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Real-Time Body Physics (DirectX 11)


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Posted (edited)
9 hours ago, Maverick83 said:

Tried version "RTBP Preview 0.3-p2 2020-10-14" and version "RTBP Preview 2020-09-10.zip", altho breast went crazy with same settings as newer version, at least butt physics were applying when walking and doing actions; so its just a thing of tweaking the settings.ini for the older version of d3d9. 
@CPVC this could be a good place to start looking for a fix for the butt steady issue. Its like the newer d3d9.dll goes great for breast same as older d3d9 goes for the butt. 

Great idea several DLLs! One is responsible for breast physics, the second is responsible for butt physics, the third for belly physics etc. The main thing is that they can be run together.

Edited by alexlll
Posted
17 hours ago, alexlll said:

Great idea several DLLs! One is responsible for breast physics, the second is responsible for butt physics, the third for belly physics etc. The main thing is that they can be run together.

Was thinking more into comparing the scripts in the dll from older and newer versions of the d3d9. Maybe something was changed in the newer version related to butt physics, would be a matter of testing each change to see whats wrong, of course, if cpvc cant reproduce the issue then he cant see whats wrong xD. 
Scripts in .dll could be sharing code for breast and butt, but if they arent, then separating physics isnt a bad idea and i think it could be done using the same .dll.

Personally i found a great config for breast physics with the newer version and had to change it for the older one but breast physics are not as good as the newer version, altho you get butt physics  :D

Posted

I just released the latest snapshot of RTBP. This is version 0.4-p5. This is another preview release. If you don't like what you see, switch back to an older version and tell me about your problems with the latest version.

 

I've been doing a lot of experimenting and have switched to a vertex detection method based on rays cast on triangles, which I hope will work better than my previous approach, especially with custom content that may not conform to that of your default sim meshes.

 

The breasts are now simulated relative to another bone. I think it looks pretty good, but tell me if you think I'm wrong.

Posted (edited)
42 minutes ago, CPVC said:

I just released the latest snapshot of RTBP. This is version 0.4-p5. This is another preview release. If you don't like what you see, switch back to an older version and tell me about your problems with the latest version.

 

I've been doing a lot of experimenting and have switched to a vertex detection method based on rays cast on triangles, which I hope will work better than my previous approach, especially with custom content that may not conform to that of your default sim meshes.

 

The breasts are now simulated relative to another bone. I think it looks pretty good, but tell me if you think I'm wrong.

i am having a problem, i use the rtbp installer and the last version, 0.4-p5, when i make the sims get naked the game stop working, am i doing anything wrong?

Edited by belial121x
Posted
50 minutes ago, belial121x said:

i am having a problem, i use the rtbp installer and the last version, 0.4-p5, when i make the sims get naked the game stop working, am i doing anything wrong?

 

Well, shoot. I have no idea why that would happen. The ray casting vertex selection method I've developed is more computationally expensive, so if you have a computer that isn't very powerful and some mesh mods that are very complex, that could explain the problem.

 

I'm sorry I keep yammering about this, but I really do need to see a log file. There's not much I can do without a log file.

Posted
24 minutes ago, CPVC said:

 

Well, shoot. I have no idea why that would happen. The ray casting vertex selection method I've developed is more computationally expensive, so if you have a computer that isn't very powerful and some mesh mods that are very complex, that could explain the problem.

 

I'm sorry I keep yammering about this, but I really do need to see a log file. There's not much I can do without a log file.

 

Game just locked up and I'm pretty sure I fall under the category of "very powerful" (AMD 5700X, AMD RX 7900 XT, 32 GB RAM, game's on an SSD). Tried launching the game again and it's running fine so far, but it doesn't look like physics are being applied (second log). I'm using Sopor's Allure top and MB's Female Body V6 bottom for the only sim that was on screen when this happened.

Log.txt Log2.txt

Posted
4 hours ago, CPVC said:

switch back to an older version

Just in case - where can you download the older version if you haven't made your own backup?

Posted
5 hours ago, CPVC said:

I just released the latest snapshot of RTBP. This is version 0.4-p5. This is another preview release. If you don't like what you see, switch back to an older version and tell me about your problems with the latest version.

 

I've been doing a lot of experimenting and have switched to a vertex detection method based on rays cast on triangles, which I hope will work better than my previous approach, especially with custom content that may not conform to that of your default sim meshes.

 

The breasts are now simulated relative to another bone. I think it looks pretty good, but tell me if you think I'm wrong.

All loaded up pretty well, but all my sims breasts are doing the helicopter while paused (simulateSpeedPaused0 = true). It looks hilarious! As soon as I tried to change settings, the game locked up.

Log.txt

Posted

why my rtbp won't work either in real gameplay and in cas, the cas is kinda weird just work while change the sims clothes. I use hokusai26's slider

Posted

 

 

[rtbp.general]

startCommandServer=true

enableBreastPhysics=true

enableButtPhysics=true

 

[rtbp.leftBreast]

mass=0.5

damping=30.0

springK=200.0

maxLength=0.1

 

[rtbp.rightBreast]

mass=0.5

damping=30.0

springK=200.0

maxLength=0.1

 

[rtbp.leftButt]

mass=0.5

damping=8.0

springK=300.0

maxLength=0.2

 

[rtbp.rightButt]

mass=0.5

damping=8.0

springK=300.0

maxLength=0.2

 

my setting ini

Posted

In the new version, I can’t set it up so that the chest and ass move when walking. This is how I could set it up on the previous version: 

 

Posted
12 hours ago, CPVC said:

 

Well, shoot. I have no idea why that would happen. The ray casting vertex selection method I've developed is more computationally expensive, so if you have a computer that isn't very powerful and some mesh mods that are very complex, that could explain the problem.

 

I'm sorry I keep yammering about this, but I really do need to see a log file. There's not much I can do without a log file.

Well i have an amd 5 5600g, 16 ram, but not a external graphic card, yet, could be for that?  i am now using the previuos version and it works fine

Posted (edited)

The d3d9.dll is throwing crazy errors i cant change it, move/remove it, or rename it and my virus detector wont stop going off. Only way to stop the virus pop up is to sign out and back in.

Edited by Yoxgg04
Posted

Ok, lets try this again. I've updated the new version of RTBP and replaced the DLL with a build where a ton of unnecessary code that I had written for debugging was removed. Hopefully this works better for you guys. So very sorry about the difficulties. Software development is hard.

Posted (edited)

hey, sorry to bother you but im using gshade and I don't think its compatible with rtbp, is there any way to fix this? I have tried the installer but I don't think that works with gshade.

 

Edited by 33wolf
Posted (edited)
8 hours ago, CPVC said:

Ok, lets try this again. I've updated the new version of RTBP and replaced the DLL with a build where a ton of unnecessary code that I had written for debugging was removed. Hopefully this works better for you guys. So very sorry about the difficulties. Software development is hard.

Game has loaded, breasts are jiggling. No issues so far, but will report if/when I find any.

*Edit*
Here's what usually happens each update. Some things get fixed, others get broken. With RTBP v0.4-p5 2023-06-09, there's more fixed than broken, which is a good thing, but it's still alternating between what was fixed vs broken in the previous versions, and often it's the same items that alternate. Previously I was using RTBP v0.4-p4 2022-08-10, as this was the most stable for me, until p5, which also seems stable, at least so far.

In the image I've attached, you will see that some things that were broken are now fixed, and some things that were fixed previously, and now broken, whereas others have stopped animating, and some stayed the same. This is by no means all of them, just an example of what's happening with various clothing, using examples that are easy to see (This happens with both EA and CC, NSFW and SFW clothing types).

 

*Edit2*
The game closed without producing an error, as soon as I closed RTBP Commander.
 

clothing.jpg

Edited by Sharp_one
Posted

Yesterday you posted two versions of the mod. In these versions there was a new parameter -angular. In the first version it worked, but in the second version it stopped working. Commands - test angular x not work, rtbp commander settings also does not affect anything.

Posted
17 hours ago, alexlll said:

In the new version, I can’t set it up so that the chest and ass move when walking. This is how I could set it up on the previous version: 

 

how did you get the gui to open in game?

Posted
6 hours ago, SixThreeEight said:

i just installed this again, and i immediately got this error..........basic_ios::clear: iostream error. i click ok and it ctd. 

GOT THAT TOO  HAD TO REMOVE dll from bin to work. without  RTBP

Posted (edited)
8 hours ago, alexlll said:

In the game settings you need to set the windowed full screen.

so sims needs to be in windowed mode?

Edited by jekyll98
typo
Posted
On 6/9/2023 at 7:27 PM, CPVC said:

Ok, lets try this again. I've updated the new version of RTBP and replaced the DLL with a build where a ton of unnecessary code that I had written for debugging was removed. Hopefully this works better for you guys. So very sorry about the difficulties. Software development is hard.

no need to sorry about, you have brought us simmers and skyrim players great bouncing joy xD So you have our thanks even tho there could be some crashing, we know its part of testing to get perfection.  
Ill try the update now. 

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