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Posted (edited)

As much as I've enjoyed playing this mod through the past few days, I can't help but ask:

 

Would it be possible to include some optional 'privacy' elements to accommodate an owner that is not willing to share or advertise their slave?

 

While I am neither an authority on this mod nor do I have any experience making mods in general, I could see these elements being implemented in the form of overt events such as stripping, sex or whipping not taking place in public or near children(perhaps set as an MCM option like the owner personality). In that vein, perhaps more features pertaining to home life could be added. The PetProject mod has excellent examples of such features, such as only being allowed to sleep in the master's bed under certain conditions or being restrained and left alone for an evening while the spouse has a night out.

 

As pointed out in previous comments, we don't know how our proposed features affect the development process or how they fit into your roadmap. So please take this proposal as a suggestion and not a demand.

 

Thanks again for both the mod itself and your engagement with its community.

Edited by ThePopato
Posted

Figured I'd report what might be a bug;

I have the "always naked" setting set for only in player home.

I just went into the shoal's farm farmhouse and it reacted as if I was in a player home and my character was penalized for wearing clothes. Is that supposed to be that way?

Posted
2 hours ago, Sospice said:

I just went into the shoal's farm farmhouse and it reacted as if I was in a player home and my character was penalized for wearing clothes. Is that supposed to be that way?

As far as this mod is concerned, yes.  It checks for the player home keyword.  Presumably, the mod that added the farmhouse intended for it to be a potential player home, and added the keyword to its location.  Maybe it shouldn't have done that, but since it did, SLTR sees "player home" and takes it at face value.

 

2 hours ago, ThePopato said:

Would it be possible to include some optional 'privacy' elements to accommodate an owner that is not willing to share or advertise their slave?

Probably not, because one of the owner's stated aims is to show you off so that everyone knows that you're his or her slave.  Public exposure is a key part of the mod and drives much of its content.  There's certainly a place for a dominant follower mod that lets you be Superman in public and Clark Kent in private, but this mod isn't geared in that direction.  It would be nice if someone were to build such a mod, designing it specifically for discrete submissive play.

Posted
17 hours ago, Sospice said:

I just went into the shoal's farm farmhouse and it reacted as if I was in a player home and my character was penalized for wearing clothes.

 

15 hours ago, HexBolt8 said:

As far as this mod is concerned, yes.  It checks for the player home keyword.  Presumably, the mod that added the farmhouse intended for it to be a potential player home, and added the keyword to its location.

Shoal Rest Farm is added by LAL, and is a possible starting point. In that case it belongs to the player, but I'd guess the keywords are added anyway.

Posted (edited)
On 2/11/2022 at 6:07 PM, HexBolt8 said:

You might want to edit Rydin.json in Data\SLAnims\json to remove the furniture tag (since, sadly, SLATE ignores that tag so it can't be used to edit it) and then rerun FNIS:

Jesus, I wish someone had told me about these .json files months ago.  That's so much easier than putzing about with SLATE!  I finally have my spanking animations working properly.  The "DF Spank SLAL Mini Pack" from the Devious Followers download page is a nice, economical set of animations... that are very badly tagged.  If @agukiin51 is still looking for spanking animations, that's what I'd recommend.  It basically includes everything mentioned here, without all the chaff.

 

---

 

So, sorry for disappearing right as you were implementing a bunch of things that I'd had a hand in proposing.  And sorry for anything that has been rendered obsolete in these notes.  A nuclear-armed terrorist started murdering my neighbours, so I haven't had much time for video game escapism recently, although I could sure use it now more than ever.  Getting lost in Mistress's strong hands tonight has been a welcome distraction now that I finally have a chance to catch my breath.  Hopefully I'll have a chance to spend some time testing the new features over the coming days and provide some feedback.  In the mean time, here are my remaining notes from version 2.0.49:

  • As has been documented in this thread, it took me a long time to figure out settings for the hair change event that made that event feel good, but I've now got it in a place where it's a really nice addition.  But, given that it's always the same hairstyle, using the "new hairstyle" comment every time the event triggers gets a little weird.  Maybe this would be a good one to be customisable through a .json to reflect the player's chosen hairstyles?  Or it could even just have a few pre-written variants selectable through the MCM, e.g., "let your hair down" and "put your hair up".  For me, for instance, I have basically set it up as the classic teen movie trope: Lola's default hair style is a pony tail, and Mistress changes it to a style that looks plausibly like the same hair, just let down.  So cycling between them works out well, but the dialogue doesn't fit so well.  I imagine other people have different setups, but the current dialogue seems awkward for anything I can envisage.
  • Would it be prudent to limit the Hair Change event to civilised areas?  It seems like it would be—for both gameplay reasons and roleplaying reasons—but I could be overlooking something.
  • Cavity Search and Whipping events strip shoes (why?) and don't re-equip them.  Not sure if this is intended.  In general, SLTR's stripping seems to be fairly inconsistent about re-equipping stripped items.  
  • "Burden of Service" → Regardless of submission level, Lola is often presented only with the options to refuse or to be snarky.  A more compliant acceptance option would be most welcome!
  • Unique NPCs enslaved through PAHE are possible targets for events like "I Am Famous" and "Confessions"; it should be possible to exclude them by checking factions.  Off the top of my head, I think the faction to check would be PAHPlayerSlaveFaction, but you should check with @CliftonJD or inspect PAHE to be sure.
    • I've yet to encounter any AYGAS slaves as quest targets, but that's likely because I seldom sell the rare uniques I capture—Gabriela & Astrid, from the Dark Brotherhood, for example.  I'd guess you'd get the same effect here.
  • "MCM → Rules → Forced Prostitution → Score threshold" doesn't seem to actually function.
  • If you're already naked when Mistress introduces the "naked at all times" rule, she still mentions "the clothes you're wearing are just too much".  Which doesn't make sense.
  • An option to have nudity required from Score = 0 would be nice for second-order reasons, but it might be more work than it's worth.  In addition to the above, the little comments about "... why I let you wear clothes in the first place" are a bit unimmersive if you never did wear clothes in the first place, though.  An alternative might be along the lines of, e.g., "... why anyone would ever let their pets cover themselves."
  • How about built-in nudity exemption for quest-mandated attire, e.g., "Raidiant Raiment Fine Clothes" for "Fit for a Jarl" and the "Party Clothes" for "Diplomatic Immunity"?
  • Would automatically exempting items bearing the SexLabNoStrip keyword from nudity rules also be a good idea?  Not sure, but prima facie, it sounds like a good idea.
  • During "Run, Lola, Run", when you return and talk to Mistress, she can demand sex on greeting, and then you can fail the event timer during said sex.  Although, if you savescum enough, you can squeeze the quest completion dialogue into the little gap between when Mistress stops talking and SexLab finishes preparing the scene.
  • During "Pony Express", female merchants can play the "I have a different large item for you" dialogue, which seems to be a crude euphemism for a penis they clearly don't have...
  • Sex with Mistress isn't being tabulated correctly in the SexLab MCM Diary tab.  I'm not sure if this is a SexLab problem or an SLTR problem, but SexLab seems to be tracking sex with PAHE slaves correctly, so I assume it has something to do with SLTR.  
  • Would it be a good idea to re-class the high-frequency SLTR events like "Run, Lola, Run" and such as "Miscellaneous" quests so they don't completely choke your quest log?  Exhibit A:
    Spoiler

    ScreenShot102.png.a29aee9b63767b536ca5a7e70d1d1e94.png

    SLTR can make it nigh on impossible to use actually use the quest log for its originally intended function of keeping track of old quests.

  • Typo: "Mistress do I please you." → ... "I'm going to push you farther further ..." (I don't imagine Mistress wants to physically shove Lola down the road.)
  • "A Stewing Mistress" cannot be completed if "Time to Relax" is active since you cannot interact with the cooking pot with your hands bound.
  • Can the quest for "Tomb Raider" update daily to tell you how much time you have to complete it?  I get that Lola should keep her shit organised, but in reality, a week in game may be spread across two or three play sessions with days or even weeks in between, so it's really easy for players to lose track.  An alternative solution might be to include the in-game date/time of the deadline if that's a variable you can call.  Or even do both.  Logging on and wondering, "Shit, do I have six hours or six days to finish this?" isn't really ideal.
  • It seems like there needs to be a short cooldown (e.g., 10–15 seconds) on greeting events (i.e., when you initiate dialogue with Mistress, and she has some minor event for you).  Sometimes you get two or three chained together when trying to complete a quest, and it can get pretty farcical.  
  • "MCM → Statistics → Gold given to owner" appears to only track Adventuring Slave, not gold sharing, which isn't made clear.  It would be great to track gold shared, but if you can't make that work, maybe just add a footnote?  Or maybe reword it to "Adventuring Slave gold paid" or something?
  • New "Answers to ..." on the tag is great, but it should probably be re-sequenced a bit.  The "If lost, return this slave to her owner," line should really still be last.  The new "Answers to ..." line should probably ideally be second, but third might be okay, too.
  • It'd be great to apply the attitude system for "Confessions" to "I Am Famous", too.  Getting demeaning responses during the latter from people who are really sweet to you in the former is a little jarring.
  • The shoe cleaning event can trigger when changing cells from balconies in jarl's quarters and such.  Don't know if there's a way to determine whether you're using the "main entrance" or not, or maybe whether there's a way to track how recently you were in the palace, but it'd be a small but nice improvement if you could.  
  • How about letting Lola use the "good slave" idle that PAHE slaves use at high submission?  Just as a replacement for the default idle animation.  Pretty sure it comes from ZAP, but I don't recall the name.  
  • Mistress beckoned me for sex... while she was having sex with a whore from AYGAS.
  • Confessions... I encountered the Tagged reference for the first time.  Great addition!  Literally moved to tears the first time I saw that.  It's a simple thing, but still, great writing!
  • A toggle to keep gold sharing rules in place while events are suspended wouldn't hurt.  Ideally, we'll ultimately find solutions to all of the in-game situations that force suspension of SLTR, but until that day...
  • First impressions on the new "Strict" mode.  I haven't gotten to play with this enough to have too much to say, yet, but so far, it's a very welcome addition; the first pass is maybe a little overzealous in a few places and missed a few things in others—overall, seems like a great v1.0 so far, though.  
    • "It's an honour to be my slave.  You must be very happy."  Cutting that line feels like a bit of throwing the baby out with the bathwater.  Nothing gaslighty about that, really—perfectly reasonable to read that as a simple, honest assessment of the situation from Mistress's perspective.  Losing that line isn't a huge deal, but if I had to say which version is better, it'd be the original.
    • "You haven't told me that you love me" dialogue chain.  This is maybe the single biggest offender that could use tackling for this mode.  Not sure if there even is a way to superficially tweak it to make it work; it might be best to just exclude this line from Strict Mode altogether, although I think the basic idea of justifying a use for "aggressive" flagged animations could be successfully rewritten if you go more deeply.  Maybe something about Mistress having a bad day and needing an outlet for her frustration?
    • This line is kinda borderline on the "gaslighty" front; it's not a big offender, but I think there could definitely be a version that fits the Strict Mode atmosphere better: "You long to be controlled, Lola.  You protest, but I know you love it when I tell you 'no'." → Maybe something along these lines?  "You need to be controlled, Lola.  I will give you what you need no matter how much you protest.  Mistress knows best."
Edited by Antiope_Apollonia
Posted
23 hours ago, CaptainJ03 said:

 

Shoal Rest Farm is added by LAL, and is a possible starting point. In that case it belongs to the player, but I'd guess the keywords are added anyway.

Hah hah that's really funny. I've been playing this game forever and I never realized Shoal's rest Farm is a potential player home. That makes sense then.

Posted
5 hours ago, Sospice said:

I've been playing this game forever and I never realized Shoal's rest Farm is a potential player home.

The mark of a good mod is that it blends in so well that players forget that it's an add-on.

Posted (edited)
21 hours ago, Antiope_Apollonia said:

here are my remaining notes from version 2.0.49

 

 

Spoiler

 

  • As has been documented in this thread, it took me a long time to figure out settings for the hair change event....  I imagine other people have different setups, but the current dialogue seems awkward for anything I can envisage.  I changed "new" to "different".  A minor change, but less awkward when it repeats.
  • Would it be prudent to limit the Hair Change event to civilised areas?  It seems like it would be—for both gameplay reasons and roleplaying reasons—but I could be overlooking something.  Probably not, because so many events are already limited to civilization.  However, I will stop it from triggering in a dungeon location.
  • Cavity Search and Whipping events strip shoes (why?) and don't re-equip them.  Not sure if this is intended.  In general, SLTR's stripping seems to be fairly inconsistent about re-equipping stripped items.  Partly, it relies on SexLab.  I added redressing at the end of cavity search.  There's no redressing after whipping so players can see the whip marks, which go away as soon as clothing is donned.
  • "Burden of Service" → Regardless of submission level, Lola is often presented only with the options to refuse or to be snarky.  A more compliant acceptance option would be most welcome!  The structure doesn't allow for a choice of responses, or I'd offer that.  For the one response, even a submissive slave won't be pleased about extra weight.
  • Unique NPCs enslaved through PAHE are possible targets for events like "I Am Famous" and "Confessions"; it should be possible to exclude them by checking factions....  NPCs wearing collars will be excluded (next update).  
  • "MCM → Rules → Forced Prostitution → Score threshold" doesn't seem to actually function.  Fixed.
  • If you're already naked when Mistress introduces the "naked at all times" rule, she still mentions "the clothes you're wearing are just too much".  Which doesn't make sense.  Fixed.  Logic was checking for any worn clothing item.
  • An option to have nudity required from Score = 0 would be nice for second-order reasons, but it might be more work than it's worth.  In addition to the above, the little comments about "... why I let you wear clothes in the first place" are a bit unimmersive if you never did wear clothes in the first place, though.  An alternative might be along the lines of, e.g., "... why anyone would ever let their pets cover themselves."  I've made the wording more general and removed "in the first place".
  • How about built-in nudity exemption for quest-mandated attire, e.g., "Raidiant Raiment Fine Clothes" for "Fit for a Jarl" and the "Party Clothes" for "Diplomatic Immunity"?  Done, though the rule will be suspended for the entire duration of those quests.
  • Would automatically exempting items bearing the SexLabNoStrip keyword from nudity rules also be a good idea?  Not sure, but prima facie, it sounds like a good idea.  Impractical, unfortunately.  Compliance is checked every few seconds.  To examine keywords on each worn item is computationally expensive, but the function to simply check whether you're wearing any prohibited keyword is fast.
  • During "Run, Lola, Run", when you return and talk to Mistress, she can demand sex on greeting, and then you can fail the event timer during said sex.  Although, if you savescum enough, you can squeeze the quest completion dialogue into the little gap between when Mistress stops talking and SexLab finishes preparing the scene.  That shouldn't happen while a "blocking" event like that one is running, but I added logic to extend the timer a few seconds while you're having sex.  This will intentionally not be enough to save you if you're forced into sex during your run, but it will for sex with (or very near) the owner.
  • During "Pony Express", female merchants can play the "I have a different large item for you" dialogue, which seems to be a crude euphemism for a penis they clearly don't have...  I probably reasoned that the wording could also apply to strap-ons (since the sex tags are Vaginal and Doggystyle).  However, I've added a new line to specifically reference using a strap-on.
  • Sex with Mistress isn't being tabulated correctly in the SexLab MCM Diary tab.  I'm not sure if this is a SexLab problem or an SLTR problem, but SexLab seems to be tracking sex with PAHE slaves correctly, so I assume it has something to do with SLTR.  It works for me.  SLTR isn't doing anything unusual for owner-PC sex.
  • Would it be a good idea to re-class the high-frequency SLTR events like "Run, Lola, Run" and such as "Miscellaneous" quests so they don't completely choke your quest log?  I made a note to consider it.  However, as I found the last time, changing this during an existing game can flood the Misc. quest section with duplicate objectives.
  • Typo: "Mistress do I please you." → ... "I'm going to push you farther further ..." (I don't imagine Mistress wants to physically shove Lola down the road.)  Fixed.
  • "A Stewing Mistress" cannot be completed if "Time to Relax" is active since you cannot interact with the cooking pot with your hands bound.  Changed.
  • Can the quest for "Tomb Raider" update daily to tell you how much time you have to complete it?  I get that Lola should keep her shit organised, but in reality, a week in game may be spread across two or three play sessions with days or even weeks in between, so it's really easy for players to lose track.  An alternative solution might be to include the in-game date/time of the deadline if that's a variable you can call.  Or even do both.  Logging on and wondering, "Shit, do I have six hours or six days to finish this?" isn't really ideal.  I don't know a good way to do that.  The quest doesn't track remaining time; it just receives a notice when time has expired.  The Take Notes mod is very handy for tracking a to-do list, since it's saved in-game and will be there even if you take a long break.
  • It seems like there needs to be a short cooldown (e.g., 10–15 seconds) on greeting events (i.e., when you initiate dialogue with Mistress, and she has some minor event for you).  Sometimes you get two or three chained together when trying to complete a quest, and it can get pretty farcical.  I can't really do that, because events can be triggered in different ways.  There's no central clearinghouse for all events.
  • "MCM → Statistics → Gold given to owner" appears to only track Adventuring Slave, not gold sharing, which isn't made clear.  It would be great to track gold shared, but if you can't make that work, maybe just add a footnote?  Or maybe reword it to "Adventuring Slave gold paid" or something?  Changed the label to use your wording.
  • New "Answers to ..." on the tag is great, but it should probably be re-sequenced a bit.  The "If lost, return this slave to her owner," line should really still be last.  The new "Answers to ..." line should probably ideally be second, but third might be okay, too.  Switched the order of "if lost" and "answers to".
  • It'd be great to apply the attitude system for "Confessions" to "I Am Famous", too.  Getting demeaning responses during the latter from people who are really sweet to you in the former is a little jarring.  I made a note to look at this, but "showing people what a slut you are" is intended to be demeaning.
  • The shoe cleaning event can trigger when changing cells from balconies in jarl's quarters and such.  Don't know if there's a way to determine whether you're using the "main entrance" or not, or maybe whether there's a way to track how recently you were in the palace, but it'd be a small but nice improvement if you could.  It has an 8 game-hour cooldown, but since by design it won't always trigger when off cooldown, it can do so when moving between palace cells, which all have the correct keywords.
  • How about letting Lola use the "good slave" idle that PAHE slaves use at high submission?  Just as a replacement for the default idle animation.  Pretty sure it comes from ZAP, but I don't recall the name.  I don't know what that idle is.  I don't use PAHE.
  • Mistress beckoned me for sex... while she was having sex with a whore from AYGAS.  I've added a check that should stop this.
  • Confessions... I encountered the Tagged reference for the first time.  Great addition!  Literally moved to tears the first time I saw that.  It's a simple thing, but still, great writing!
  • A toggle to keep gold sharing rules in place while events are suspended wouldn't hurt.  Ideally, we'll ultimately find solutions to all of the in-game situations that force suspension of SLTR, but until that day...  Suspending is really intended for short term use.  I'd rather not (further) complicate gold sharing.
  • First impressions on the new "Strict" mode.  I haven't gotten to play with this enough to have too much to say, yet, but so far, it's a very welcome addition; the first pass is maybe a little overzealous in a few places and missed a few things in others—overall, seems like a great v1.0 so far, though.  
    • "It's an honour to be my slave.  You must be very happy."  Cutting that line feels like a bit of throwing the baby out with the bathwater.  Nothing gaslighty about that, really—perfectly reasonable to read that as a simple, honest assessment of the situation from Mistress's perspective.  Losing that line isn't a huge deal, but if I had to say which version is better, it'd be the original.  I've added both versions, but "you must be very happy" will be for "Playful", so this won't help you.
    • "You haven't told me that you love me" dialogue chain.  This is maybe the single biggest offender that could use tackling for this mode.  Not sure if there even is a way to superficially tweak it to make it work; it might be best to just exclude this line from Strict Mode altogether, although I think the basic idea of justifying a use for "aggressive" flagged animations could be successfully rewritten if you go more deeply.  Maybe something about Mistress having a bad day and needing an outlet for her frustration?  I made a note to look at this sometime.  Bad day is a good idea.
    • This line is kinda borderline on the "gaslighty" front; it's not a big offender, but I think there could definitely be a version that fits the Strict Mode atmosphere better: "You long to be controlled, Lola.  You protest, but I know you love it when I tell you 'no'." → Maybe something along these lines?  "You need to be controlled, Lola.  I will give you what you need no matter how much you protest.  Mistress knows best."  I've added a Strict version that uses a modified form of your wording.

 

 

Edited by HexBolt8
Posted
14 hours ago, Sospice said:

I never realized Shoal's rest Farm is a potential player home.

Unfortunately, the developers didn't provide a means to distinguish between "potential" player home and "is" a player home, so the assumption is that the player lives there.  Mostly a problem for mod-added homes, but Hjerim is accessible without being purchased and that can cause problems.

 

5 hours ago, StrongBlade said:

This is the best DD mod

Thanks!

Posted (edited)
On 3/19/2022 at 4:56 AM, HexBolt8 said:

I changed "new" to "different".  A minor change, but less awkward when it repeats.

Seems like an improvement.  Sounds like it could start to feel pretty snarky, though, with repetition.  I'm pretty sure there should be a way to make this dialogue a lot more immersive through configurability, but I haven't really worked out exactly how you'd do it in my own head yet, and I can understand how it could be more trouble than it's worth.  I'll keep letting the idea percolate a while.

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

The structure doesn't allow for a choice of responses, or I'd offer that.

I don't understand what you're saying here.  Why are you limited to only having two dialogue options?  

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

For the one response, even a submissive slave won't be pleased about extra weight.

Lola might not be thrilled about it, but it still feels weird making a sarcastic remark and getting scolded for it.  I actually rather like the writing for that dialogue, and if it were a choice, I'd probably choose it some times, but most of the time, I just want to be a good girl, and it feels like I'm not given that option.

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

NPCs wearing collars will be excluded (next update).  

Seems like a good solution.  Could potentially cover some other weird cases with other mods that add submissive NPCs, too.

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

Fixed.  Logic was checking for any worn clothing item. [...] I've made the wording more general and removed "in the first place".

Interested to see how this will look in my next playthrough.  Not ready to start a new one just yet, though.  (Hm.  Why did LoversLab only copy your text colour on these two quotes and none of the others? O_o)

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

Impractical, unfortunately.  Compliance is checked every few seconds.  To examine keywords on each worn item is computationally expensive, but the function to simply check whether you're wearing any prohibited keyword is fast.

Hm.  Interesting.  TIL!

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

I probably reasoned that the wording could also apply to strap-ons (since the sex tags are Vaginal and Doggystyle).  However, I've added a new line to specifically reference using a strap-on.

I thought about whether it could be referring to strap-ons, but it didn't seem to fit.  Moreover, though, with my settings and installed animations, I almost never see strap-ons in the first place.  IIRC, those scenes are probably going to play some kind of tribbing animation, so even a strap-on reference isn't likely to make a whole lot of sense.  Although I guess you could probably force a strap-on animation by checking for an "MF" or "FM" tag if you're really committed to going that direction.

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

It works for me.  SLTR isn't doing anything unusual for owner-PC sex.

Hm.  Strange.  Wonder where that bug is coming from, then.

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

I made a note to consider it.  However, as I found the last time, changing this during an existing game can flood the Misc. quest section with duplicate objectives.

Seems like thing to do would just be to not have it be part of a big update, then, and make sure you caution people about updating during an existing save.  Even still, though, I reckon flooding my Misc. section wouldn't be any more inconvenient really than flooding my quest log.

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

I don't know a good way to do that.  The quest doesn't track remaining time; it just receives a notice when time has expired.  The Take Notes mod is very handy for tracking a to-do list, since it's saved in-game and will be there even if you take a long break.

Not certain, but I'd think you should be able to add optional quest objectives that update once daily.  I'd look through my quest log for examples of similar mechanics, but it's choked with minor SLTR events... ? I'm pretty sure I recall precedent for quest objectives that update with elapsed time, though.

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

I can't really do that, because events can be triggered in different ways.  There's no central clearinghouse for all events.

I'm not sure I understand what you're saying here, but it also seems like maybe you didn't understand my comment.  I'm referring specifically to the "events" that occur instantaneously upon interacting with Mistress.  Sometimes she zaps you, sometimes she demands sex, etc.

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

I made a note to look at this, but "showing people what a slut you are" is intended to be demeaning.

IIRC, the event is re-framed a bit in Strict Mode to begin with, but either way, regardless of how Mistress frames the event, the target NPC doesn't necessarily have to go along with Mistress's intentions.  For the most part, the disposition system changes to "Confessions" have had the effect of making the world a whole lot more immersive by way of making NPCs really feel like they have more distinctive personalities.  I come to really resent some NPCs who continue to treat me like shit even after I've done their quests, and to really appreciate the ones who treat me well even when they have no reason to.  But "I Am Famous" dialogue sadly undercuts that effect rather significantly at the moment, whereas there's the potential for "I Am Famous" to further reinforce these distinctive NPC personalities.  Changing this would definitely require some writing labour, but I think it would be effort very well spent.  The way "Confessions" works now is really fantastic—I might even go so far as to say it's one of the best things about SLTR—and any opportunity to build on that would be great for enhancing the immersion of the world and its inhabitants.  

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

I don't know what that idle is.  I don't use PAHE.

I was supposed to include a screenshot, but I forgot to go back and add it.  Here's three good girls showcasing the idle at three different angles.

Spoiler

ScreenShot112.png.0f5b8be04c9bbceec0c0055ba843991a.png

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

Suspending is really intended for short term use.  I'd rather not (further) complicate gold sharing.

Well, for example, you're basically forced to suspend events to complete Black Books right now.  And in Black Books, you often kill Lurkers, and Lurkers usually drop 600+ gold each.  So you can make quite a lot of gold in some of the Black Books.  If you're trying to play with really restrictive gold sharing, that's going to fuck up your gold situation quite a bit.  Of course, it'd be better if we had some solution to not need to suspend events in Black Books, but we talked about that a while back and failed to find a solution.  I'm sure there are other situations where it'd be relevant, too, but Black Books are the thing that comes to mind most readily. 

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

I've added both versions, but "you must be very happy" will be for "Playful", so this won't help you.

My point was that I don't really see any need to fork this particular line for the Mode settings.  The original line from earlier versions of SLTR that includes "You must be very happy," fits fine into both modes.  And furthermore, just as a general comment about writing for Strict Mode, at least from my perspective, it's perfectly fine for Mistress to express her opinion about how she would expect Lola to feel—it only becomes a problem when it crosses into Mistress actively trying to gaslight Lola into feeling differently than she does.  

 

On 3/19/2022 at 4:56 AM, HexBolt8 said:

I made a note to look at this sometime.  Bad day is a good idea.

I can try to flesh this out a bit further.  I think the "bad day" theme would enable you to follow a similar, if not identical, dialogue structure, but the dialogue would be quite different.  You could start similarly, maybe, "Lola!  I've been having a really bad day today, and my pet hasn't even told me she loves me!"  The next part is where it really starts to clash with Strict Mode.  (I don't remember the exact dialogue sequence in the extant version of the event, and I pulled up the dialogue in SSEEdit, but I don't remember how to see the actual structure/responses this way.)  Maybe you could do something next where Lola offers to relieve Mistress's stress, but none of the usual interactions will do?  So finally, Lola suggests something like, "Why don't you work out your frustration on your obedient pet's body, then, Mistress?  Lola is yours to use however you need!"  Uncooperative responses might look something like, "Well it's not my fault you're having a bad day!  Don't take it out on me!"  I could see this replacing what's probably my least favourite interaction in SLTR with something that'd feel really nice.

Edited by Antiope_Apollonia
Posted

I thought I should mention; I reported the bug some time ago with the masturbation interruption that could lead to item oriented masturbation animation scenes ending abruptly and leaving the object from the animation "stuck" on the player.

I don't know if something has changed since then through various mod updates (not just SLR but others, I've done quite a few version updates of mods since then), but discovered that now if that happens, if you enter a fighting stance and exit, it dismisses the object. I only tested it briefly so can't say it works in ALL cases, but if anyone else has any experience with this issue that can confirm it's the case with various object animations, it could mean there's a solution should that happen and people can use object animations safely with SLR.

Posted

I think the quest part of the fetch quests are a little to much. Although I like the mod, If the slave player is going to fetch something for the follower mistress. I would rater think the mistress wants diamonds, dresses, torture equipment, and bondage equipment to put on the player. Plus the mistress in my opinion should tie up the player whenever she wants to, plus whip and spank the player on the way to whatever item, the mistress wants (quest). At the end of the quest, bondage, wiping then sex, the slave player has nothing to say about it (Like in Devious helpers).

 

This should happen in player homes, and the player should be tied up in a cage at times the mistress wants to, (length of time mcm) let out to have sex with the mistress or other followers. The mistress should like to share her slave with the other followers, and punish the slave with a wiping every time she does.

 

There was a hanging of the player in an add on, that should be part of the player home. The mistress puts the slave on a chair as punishment. then puts the rope around the players neck, then the mistress whips the player. Then leaves for a time. The player is standing there with a rope around her neck, thinking, I hope my mistress comes back soon. The amount of time in all this should be adjustable in the mcm.

 

Thanks in advance. The mod is great, I think the quests of fetch should be more about DD bondage, and getting the mistress special dresses and gowns. That can be from other mods, if clicked in the MCM. (I found going after food a little boring and not keeping with the slave bondage theme). 

Posted
16 minutes ago, YellowBeard007 said:

I think the quest part of the fetch quests are a little to much.

Posting the exact same comment multiple times (twice here, four times in the old mod discussion) will not get you the kind of attention you seem to want.

Posted
2 hours ago, Antiope_Apollonia said:

Here's three good girls showcasing the idle at three different angles.

I don't recall seeing that animation.  It might be unique to PAHE (which I've not used).  Perhaps you'd like to check with that mod's author to see where it comes from and if it's available to other mods?

Posted (edited)
3 hours ago, Antiope_Apollonia said:

Seems like an improvement.  Sounds like it could start to feel pretty snarky, though, with repetition.  I'm pretty sure there should be a way to make this dialogue a lot more immersive through configurability, but I haven't really worked out exactly how you'd do it in my own head yet, and I can understand how it could be more trouble than it's worth.  I'll keep letting the idea percolate a while.

Still ruminating on the configurability idea here.  The first thing needed is a list of settings.  Here's what occurs to me:

  • Letting your hair down.  (e.g., "Let's let that hair down!  You look so much more elegant with your hair flowing freely!")
  • Putting your hair up / pulling it back.  (e.g., "Let's get that hair out of the way!  We can't have it in the way while you're putting that mouth to use, now, can we?")
  • Cutting your shorter / (presumably) shaving it off.  (e.g., "Your hair is getting so long!  Let's get that mop back under control!  It grows so quickly!")
  • Styling your hair more carefully.  (e.g., "You've let your hair get so messy!  Let's get you fixed up!  A slave must always look her best!")
  • Generic / Unspecific (No change)

I don't claim those dialogues to be perfect or anything.  I just wanted to give you a general idea of how I'm imagining this would look.  Have I missed anything?  Do any of you do something different with the Hair Change event?  I'm interested in any omissions from the list.

 

On the other hand, also thinking about non-configurable solutions, I'm not happy with my writing here, but I think I've come up with a better general approach to the language in that dialogue.  Instead of talking about the hair, why not talk about Mistress and/or the relationship?  Something in the vein of, "Of course, Mistress!  Lola is always happy to serve as your mannequin / doll."  As I said, I'm not happy with the specific language I've come up with here, but if we can come up with something that sounds nice, it would avoid the problem of sounding sarcastic upon repetition.  I think the configurable route is probably a better solution anyway, though, if it isn't too difficult to implement.

Edited by Antiope_Apollonia
Posted
54 minutes ago, HexBolt8 said:

I don't recall seeing that animation.  It might be unique to PAHE (which I've not used).  Perhaps you'd like to check with that mod's author to see where it comes from and if it's available to other mods?

I'm 90% sure it's from ZAP.  PAHE doesn't contain any records for idle animations, so I don't think it can be unique.  @CliftonJD is generally quite active and quite helpful, though, so I'm sure he can tell you exactly what it is.  I don't really know where to look for it to find where it's referenced in PAHE myself.

Posted (edited)
1 hour ago, HexBolt8 said:

Posting the exact same comment multiple times (twice here, four times in the old mod discussion) will not get you the kind of attention you seem to want.

Well, I am new to posting in this way. Last night, the screen froze several times and I did not see that it posted even once. So, I posted it again. Apparently, the post I made went through even when the screen froze, and it did not show. This is the first news I have heard of it. If I may add, my ego is not involved, also in my opinion the more choice that a moder can give in the MCM the more popular the mod will be for the user, probably. I don't mod because I am not at all great or even good on computers. But I can write story, and quests, something that many moders and game makers need, more than they know, in the world of games. I have given the mod tweaks I suggested some thought. Thanks for your input. Cheers.

Edited by YellowBeard007
Posted
4 hours ago, Antiope_Apollonia said:

I was supposed to include a screenshot, but I forgot to go back and add it.  Here's three good girls showcasing the idle at three different angles.

  Hide contents

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i don't recognize that either, should be a way to check what idle is being used. 

Posted
5 minutes ago, CliftonJD said:

i don't recognize that either, should be a way to check what idle is being used. 

Thanks for the reply.  ZAP has a bound wrists animation, but it's not this one, it's nothing I've seen before.

Posted (edited)
11 minutes ago, CliftonJD said:

i don't recognize that either, should be a way to check what idle is being used. 

Wait, really?  I could have sworn that was default PAHE behaviour.  Huh.  Well, thanks for the quick answer at any rate!  It must be a DoM thing, then.  In which case, we'd have to ask @TrollAutokill.

Edited by Antiope_Apollonia
Posted
36 minutes ago, YellowBeard007 said:

in my opinion the more choice that a moder can give in the MCM the more popular the mod will be for the user, probably.

Uhm, yes, that's exactly what you should tell the author of the most popular D/s mod on LL, with 81k downloads in a bit over a year and updates every two weeks.

 

Mind your manners, kid, what's lacking this mod in your very own perspective would drive others off in an instant. The one thing that keeps mod authors doing their stuff, is that they themselves are interested in their mod. They started it for their own pleasure, and keep twiddling for their own pleasure. If it attracts an audience, that's a nice bonus, but should never be your goal in anything.

Posted

The multiple posting was the problem, and apparently it was a strange technical problem.  Suggestions are welcome.  Even if I don't think they fit the mod or they don't particularly interest me, I read suggestions and they might spark an idea for something else.

Posted (edited)
1 hour ago, CaptainJ03 said:

Uhm, yes, that's exactly what you should tell the author of the most popular D/s mod on LL, with 81k downloads in a bit over a year and updates every two weeks.

 

Mind your manners, kid, what's lacking this mod in your very own perspective would drive others off in an instant. The one thing that keeps mod authors doing their stuff, is that they themselves are interested in their mod. They started it for their own pleasure, and keep twiddling for their own pleasure. If it attracts an audience, that's a nice bonus, but should never be your goal in anything.

I am not a kid. And I was only giving free advice, however advice in writing apparently is not what mod authors want. It was over, period. And your opinion of what will "drive others off in an instant" is only your opinion. And other people have their own goals and opinions. If mod authors are not willing to listen with an "open mind" then why bother contacting them? The mod author seemed to enjoy "telling me off" already. Cheers, I hope this clears it up for you. 

Edited by YellowBeard007
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