/events that may put you in a collar for a time) Edited April 26, 2022 by kaiteyc
just_Gina Posted April 26, 2022 Posted April 26, 2022 13 minutes ago, HexBolt8 said: I browse the same sites. ? Don't really browse those sites. My audience happened to be watching when the pony quest triggered. It led to a conversation and two days later my desktop was a slideshow of ponygirls. He knows me well. Put an idea in my head... off i go! Good tack is way too expensive, so maybe i'll just write a story and see how it feels. That's the thing about that picture, she has become the pony. Can't decide if she's just been taken out of her stall and waits for the handler to finish prepping her for the day's training, or else to finish putting her down for the night. Either way, she just waits patiently. And i find i'm fascinated by the whole dynamic. 17 minutes ago, HexBolt8 said: I see. However, if there's a daily quota i see the dilemma. 19 minutes ago, HexBolt8 said: The shock should only last about a second. Pardon me, so sorry. i meant Vibrations. Especially the one where he wants to see how many orgasms you have. Shocks are fine. Don't use the extension, having tried it and finding i turned almost all of it off. 31 minutes ago, HexBolt8 said: The event doesn't use them, because the PC has to open doors. Important safety tip...don't try opening doors with hooves! Good point. 33 minutes ago, HexBolt8 said: The mod just uses the DD tails. Tried the basic plug, and that works. Of course, without any visuals. Not sure about custom plugs at all.
Hex Bolt Posted April 26, 2022 Author Posted April 26, 2022 1 hour ago, kaiteyc said: i just have concerns the Collar specifically will interfere with any other mod/events that may put you in a collar for a time As long as the collar has the DD or ZAP keyword for a collar, this mod doesn't care which collar you wear or how often you switch. 1 hour ago, just_Gina said: i meant Vibrations. Especially the one where he wants to see how many orgasms you have. It's set to have a 24-hour cooldown. However, I've noticed that dialog cooldowns over 23 hours aren't reliable, so I've changed it to 23 for the update, so if it was bugging out and triggering too often, this should fix it. It's intended to be long, but no more than one per day. Defiance extends the duration a lot, and the PC has to achieve an orgasm or the vibration gets extra time. The timer, unfortunately, is in DD vibration iteration loops rather than seconds, so it can last longer if the player's game is running slowly.
Antiope_Apollonia Posted April 26, 2022 Posted April 26, 2022 (edited) On 4/26/2022 at 2:09 AM, HexBolt8 said: Fair point. I'll keep this in mind. One approach might be to have your unfulfilled quota optionally visible in the MCM. I guess being able to check in the MCM is a lot better than nothing, especially if the MCM had a tab dedicated to information you need during play rather than configuration and especially if that tab could be the default when loading the MCM. Is building trackers for the MCM really easier than just using the quest journal and the existing SLTR quest, though? In general, I find being forced into MCMs during play to be pretty immersion-breaking, but I guess if it were done properly, it wouldn't be so very different. I'm a scatterbrained slave, and Mistress needs to give me checklists! On 4/26/2022 at 2:09 AM, HexBolt8 said: Short of an always-on blocking dialog, there's no mechanism for that. And the blocking dialog would trigger for everything That's exactly what I had in mind. Sounds great! As long as Lola is a good pet who remembers to kneel before talking to Mistress, she has nothing to worry about. Just to clarify, what I'm suggesting would only take effect if the player fails to kneel; if you're already kneeling when you talk to Mistress, you wouldn't see any difference. I like the idea of a scold and/or a shock if Lola fails to kneel, but the details there wouldn't be as important as the requirement to always kneel itself. The idea was just to enlist Mistress in helping to train Lola to be a more properly respectful, deferential slave. Well, and beyond that, allowing Lola the opportunity to be more respectful, too, if Mistress could also wait to forcegreet after beckoning until you kneel—which would be really cool and add a lot. You could even have Mistress play the zbfPointDown animation after beckoning while waiting for Lola to kneel for bonus style points and even greater coolness. On 4/26/2022 at 2:09 AM, HexBolt8 said: including accessing inventory, NFF/EFF commands, and anything added by other mods for followers. How often do you need to talk to Mistress for non-SLTR reasons anyway? For me at least, it's probably a handful of times per playthrough. Mistress's inventory is none of Lola's business other than to give her things she needs once in a while. NFF is mostly fire-and-forget aside from occasionally tweaking outfits, but that's pretty much the same as her inventory. 99.9% of the time, when I'm talking to Mistress, it's for SLTR reasons. On 4/26/2022 at 2:09 AM, HexBolt8 said: A few players might like this, but for the rest it would be very annoying. I feel like it would be more than "a few"—it seems like this is right in line with the request for stricter rules at higher scores and many of the sentiments expressed by the more active posters—but unless other people chime in, it's hard to say. Probably the best way to implement it would be with a score threshold slider, though, so people could always set it to 101 if they don't like it. On 4/26/2022 at 2:09 AM, HexBolt8 said: A targeted approach avoids that problem and sidesteps compatibility issues with other mods & quests that add their own blocking dialog. A targeted approach fails to catch a substantial fraction of interactions between Lola and Mistress since all the event-related conditional dialogues are in the top-level tree. Which means it wouldn't really succeed in training Lola that a properly submissive slave should always kneel when speaking to her betters. Given that SLTR already doesn't work with followers that have their own follower packages and such, I can't imagine there are many possible conflict situations—I can't think of ever having encountered anything that would conflict—but if someone finds something that can conflict, it can always be disabled, especially if it's not enabled by default. On 4/26/2022 at 2:09 AM, HexBolt8 said: Dynamically, no. Conditionally (with multiple sound files), yes, but that's a pain. Hm. Pity it can't be dynamically updated. What's the pain about multiple files? If it's just the manual tedium of copying it and changing the value, I'd be happy to do that busy work... I don't know anything about what would go into tying that into the MCM, though. On 4/26/2022 at 2:09 AM, HexBolt8 said: More work for me. And I haven't checked that it causes problems for bard performances. I was hoping to leave that to the squeaky wheel. Fair enough. I can test it if needed. On 4/26/2022 at 2:09 AM, HexBolt8 said: Soft integration with "Become a Bard" is on my list of possible features, though mainly as another owner event on the level of dancing on demand. That sounds promising. I don't know much about Become a Bard, but it doesn't look too intrusive to want to use. I think it might be worth doing something like you have with Radiant Prostitution, though, to offer a minimalistic built-in version that just uses the existing vanilla assets. At any rate, I like basic idea of being able to play for Mistress—and potentially for trainers and anyone else Mistress wants to show off her pet for—enough that I'm disappointed I didn't think of it myself. ? On 4/26/2022 at 2:09 AM, HexBolt8 said: However, for players who aren't using that mod, the vanilla music assets are limited. There are very few non-vocal lute songs (and they're rather long). The drum songs are shorter, but repetitive and not that interesting. So, this might not have a "basic" version if I ever build this. Personally, I like the vanilla bards quite a bit for what they are. It's hard to foresee how I'd feel about those assets if I were the performer instead, but I'd guess a lot of folks would appreciate simplicity, especially as it looks like Become a Bard is pretty old and no longer supported. (Note: It also looks like it has open permissions if you wanted to just import the relevant parts of its functionality directly into SLTR.) 10 hours ago, just_Gina said: i was thinking more along the lines of instead of the Owner telling the slave to do something, That it becomes the slave's responsibility to ask if the Owner would like for her to: clean his boots, make a meal, sweep... The Owner can either say yes or no, if the slave forgets to ask, then punishment. Pretty much along the same lines as "May i be of service?" I'd definitely be down for having more chores, but I'd much rather they be handled more like the existing Clean Sweep, personally—i.e., at Mistress's command. Being expected to keep track of my chores IRL seems reasonable, but in a game world to which I come and go at will, it just adds tedium and irritation. I'm already keeping track of my actual IRL responsibilities, and often squeezing in game time in amongst them, which means I'd frequently have no hope of giving Skyrim the level of sustained attention needed for that to be fun except on holiday binges. 10 hours ago, just_Gina said: Thing is...i love the animation kneeling with hands behind head. It is pretty much the submissive position! I could even see a case to be made for using it as the default player idle animation, although I'd rather see IdleHandsBehindBack as a submissive player idle replacer for well-trained pets (as I've mentioned previously, although @HexBolt8 never commented once I found the actual idle name despite having initially shown interest O_o), and let kneeling remain an active thing. 7 hours ago, HexBolt8 said: I browse the same sites. ? Share? ? Edited April 27, 2022 by Antiope_Apollonia
just_Gina Posted April 26, 2022 Posted April 26, 2022 4 minutes ago, HexBolt8 said: so it can last longer if the player's game is running slowly. That probably explains it. Added more another Billy animation pack and Love Sickness and there is now considerable lag and much falling through floors in this game. Not a deal breaker, and livable, considering how much fun i'm having.
agukiin51 Posted April 26, 2022 Posted April 26, 2022 On 4/25/2022 at 10:18 PM, HexBolt8 said: That's hot. A new setting for playmate 3-way makes sense. (I think it's best that the NPC 3-way setting stay as it is, since the owner might greatly enjoy sex with his matching pair of Nordic slaves but not be very interested in bringing in someone else. Or vice versa.) This should probably apply both when you offer sex and when the owner demands it. This will overlap with "Owner prefers playmate", so the mod would have to check one, then the other. Yes, that can improve. The emphasis so far has been on adding general content that can be enjoyed fairly early, and also be accessible to players who aren't trying to maximize score. It has a good amount of content now, so the time is right to look at things for post-50 and even higher thresholds. Another idea that I've been considering is that punishments might become more severe at higher score levels. While I wouldn't want to completely go against the goal of letting the player play Skyrim, at higher levels you've embraced the role of slave. (As I've said in the past, achieving a high score is not necessarily "winning", and if a player wants to maintain a level of autonomy it's best to intentionally keep the score to a moderate level.) Advanced punishment might be time in a straitjacket or yoke. Lola can still travel and do things in town, but adventuring would be out, and she'd have to endure NPC comments like "Someone's been a bad girl!". Heavy bondage does block dancing and some other events, so there are tradeoffs, but it would inconvenience the player while still leaving the PC mobile. It might also apply to negative score territory and make that feel different, too. Thoughts on this? This is a good idea. As score increases, so do the owner's demands. That's doable. The location-specific chores might be a little more tricky to enforce, but this has potential. Lola might also be expected to tend to the owner's gear when in town or at home (tempering a utility knife or mending spare shoes). That's easier in concept than in practice. Every quest completion topic would have to check for kneeling, and it would have to be included in all future event topics. I could certainly add this just for "Master/Mistress?", though to be meaningful players would have to turn off the auto-kneel option. Yes, this one seems best for lower levels, to remind Lola of her place, though it should never completely go away. It could scale inversely with score. However, there are only a few events like this that can be done anywhere, so unless I can add more you'll be doing more dancing and seeing more collar checks (when the mod moves to DD 5, at least those will really check that the collar is locked). Great to hear! The idea of the punishments getting more severe as you go up your score would be great as at level 100 it doesn't change much, I love that idea. If you are considering it, I hope you end up implementing it!!!
Antiope_Apollonia Posted April 26, 2022 Posted April 26, 2022 2 minutes ago, agukiin51 said: The idea of the punishments getting more severe as you go up your score would be great as at level 100 it doesn't change much, I love that idea. If you are considering it, I hope you end up implementing it!!! I think it's completely in keeping with the character established for Mistress in the rest of the mod's content for punishments to get more severe at higher scores. She talks about "being extra strict now" that Lola is well-trained, for example, and it makes total sense that she would be even more disappointed with Lola if she fails to live up to her training after Mistress has praised her and boasted about having trained her well. As long as she doesn't suddenly become capricious and start punishing Lola just to contrive an excuse to show off the new punishment mechanics. Part of why Antiope admires her Mistress and knows what a lucky pet she is is that Mistress Artemisia is as fair as she is stern (except with that damned Sweet Roll quest that is the bane of my existence... still holding out hope for some path to mitigation there). 1
oiquwtpiouepwqou Posted April 27, 2022 Posted April 27, 2022 Hiya, first just wanted to say this is my favorite Skyrim mod hands down and thank you for that. Second, I wanted to note that I fixed a bug locally where the "Faster Lola, Faster" dialog option to tell your mistress you've reached a landmark doesn't show up. This is because the vkjFasterLolaFaster script has the Hidden flag (so the conditionals can't read the values). Removing the Hidden flag from the script declaration line fixes that dialog option. 1
Talesien Posted April 27, 2022 Posted April 27, 2022 7 hours ago, Antiope_Apollonia said: How often do you need to talk to Mistress for non-SLTR reasons anyway? For me at least, it's probably a handful of times per playthrough. Mistress's inventory is none of Lola's business other than to give her things she needs once in a while. NFF is mostly fire-and-forget aside from occasionally tweaking outfits, but that's pretty much the same as her inventory. 99.9% of the time, when I'm talking to Mistress, it's for SLTR reasons. I'm afraid you appear not to be representative, OTOH I'm. ? I definitely need to speak to my follower occasionally. And I would hate this feature, if it's automated, ok, if I've to remember pushing a button first every time it's a no-go, unless it can be disabled completely.
CaptainJ03 Posted April 27, 2022 Posted April 27, 2022 As there seems to be some wishing going on, I'm going to add my part too. When Mistress asks for sex, I would like to have more answers than "I shall serve you best I can" or "if I must". I'd like to be more enthusiastic, like "with pleasure, love" or a cheeky, "at last! I'm wet!" About dancing: I still don't care. If Mistress wouldn't scold me, I'd still do no more than the silly Cicero dance. About bards: I have this wonderful mod installed: Bard Instrumentals Only - Sing Upon Request and it's no more pain for my ears to spend time in an inn. Or let me rephrase that: "No to bard content" ? Yes to more severe punishment when you fail your tasks at higher submission score. Wouldn't mind spending more time in a straightjacket. About vibrating devices: I always try to equip non-vibrating plugs and piercings. It was fun the first few times, but gets annoying quite soon. Especially when you just come out of a lengthy sex scene, arousal is low, and Mistress decides to give you a boost. Just wait a minute, bitch, I'm always horny! About talking to Mistress: That really depends on the other mods you've installed. DFC needs some attention at least once a day, more often depending on the deals you made. 11 hours ago, kaiteyc said: -Just have the follower be simply Dominant. The contracts, and stuff are all nice, but it might also be nice to have all the features, minus the collar/contract part. (i just have concerns the Collar specifically will interfere with any other mod/events that may put you in a collar for a time) Yes, having a collar equipped prevents most of the Cursed Loot quests to trigger, namely the Dollmaker's quests, and the Working Girl - but the latter is no miss, because you can prostitute yourself with SLtR. Not sure about Laura's Bondage Shop. Prisoner Chanins won't be equipped, and the collar will get unequipped during Seeking The Curse. Those are instances where you might want to suspend SLtR and unequip the collar yourself. About getting zapped when you un-equip the collar: How do you do that, silly? The collar is in my backpack (or lying in the dirt) and I don't see you perform magic. That's something that's bugged me right from the start.
qalavix Posted April 27, 2022 Posted April 27, 2022 10 hours ago, Antiope_Apollonia said: Personally, I like the vanilla bards quite a bit for what they are. It's hard to foresee how I'd feel about those assets if I were the performer instead, but I'd guess a lot of folks would appreciate simplicity, especially as it looks like Become a Bard is pretty old and no longer supported. (Note: It also looks like it has open permissions if you wanted to just import the relevant parts of its functionality directly into SLTR.) Bards Reborn - Students Of Song is still being updated (as of March 2022, and later I think), so there's that. It could also integrate Skyrim's Got Talent, in which your bard experience actually determines how well NPCs react - Master/Mistress could either complain about (and possibly punish) a low level of proficiency, or demand you practice more. I never know how easy this is to program, though. 47 minutes ago, CaptainJ03 said: About bards: I have this wonderful mod installed: Bard Instrumentals Only - Sing Upon Request and it's no more pain for my ears to spend time in an inn. Or let me rephrase that: "No to bard content" ? Make it switchable in the MCM. (I have Bard Instrumentals Only or something similar, and if I never hear either of the two stock bard songs sung ever again it will be too soon - my first playthrough was fairly prostituty and I spent a lot of time in inns...) Come to think of it, maybe "Stricter Punishments At Higher Levels Of Submissiveness" should also be an MCM setting/switch? I'm not running Skyrim this very moment and I have no memory, so I don't remember if there's a way to turn off the "Punished With A Named SLtR Task If PC Is Over-Encumbered"; I'd really like to be able to turn that off. Sometimes I end up spending an in-game day or five crafting, and dragging around five thousand weight units back and forth for a while (on purpose). Yes I can suspend SLtR... but I don't always remember to turn SLtR back on in a timely fashion, especially if I've spent two or more real-world days doing Inventory & Crafting. (I can't remember stuff for thirty seconds if I get distracted...) Another wish list item would be a longer timer to get undressed for the house - sometimes I'm wearing up to twelve or more items, some with armor values and some not, and the auto-strip script for SLtR does NOT remove them all but DOES punish me. A little more time - and by 'little' I mean 'double' or 'triple' - and maybe a warning "You've still got something on in Slot 47, Lola! Take it off this instant! Or YOU WILL REGRET IT!" I'd find it less immersion breaking to be told "Slot 47" than to get zapped because I didn't remember that the earrings I'm wearing have an ArmorValue of 20 as well as making me look like a cheap tart. Because @HexBolt8 doesn't have enough to do (joke!), another (big!) suggestion, but I don't know how possible it would be to program. While in the wilderness, bandits approach. But Master/Mistress doesn't have time to fight or isn't feeling well (what was in that stew you cooked again?); and so offers you to the bandits in exchange for avoiding a fight. Key would be to handle it all within SLtR -- to prevent the hilarity I get with Defeat or similar, wherein I'm getting it on with a random encounter and then my Nether'sFF followers 'wake up' and start attacking my partner(s), usually shortly before climax. (as bad as this version of coitus interruptus is, it's worse when you're a succubus...) If these bandits/whatever are done entirely by SLtR, they can start in a friendly faction. If you attack them, M/M immediately zaps you really REALLY bad, berates you for being rude and disobedient, and you get to service them all anyway. If SLtR is inactive, turned off, uninstalled, or whatever - this group of bandits/whatever never spawns. I've no idea how this would interact with the other mods I have that either spawn more encounters or have 'hand-placed' ones, or random dragon encounters either; it could be a problem if this group and another critter/monster/group are active and in the area at the same time. Then again, not everything has to be Epically Difficult all the damned time, so maybe the SLtR bandits could help fight the whatever. (and after that, you'd definitely owe them all a fucking...) *laughs* Maybe Master/Mistress and the bandit 'team leader' grew up in the same village or something? "Oh, hey, Bjordick, haven't seen you in a while?" "Hey M/M! How ya been? And who's that dude/chick with the collar?" "Oh, this? This is my slave Lola. Lola, grovel for Bjordrick." Conversation occurs. "Say, uh, that Lola there's lookin' pretty good..." "You've been in the woods too long, Bjordrick. Would you like to fuck him/her? All of you?" ('All' being populated with the gender preference in the SLtR settings) "Well... *looks around at other bandits who start applauding* Yeah! Would you mind, M/M?" "Not at all. Lola, strip naked and make them all happy." To prevent boredom of repetitive dialog, this either happens only once ever; or the 2nd & subsequent times it occurs the bandits yell "Hey! It's M/M and Lola again!" and you may as well take off your pants and get on your knees immediately...
qalavix Posted April 27, 2022 Posted April 27, 2022 9 hours ago, Antiope_Apollonia said: As long as she doesn't suddenly become capricious and start punishing Lola just to contrive an excuse to show off the new punishment mechanics. Part of why Antiope admires her Mistress and knows what a lucky pet she is is that Mistress Artemisia is as fair as she is stern Whoa, there's another idea! Late in the SLtR process, you or M/M get a courier letter to come see Somebody - original jarl of Falkreath is the first choice that comes to mind, but it could be anyone - wants to see both of you. You show up, and the other NPC wants a demonstration of punishment techniques to use on their new slave/submissive. "Of course we don't mind, Jarl. Lola, strip!" and the whipping or spanking begins... This maybe also should only run once, or once per personage.
Elgate Posted April 27, 2022 Posted April 27, 2022 It's been my first time trying the mod. I'll start by the one single bug I had with it: I have gotten rid of my master (I had my fun with it and wanted to try some other mods with long questlines) and dismissed her. Nonetheless, now when I sleep, she teleports to me all the way from whiterun and fucks me before leaving again. I have not other adult mod that impact followers (I do have NFF) so I don't see another mod doing that. Now onto my experience with it: I loved it. Unlike some people here, I can't make this kind of mod the focus of my game and make adventuring secondary. I get bored to fast. I usually want these kind of mod to supplement what I do, not the opposite. And it did it splendidly. Getting events randomly doted through my game, making visit to city more interesting was a really nice. I fumbled a couple of times with giving the master's money, because if I fast travel too late, I don't have the option to give her money. I didn't realize that I should at that point ask to give her earlier and be done with it. Tying in with mod like SLSF, it end up creating a couple of stories for me as well, since I had to be naked a lot of the time and I accumulated a lot of fame. A few NPC end up removing my clothes, which is fine, but sometime when the NPC is already getting on my nerves (looking at you Nazeem) it triggered me enough to kill him. This kind of things is part of the fun for me. Loved it. Thanks for the amazing experience this mod was. Now onto suggestions: After playing a couple of mods like this (joyful follower, survival, DCL followers,...) I realized that the most entertaining part of these mods to me weren't the one that broke the usual game loop (dungeon hopping, quests, etc...) but that modified them in meaningful ways. DCL is a love/hate relationship where I end up not using most of what it has to offer because it prevent me from playing. Survival is a nice short term money sink until I can buy permanent license. But to me, the best two were Joyful and this one. Joyful because it added very nice adventuring mechanics (dungeon restriction like only healing with a staff, or not using weapons but a cloak of flame) that complemented very well the way I want to play. SLR because it added very nice in town mechanic that broke the monotony without breaking the loop. What I would love to see is more of that. Ways to break the monotony without breaking the loop. An example could be your follower putting you on a leash (pussy leash?) in town. You still decide where you're going, but you have to wait for the master to catch up or trip. Your master triggering radiant quest, saying she's the master and is the one to make the choices from time to time, or pointing at an unexplored location for you to explore. Temporarily forcing you in another type of gameplay (the healer one from joyful follower comes to mind) like control mage with only illusion spells for a while. This is what I would love to see from mods like this. I understand it may not be the goal though. To finish, my favorite events: Running to civilization without stopping "Dressing up" in Solitude Looking for my clothes at the inn Thanks for making this mod and have a nice day ? 1
Naps-On-Dirt Posted April 27, 2022 Posted April 27, 2022 (edited) If master has changed your hair, and then you seek to end enslavement before the hairstyle timer is up, your hair and color should be automatically restored because you can't ask for him to change it back once you're free. Edit: In a related note, after waiting 'til I could change my hair back, I asked to do so but all that happened was the color was changed incorrectly and the style didn't change at all. As if the variables for what they were originally got erased. Edited April 27, 2022 by Naps-On-Dirt
Antiope_Apollonia Posted April 27, 2022 Posted April 27, 2022 (edited) On 4/27/2022 at 11:16 AM, Elgate said: Your master triggering radiant quest, saying she's the master and is the one to make the choices from time to time, or pointing at an unexplored location for you to explore. I like this idea a lot. It would be important to have plenty of room for configuring the cooldown, because it could quickly become intrusive in playthroughs where you have a lot of other mods going on, but I can also imagine playthroughs where you'd want to have a very low cooldown and to let it dominate your pattern of play. I think, personally, I'd want it to be an occasional thing most of the time, but I really like the idea of Mistress dragging me—kicking and screaming if needs be—once in a while to visit some of the more "inconvenient" dungeons that I usually bypass and so barely remember. I also would quite like the idea of being able to bypass the cooldown by directly asking Mistress. In addition to the gameplay value of having it as a solution to the, "I don't know what to do right now," conundrum, there are some interesting possibilities for the writing here. Mistress might be put out that Lola can't do her job properly along the lines of, "Ugh, must I think of everything myself?" Or she might be glad that Lola asked. Or maybe sometimes both. As to the writing in general, I think it'd be best to basically portray it as something like an extension of the "Tomb Raider" event—which I've always thought was a little awkward, but not beyond the suspension of disbelief—and have Mistress say that, instead of simply looking for vague "rare items", she's looking for something specific, and she needs to go to X Location to retrieve it. By being able to be a little less vague, it'd also be less awkward. An alternative implementation might be to have Mistress direct you to an existing quest instead of having her own quest direct you to an existing location. That would probably be much more ambitious to implement, but it could be really cool if done well. Mistress could decide she wants to do a bounty quest or whatever, but she might also decide she wants to join the College of Winterhold or what have you. One additional thing you'd probably want to consider is to have an MCM toggle for whether the events could target only the current hold or the whole world. I can see very good arguments and gameplay contexts for both conditions. I think I'd suggest "Only current hold" as the default setting. Edited April 28, 2022 by Antiope_Apollonia
Hex Bolt Posted April 27, 2022 Author Posted April 27, 2022 17 hours ago, oiquwtpiouepwqou said: the vkjFasterLolaFaster script has the Hidden flag (so the conditionals can't read the values). Interesting. I never had a problem with it, but I've removed that flag for the next update. Thank you for reporting this. 17 hours ago, oiquwtpiouepwqou said: this is my favorite Skyrim mod hands down and thank you for that. Great! Thanks! 15 hours ago, Talesien said: I would hate this feature, if it's automated, ok, if I've to remember pushing a button first every time it's a no-go, unless it can be disabled completely. This sort of required kneeling (if implemented) would certainly be optional. 13 hours ago, CaptainJ03 said: When Mistress asks for sex, I would like to have more answers than "I shall serve you best I can" or "if I must". I'd like to be more enthusiastic, like "with pleasure, love" or a cheeky, "at last! I'm wet!" Good ideas. Noted for a future update. 14 hours ago, CaptainJ03 said: I have this wonderful mod installed: Bard Instrumentals Only - Sing Upon Request and it's no more pain for my ears to spend time in an inn. Or let me rephrase that: "No to bard content" I have that too. The vocals are too much. I wouldn't use them anyway because the voice might not fit Lola very well. Bard content would be optional. Even for players who like the idea of playing for the owner, in some playthroughs the player might decide that the PC isn't musically talented and leave out bard content. 14 hours ago, CaptainJ03 said: About vibrating devices: I always try to equip non-vibrating plugs and piercings. It was fun the first few times, but gets annoying quite soon. Especially when you just come out of a lengthy sex scene, arousal is low, and Mistress decides to give you a boost. Just wait a minute, bitch, I'm always horny! Well that's the purpose. ? The minimum arousal to trigger vibration was 0. I have changed this to -1 for the next update. Players can enjoy vibrating piercing and not get "boosted". (This will not affect the forced orgasms event, but that's separate.) 14 hours ago, CaptainJ03 said: About getting zapped when you un-equip the collar: How do you do that, silly? The collar does the zapping, not the owner. It just takes a while for the collar to care, since the owner might be giving you a new one. 12 hours ago, qalavix said: Sometimes I end up spending an in-game day or five crafting, and dragging around five thousand weight units back and forth for a while (on purpose). The event for being overburdened won't start in a dungeon, city, town, dwelling, or guild. Finding such a place to craft would avoid the problem. If this is occurring in a player home, it's probably missing the Dwelling keyword. 12 hours ago, qalavix said: Maybe Master/Mistress and the bandit 'team leader' grew up in the same village or something? I know that you're just throwing out ideas, and I appreciate that because one idea can trigger another one, but I'll mention that I actively avoid filling in the owner's background, since that could be inappropriate for the background that some players might have for the owner. The general concept for lending Lola out is on my ideas list and might eventually appear in more than one form. 12 hours ago, qalavix said: You show up, and the other NPC wants a demonstration of punishment techniques to use on their new slave/submissive. Has potential. The owner might also show off an armbinder or other devices. 11 hours ago, Elgate said: I have gotten rid of my master (I had my fun with it and wanted to try some other mods with long questlines) and dismissed her. Nonetheless, now when I sleep, she teleports to me all the way from whiterun and fucks me before leaving again. I have not other adult mod that impact followers (I do have NFF) so I don't see another mod doing that. That really shouldn't be from this mod. If you left enslavement, the scripts are inactive except for the MCM. Also, the mod doesn't have an event that causes sex when you sleep, so it shouldn't be coming from here. 11 hours ago, Elgate said: sometime when the NPC is already getting on my nerves (looking at you Nazeem) it triggered me enough to kill him. Aw, if you kill Nazeem you miss out on asking your owner to spank him in public. 10 hours ago, Naps-On-Dirt said: If master has changed your hair, and then you seek to end enslavement before the hairstyle timer is up, your hair and color should be automatically restored because you can't ask for him to change it back once you're free. I made a note to fix this. Thank you for reporting it. 10 hours ago, Naps-On-Dirt said: In a related note, after waiting 'til I could change my hair back, I asked to do so but all that happened was the color was changed incorrectly and the style didn't change at all. Hmm, I can't explain that. It shouldn't happen. 2
Antiope_Apollonia Posted April 27, 2022 Posted April 27, 2022 9 minutes ago, HexBolt8 said: I have that too. The vocals are too much. I wouldn't use them anyway because the voice might not fit Lola very well. I think instrumental only is a perfectly reasonable implementation, but the best possible version—setting aside dev time and such—would probably be an MCM dropdown where the player can select Lola's voice, including a "none" option. With my modlist, I don't tend to spend a lot of time in inns, so that's probably why I like the vocals better than you Radiant Prostitution users and such who've had more time to get sick of them. I think most of the vocalists do a really good job. One of them is bad, but for narrative reasons, and bad in just the right way. There's only one who I'm genuinely disappointed in. 7 minutes ago, HexBolt8 said: Has potential. The owner might also show off an armbinder or other devices. Ooh, Lola would be most honoured to take part in a Devices fashion show for Mistress! That sounds fun as a low-frequency event at high scores!
Hex Bolt Posted April 27, 2022 Author Posted April 27, 2022 42 minutes ago, Antiope_Apollonia said: I think, personally, I'd want it to be an occasional thing most of the time, but I really like the idea of Mistress dragging me—kicking and screaming if needs be—once in a while to visit some of the more "inconvenient" dungeons that I usually bypass and so barely remember. I also would quite like the idea of being able to bypass the cooldown by directly asking Mistress. The Tomb Raider quest is what I came up with when I was considering a forced adventure type quest, which has also come up in the DFC discussion. As you probably guessed, Tomb Raider is deliberately vague so as to (1) avoid having to guess at and state the owner's desires (weapon, armor, magic item, book) and (2) not force the player into a difficult dungeon. But if you ask, then yeah it would be on you, and most players would probably quick save before asking just in case. 51 minutes ago, Antiope_Apollonia said: Mistress could decide she wants to do a bounty quest or whatever, but she might also decide she wants to join the College of Winterhold or what have you. I'd leave a major quest like the mage college to the player's imagination and role play, but the bounty quest idea is interesting. The owner wants renown and generates an objective like a bounty quest does. This would need a toggle (and/or be on request), since I don't want to force the player to go adventuring if that's not the kind of game the player wants at that time. 2
Antiope_Apollonia Posted April 27, 2022 Posted April 27, 2022 (edited) 18 hours ago, HexBolt8 said: The Tomb Raider quest is what I came up with when I was considering a forced adventure type quest, which has also come up in the DFC discussion. As you probably guessed, Tomb Raider is deliberately vague so as to (1) avoid having to guess at and state the owner's desires (weapon, armor, magic item, book) and (2) not force the player into a difficult dungeon. Yeah, I think the existing implementation of Tomb Raider is quite good for what it is. Aside from really needing a way to track the deadline, as previously discussed (daily updating quest objectives!), I can't see any way it could be improved upon. The vagueness is a well-conceived feature that makes it possible to keep it minimally invasive while still being adequately narratively coherent. But it could also be fun to have the option of a much less vague event, too. 18 hours ago, HexBolt8 said: But if you ask, then yeah it would be on you, and most players would probably quick save before asking just in case. I think, in a typical playthrough, I'd rather not have to ask most of the time, but have the cooldown for Mistress to demand it set pretty long... maybe 2–3 in-game weeks. I could imagine it being fun to do a playthrough with the cooldown set to 0.5–1 days, too, though, as sort of a lightweight, less problematic version of the "You're the follower now" mod that was being workshopped recently. 18 hours ago, HexBolt8 said: I'd leave a major quest like the mage college to the player's imagination and role play, but the bounty quest idea is interesting. The owner wants renown and generates an objective like a bounty quest does. This would need a toggle (and/or be on request), since I don't want to force the player to go adventuring if that's not the kind of game the player wants at that time. I think, if you want to go the quest implementation route, it'd be a pretty ambitious—but certainly doable—undertaking to do it justice. You'd probably need a fairly high degree of configurability—which is something you've proven yourself adept at—including cooldown, minimum requirements, current hold limitation toggle, major quests inclusion toggle, etc. In fact, you'd probably want to toggle each major quest individually; e.g., one might want to turn on the Companions and College but turn off the Dark Brotherhood and Thieves' Guild, or one might want to allow Mistress to choose either faction in the Civil War, or just one, or neither. I think the potential for cool roleplaying opportunities would be really high if you have the option to let Mistress select major quests like joining guilds or even civil war stuff, but that would also be totally inappropriate for certain playthroughs. Edited April 28, 2022 by Antiope_Apollonia 1
Seeker999 Posted April 27, 2022 Posted April 27, 2022 42 minutes ago, HexBolt8 said: I'd leave a major quest like the mage college to the player's imagination and role play, but the bounty quest idea is interesting. The owner wants renown and generates an objective like a bounty quest does. IIRC, if you have the companion Hoth, from mod of the same name, when passing through some of the major and minor holds he will let you know there is a bounty for dragon/giant/bandit/etc. It wasn't constant or even that frequent. Might be worth checking out to see how that mod author handled it. Alternately, I suppose a random chance for Master/Mistress to approach an innkeeper or the jarl's steward when entering the inn or palace and asking about work for you to do.
ecksdee44 Posted April 28, 2022 Posted April 28, 2022 One thing I noticed: In one of the updates in the Devices section of the MCM, the Leather Harness Collar option was replaced by "Rope harness", but the option still gives you a leather harness collar. Not sure if you meant to replace it with a rope collar or have both available. Spoiler
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now