x39965 Posted April 6, 2021 Posted April 6, 2021 6 hours ago, 1234789 said: Alright I verified that for some reason Taffington Boathouse is showing up as Starlight Field instead of itself in the HR terminal. Anyone else notice this issue? I get that a lot - it shows the previous settlement (or as I call them, casinos) in the main terminal until you go in a level deeper, and back out.
ScarlyTarly Posted April 16, 2021 Posted April 16, 2021 Im having the issue of missing DLCnukaworld.esm and DLCworkshop3.esp is there any fix to this? The original page does not slate nuka world as hard requirement and i simply dont own it
Guest Posted April 17, 2021 Posted April 17, 2021 does SLM cause ctd for anyone? i try to slm a slave and it always CTDS
Amazonian Ara Posted April 18, 2021 Posted April 18, 2021 Anyone know how to keep the prostitute slaves from wandering around the settlement and having sex in odd places   LOL I do have HoTC(?) loaded but it just seems to pull clothing from the mod and not use the pose mats.
Morgenrot_68 Posted April 19, 2021 Posted April 19, 2021 Hello, I often get a message box with "[Location". what does this mean? The mod seems to work otherwise without errors, but you never know. Â I have attached the plugin.txt. Â Â Â Another question, I would like to use Sexual Harassment. I have already installed Sexual Attributes. But it is only a framework that only makes sense with Sexual Harassment. How does the conflict with Human Resources manifest itself? Maybe I can live with it if it is not too major. Â Â Â plugins.txt 1
x39965 Posted April 20, 2021 Posted April 20, 2021 The [Location error seems to mean one of the settlements is ready for another sex worker. 1
Battle_Hamster Posted April 20, 2021 Posted April 20, 2021 Hi, I realy like this mod, But I have 2 issues. I use other mods so maybe they are completly me fault and I'm happy for every hint. The male guests spawned by this mod are allways clothed or better said never nude. (They will decloth but still wear briefs. Dang, no dong.) Npcs from the game or other mods have a correct nude model. I investet already a a few hours of search and I still don't know why. EDIT: I'm definitly stupid here. After even more time investigating I can find the bevavior with more non unique npc's. Butt I still don't know why. I think it's more of a compatibility issue. Like said, I use other mods and some of them need me to talk to a random npc and pick up a item or so. So far I got unlucky and always my dear guests from this mod are picked. And(, at least I think that's the correct behavior,) I can't start a conversation with them. So I can't talk to them and I'm stuck. I have to reset or complete the quest by console. (If the npc has to start the conversation, everything works fine) Is the behavior correct? Is there a way to force a dialog? I would love to have at least an option to press 'e' and get an "not now" (or even get their opinion about my place). I have the [Location error from above too. Good to know it's probably just an missing text. Â Greetings 1
Morgenrot_68 Posted April 20, 2021 Posted April 20, 2021 17 hours ago, x39965 said: The [Location error seems to mean one of the settlements is ready for another sex worker. Â Hello, you were right. It really does seem to be a message that a settlement can employ another sex worker again. It's a pity that the notification is bugged. Otherwise it would be very helpful. I have another problem. Occasionally I get notifications in the upper left corner that something is wrong with the slaves. But I can't possibly read the whole text. It disappears very quickly (less than 1 second). Is there any way to extend the time span of how long the text is displayed, maybe to 2-5 seconds? Â
chakyu23 Posted April 23, 2021 Posted April 23, 2021 i can't transform people in slave, but i have enslament baton and kit 1
LostBrave Posted April 24, 2021 Posted April 24, 2021 Thank you so much for making my Sanctuary and the Commonwealth a much peaceful place with this mod? Nothing steps on my last fusion core more than after a hard day of kicking ass in the Commonwealth to have Marcy...bitch...bitch...bitch...?A previously placed shock collar..a little trigger...a little zap...and a very quiet submissive Marcy ?Heavenly peace? And I can also confirm that another ungrateful bitch that is on her knees at my Sanctuary awaiting her breeder role, Skinny Malone's Darla?The peace and quiet is heavenly?Next is those bitch gunners at Quincy...Thanks again for all your great work?
Anony2 Posted April 24, 2021 Posted April 24, 2021 I have problems qith inslavong people and the mod in general. I am using Vortex to manage my mods, and have installed all the must haves and everything they require. I am still unable to enslave people with the baton while carrying the kits. On the market i can't buy slaves either, hiting the restock button does nothing. Might be important, when im looking at the terminal every stat name and level is exchanged for PLACEHOLDER. Can anyone help me?
SkyReaher Posted April 27, 2021 Posted April 27, 2021 hello, i was having an issue or i don't know if it's intended but i had a single slave on a settlement and wanted a second one. but can't transfer it in, it says the settlement does not have the capability to house another slave. can i change this or i'm doing something wrong.
martend Posted April 30, 2021 Posted April 30, 2021 On 4/28/2021 at 1:06 AM, SkyReaher said: hello, i was having an issue or i don't know if it's intended but i had a single slave on a settlement and wanted a second one. but can't transfer it in, it says the settlement does not have the capability to house another slave. can i change this or i'm doing something wrong. From the first post:  Settlement Fame:  Determines how many slaves and customers can be present in your settlement. Can be increased by letting customers use Breeding Slaves / Prostitutes. Decreases if a customer dies in your settlement.  So, put them tot work, visit the slavemarket and read the mod's first post ?
GreenMonkeys Posted April 30, 2021 Posted April 30, 2021 Hello, I have a problem where the slave wont follow me. the only buttons that work are "let me see your inventory" and "never mind"Â does any one know of a reason for that?
martend Posted May 3, 2021 Posted May 3, 2021 Follow the steps as described in the first post. Copy & Pasted from that first post:  Requirements: Hard Requirements (Must haves): F4SE Workshop Framework Some Animation Mods AAF AAF Themes Knockout Framework Optional Addon: Non lethal armory Real Handcuffs Extended Dialogue Interface Compatibility patch if you use Sim Settlements 2: https://www.nexusmods.com/fallout4/mods/48254 Torture Devices  Guide for setting up AAF infrastructure:  Optional (Enabling certain mod features): Nuka World Prisoner Shackles WITH HAPPINESS BONUS HOTC Settlement Edition  Also, install the optional parts, makes the mod completer / better. The mod makes it possible to enslave an NPC, the optionals make it that you can run your brothel with captured slaves. Please read and follow the AAF steps carefully and do install XDI (Extended Dialogue Interface)  To enslave one, you have to Knock them out first!! So it's time to use the bash button. Their health will drop just like shooting them, only instead of dropping dead, you hear a nice knock out sound and they drop like a doll at your feet.  - When there are no enemies around you, grab that enslave batton from your inventory and hit the Knocked Out NPC once! The enslavement kit will be put on, click on the new slave and tell them you're going to move. At that moment you're able to fast travel with your new toy behind you.  Further it's good to know that this mod could use some "polishing", but it works. -The location "error" is indeed a notification that you are able to put more slaves in your brothel. -The slavemarket can become crowded after some time. -In the terminal check if your change had effect, don't hit that option a few times in a row, you'll end up with duplicates in the brothel system, not in world! -Same goes for your In World actions, press the button once and wait a few secs, otherwise a slave's inventory will have multiple handcuffs for example. -Moving a slave can be tricky cause of AAF, I would not use a Cage. Just put some mats on the floor that have PS in front of the name. Only those will work with your slaves. -You can assign such a PS mat like you assign other objects to NPC's. Be aware of your slaves though, they will try to "fight" you. -In time when you get more experienced you can bring back more than one slave back from the battle. -That safe fills nicely with caps also after your hard work. -They have sex all over the place because the mod does not touch the sandbox area for NPC's I think. I'm so happy with myself that I used Vault 88 as my brothel :-)))
Saya Scarlett Posted May 4, 2021 Posted May 4, 2021 On 5/3/2021 at 6:02 PM, martend said: Follow the steps as described in the first post. Copy & Pasted from that first post:  Requirements: Hard Requirements (Must haves): F4SE Workshop Framework Some Animation Mods AAF AAF Themes Knockout Framework Optional Addon: Non lethal armory Real Handcuffs Extended Dialogue Interface Compatibility patch if you use Sim Settlements 2: https://www.nexusmods.com/fallout4/mods/48254 Torture Devices  Guide for setting up AAF infrastructure:  Optional (Enabling certain mod features): Nuka World Prisoner Shackles WITH HAPPINESS BONUS HOTC Settlement Edition  Also, install the optional parts, makes the mod completer / better. The mod makes it possible to enslave an NPC, the optionals make it that you can run your brothel with captured slaves. Please read and follow the AAF steps carefully and do install XDI (Extended Dialogue Interface)  To enslave one, you have to Knock them out first!! So it's time to use the bash button. Their health will drop just like shooting them, only instead of dropping dead, you hear a nice knock out sound and they drop like a doll at your feet.  - When there are no enemies around you, grab that enslave batton from your inventory and hit the Knocked Out NPC once! The enslavement kit will be put on, click on the new slave and tell them you're going to move. At that moment you're able to fast travel with your new toy behind you.  Further it's good to know that this mod could use some "polishing", but it works. -The location "error" is indeed a notification that you are able to put more slaves in your brothel. -The slavemarket can become crowded after some time. -In the terminal check if your change had effect, don't hit that option a few times in a row, you'll end up with duplicates in the brothel system, not in world! -Same goes for your In World actions, press the button once and wait a few secs, otherwise a slave's inventory will have multiple handcuffs for example. -Moving a slave can be tricky cause of AAF, I would not use a Cage. Just put some mats on the floor that have PS in front of the name. Only those will work with your slaves. -You can assign such a PS mat like you assign other objects to NPC's. Be aware of your slaves though, they will try to "fight" you. -In time when you get more experienced you can bring back more than one slave back from the battle. -That safe fills nicely with caps also after your hard work. -They have sex all over the place because the mod does not touch the sandbox area for NPC's I think. I'm so happy with myself that I used Vault 88 as my brothel :-)))  Sad that knockout framework is ill advised because it usually fucks shit up. And before you or anyone says anything, hop on AAF Discord and we can discuss it. Forums are slow as fuck and i barely get in here to chit chat. Either way, Knockout Framework might work? But it's been found to be usually problematic when it comes to AAF adult setups for quite a while now.
classact68 Posted May 6, 2021 Posted May 6, 2021 First off, i LOVE the mod, been playing with it a lot and i have a very mod heavy game, cross fingers, everything is working well. First, what happens if you leave a slave unassigned? Second question, if i put the shackles { from the furniture misc or raider misc } on the wall, but i can not assign a slave to them, like in the slave market, is there anyway to make this work?  Thank you
Hidden Salami Posted May 6, 2021 Posted May 6, 2021 Recently noticed a bug when I build a brothel advertisement beacon and connect it to power. I get a message saying "You have constructed a 2nd beacon. This is not intended, the new beacon will be deleted!" I have gotten this with and without settlements that have the base game recruitment beacon.  Edit: Nevermind, I built the terminal, safe, and beacon at the same time. If you build terminal first and activate HR in that settlement then build bacon its fine. 1
classact68 Posted May 8, 2021 Posted May 8, 2021 Thank you for the brothel advertisement beacon info, that one was getting me too.
classact68 Posted May 10, 2021 Posted May 10, 2021 On 4/23/2021 at 3:46 AM, chakyu23 said: i can't transform people in slave, but i have enslament baton and kit You have to knock them out first, you will see them laying on the ground. Hard to explain , because i use a targeting mod that highlights NPC's red for alive, yellow if dead. I am not sure which mod does that, since i am heavenly modded game. But if you stand above the npc, you will a interact option , back out and hit them with the baton. Sorry for the bad explaining. Could try this mod https://www.nexusmods.com/fallout4/mods/10777/?tab=description
Morgenrot_68 Posted May 11, 2021 Posted May 11, 2021 Hello,  1.is it possible to increase the Fame level directly via a console command (perhaps using the set command)? I already had 10 slaves and 18 would have been possible. Then I had to reinstall the mod because the PS mats didn't work. It takes a few hours to level up. Unfortunately I had to do it again. Therefore I would like to restore my old Fame level. So that I don't have to start from the beginning every time.  2. do the customers leave the settlement again when the slaves are sold? In my first save there were about 15-20 customers running around. I had 10 slaves. How do you calculate the number of customers? Maybe 2 customers for every slave? Or do they become more and more? And when do they leave the settlement or do the customers stay in the settlement forever?  3. is there a possibility to release the slaves again besides selling them? From looks of it, probably not. That would be a great feature, maybe if they really proved themselves and brought in a lot of money. Â
x39965 Posted May 12, 2021 Posted May 12, 2021 Here's an idea for an enhancement - how about being able to use the slaver's trade center in Concord to train a slave to be submissive? I'd pay to have them turn automatically.
Martok73 Posted May 15, 2021 Posted May 15, 2021 How do you access the slaves inside the cell in the Slave Market? There are none outside of the cell to buy or interact with. Only NPC I can talk to is the bartender there, all others the "Talk" button does not work. Help.
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